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Monkey nut
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Posted - 2006.05.17 08:39:00 -
[1]
I have the opertunity to give up my carebear life and join a 0.0 alliance. Can anyone enlighten me as to the reality I face living in the north-east 0.0 of Eve universe.
Having been in EVE for a year and spent that entire time as a true empire I want to make sure I prepare for my new life and know what to expect.
Thanks for any input you can give me  --------------------------------- Monkey Nut Developer of the 'EVESuite' applications. |

Sarmaul
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Posted - 2006.05.17 08:40:00 -
[2]
good ore, good rats, fair amount of people trying to kill you, and generally if you don't help the corp/alliance survive in 0.0 on a regular basis you'll be kicked and podded
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Gariuys
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Posted - 2006.05.17 08:41:00 -
[3]
death, destruction and fun. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Rod Blaine
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Posted - 2006.05.17 08:43:00 -
[4]
no more soloing.
more isk more fun more risk more fun more social people more at stake
eerh,
more fun ?
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Jenny Spitfire
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Posted - 2006.05.17 08:44:00 -
[5]
Just fun in giving and receiving pain. Lose T2s, pop T2s.  ---------------- RecruitMe@NOINT! Corporate Consultation Services
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Darwinia
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Posted - 2006.05.17 08:45:00 -
[6]
Well, if you're getting bored in 0.0 you're doing something wrong..
Also remember three things.
Paranoia is your friend. If it's not blue, shoot it. Never, ever whine about losing your ship. If you're out here, you're hunter or prey. ------------------------ I don't believe in sigs. |

Jim McGregor
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Posted - 2006.05.17 08:47:00 -
[7]
Interesting that nobody has posted anything negative about it, and yet a huge percentage of players seem to stick to empire. Is this because the empire dwellers dont know better or do they have their reasons?
--- The Eve Wiki Project |

Sarmaul
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Posted - 2006.05.17 08:49:00 -
[8]
Originally by: Jim McGregor
Interesting that nobody has posted anything negative about it, and yet a huge percentage of players seem to stick to empire. Is this because the empire dwellers dont know better or do they have their reasons?
he's asking people who live in 0.0 what it's like. you won't get any empire dwellers replying because they've ever been :)
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Stern Maxwell
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Posted - 2006.05.17 08:50:00 -
[9]
its not 0.0 you have to worry about, its .4   ___________________________________________
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Darwinia
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Posted - 2006.05.17 08:51:00 -
[10]
Nah, it is just that most people are 'gartherers' and not 'hunters'.
I personally can't stand empire.. I far prefer 0.0 where I exactly know who my enemy is (and not being blown up by a suicide Raven, minding my own business) ------------------------ I don't believe in sigs. |

Jowen Datloran
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Posted - 2006.05.17 08:52:00 -
[11]
Originally by: Jim McGregor
Interesting that nobody has posted anything negative about it, and yet a huge percentage of players seem to stick to empire. Is this because the empire dwellers dont know better or do they have their reasons?
Personally it is just because I can't stand the chest beating and hairy buttocks. ---------------- Main as main can be. |

Jim McGregor
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Posted - 2006.05.17 08:52:00 -
[12]
Originally by: Sarmaul
he's asking people who live in 0.0 what it's like. you won't get any empire dwellers replying because they've ever been :)
Yeah... but ive seen some other threads where players complain about life in 0.0 and have returned to empire. Just wanted them to speak as well so the thread will give both pros and cons of living in zero-dot-zero.  --- The Eve Wiki Project |

Monkey nut
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Posted - 2006.05.17 08:52:00 -
[13]
Originally by: Jim McGregor
Interesting that nobody has posted anything negative about it, and yet a huge percentage of players seem to stick to empire. Is this because the empire dwellers dont know better or do they have their reasons?
Well I can only speak for myself, but I started as a miner/producer and this didnt seem to fit with the percived 'risks' of 0.0
I for one view the ISK costs of 0.0 to be high that I can make and therefore costing ISK to be there, ultimatly my ISK would run out if I cant get more in the I lose. Having never been to 0.0 I have no idea about the earning potential so this may be a limited view, but seems to be shared by alot of empire dwellers like myself. --------------------------------- Monkey Nut Developer of the 'EVESuite' applications. |

Eximius Josari
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Posted - 2006.05.17 08:53:00 -
[14]
Reward is way too high in empire for the risk.
~Eximius Josari, Hegemon of the E.A.R.T.H. Federation |

Nukeitall
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Posted - 2006.05.17 08:54:00 -
[15]
Edited by: Nukeitall on 17/05/2006 08:55:04 Summation: Take everything you need or want with you. There is no going back.
That's the only way I can put it.
I also agree with the above poster...you can make seriously good risk free moneys in empire if you REALLY want to avoid it. --------- >>Disclaimer: Anything Nukeitall says is not to be taken seriously. Mostly. |

Monkey nut
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Posted - 2006.05.17 08:56:00 -
[16]
Originally by: Nukeitall Summation: Take everything you need or want with you. There is no going back.
That's the only way I can put it.
Thats my other concern, I have loads of stuff in empire. Deciding what I actually need in a place I have never been is diffcult  --------------------------------- Monkey Nut Developer of the 'EVESuite' applications. |

Sarmaul
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Posted - 2006.05.17 08:57:00 -
[17]
Originally by: Eximius Josari Reward is way too high in empire for the risk.
o 10/10 complexes. o crokite, arkanor and all the other high-ends. o asteroid belts with 95% garenteed to have 2 npc battleships with over 1m bounty each on that die in seconds. o POS which can rake in millions of isk a week for 2 hours work
The only people who think the rewards are high in empire don't know how to exploit 0.0 properly :/
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Electric Six
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Posted - 2006.05.17 08:58:00 -
[18]
Just be prepared to have a bigger "buddy" (or "baddie" as the case should be) list lol
I've got something to put in you! |

Lord WarATron
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Posted - 2006.05.17 09:00:00 -
[19]
If you are not part of a 0.0 alliance, then you will get shot down in 0.0. Net isk loss. (unless you are pirating)
If you are part of 0.0, typical isk is roughly 40mil/hour mining and around 100mil isk a day ratting. --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Rod Blaine
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Posted - 2006.05.17 09:02:00 -
[20]
There's only one key to doing it succesfully.
Make sure you are with the right people.
When you enter 0.0 space and set up shop in a new home station, you should have a supply of instajumps for the local region and every surrounding one ready for you. You should make srue that a supply of replacement ships is available in 0.0. That don't have to be tech recons and whatever not, but a nice battlecruiser or medium mining barge helps alot to make you feel right at home I bet.
Last of all, the people you join up with better be organised well. You should be hearing about any hostiles about ten minutes before they can even reach you in your deep 0.0. Make some friends in the neighbouring alliance and share a nice chat channel with em or something.
All in all it could be difficult at start, but once thing you should not be worrying about is earning mroe then you lose. As long as you don't expect to do everything alone and can count on some people to help you out at start, thats not going to be an issue.
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Jim McGregor
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Posted - 2006.05.17 09:06:00 -
[21]
Originally by: Lord WarATron If you are not part of a 0.0 alliance, then you will get shot down in 0.0. Net isk loss. (unless you are pirating)
If you are part of 0.0, typical isk is roughly 40mil/hour mining and around 100mil isk a day ratting.
Its very possible to make that money in that timeframe running trade in empire too. So for me, money wouldnt be the main thing for going to live in 0.0, it would be for the pvp, the excitement, the unpredictibility and general fun of things.  --- The Eve Wiki Project |

Rod Blaine
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Posted - 2006.05.17 09:06:00 -
[22]
Originally by: Sarmaul
Originally by: Eximius Josari Reward is way too high in empire for the risk.
o 10/10 complexes. o crokite, arkanor and all the other high-ends. o asteroid belts with 95% garenteed to have 2 npc battleships with over 1m bounty each on that die in seconds. o POS which can rake in millions of isk a week for 2 hours work
The only people who think the rewards are high in empire don't know how to exploit 0.0 properly :/
I'd say overall rewards are too high in all of Eve.
I can replace one BS per day if need be purely on income if I'd want to. Ofc, the chance of doing that in empire is smaller, but so is teh risk. Tbh both areas earn too much isk in relation to losses and sinks. I'm not even trying hard to make isk and I could easily sustain endless tech1 losses.
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Monkey nut
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Posted - 2006.05.17 09:12:00 -
[23]
Originally by: Rod Blaine There's only one key to doing it succesfully.
Make sure you are with the right people.
When you enter 0.0 space and set up shop in a new home station, you should have a supply of instajumps for the local region and every surrounding one ready for you. You should make srue that a supply of replacement ships is available in 0.0. That don't have to be tech recons and whatever not, but a nice battlecruiser or medium mining barge helps alot to make you feel right at home I bet.
Last of all, the people you join up with better be organised well. You should be hearing about any hostiles about ten minutes before they can even reach you in your deep 0.0. Make some friends in the neighbouring alliance and share a nice chat channel with em or something.
All in all it could be difficult at start, but once thing you should not be worrying about is earning mroe then you lose. As long as you don't expect to do everything alone and can count on some people to help you out at start, thats not going to be an issue.
Ok that all makes sence, so I need to add my BC & Barge BP's to the list of stuff I should take to 0.0 rather than sell before I go.
I have been offered a place in a corp, part of an alliance that is friendly with the alliance 'next door'. Coming from a small (5man) empire corp and being a different time zone to the other members I'am use to doing things on my own, I guess in 0.0 that is not oing to work well, so need to check how many people on the new corp/alliance are actually on my time zone. --------------------------------- Monkey Nut Developer of the 'EVESuite' applications. |

Monkey nut
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Posted - 2006.05.17 09:16:00 -
[24]
Originally by: Jim McGregor
Originally by: Lord WarATron If you are not part of a 0.0 alliance, then you will get shot down in 0.0. Net isk loss. (unless you are pirating)
If you are part of 0.0, typical isk is roughly 40mil/hour mining and around 100mil isk a day ratting.
Its very possible to make that money in that timeframe running trade in empire too. So for me, money wouldnt be the main thing for going to live in 0.0, it would be for the pvp, the excitement, the unpredictibility and general fun of things. 
Definatly. I'm bored in empire. I have done mining, production, missions. Now I'm considering the combat aspect of the game. As I just couldnt live with myself as a pirate (cant take the thought of being the block that pops the ship some has worked really hard to get). I guess I'm considering life in 0.0 with what seems to be constant PvP or being a pirate hunter in lowsec. --------------------------------- Monkey Nut Developer of the 'EVESuite' applications. |

Kuolematon
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Posted - 2006.05.17 09:18:00 -
[25]
Originally by: Rod Blaine There's only one key to doing it succesfully. Make sure you are with the right people.
Hear hear! QFT! 
Unnerf Amarr! Proud member of Caldari Provisions |

Eximius Josari
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Posted - 2006.05.17 09:20:00 -
[26]
Edited by: Eximius Josari on 17/05/2006 09:21:35
Originally by: Sarmaul
Originally by: Eximius Josari Reward is way too high in empire for the risk.
o 10/10 complexes. o crokite, arkanor and all the other high-ends. o asteroid belts with 95% garenteed to have 2 npc battleships with over 1m bounty each on that die in seconds. o POS which can rake in millions of isk a week for 2 hours work
The only people who think the rewards are high in empire don't know how to exploit 0.0 properly :/
Reading comprehension is really ftw...honest. 'too high for the risk' does not mean 0.0 has less rewards. Just a disproportionate amount of risk compared to empire.
~Eximius Josari, Hegemon of the E.A.R.T.H. Federation |

Helmut 314
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Posted - 2006.05.17 09:22:00 -
[27]
0.0 takes some experience if you want to be successful. As Rod says, teamwork and choosing the right people helps a lot. You also need a basic set of skills, Id say flying a battlecruiser is a good entry level these days.
JHENR is recruiting. __________________________________
Trying is the first step of failure - Homer J Simpson |

Fredbob
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Posted - 2006.05.17 09:23:00 -
[28]
The majority of people who have moved their Eve "life" into 0.0 never want to go back to living in empire, while the majority of people living in Empire space have never tried living in 0.0, I think that says a lot 
Take a ship or two, get chatting to the locals/your new alliance mates, go ratting/mining or even PvP'ing with them, and there's a high risk that you might just enjoy it ^_^, good luck in the bigger part of Eve  ___________ ~Fredbob~
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Arron S
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Posted - 2006.05.17 09:31:00 -
[29]
Edited by: Arron S on 17/05/2006 09:33:47
Originally by: Jenny Spitfire Just fun in giving and receiving pain. Lose T2s, pop T2s. 
sounds kinky
0.0 can be safer then a .4 system. Most of the pirates that molest carebears in empire are too chicken **** to go into 0.0.
Also have a jump clone set up to a base in empire.
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Bowwow Meow
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Posted - 2006.05.17 10:05:00 -
[30]
Originally by: Monkey nut Can anyone enlighten me as to the reality I face living in the north-east 0.0 of Eve universe.
You will start having fun.
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