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Thread Statistics | Show CCP posts - 0 post(s) |

Andski
GoonWaffe Goonswarm Federation
878
|
Posted - 2011.11.19 14:33:00 -
[1] - Quote
Cloaky nullified T3s are fine. They're not entirely invincible, far from it - they're the ultimate pipe runners, sure, but I wouldn't move an Erebus BPO unscouted in one. |

Andski
GoonWaffe Goonswarm Federation
878
|
Posted - 2011.11.19 17:11:00 -
[2] - Quote
A few hundred m^3 isn't a hauler meight |

Andski
GoonWaffe Goonswarm Federation
878
|
Posted - 2011.11.19 17:13:00 -
[3] - Quote
ahahah oh god i love the nonsense being put forward in this thread |

Andski
GoonWaffe Goonswarm Federation
880
|
Posted - 2011.11.19 17:51:00 -
[4] - Quote
Amro One wrote:I think you should play a game called EVE and not EFT.
|

Andski
GoonWaffe Goonswarm Federation
920
|
Posted - 2011.11.20 12:16:00 -
[5] - Quote
Elrich Kouvo wrote:Oh this thread is too rich lol. I never thought the t3 cruisers would hurt the bubble campers so badly. BTW, camper tears are the tastiest. This is why CCP should dump warp bubbles.... it makes players lazy. Its like "gravy" for the bubble camper brain.
"please make it near impossible to tackle supercapitals" |

Andski
GoonWaffe Goonswarm Federation
921
|
Posted - 2011.11.20 15:00:00 -
[6] - Quote
chrisss0r wrote:Nullified t3s especially because you can bot in them with zero zero zero risk.
yeah, no |

Andski
GoonWaffe Goonswarm Federation
921
|
Posted - 2011.11.20 15:26:00 -
[7] - Quote
chrisss0r wrote:and it does not lose any ability to boost their gang.
You understand that the covops subsystem takes the same slot as the subsystem that allows links to be fit, right? You also understand that cloaking doesn't allow you to run gang links, right? |

Andski
GoonWaffe Goonswarm Federation
921
|
Posted - 2011.11.20 15:31:00 -
[8] - Quote
You put too much effort into those posts for them to be trolls.
Oh wait, **** |

Andski
GoonWaffe Goonswarm Federation
921
|
Posted - 2011.11.20 17:12:00 -
[9] - Quote
Generals4 wrote:Andski wrote:chrisss0r wrote:and it does not lose any ability to boost their gang. You understand that the covops subsystem takes the same slot as the subsystem that allows links to be fit, right? You also understand that cloaking doesn't allow you to run gang links, right? As far as i know the gang link subsystem is a defensive one (at least for the Tengu) and the covops an offensive.
Oh hey it is, but it doesn't matter because you can't run active modules while cloaked and gang links are active modules. |

Andski
GoonWaffe Goonswarm Federation
921
|
Posted - 2011.11.20 17:23:00 -
[10] - Quote
fRoDdEr's wrote:Andski wrote:Generals4 wrote:Andski wrote:chrisss0r wrote:and it does not lose any ability to boost their gang. You understand that the covops subsystem takes the same slot as the subsystem that allows links to be fit, right? You also understand that cloaking doesn't allow you to run gang links, right? As far as i know the gang link subsystem is a defensive one (at least for the Tengu) and the covops an offensive. Oh hey it is, but it doesn't matter because you can't run active modules while cloaked and gang links are active modules. I think you've never heard of safespots and ECCM modules.
You can't make ships immune to probing anymore, fyi |

Andski
GoonWaffe Goonswarm Federation
921
|
Posted - 2011.11.20 17:33:00 -
[11] - Quote
Zhula Guixgrixks wrote:Nullified ships , JFs etc are not compatible with the "Risk vs. Reward" doctrine.
CCP really needs to revisit it.
ah yes, I realize that escorting freighters is ~super fun~ to you but it's not for the rest of us |

Andski
GoonWaffe Goonswarm Federation
921
|
Posted - 2011.11.20 19:26:00 -
[12] - Quote
Zhula Guixgrixks wrote:Andski wrote:Zhula Guixgrixks wrote:Nullified ships , JFs etc are not compatible with the "Risk vs. Reward" doctrine.
CCP really needs to revisit it. ah yes, I realize that escorting freighters is ~super fun~ to you but it's not for the rest of us I remember the times and it was fun. It all depends how you see this game. If you feel very serious about it (work!) than it's a pain, but again thats your problem. Eve has lot of counters for ships travelling trough gates. It's quite good balanced with only one exception (Nullifiers) But it's still somehow balanced. When it comes to JF logistics...sorry there is no real counter to it. Every kindergarden ape can do JF logistics. Thats really bad for the game.
Careless JF pilots lose their ships all the time, especially the idiots that jump to POS beacons and are totally surprised when a Nyx shows up. |

Andski
GoonWaffe Goonswarm Federation
923
|
Posted - 2011.11.20 21:24:00 -
[13] - Quote
fRoDdEr's wrote:People will always be careless and this will result in ship losses.
Balance is also about having to risk your ship/assets in order to achieve a goal. A good JF will NOT die (cyno to station systems only). Same applies for cloaky T3's.
So, in your opinion, it's not right that a player with years of experience through trial and error should be able to mitigate the inherent risks of moving assets around or traveling?
I move stuff around in a covops a lot, and I run bubble camps like a boss by using bounce points and off-gate warpins. Should covops frigates be nerfed because they're "overpowered?" |

Andski
GoonWaffe Goonswarm Federation
923
|
Posted - 2011.11.20 21:31:00 -
[14] - Quote
Krixtal Icefluxor wrote:Nul QQ !!!!!
Over freakin' Cloaky ships.
The poor dears can't see you. Oh my. It's 'just SO uspetting !!! QQ QQ QQ QQ QQ QQ
Love it!
Look who's cryin' now.
I guess the philosophical mindset is NERF EVERYTHING except things that can chase ALL new player subscribers away.
Way to go guys.
KILL your own game.
IDIOTS ALL.
This is an English only forum, just so you know |

Andski
GoonWaffe Goonswarm Federation
923
|
Posted - 2011.11.20 21:31:00 -
[15] - Quote
fRoDdEr's wrote:Andski wrote:fRoDdEr's wrote:People will always be careless and this will result in ship losses.
Balance is also about having to risk your ship/assets in order to achieve a goal. A good JF will NOT die (cyno to station systems only). Same applies for cloaky T3's. So, in your opinion, it's not right that a player with years of experience through trial and error should be able to mitigate the inherent risks of moving assets around or traveling? I move stuff around in a covops a lot, and I run bubble camps like a boss by using bounce points and off-gate warpins. Should covops frigates be nerfed because they're "overpowered?" mitigate = unkillable
Yeah, deal with it. With intelligence and/or experience, you can avoid getting killed by scrubs sitting on a gate with a bubble. |

Andski
GoonWaffe Goonswarm Federation
923
|
Posted - 2011.11.20 21:35:00 -
[16] - Quote
"cloaky nullified T3s are unkillable and it's not because I'm terrible, I'm obviously the best pvper in the universe" |

Andski
GoonWaffe Goonswarm Federation
923
|
Posted - 2011.11.20 22:35:00 -
[17] - Quote
chrisss0r wrote:If the tengu pilot isn't brain dead or crashes in the righ moment (which has nothing to do with balancing) it is simply impossible to catch him on a gate.
because every cloaky nullified tengu that has been killed (there are lots) was either braindead or crashed upon jump-in |
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