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Awox
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Posted - 2006.05.13 05:38:00 -
[1]
Edited by: Awox on 13/05/2006 05:38:38 WTF.
I am out with my gang and a Flycatcher warps to our gate. It drops a bubble so I give the order to engage hoping we could sink the bastard before his friends arrive and then worry about surviving. After we shoot at the bastard he just jumps?
WTF.
This makes no sense at all. Warp Disruptors count as aggression so should bubbles, these interdictor pilots already have it way too easy.
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britishfish
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Posted - 2006.05.13 05:40:00 -
[2]
couldt agree more if a warp bubble isnt aggreshion what is? 
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Red Raider
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Posted - 2006.05.13 07:05:00 -
[3]
I have to agree that pulling someone out of warp or sticking them in a specific location is definately aggression.
What the hell!!! OMG I just got left on Uranus wearing a jockstrap, flip flops, and a gas mask!!! SOMEBODY HELP ME!!! |

Ehker Gerete
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Posted - 2006.05.13 12:32:00 -
[4]
/agreed
though its still fun to find a low sec system with 2 gates, park and interdictor and a HAC/BS at a stop between them, and own anything that comes through.
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Joshua Foiritain
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Posted - 2006.05.13 13:07:00 -
[5]
Originally by: Ehker Gerete though its still fun to find a low sec system with 2 gates, park and interdictor and a HAC/BS at a stop between them, and own anything that comes through.
That wouldnt work though, interdicters dont pull people out of midwarp. -----
[Coreli Corporation Mainframe] |

Rod Blaine
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Posted - 2006.05.13 13:23:00 -
[6]
I don't agree they shoudl be tantamount to agression.
It's not like the placer of a warp bubble gets agression timed when he anchors it. And tbh, I see no reason why it should change. You can either defeat the interdictor or you can't. It's gangmates you can deal with by waiting with jumping untill they are aggro'd, giving you plenty time on the other side to deal with the dictor and any non-agrod enemies. If you can't you die, but I don;t see any issue with that tbh.
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Deja Thoris
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Posted - 2006.05.13 13:48:00 -
[7]
Well if it were aggression then interdictors would be pretty much one use ships only.
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Mihail d'Amour
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Posted - 2006.05.13 15:42:00 -
[8]
Wow.. just... wow.
Warp scrambling, no matter how it is done, is aggressive, it should be flagged so.
---------------------------------------------- In nomine Domine, quod erat malum |

Maya Rkell
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Posted - 2006.05.13 15:54:00 -
[9]
Originally by: Deja Thoris Well if it were aggression then interdictors would be pretty much one use ships only.
Not really. You can log from inside a bubble and your ship warps off.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Awox
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Posted - 2006.05.13 17:09:00 -
[10]
Originally by: Rod Blaine I don't agree they shoudl be tantamount to agression.
It's not like the placer of a warp bubble gets agression timed when he anchors it. And tbh, I see no reason why it should change. You can either defeat the interdictor or you can't. It's gangmates you can deal with by waiting with jumping untill they are aggro'd, giving you plenty time on the other side to deal with the dictor and any non-agrod enemies. If you can't you die, but I don;t see any issue with that tbh.
Warp bubbles should be counted as aggression too! But interdictors are overpowered if they can just jump out of a gate instead of evading their own bubble like everybody else has to!
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Ehker Gerete
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Posted - 2006.05.13 17:43:00 -
[11]
Originally by: Joshua Foiritain
Originally by: Ehker Gerete though its still fun to find a low sec system with 2 gates, park and interdictor and a HAC/BS at a stop between them, and own anything that comes through.
That wouldnt work though, interdicters dont pull people out of midwarp.
odd
it says in here:
"interdictors Destroyer-class vessels, designed to pull other vessels out of warp.
shounds like breaking the warp bubble to me..
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Crucifier
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Posted - 2006.05.13 17:54:00 -
[12]
Originally by: Ehker Gerete
Originally by: Joshua Foiritain
Originally by: Ehker Gerete though its still fun to find a low sec system with 2 gates, park and interdictor and a HAC/BS at a stop between them, and own anything that comes through.
That wouldnt work though, interdicters dont pull people out of midwarp.
odd
it says in here:
"interdictors Destroyer-class vessels, designed to pull other vessels out of warp.
shounds like breaking the warp bubble to me..
Please dont be so stupid. Do you know how griefable that would make it?
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Rod Blaine
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Posted - 2006.05.13 18:24:00 -
[13]
Originally by: Mihail d'Amour Wow.. just... wow.
Warp scrambling, no matter how it is done, is aggressive, it should be flagged so.
Balance > reason
And balance here says it's not aggro, nor should be, that I Rod Blaine herewith decree !
/me gets anotehr beer
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Mihail d'Amour
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Posted - 2006.05.13 19:09:00 -
[14]
Originally by: Rod Blaine
Originally by: Mihail d'Amour Wow.. just... wow.
Warp scrambling, no matter how it is done, is aggressive, it should be flagged so.
Balance > reason
And balance here says it's not aggro, nor should be, that I Rod Blaine herewith decree !
/me gets anotehr beer
Warp scrambling was already unbalanced.. this just takes it way over the top.
---------------------------------------------- In nomine Domine, quod erat malum |

Awox
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Posted - 2006.05.13 22:52:00 -
[15]
Originally by: Joshua Foiritain
Originally by: Ehker Gerete though its still fun to find a low sec system with 2 gates, park and interdictor and a HAC/BS at a stop between them, and own anything that comes through.
That wouldnt work though, interdicters dont pull people out of midwarp.
I have seen this happen btw!
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Rod Blaine
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Posted - 2006.05.13 23:02:00 -
[16]
Originally by: Awox
Originally by: Joshua Foiritain
Originally by: Ehker Gerete though its still fun to find a low sec system with 2 gates, park and interdictor and a HAC/BS at a stop between them, and own anything that comes through.
That wouldnt work though, interdicters dont pull people out of midwarp.
I have seen this happen btw!
No you haven't. It's technically impossible to disrupt warp in other grids then the starting or ending grid of a warp.
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Oisin
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Posted - 2006.05.15 01:36:00 -
[17]
Originally by: Maya Rkell
Originally by: Deja Thoris Well if it were aggression then interdictors would be pretty much one use ships only.
Not really. You can log from inside a bubble and your ship warps off.
That looks like an exploit to me ;)
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Warden Nightstar
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Posted - 2006.05.15 03:01:00 -
[18]
Edited by: Warden Nightstar on 15/05/2006 03:02:36 Interdictors are a superset of the Interceptor class. They're larger ships, but still very fast and they have a very specific role. The whole idea of the interceptor class is to be able to outrun or escape nearly anything, and be able to evade enemy fire while doing damage themselves. What the interdictor does is merely an extension of that role. It can warp scramble and then escape. As much as you scream "No fair", it keeps the spirit of the design. Escape is part of the interdictor's design.
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Mihail d'Amour
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Posted - 2006.05.16 19:07:00 -
[19]
the issue isn't that it can escape, the issue is that it isn't considered aggresive when clearly it is. It is frustrating that ECM flags a transport aggressive, but one deals with that because otherwise it would be exploited, since jamming someone's sensors is useful in an offensive capacity as well. Warp scrambling is decidedly an offensive action and it should be aggressor flagged as such. Warping off is fine, getting around all the other aspects of being an aggressor is not.
---------------------------------------------- In nomine Domine, quod erat malum |

Deja Thoris
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Posted - 2006.05.16 19:40:00 -
[20]
Originally by: Oisin
Originally by: Maya Rkell
Originally by: Deja Thoris Well if it were aggression then interdictors would be pretty much one use ships only.
Not really. You can log from inside a bubble and your ship warps off.
That looks like an exploit to me ;)
It should be. It's certainly not in the designers intention. It's impossible to police effectively though.
Excuse Maya, even with her semi-helpful one liners, she still manages to be Miss "worse case scenario" plucking examples from the realm of borderline exploit if it furthers the ol' agenda.
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Maya Rkell
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Posted - 2006.05.16 20:16:00 -
[21]
If people CAN use it, they will. That's realism, not pesimish. It's pesimistic if the majority are using it, which at this point they are npt. It's still possible to fix this, in other words, without a huge outcry.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

K Shara
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Posted - 2006.05.17 11:50:00 -
[22]
dont forget you can start warp then drop a bubble. so you warp off and those chassing you dont. <><><><><><><><><>
Contraband
<><><><><><><><><> |

Iron Wraith
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Posted - 2006.05.17 12:32:00 -
[23]
overpowered.... following a hunting pack through a gate, dropping ure sphere then a cyno... dread jumps in on trapped hunting pack.
yeah, that might be overpowered but escaping that dread was one of my all time fav playing moments . i dont think interdictors are supposed to be nice in any way shape or form. if you see a dictor its baaad news.
but for a ship so vial and dark in its creation should it really be able to jump through a gate seconds after commiting its act of pure evil? there are still other ways to evade retaliation. like dropping while mid warp or cloaking in your own sphere. then there is the pure speed and its ability to get out of sphere range for a warp out. the logout problem while valid is a bad one to use for game play balance. there should be options in game not out of game.
however while it seems unfair that the drictor can drop a sphere then jump it is extreemly usefull when you dont know if a hostile force is going to engage at the gate or jump through it. answer? drop a sphere both sides.
so i'm torn. dictors are plain evil and should pay the price. but they are also very very usefull and great for a rapid response to a hostiles manouvers.
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |
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