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Thread Statistics | Show CCP posts - 1 post(s) |
fuze
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Posted - 2006.05.18 10:55:00 -
[1]
This whole thing pretty much blows because there will be enough zealots that going to pay for that VOIP account and it will split up corp/alliances because some are too stubborn to switch from Ventrillo/Teamspeak. And if its required that you must be able to use that VOIP ability ingame by CEO, FC or alliance leader my answer would be 'escrow you!'. My guess this goes for quite a lot of people.
And it's pretty naive from CCP to think people will be paying for something they can get for free. Even though some person hosting a Vent/TS srv has this high BW load which is included in the ISP bill eventually. It's nice they are trying to arrange for ingame VOIP capabilties since members did ask for it. But the way they worked it out is flawed. |
fuze
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Posted - 2006.05.18 19:47:00 -
[2]
Edited by: fuze on 18/05/2006 19:52:04 CCP's rationale is that bandwith costs money. But you can't defeat those many TS srv that run on accounts that already paid for it so it pretty much costs NOTHING extra. It will disrupt operations in corp and alliances because not everyone is either willing or even able to pay for the extra fee. During fleet ops audio is a total must so you'll loose an important tool if you don't have all members online.
Ever thought of getting a license on an existing API or helping develop an open-source API for the existing audio servers that are already out there? It may be worth while the wait of effort to come up with this. To me that's the only sensible alternative because I never ever will pay for something I don't need. And if I'm forced to do so I rather cancel my subscriptions than to give in. |
fuze
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Posted - 2006.05.18 20:36:00 -
[3]
Besides to react on the reasons Oveur gave in his blog.
He said it was hard to setup a TS client and taking time. It's not hard. You're just lazy to do so. Unlike the eve client you actually can save you're password and log in with one mouseclick.
He also uses the famous phrase 'it only takes a couple of hours to implent'. If I get would get an ISK for every time I used that one I'd be flying a titan. You'd get tons of reactions from people with crappy soundcarddrivers that are having troubles getting it work. And they all will blaim the new software and with reason. So c'mon you know better than that.
And if you're a player who has a say in the development doesn't mean you can force these things in the client because you think its a nice thing to have. The impact is way bigger than you want us make to believe. With already having trouble keeping up the schedule for the chinese realm it doesn't make sense to implement something new into the client thats probably not going to be used by most players anyway.
Besides, having 5 clients running on one puter will make things even harder if they have integrated software. You can't switch between characters and their roles or login to a channel with a fake character. And as a spy record valuable intel to post on the forums to mock others. Like the infamous 'There is always deniabilty' phrase.
And if you would have a pole on how many times a TS client crashed and how many times Eve client crashed we all would know the outcome. Besides TS actually works during downtime so you can chat up even then.
And whats up next with the premium service? Having integrated fraps? Having no commercials ingame payed for by 3rd parties? (Many game developers are contemplating about commercial advertising in online games these days.) Custom ship skins?
So in short. Nice to think up CCP, but it ain't gonna work. Try again. |
fuze
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Posted - 2006.05.18 21:57:00 -
[4]
Originally by: Valeo Galaem
You're just too lazy to figure out how to do so.
A good developer is a lazy developer so you're absolutely right. My ancestors were dutch btw so I'm cheap as well. |
fuze
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Posted - 2006.05.19 08:01:00 -
[5]
Another reason would be that spread TS/Vent srv are way harder to hit with DDOS attacks than a single service from a payed serverpark. There are enough RL pirates that ransom servers with their botnets. Yarrr? |
fuze
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Posted - 2006.05.19 10:30:00 -
[6]
Just visited the vivox site and found out they actually are a smaller corp funded by financial institutions that invest in starters. But I can't find any reports on their experiences within MMORG gaming. So is EVE gonna be their first go at this?
Besides does this smaller corp have enough critical mass to keep up the needed infrastructure? As well their continuity which seems to have a positive outcome now because voip technologies is booming atm. But it will take a few failed projects for them to go belly up since they are a rather new player. Or face fierce compitition from other startup or bigger players in the market.
Doesn't make it more sense that CCP will arrange for their own infrastructure in order to be independant from 3rd parties and have better continuity on the long run at lower costs for their subscribers? |
fuze
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Posted - 2006.05.19 13:33:00 -
[7]
Adding Khonsu example.
If those 2 people would be top brass or even CEO it might cause the corp to break up. And a corp breaking up might cause an alliance to break up.
So having it optional is a non-argument. You either have to use it all or not. And thus hindering people moving to other corp as well as corps merging or alliances merging. And that's a huge penalty IMHO.
We ain't got balls, but plenty of nuts. |
fuze
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Posted - 2006.05.20 11:43:00 -
[8]
Originally by: Alexi Borizkova Last night some jackass managed to use soem scriopt to come into our teamspeak server, use a well known exploit to gain admin status, and proceeded to make horrible noises, then kick everyone out who could boot his ass. Ended up throwing a sizeable monkey wrench into our plans for that night.
Hacking is bad (and prolly illegal as well). But about anything can be hacked. So I don't think thats an argument tbh. Best thing you can do is to patch the server and rinse and repeat.
We ain't got balls, but plenty of nuts. |
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