Choo Kiko Wapi wrote:in the roughly 2 months i've played this game. my alliance and corp has been wardeced 3 times. thats 3 weeks of staying docked up. why should i continue paying for this game i cant play?
My corporation, which is focused on small-gang PvP, mostly operates out of a major trade hub that a few high-sec mercenary alliances love to camp systematically. We wind up with a wardec from one or two of them every month or so. It doesn't really stop anything we're doing.
Here are a few basic tips that may help:
1) Make an out of corp alt that sits in your station. The alt doesn't have to have anything more than default skills, and can even be on the same account as your main, but leave the alt in an NPC corp. If you're concerned about being camped in station, undock your alt and check things out first. Set a negative standing on your war target corp or alliance so your alt can see them lit up red.
2) When things are very quiet, undock from the station you live in and hit the + sign on your throttle dial to set your speed to max. Let your ship fly off in a straight line for a while. Make some bookmarks. These are known as "insta-undock" bookmarks. When you undock, you have a period of time during which (IF YOU ISSUE NO COMMANDS TO YOUR SHIP) you'll remain invulnerable. You'll also be traveling near max speed. If the FIRST command you issue to your ship is to warp off in the direction you're traveling, you will go from invulnerable to warping instantly, and nobody can catch you. Having instas for stations you use frequently is a huge help.
3) Make some bookmarks at both spots in between celestials in your system ("safe spots") to which you can run when you're being chased, or places that are on-grid from gates but 150+ km off, so that you can check out a gate before landing on it.
4) Watch local. If there are no war targets in local (and you're not in a WH) you won't have war target problems.
There are many techniques to survival, but those are some to get you started. Once they become second nature, wars won't really affect anything you do unless you want to engage a war target or get caught in a highly-coordinated gate camp, which is pretty rare from groups that wardec in high-sec.