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Thread Statistics | Show CCP posts - 19 post(s) |

RubyPorto
Profoundly Disturbed RED.Legion
7
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Posted - 2011.11.16 16:02:00 -
[1] - Quote
StukaBee wrote:CCP Greyscale wrote:Second, yes, there was a huge angry forum thread for the first blog and I ignored it. That was also a mistake (obviously, in retrospect). This happened partly because I was too focused on looking for reasoned critiques to appreciate the significance of the huge outburst that it generated, but mainly because I've been increasingly withdrawn from the forums for the last year or two. It's a pretty draining experience reading page after page after page of angry posts, about all kinds of topics but all ultimately driven by the same core concerns of abandonment and neglect, and agreeing with those concerns, and not being able to do much of anything about it. As a result, I've been avoiding listening to the forums and focusing on doing the best work I can, but the former occasionally precludes the latter. On the bright side, it feels like the mood on the forums has been improving hugely in the last month or two, and I'm making an effort to read and post more as a result. Whether or not this is a good thing is of course a matter of personal opinion ;) The moral of this story is to never stop badposting.
^^^ Fixed for you.
Eve forums is wonderful for one reason. Many of which are the volume of trolling. |

RubyPorto
Profoundly Disturbed RED.Legion
59
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Posted - 2011.11.28 11:22:00 -
[2] - Quote
Sigras wrote:what exactly is a "regular fit"? T2 rigs? short range weapons? Long range weapons? how many damage mods? shield tanked or armor tanked? what about an ishtar against the guristas? cap boosted or passive?
please link the standard fit that everyone uses for all anomalies everywhere . . .
For buffing isk/hr of a site, you wouldn't necessarily need to know the dps of a ratting ship, just the tank. You can figure that out by looking at the current DPS output of the site and try to not make that peak higher than it currently does. You can figure out if a ratter is going to need to spend more resources (slots, fitting, isk, etc) on tank, he's going to have a lower isk/hr than if he didn't.
For most people, the time it takes to warp between sites is a small part of the isk/hr equation, so the distribution of rats between high isk bc/bs and low isk cruisers/frigs and the amount of damage you need to tank are the dominant factors. CCP's "buff" reduced the time spent between sites and adjusted the distribution towards high isk rats, but the incoming damage was increased and that will be the dominant factor in almost any subcapital PvE ship.
EDIT: I'm sleepy, and I may be missing a piece or two in my argument against needing to know ratting fits to adjust (not set) isk/hr so bear with me for 8-20 hours or so. |

RubyPorto
Profoundly Disturbed RED.Legion
60
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Posted - 2011.11.28 23:16:00 -
[3] - Quote
Desert Ice78 wrote:I just did a run through of all the Angel Forsaken Hubs and Havens, i.e. what will be the standard ratting fodder post-expansion. Well Greyscale, I think you can prepare yourself for yet another forum ****-storm when the wider player base finds out about your latest **** up with the anomilies. Took my standard T2 fit Golem into each one, and got WTFPWN'ed by every first wave, normally within 2 minutes. At this point I consider it a waste to my time to even bother engaging with anyone who constantly is making changes but who cannot see beyond the end of their nose in terms of outcome. Could you please tell me exacly how hard it was to simple leave the number and type of rats in any one site as they were, and simple increase their respective bounties? I'm guessing its going to be time for you to take another extended leave from the forums and start CCP Greyscale wrote:....looking for reasoned critiques to appreciate the significance of the huge outburst that it generated Do you know that I still have no idea wtf this is susposed to mean?
Welcome to the party. CCP Greyscale's already said that they recognize that the anoms are a bit too Murderey, esp with the first wave. They plan to adjust them after the patch. They were unable to do it in the patch because it was too close to patch day.
The quote means that he was having a hard time finding well thought out reasons the nerf was unfortunate because of all the screaming going on. At the same time, he failed to take into account the possibility that the tonnage of screaming was significant for it's mass if not coherent in its message. Way to take an apology poorly. |

RubyPorto
Profoundly Disturbed RED.Legion
60
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Posted - 2011.11.28 23:56:00 -
[4] - Quote
Desert Ice78 wrote:CCP Greyscale wrote:
Hugely hard, because the rats used in anoms are used in all deadspace areas, including missions. Buffing bounties by say 50% would result in a ~40% (rough guess) payout increase for level 4 missions, which is not something we want to do right now.
(Changing all the anoms to use entirely new rats would probably have taken Bettik ~3 months, rather than the ~3 weeks needed for this change.)
Then why are the bounties for the rats in the belts worth more then the bounties for the same rats in the anomilies?
Belts aren't a deadspace area. |

RubyPorto
Profoundly Disturbed RED.Legion
60
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Posted - 2011.11.29 00:04:00 -
[5] - Quote
Desert Ice78 wrote:RubyPorto wrote:Desert Ice78 wrote:CCP Greyscale wrote:
Hugely hard, because the rats used in anoms are used in all deadspace areas, including missions. Buffing bounties by say 50% would result in a ~40% (rough guess) payout increase for level 4 missions, which is not something we want to do right now.
(Changing all the anoms to use entirely new rats would probably have taken Bettik ~3 months, rather than the ~3 weeks needed for this change.)
Then why are the bounties for the rats in the belts worth more then the bounties for the same rats in the anomilies? Belts aren't a deadspace area. I never said they were, but however it is that CCP is indexing the rats, they're doing it wrong.
He said that the rats used in anoms are the same as all deadspace areas. You asked why the belt rats aren't the same as the anom rats. The answer is that they're not the same because they're not deadspace rats, they're belt rats. CCP Greyscale never said otherwise.
EDIT: Ninja'd by CCP Greyscale |

RubyPorto
Profoundly Disturbed RED.Legion
66
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Posted - 2011.11.30 22:57:00 -
[6] - Quote
Steele Balz wrote:Silent nerf to the drones again !!! YO if you want to nerf drones so much why not start by taking them out of all regions but the drone regions , Lets face it they are drones they belong in the drone regions why give them to every tom **** and harry in evry region of the game . you want to balance then anoms ha what a joke you make me laugh . Drones and what they are worth is dictated by the mineral market good luck with that sparky.
whats up with the Hordes now the spawn comes in waves like some noob got popped and whined til some dev somewhere had enough , Tell me was it a goon
1) yay for silent nerfs 2)are you ever going to seriously consider fixing the drone regions to bring it up to speed with all other regions because the isk per hour suck unlike every other region 2 a) cosmic sigs have been broken since drones were intro'd (yay for crapy drone bpc) 3) escalations welp already nerfed the S@%t out of them already (thankyousirmayihaveanother) 4) stop nerfing drones and fix drone regions, try harder this time
The change was to fix a Bug (borderline exploit per CCP Greyscale) where shooting certain structures would spawn the waves before they were supposed to.
1. Not silent. CCP Greyscale mentioned it in here, and it was on SISI well before patch day. 2. Before the change (which was classed as a bugfix) Drone hubs were possibly the best isk/hr anomalies availiable 3. Dunno anything about this 4. Half agreed. Drone Poo needs to go in order to allow mining to be a viable profession in Eve. |

RubyPorto
Profoundly Disturbed RED.Legion
71
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Posted - 2011.12.02 23:54:00 -
[7] - Quote
Bill Lane wrote:Update on the dronelands please? This 40% nerf to isk rate from rogue drones is really affecting a lot of people. Put bounties on them or something, but until a decision is made on how to make it comparable to other areas in null, roll it back to the way it was. Thanks
Per CCP Greyscale, it was was a bug. They didn't nerf them, they fixed the bug. (He also said it was a near-exploit) Sounds to me like you should count yourself as happy you had the mineral BPOs as long as you did. |

RubyPorto
Profoundly Disturbed RED.Legion
107
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Posted - 2011.12.11 14:15:00 -
[8] - Quote
Sigras wrote:Sarrgon wrote: What I don't understand is, why not get rid of the alloys that the drones drop and replace them with regular loot and bounty like on other rats. Would make it much easier to get them inline with the other anoms and a chance to get some faction loot drops.
Plus with the reduction in minerals hitting the market cause of no alloys, will help out mineral prices and more ISK for legit miners. To me, the alloys is helping to make more problems then they solve and to get rid of them for regular bounties would help out the game in various ways. The problem is that this would cause even MORE of an isk faucet then ratting is now. It also removes some of the unique aspects of 0.0 I wonder if there is some other way to differentiate the drone regions from the rest of Eve
I'll take isk faucet and less unique 0.0 over the continued f*cking over of miners any day.
Drone poo has killed mining. Changing drone poo into *anything* else would be an improvement as far as keeping the various individual streams of income in 0.0 relatively balanced.
Hell, make them drop tags that concord buys. Will kill the regions, but mining needs to matter in 0.0 again. |

RubyPorto
Profoundly Disturbed RED.Legion
116
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Posted - 2011.12.11 23:27:00 -
[9] - Quote
Sarrgon wrote: Don't see how it would really create a ISK faucet, just replacing how people in drone regions gets paid. From refining the alloys into minerals then selling the minerals or making and selling ships etc they make out of them. Then they would just get the ISK directly.
But also would take a lot of minerals off of the market, help raise the mineral prices so the miners can make more of a decent living again. To me, its a win win situation.
Isk faucets are anytime isk comes from nowhere. Bounties are one of the biggest.
Minerals are in no way an Isk faucet. Drone region people get raw materials, other people give them Isk in exchange. Not an Isk Faucet.
All that said, I prefer Isk faucet over continuing screwing miners with their pants on. |

RubyPorto
Profoundly Disturbed RED.Legion
118
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Posted - 2011.12.12 02:49:00 -
[10] - Quote
Sarrgon wrote: Could go back and forth on if it is a ISK faucet or not. But think most agree that the game would be much better off if they got rid of the Drone Crystals.
The definition of Isk Faucet is the addition of ISK into the economy. The only way that happens is when NPCs give isk to Capsuleers. Drone Poop can never do that. |

RubyPorto
Profoundly Disturbed RED.Legion
133
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Posted - 2011.12.12 06:28:00 -
[11] - Quote
Sarrgon wrote: But also could say, the alloys that drones drop is as good as ISK and much of it gets sold directly for ISK, gets traded as if ISK or gets made into ships and other goods to be sold for ISK. IT's like saying mining gold IRL doesn't get you money, only the minting press does. But I guess it all depends on how you look at it. But then why do so many say drone lands are such a ISK faucet if it isn't?
Income != Isk Faucet.
Income deals with a players wallet, to which drone poo (when sold) adds isk. That isk is not new isk, it's already circulating.
Isk faucets deal with the Isk supply (the total of all the isk in all the wallets): Everytime you get a bounty, there is more isk in the game than there was before that act.
Drone lands are a massive Income source. The income you can make there is likely higher than any other ratting area (not counting xport costs). They are not an Isk faucet, as they bring no Isk into the game. They are a material faucet instead, which is what kills miners. |

RubyPorto
Profoundly Disturbed RED.Legion
1159
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Posted - 2012.01.09 15:47:00 -
[12] - Quote
Arnaz Finx wrote:Any updates at all CCP?
Or are we stuck the way they are now.
Most everyone I know has adapted to the new anoms. People in normal BSes tend to run rally points and such (making the same or better isk than they used to in forsaken hubs), people in fancier getups tend to run Forsaken or Forlorn Hubs, making as much (or more) as they did in Sanctums. Sanctums are pretty much only worthwhile if you value good escalations.
CCP might alter them, or those plans could go the way of FW. At this point, we've adapted (coupla people lost their boats, but they got reimbursed). |

RubyPorto
Profoundly Disturbed RED.Legion
1162
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Posted - 2012.01.09 20:49:00 -
[13] - Quote
Mars Theran wrote:
That last part: Really? I wonder if I could get reimbursed for my 3 billion ISK Tengu I lost saving a Moros fom Sleepers in a C6
They got reimbursed because CCP drastically and relatively quietly increased the incoming DPS when they tried to increase the income produced. I don't know if CCP altered WH sites at the same time (Hadn't heard anything about that kind of change).
CCP also said that the increased incoming DPS was a mistake on their part.
If a change in the sites and a CCP admitted mistake led you to lose your Tengu, you probably could get it reimbursed(minus whatever dropped in your wreck, AFAIK they never reimburse that stuff). |
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