
zahter
Imperial Shipment Amarr Empire
0
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Posted - 2014.04.29 06:45:00 -
[1] - Quote
CCP, thanks for the new UI and new industry rewamp in general. I areally appreciate the nice work you showed us. It is really promissing. However I have some fears about increased click/drags rather than a decrease.
You have a reasonable idea about increasing risk of loss by forcing us put blueprints in pos. I can understand that. But when we have to work with blueprints in pos we have to work with different assembly arrays and labs. If we want to work on a blueprint, all the required mats should be in the same container. Thats a very huge difference between station and a pos.
Old system; blueprints are in station corp hangar. right click, copy, select pos lab in the same system. accept job. When job finished, warp to pos, take copies, bring them back to station and put in corp hangars respective division. right click, select invention, select pos lab, accept. Why do I need to bring copy back to station, because I want to use all slots of my pos labs not just the one i finished the copy in. When invention job is finished, i go to my pos, collect t2 copies, bring back to station, and start manufacturing from corp hangar. I have to use 3 different pos arrays for manufacturing a t2 module starting from a t1 bpo. Multiply this process with 20 different modules. Every time I go to pos, I am checking labs and taking T1/T2 copies from all pos labs, bringing them to station. So i can work from a single hangar and reach my all my pos facilities.
New system; (based on what i understood and what I read on ccp replies to feedbacks) I put bpo into pos lab, open new UI and start cop job. When job is finished, I take copies and have to distribute them to other pos labs. Why do i need to distribute? Because bluerpints should be present in those labs when i start invention jobs. I already distributed mats before, when i planned my monthly production cycle. Everytime a copy job finished, I have to distribute copies again. Multiply this with 20 different modules I want to produce. I have 400 copies to distribute to my labs. After lots of drag/drops I finished the task and started inventions with much faster new UI. After 1 hour the first batch of invention jobs finished, lets assume I had %50 chance and 20 jobs available with my characters. I will have 10 t2 bpc in pos labs, I collect them and distribute them to my assembly arrays. Because bpc should present in assembly array to start the job. May be I am too lazy, wait for all 400 invention jobs finished and then collect them. Then I will have 200 t2 bpc to distribute, 10 for each item. I have to drag/drop bpc for a long time to make sure everything is in right place then I start my new UI.
The new UI is great if you are using only station. You can easily select, input/output hangar divisions, fast work very fewer clicks. If you are using pos for your industry, you have to distribute bpc/bpo to every array you want to work. You have to do it after every job is finished. You can wait for all those jobs finished but a monster total number of drags/drop trask is waiting for you. We are used to this type of task when we are distributing mats to lab and assembly arrays at the start of our production plans. I make montly plans so, I only have to stand this tidious distribution task once a month. New system forces me to do it every day if I want to continue production.
The main problem is we will not be able to start job if req mats is in a different pos array than bpc. Unified pos inventory will not be possible in any foreseeable future. Also, there is no reply if we will be able to link pos arrays. If the new system come as it is shown, more tidious tasks waiting for us. |