
PopeUrban
El Expedicion
86
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Posted - 2014.06.05 21:41:00 -
[1] - Quote
The purpose of siphons is to give players of any organizational scope the ability to penalize POS owners for not actively monitoring their assets. If they worked properly, they would limit econ projection by ensuring that only entities large enough to occupy space would have mining and reaction setups in that space.
The current state of the things is opposite of their intended design purpose, they don't force the POS owners to be more active. Anyone who things siphons were added to the game to 'create fights' is seriously off the mark. Siphons were added to allow players to exploit unattended passive income farms, as along with sov mechanics they are major contributers toward disproportionate economic and force projection.
In order to fulfill their role, which is to significantly cost the POS owner income if not found and removed, they have to be able to steal things of value. Currently they aren't capable of doing this. I don't understand why there's anything else that needs to be discussed.
If you have an alliance of thousands of players and those thousands of players are incapable of keeping an eye on the alliance's assets, then that alliance is obviously claiming more assets than its numbers can reasonably support, and reaching beyond a sustainable grasp should absolutely be penalized by a loss of efficiency.
Siphons working properly accomplish that goal as well as provide another reason for smaller corps or solo acts to go out to null, and as a side effect create content for residents. Make no mistake, however, that the design of siphons and indeed all personal deployables, is to make players less reliant on massive alliance play, which in turn naturally makes life harder for alliances.
That isn't a bad thing. Success opportunities for smaller groups are woefully thin in this game. The tone of the last SEVERAL releases has absolutely been about adding tools that enable smaller groups of players to actually have things worth doing with real profit potential that aren't automatically made useless by the existence of sov block play that will always naturally exist. No matter who you are, if you're playing EVE you are managing risk with the tools avalaible to you, whether those tools are stealth, capital blobs, gatecamps, concord, whatever, you are always attempting to find the most risk free method to acquire ISK (or tears) Anyone pretending otherwise is just plain lying to themselves. |