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Thread Statistics | Show CCP posts - 28 post(s) |

Rommiee
Mercury Inc. Death Rhubarb
0
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Posted - 2011.11.15 11:30:00 -
[1] - Quote
To quote from the latest blog GÇ£One thing that really stood out was your concern for the transition period when all customs offices will be removedGÇ¥
What about the other 80-odd pages of concerns ?
The GÇ£NewGÇ¥ CCP is supposed to be listening to the players concerns, if you are still bringing this crap in, then obviously you are not. |

Rommiee
Mercury Inc. Death Rhubarb
1
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Posted - 2011.11.15 12:57:00 -
[2] - Quote
Floydd Heywood wrote:Rommiee wrote:To quote from the latest blog GÇ£One thing that really stood out was your concern for the transition period when all customs offices will be removedGÇ¥
What about the other 80-odd pages of concerns ?
The GÇ£NewGÇ¥ CCP is supposed to be listening to the players concerns, if you are still bringing this crap in, then obviously you are not. Love it how people will pretend everyone is of their opinion without any factual basis. About 20 of those pages were people saying they liked the feature as it was initially announced. Another 50 pages was people asking for the changes now implemented. Maybe the remaining 10 pages were people asking for changes that were now not implemented, or were simply whining. Only because CCP doesn't fulfill every wish someone utters on the forums, doesn't mean they "ignore the playerbase" 
Love it how people have no clue.....
Let me spell it out for you on a factual basis.
This is the list of concerns from the original blog post;
User Interface not good enough Not enough flexibility at setting taxes for the different standing levels. Player suggestion here. Timestamp of tax collection in corp wallet could be used to collect intel on people doing PI. Tax management bad for large entities, necessary to include alliance level also. Finding GÇ£suitableGÇ¥ PCOs without going from system to system near impossible. Advertising tax rate for PCO and checking for competitors extremely difficult.
Problems during transition period No BPCs available before wipe of the existing Customs Offices, transition becomes very difficult. Disruption of PI due to the transition might become a major problem. Lack of Gantries and PCOs during the transition
Lowsec changes caters only griefing Lowsec will get devastated since every random group can bust PCOs without drawback Risk/Reward in Lowsec is completely wrong, no good enough profit from PI in Lowsec.
Nullsec changes only good for blobs and large groups Shuts out small groups from 0.0 as they canGÇÖt compete with big blobs Large 0.0 alliances will never allow independent small groups (as seen in the past) PCO owners wonGÇÖt allow access of neutrals, this encourages only big blobs Supercap blob heaven shooting up those defenceless structures
Bad effects on other industries PI prices will increase drastically, affecting POS owners heavily, making it more difficult for the small/new people
Wormholes Reinforcement timer in Wormholes too long for roaming gangs to do any serious damage Transition in Wormholes will be especially difficult without prior BPC release Wormhole corporations will lock out everyone else, no Ninja-PI possible
Pricelevels are off, PCOs will be unprofitable PCOs will be unprofitable and not worth the invested time and especially ISK Income from PCOs will be too low to justify the build costs and risk deploying them Taxrate will be either near 0 or near 100 Taxes in Highsec for P4 products too high
Worries about general mechanics Only one PCO per planet is not good enough and hinders competition. Too big changes with not enough thoughts being put into the resulting effects on the sandbox as whole Defenceless PCOs are bad and encourage random griefing and no GÇÿconstructiveGÇÖ destruction Transport rocket from player surface is not large enough to prevent being locked out prom planets P4 producers are especially hit hard when no PCO is around, rocket wonGÇÖt help here
Change of playstyle to more blobbing and griefing, hurting small people Encourages blobbing Discourages small gang warfare Hurts the small people most, benefits large blobs most Encourages griefing a lot as there is no risk in attacking PCOs Easy griefing PCOs discourages constructive gameplay Giving away control to people who do not really care about it GÇô heavy grief play results. Lowsec/Nullsec exclusively for corps and alliances only now More boring structure shooting and grinding Extremely asymmetric , catering to the attackers and griefers Forces people into corporations if they want to do PCO, big change of playstyle
Bad for casual gameplay Hurts the casual player since they normally wonGÇÖt get the required corp roles to deploy PCOs PI changes from low risk, low income to high risk, very boring, medium income Why roles at all for POCs? That only hurts casual games without roles
Details of the structures Size of the gantry is bad, it doesnGÇÖt fit into all racial blockade runners. Either make it small enough to fit into all blockade runners or large enough that it doesnGÇÖt fit into any runner
Soooo... Floydd Heywood How many of these concerns have been addressed and changed for the better, do you think ? |

Rommiee
Mercury Inc. Death Rhubarb
2
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Posted - 2011.11.15 13:41:00 -
[3] - Quote
CCP Omen wrote:"You did not account for all or even most of the feedback to the first thread" We acted on the feedback that we agreed with and that was feasible within the time frame. Many ideas were excellent but too grand.
Regards Omen
One idea that was not too grand and very feasible.
Cancel this completely. Job done.
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Rommiee
Mercury Inc. Death Rhubarb
3
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Posted - 2011.11.15 13:51:00 -
[4] - Quote
War Kitten wrote:Rommiee wrote:CCP Omen wrote:"You did not account for all or even most of the feedback to the first thread" We acted on the feedback that we agreed with and that was feasible within the time frame. Many ideas were excellent but too grand.
Regards Omen One idea that was not too grand and very feasible. Cancel this completely. Job done. I'm guessing that idea failed the "that we agreed with" test.
Yes, clearly.
So we are back to the "Do what we want and dont listen" mode then.... sigh |

Rommiee
Mercury Inc. Death Rhubarb
3
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Posted - 2011.11.15 14:57:00 -
[5] - Quote
Quote:Have you ever been in LoSec? I live there. Unless you are in a handful of populous areas, Losec is a ghost town. All of these arguments are fallacies.
Quote:/15 battleships is blobbing now? You must live in hisec. All of this is additional whining from people who want to play a different game than EVE Online.
Quote:Of course if you count the concerns that are whining because EVE is a PvP game, less are addressed. But then you shouldn't be playing EVE...
Well, you see this is a classic case of making assumptions that cause you to look like an ass.
Three of my main Characters live in 0.0 flying caps and sub-caps.
5 of my other characters live in and around low-sec and do PI in various regions of low-sec.
The list of issues I quoted came directly from the previous blog thread, not directly from myself. This was just to make the point that most of the concerns have not been addressed.
Have a nice day. |
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