Arthur Aihaken wrote:Sniper Smith wrote:Another bonus is an option, but really I'd much prefer improvements to the Paper and Applied DPS, vs some new "special" trait.
Yes, I think the general consensus is that the Barghest could stand a slight increase in damage to 7.5% per level from 5%. If it had another low it would be a riot to armor tank it... I suppose you could make it work with 3 lows, but it would be a tight fit.
The barghest is already faster than a nano hurricane fleet issue, while being able to perma-tank 725dps (before links, crystals and blue pill) with a dual asb setup.
It can do this with heavy assault missile launchers fitted, giving 640dps unheated. I appreciate that this is not a lot of dps, the barghest has a supreme advantage - there are only a handful of ships in the game that can get it in scram range before getting themselves scrammed - e.g. proteus, arazu etc. Even then, the barghest has high mobility (234).
If the barghest pilot makes an error and overshoots on the initial stage of the fight, getting himself scrammed, he then has a problem of course because there is not enough room for a web to get himself out of trouble.
However, it still has a 817dps, very cap efficient tank courtesy of the ASBs.
In this situation the barghest will survive for a long time. It will of course destroy anything smaller than a battleship and may well destroy many buffer-fit battleships. Against a dedicated brawler like a hyperion or a vindicator it's probably got a problem - but it will still have some time to call for help.
It seems to me that the barghest offers:
1. awesome tackling ability
2. extreme maneverability
3. good staying power
4. clear superiority over anything smaller
5. well flown, it's always in control of the engagement.
If you give it an extra low slot it just gets faster.
Here's the fit.
1x Internal Force Field Array I
1x Co-Processor II
1x Overdrive Injector System II
2x Dread Guristas Ballistic Control System
1x Nanofiber Internal Structure II
2x X-Large Ancillary Shield Booster (Navy 800s to ease management)
1x Heavy Capacitor Booster (Navy 800s)
1x Adaptive Invulnerability Field II
1x 100MN Microwarpdrive II
1x Republic Fleet Warp Scrambler
7x Heavy Assault Missile Launcher II (Caldari Navy Nova)
1x Heavy Energy Neutralizer II (or Nosferatu if you prefer)
Large Anti-EM Screen Reinforcer II
Large Anti-Thermal Screen Reinforcer II
Large Polycarbon Engine Housing II
5x Hammerhead II
stats: unheated:
dps: 640 (into opponents weakest hole)
speed: 1709
align time: 10.4
tank: 753 continuous (overheat only the active ASB)
scram: 15.8km
heated:
dps: 725
tank: 817
speed: 2446
with links, drugs and crystal implants:
tank: 2304
speed: 2981