Grunanca wrote:OP must have forgot about that module called Stasis Webifier, which will magically make his gardes hit again!
Yes, because sentries are a short range weapon system for use under 10k and Stasis Webifiers add optimal range to all weapon system don't they, genius.
Nevyn Auscent wrote:8/7.5 = 6.7% OP.
That's about the same as T2 to Faction in nearly every mod in the game.
20% increase from T2 to Faction is crazy huge.
Welcome to the same as every other weapon system in the game now.
The old bonus on omni's was good. However you are mistaken in that it was not excessive compared to the bonus increases offered by other comparable faction/deadspace gear. For example:
Faction bonus over T2
Armour Hardener (A type), 12%.
MWD, 50% cap bonus.
Shield Hardeners, 25% bonus over T2
Scan Probe Launcher, 100% bonus over T2
All damage modules, 25% bonus over T2
As you can see, I could go through EFT and find examples in almost every other category of gear where the bonus for elite gear easily exceeds 10%, (and none of this is even the best gear).
One glaring exception to this though is tracking computers and enhancers which have practically no bonus at all. So in that respect the change to Omni's might seem to be consistent. However, if you look a bit deeper you'll see that there are significant differences between turrets and drones that result in the downgrading of omni's having an excessively detrimental effect.
Here are some other mechanism turret users can use to enhance their range.
T2 long range ammo.
Lowslot tracking enhancers.
Rigs.
Implants.
Boosters.
Here are the other mechanisms drones users have to enhance their range.
Nothing.
Omni's were the only thing that drones users had for making Gardes usable for their only viable role (sniping). There's no point whatsoever using Gardes at close range since heavy drones do more dps and at close range the time to take for them to reach the target isn't an issue, especially not with a drone navigation computer or two, and this will be even less of an issue with the summer expansion where heavy drones will be made to travel faster.
Making the Omnis use cap also rules out using sentries in wspace where medium sized ships will commonly be capped out by the sleepers, so this change also destroys existing gameplay, and in general the obsession with making modules and weapons pointless on all ships apart from those which have specific bonuses to them (specifically drones and ewar) is clearly removing diversity and the potential for creativity in ship design.
Imo nerf was heavy handed and should be revised somewhat to prevent Gardes from being pointless on all except a couple of specific ships.