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watch yoself
Brave Newbies Inc. Brave Collective
0
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Posted - 2014.04.24 06:47:00 -
[1] - Quote
As of now, corpses in EVE only serve as trophies and collectible items. They really serve no purpose and carry no real value beyond the sentimental value to the owner. When a ship is destroyed, part of everything inside of it is dropped. When a capsule with implants is destroyed nothing is dropped. Because capsules with implants often are quite valuable and can cost more than a capital ship, it would only make sense that at least some of the implants should be accessible to the killer. It would be great if players could reprocess corpses (eliminating them in the process) for some of the implants that they contain. The implants are physically inside of the corpses as it is. Corpse reprocessing would make pod kills even more valuable and add a degree of surprise to pvp. |

Tippia
Sunshine and Lollipops
21186
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Posted - 2014.04.24 06:49:00 -
[2] - Quote
CCP Eris Discordia promised us WiS corpse display casesGǪ  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Nakami Saans
Perkone Caldari State
10
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Posted - 2014.04.24 06:53:00 -
[3] - Quote
I thought you turned in corpses for bounties, should it's previous owner have one on their head.
I could be wrong though. I haven't played in a bit due to school and I was never a bounty hunter lol |

watch yoself
Brave Newbies Inc. Brave Collective
0
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Posted - 2014.04.24 06:55:00 -
[4] - Quote
Nakami Saans wrote:I thought you turned in corpses for bounties, should it's previous owner have one on their head.
I could be wrong though. I haven't played in a bit due to school and I was never a bounty hunter lol
You can't turn them in for bounties.
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Jur Tissant
Federal Navy Academy Gallente Federation
8
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Posted - 2014.04.24 07:04:00 -
[5] - Quote
The high value of corpse implants is precisely why they shouldn't be lootable/salvageable. Once you've got a ship down, is it really worth hundreds of millions of ISK to be able to lock a pod fast? That's hardly a proper challenge given the potential reward. |

Salvos Rhoska
1164
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Posted - 2014.04.24 07:08:00 -
[6] - Quote
Good idea.
1+
Not sure how to apply it best though. Lootable corpse? Skill that adds % chance to recover existing implants from corpse? Require a cloning lab for extraction?
I suppose it would kill the implant market a bit, but meh, I figure pvp pilots could use a bit of extra potential profit from kills.
Running with the idea of corpses being useful, how about them being exchangeable for clone upgrades, depending on the level of the corpse clone?
Gets a bit complicated to implement, but I agree its a shame there is no concrete aftermarket for corpses. ------------ |

watch yoself
Brave Newbies Inc. Brave Collective
0
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Posted - 2014.04.24 07:09:00 -
[7] - Quote
Jur Tissant wrote:The high value of corpse implants is precisely why they shouldn't be lootable/salvageable. Once you've got a ship down, is it really worth hundreds of millions of ISK to be able to lock a pod fast? That's hardly a proper challenge given the potential reward.
Challenge has nothing to do with whether or not implants should be able to be reprocessed. Every time you undock in eve you risk losing everything. That has nothing too do with whether or not items taken out of a station should be available to the killer. The high value of the implants could be countered by high reprocessing fees or the potential to get nothing from the reprocess. I dare you to place a bounty on me.-á |
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Chribba
Otherworld Enterprises Otherworld Empire
11765
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Posted - 2014.04.24 07:10:00 -
[8] - Quote
Making corpses salvageable would help combating littering of space with these lost souls. Although there should only be a small chance of implants being salvageable imo (and the skill to increase the chance of course).
And any corpse to date should be implemented with full set of HG implants for obvious reasons 
/c
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Divine Entervention
Abyss Cooperative 3
432
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Posted - 2014.04.24 07:14:00 -
[9] - Quote
You should only be able to reprocess a corpse into the trade good Frozen Food. Proof of lying in thread.
https://forums.eveonline.com/default.aspx?g=posts&m=4349703#post4349703 |

Salvos Rhoska
1164
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Posted - 2014.04.24 07:15:00 -
[10] - Quote
watch yoself wrote:The high value of the implants could be countered by high reprocessing fees or the potential to get nothing from the reprocess.
The high value of implants would in part be directly countered and reduced by the introduction of recycled implants to the market. Pod ransoming would take a hit, if thats even a thing. ------------ |
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watch yoself
Brave Newbies Inc. Brave Collective
0
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Posted - 2014.04.24 07:23:00 -
[11] - Quote
There are probably less than a few hundred major corpse collectors. Most corpses are not picked up as it is. Even with a change many corpses will be missed. Most pods are empty, some have pretty cheap implants, and only a few have really good implants. Given that there would be a slight chance of reprocessing the implants at a significant isk cost, I do not think that this would effect the implant market that much. I dare you to place a bounty on me.-á |

Abrazzar
Vardaugas Family
2986
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Posted - 2014.04.24 07:28:00 -
[12] - Quote
Attack the pod mail to the corpse, add a cybergenetics lab to pirate corporations anchorable only in low- and null-sec, reverse engineer a corpse with a chance to create a one run blueprint for a random implant in the corpse with skills increasing chance and the number of implants you can maximally gain from a corpse. Sovereignty and Population New Mining Mechanics |

Bunnie Hop
Bunny Knights
590
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Posted - 2014.04.24 07:33:00 -
[13] - Quote
Tippia wrote:CCP Eris Discordia promised us WiS corpse display casesGǪ 
Ewwww.  |

Nalelmir Ahashion
Omegon 42nd Core
290
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Posted - 2014.04.24 07:45:00 -
[14] - Quote
give corpses for standings! "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Doireen Kaundur
804
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Posted - 2014.04.24 08:09:00 -
[15] - Quote
Soylent GreenGäó ? A great American humorist and author recently said: "The one unintentional flaw of the internet generation is its ability to give the stupidest segments of our population the loudest voices." I have a tendency to agree with his statement.-á |

leavemymomalone idiot
State War Academy Caldari State
36
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Posted - 2014.04.24 08:09:00 -
[16] - Quote
no
terrible idea.
when your pod gets breached the pod kills the clone so it can be transferred to the new medical clone. destroying all the implants in the clones head.
i strongly disagree with allowing destroyed implants back into the market system.
are you going to get CCP to add more skills to train?
corpse robbing level 1
brain surgery
implant retrieval
minus 1 wheres my dislike button.
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Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
1090
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Posted - 2014.04.24 08:10:00 -
[17] - Quote
Doireen Kaundur wrote:Soylent GreenGäó ? Hmm, new angle/lighting? |

Doireen Kaundur
804
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Posted - 2014.04.24 08:23:00 -
[18] - Quote
Shederov Blood wrote:Doireen Kaundur wrote:Soylent GreenGäó ? Hmm, new angle/lighting?
experimenting. Wish it had better lighting control. A great American humorist and author recently said: "The one unintentional flaw of the internet generation is its ability to give the stupidest segments of our population the loudest voices." I have a tendency to agree with his statement.-á |

Salvos Rhoska
1164
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Posted - 2014.04.24 09:08:00 -
[19] - Quote
New full leather ship skin for 1000 corpses. ------------ |

Futune Circinus
Merchants Trade Consortium The Last Chancers.
0
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Posted - 2014.04.24 09:30:00 -
[20] - Quote
We NEED to be able to strap corpses to the exteriour of our ships as a warning or signal of dominance. |
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Abrazzar
Vardaugas Family
2986
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Posted - 2014.04.24 09:38:00 -
[21] - Quote
Futune Circinus wrote:We NEED to be able to strap corpses to the exteriour of our ships as a warning or signal of dominance. Or dangle them behind your ship on chains like some morbid comet trail. Sovereignty and Population New Mining Mechanics |

Futune Circinus
Merchants Trade Consortium The Last Chancers.
1
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Posted - 2014.04.24 10:07:00 -
[22] - Quote
Let's strap them to our drones so that it looks like the corpses are riding them. |

Coffee Rocks
Thrall Nation Brave Collective
157
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Posted - 2014.04.24 10:10:00 -
[23] - Quote
If I've said it once, I've said it a thousand times. You don't get yours until I get my patented "Rapid Light Corpse Launcher".  thecoffeerocks.blogspot.com Twitter: @thecoffeerocks |-áSteam: CoffeeRocks | thecoffeerocks.blogspot.com https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=327221 |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
1403
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Posted - 2014.04.24 10:15:00 -
[24] - Quote
watch yoself wrote:As of now, corpses in EVE only serve as trophies and collectible items. They really serve no purpose and carry no real value beyond the sentimental value to the owner. When a ship is destroyed, part of everything inside of it is dropped. When a capsule with implants is destroyed nothing is dropped. Because capsules with implants often are quite valuable and can cost more than a capital ship, it would only make sense that at least some of the implants should be accessible to the killer. It would be great if players could reprocess corpses (eliminating them in the process) for some of the implants that they contain. The implants are physically inside of the corpses as it is. Corpse reprocessing would make pod kills even more valuable and add a degree of surprise to pvp.
There have been several ideas on this subject and I agree with you. There should be a functional use for corpses, be that salvaging of a random number of implants, or using the corpse in a biochemical process which generates drugs.
o7 Personnel Division Director - Bene Gesserit Chapterhouse-á CEO - Sanctuary Pact Alliance
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Aivo Dresden
Red Federation RvB - RED Federation
344
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Posted - 2014.04.24 10:17:00 -
[25] - Quote
Thorn Galen wrote:There have been several ideas on this subject and I agree with you. There should be a functional use for corpses, be that salvaging of a random number of implants, or using the corpse in a biochemical process which generates drugs.
o7 +1
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Burneddi
Love Squad Pasta Syndicate
47
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Posted - 2014.04.24 10:41:00 -
[26] - Quote
Make salvage modules usable on live unpopped pods, when the roll succeeds the pod dies and you have a chance to get some of the implants (and a guaranteed criminal timer).
(on second thought this should go in the "Horrible oneliner ideas" thread) |

Coffee Rocks
Thrall Nation Brave Collective
158
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Posted - 2014.04.24 10:50:00 -
[27] - Quote
WTB Coffee Rocks corpse for ....
... reasons. thecoffeerocks.blogspot.com Twitter: @thecoffeerocks |-áSteam: CoffeeRocks | thecoffeerocks.blogspot.com https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=327221 |

Forum Clone 77777
Do You Even Irony Broew
272
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Posted - 2014.04.24 11:02:00 -
[28] - Quote
This whole retrieve implants from corpses idea is still bad. |

Jack Morrison
Sinister Spinster Advent of Fate
135
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Posted - 2014.04.24 11:08:00 -
[29] - Quote
+1
ccp already started to make implant BCs, maybe you could salvage corpses for materials for those implants, instead of implants themselves
If they won't let us have that, then i want a corpse launcher as a christmas gift. Hardly anything beats launching corpses in all colors for christmas / new year's celebration. "This is nothing more than a rumor with no basis of fact. Hope that's enough of a confirmation for you guys. :)" Coolstorybro |

Rayo Atra
Aliastra Gallente Federation
43
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Posted - 2014.04.24 12:36:00 -
[30] - Quote
Corpses are still nice to collect, they are also the best grid-fu component as they rarely show up on anyone's overview. I'm down for body collecting, but it would totally have to be low chance + some cost. Tell you what I do like though: A killer. A dyed-in-the-wool killer. Cold-blooded, clean, methodical and thorough.
-Jean-Baptiste Emanuel Zorg
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Pix Severus
School of Applied Knowledge Caldari State
806
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Posted - 2014.04.24 14:24:00 -
[31] - Quote
With our advanced medical technology, we should be able to revive the corpse and turn it into a working (yet unstable) clone.
You can jump into this clone, and it will be active for around 2 hours, during this time your character has the name, standings and corp membership of the player who died. |

Malcolm Shinhwa
Bad Touches
2200
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Posted - 2014.04.24 15:09:00 -
[32] - Quote
Pix Severus wrote:With our advanced medical technology, we should be able to revive the corpse and turn it into a working (yet unstable) clone.
You can jump into this clone, and it will be active for around 2 hours, during this time your character has the name, standings and corp membership of the player who died.
::drool:: be Chribba for 2 hours ::drool:: wallet so fat now ::drool:: veldnaught suspect on undock ::drool:: "Its the pod I'm after. The ship is just a pod condom." -- Turgesson "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion |

Kabeerah Kebab
Royal Amarr Institute Amarr Empire
14
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Posted - 2014.04.24 15:18:00 -
[33] - Quote
You should be able to liquefy corpses into boosters or booster ingredients |

DaReaper
Net 7 The Last Brigade
409
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Posted - 2014.04.24 15:41:00 -
[34] - Quote
TL;DR
A long time ago, this was going to be a feature. CCP wanted you to be able to salvage implants form corpse's and or turn the bodies into parts to make new implants. Neither of which ever came to fruition |

Vincent Athena
V.I.C.E.
2734
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Posted - 2014.04.24 15:47:00 -
[35] - Quote
Have implant salvaging form a corpse be an avatar based mini-game. http://vincentoneve.wordpress.com/ |

Herzyr
Ministry of War Amarr Empire
12
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Posted - 2014.04.24 15:49:00 -
[36] - Quote
I wish corpses would be named after they get podded. As it stands, it just ''generic male'' or ''generic female'' corpse.
Anyways, since corpses are so goddam cheap and replaceable, why do we even have them in the first place? space littering? will there be a CONCORD fee for littering in space?
That will teach those nasty bastards that always leave wreck after they explode in space. |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1284
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Posted - 2014.04.24 17:02:00 -
[37] - Quote
Quafe already did this.
|

Organic Lager
Devils Diciples League of Infamy
39
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Posted - 2014.04.24 17:20:00 -
[38] - Quote
Salvos Rhoska wrote:watch yoself wrote:The high value of the implants could be countered by high reprocessing fees or the potential to get nothing from the reprocess. The high value of implants would in part be directly countered and reduced by the introduction of recycled implants to the market. Pod ransoming would take a hit, if thats even a thing. Just had another disturving thought... How about a Drug that requires corpses to produce? Or a Jovian pirate faction who trades ISK or LP in exchange for clone corpses for their research?
Retrievable implants sure
Selling corpses or using them as materials no, they are far to easy to produce with a willing participant. |

G'rudge
University of Caille Gallente Federation
32
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Posted - 2014.04.24 17:29:00 -
[39] - Quote
watch yoself wrote:There are probably less than a few hundred major corpse collectors. Most corpses are not picked up as it is. Even with a change many corpses will be missed. Most pods are empty, some have pretty cheap implants, and only a few have really good implants. Given that there would be a slight chance of reprocessing the implants at a significant isk cost, I do not think that this would effect the implant market that much.
I collect corpses. . |

Ralph King-Griffin
Var Foundation inc.
927
|
Posted - 2014.04.24 17:38:00 -
[40] - Quote
Relevant Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼ -á-á-á-á-á-á-á-á-á The Best Quote EVER Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼
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Herzog Wolfhammer
Sigma Special Tactics Group
4823
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Posted - 2014.04.24 18:26:00 -
[41] - Quote
Chribba wrote:Making corpses salvageable would help combating littering of space with these lost souls. Although there should only be a small chance of implants being salvageable imo (and the skill to increase the chance of course). And any corpse to date should be implemented with full set of HG implants for obvious reasons  /c
If clone vats required as much incoming biomass as they put out we would see more careful use of smart bombs.
The use for corpses I want to see is alongside the introduction of... BUG SHIPS!
(they have to eat something) Bring back DEEEEP Space! |

Ralph King-Griffin
Var Foundation inc.
929
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Posted - 2014.04.24 18:28:00 -
[42] - Quote
that was an odd show that never settled well with me. Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼ -á-á-á-á-á-á-á-á-á The Best Quote EVER Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼
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Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
925
|
Posted - 2014.04.24 20:55:00 -
[43] - Quote
Coffee Rocks wrote:If I've said it once, I've said it a thousand times. You don't get yours until I get my patented "Rapid Light Corpse Launcher".  Each one sticks to the target ship and reduces their speed by 10m/s for 60 seconds. A smashing hit pastes the corpse to their viewscreen, where the corpses face obscures the pilots field of view, and slowly slides off the screen making the sound of a squeegie being run across a windshield by a gas station attendant...
Would you like to know more? |

KnowUsByTheDead
Sunlight...Through The Blight.
1723
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Posted - 2014.04.24 21:11:00 -
[44] - Quote
Feyd Rautha Harkonnen wrote:Coffee Rocks wrote:If I've said it once, I've said it a thousand times. You don't get yours until I get my patented "Rapid Light Corpse Launcher".  Each one sticks to the target ship and reduces their speed by 10m/s for 60 seconds. A smashing hit pastes the corpse to their viewscreen, where the corpses face obscures the pilots field of view, and slowly slides off the screen making the sound of a squeegie being run across a windshield by a gas station attendant...
Camera drones, buddy. 
As hilarious as that sounds, lore shot you in the foot on that one.
Just saying.
   Once you realize what a joke everything is, being the comedian is the only thing that makes sense. -á-á-á-á-á-á-á |

Functionary
The Wolves' Pack
12
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Posted - 2014.04.24 22:04:00 -
[45] - Quote
Unfortunately there is no retail market of biomass in Rens, Jita, Amarr or any other of the trade hubs in empire deep in 0.0 corpses can be exchanged for "tears" but again it is not a listed market stock
that is a shame ... many 0.0 alliances have been camped into stations for months existing only on the "tears of the dead"
PS ... has someone really written in cans outside the 4-4 jita undock "Cthulhu R'lyeh .." .... bl**dy new eden ... scamps :) |

cookbook
Sebiestor Tribe Minmatar Republic
1
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Posted - 2014.04.24 23:36:00 -
[46] - Quote
Podding earns the killer nothing, as it currently stands. It should stay that way, that's why the mechanic is there in the first place. It offers aggressor and aggressed a chance of capitulation / less than total destruction.
If you could loot implants from pod kills, no-one wouldn't pod kill. Bad enough as it is when people pride themselves over the extreme value of pod kills based entirely on implants, giving a monetary reward for it? No thank you/ |

Kenrailae
Mind Games. Suddenly Spaceships.
292
|
Posted - 2014.04.25 00:18:00 -
[47] - Quote
watch yoself wrote:As of now, corpses in EVE only serve as trophies and collectible items. They really serve no purpose and carry no real value beyond the sentimental value to the owner. When a ship is destroyed, part of everything inside of it is dropped. When a capsule with implants is destroyed nothing is dropped. Because capsules with implants often are quite valuable and can cost more than a capital ship, it would only make sense that at least some of the implants should be accessible to the killer. It would be great if players could reprocess corpses (eliminating them in the process) for some of the implants that they contain. The implants are physically inside of the corpses as it is. Corpse reprocessing would make pod kills even more valuable and add a degree of surprise to pvp.
How could you suggest such a Horrible thing!? :( :( :( :(
-1 for suggesting destroying Corpses!
The Law is a point of View |

Jatok Reknar
The Legion of Spoon Curatores Veritatis Alliance
1
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Posted - 2014.04.25 00:34:00 -
[48] - Quote
I vote for a pirate ship - blood raiders perhaps? - that is powered by corpses. Or perhaps it has a unique ability that requires corpses to activate.
I am a fairly new player and have been following the ship rebalancing work over the last year or so. Overall these seem great, and makes ships that were utterly useless (*cough* old Prophecy) into ships that makes sense for some situations.
But I do fear if we may end up with every race ship being functionally equivalent for the sake of balance. The exceptions to this (like the T1 industrial rebalance which gave ships special roles) seem really cool imo. Hopefully we can have more of this over time for combat ships as well, without making things too unbalanced. :)
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