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Aleria Angelis
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Posted - 2006.05.26 01:38:00 -
[1]
Edited by: Aleria Angelis on 26/05/2006 01:38:47
Hi, Ive just brought my newest type of freighter today and have afew queries regarding freighters and their capabilities besides the obvious:
Can a freighter be used to deploy a POS?
Can freighters access corp hangers at POSs?
Can a freighter be used to refuel the POS?
Can freighters enter a complexes? (not realy to do with POSs but I've been wondering this anyway)
Thanks alot 
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-Aleria (see Bio for full examples of work) |

Cylynex
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Posted - 2006.05.26 01:47:00 -
[2]
Freighter can launch the POS tower, but it cannot re-scoop it if you change your mind or run into a problem. It cannot access POS Structures.
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LUGAL MOP'N'GLO
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Posted - 2006.05.26 02:58:00 -
[3]
For a POS, you should be able to have the tower and most of the arrays in a Badger Mk II without trouble. You don't need a frieghter unless you are doing an Outpost AFAIK.
I have no sig, because I can't compress my picture down that far. It looks like crapola. |

Kaell Meynn
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Posted - 2006.05.26 03:09:00 -
[4]
Edited by: Kaell Meynn on 26/05/2006 03:09:38 Think so. (though as said you cant pick it back up... I'd just use a industrial to do it personally)
No.
No.
Have no idea.
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Aleria Angelis
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Posted - 2006.05.26 16:54:00 -
[5]
There goes my plans  Seems a shame their doomed to empire carebearing with no other use than to ferry goods from station to station but thats oblivously what CCP intended. Thanks for the replys! ------------------------------------------------------------------------------
-Aleria (see Bio for full examples of work) |

doc627
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Posted - 2006.05.26 20:43:00 -
[6]
The best option for setting up a POS is a transport. If you have the skils to fly freighter you can fly a transport (tech 2 industrial). A badger MK2 will work but you will not fit much more then a large tower in it will some defensive structures. We used 2 badger mk2s (about 10k m3 each) to set up our POS initially. That set up fit a large tower, Corp hanger Array, Ship main array 2 cruiser lauchers and about 5 days of fuel. A Transport can hold anywhere from 15k m3 to 27m3 depending on what expanders you buy. 2 transports would be perfect for setting up and maintaining a POS. A good but dangerous use of a freighter at a POS is a big fuel can. Fill it with several months of POS, park inside the bubble and jet cans of fuel as needed.
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Chewan Mesa
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Posted - 2006.05.27 09:06:00 -
[7]
A freighter is pretty useful for setting up a POS in a non-station system in 0.0.
You can have your whole POS layout in the Freighter, if launches them and you then put em in place through the Anchoring-Rightclick-Menu.
It saves you multiple people hauling, or multiple hauler runs, as well as having an Iteron V with Local Hulls to move Med/Large Ship Assembly Arrays.
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Ditchdoctor
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Posted - 2006.06.10 16:55:00 -
[8]
Originally by: doc627 A good but dangerous use of a freighter at a POS is a big fuel can. Fill it with several months of POS, park inside the bubble and jet cans of fuel as needed.
I didnt think a freighter could jet cans.
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cryptic edge
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Posted - 2006.06.10 17:25:00 -
[9]
1) yes 2) no 3) no 4) no (well they could probally enter, but you cant take from cans, so whats the point? i mean really??) a freighter can only "launch" and load/unload in dockable stations. Its basically a SLOW giant shuttle with no can access at all
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RoMUF
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Posted - 2006.06.13 09:22:00 -
[10]
Why aren't freighters allowed to get stuff from a corp hangar array?
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dimensionZ
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Posted - 2006.06.13 10:04:00 -
[11]
Originally by: RoMUF Why aren't freighters allowed to get stuff from a corp hangar array?
Because CCP designed them to be a "station to station" hauler
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RoMUF
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Posted - 2006.06.13 10:32:00 -
[12]
Isn't a pos a sort of station?
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Aladrielle
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Posted - 2006.06.13 11:58:00 -
[13]
Can you load/unload a Cargo freighter while its between docks? The ones with the giant shipping containers on them...
The reason you can jet the pos arrays etc is because in RL the whole thing would be planned in advance... "First put up this, then that, tyhe the other." And would be aranged in the hold to reflect this.
Think of the big freighters as the big cargo freighters, and indies etc as more like a millenium falcon or firefly type transport. All the containers in cargo bays that you can move stuff around in.
Or i could be completely wrong :P
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Jallen
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Posted - 2006.06.13 13:25:00 -
[14]
Originally by: RoMUF Isn't a pos a sort of station?
Well considering POS stands for Player Owned Station... Technically, yes. Which is inherently a flaw in Dev Logic.
However, I think the purpose is to not make POS use to "easy"
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xena zena
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Posted - 2006.06.13 13:41:00 -
[15]
POS = Player Owned STRUCTURE
they're not stations.
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kickapoo
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Posted - 2006.06.13 14:43:00 -
[16]
they should be called COS not POS as there Corp Owned Structures. For I'm Kickapoo a lovly alt that says what I like. Feel the power of my forum post :P |

Jallen
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Posted - 2006.06.13 16:52:00 -
[17]
Originally by: xena zena POS = Player Owned STRUCTURE
they're not stations.
Originally by: The American Heritage« Dictionary of the English Language, Fourth Edition sta+tion n.
1. A) A place or position where a person or thing stands or is assigned to stand; a post: a sentry station. B) An area where a person is assigned to work. 2. The place, building, or establishment from which a service is provided or operations are directed: a police station. 3. A stopping place along a route, especially a stop for refueling or for taking on passengers; a depot.
Originally by: The American Heritage« Dictionary of the English Language, Fourth Edition de+pot n.
1. A railroad or bus station. 2. A warehouse or storehouse. 3. A) A storage installation for military equipment and supplies. B) A station for assembling military recruits and forwarding them to active units.
Any more questions?
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Jobie Thickburger
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Posted - 2006.06.13 18:21:00 -
[18]
Originally by: Jallen
Originally by: RoMUF Isn't a pos a sort of station?
Well considering POS stands for Player Owned Station... Technically, yes. Which is inherently a flaw in Dev Logic.
However, I think the purpose is to not make POS use to "easy"
POS is a Player owned STARBASE (not structure. You are unable to "Dock" at these starbases unlike an outpost or true station in high sec.
Freighters arn't intended to be used as an Industrial, They are Freighters. Can't think of a better way to say that at the moment, but thats why they can't access POS arrays. (side effect of them not being able to open Jetcans as well) Think of it as them having no way to open the door to let the goodies in.
Originally by: Exodus "back of the box" feature's imfomation
With the introduction of player owned Starbases, EVE will become a game of true territorial conquest, even more so than the introduction of Player Conquerable Stations.
New Mining Director- MGTTG
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Jallen
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Posted - 2006.06.13 19:32:00 -
[19]
Originally by: Jobie Thickburger
POS is a Player owned STARBASE (not structure. You are unable to "Dock" at these starbases unlike an outpost or true station in high sec.
Originally by: Exodus "back of the box" feature's infomation
With the introduction of player owned Starbases, EVE will become a game of true territorial conquest, even more so than the introduction of Player Conquerable Stations.
Actually Starbase isn't a word. It's an acronym for "Science and Technology Academies Reinforcing Basic Aviation and Space Exploration"
And if you want to argue that sci-fi uses it all the time (which they do), to get a proper definition you'd have to break it down to it's individual words. Star and Base. Star is pretty simple to define, everyone know's what that is in this context.
Now for base:
There are literally over a dozen definitions of Base, however, these two are the applicable.
Originally by: The American Heritage« Dictionary of the English Language, Fourth Edition 8. A center of organization, supply, or activity; a headquarters. 9. A) A fortified center of operations. B) A supply center for a large force of military personnel.
Put them together and you get:
A center of organization, supply or activity; a headquarters in space.
And/Or
A) A fortified center of operations in space. B) A supply center for a large force of military personnel in space.
If you still want to argue this case, refer to the definitions of Station and Depot.
H.A.N.D. (That's Have A Nice Day)
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