Pages: 1 [2] 3 :: one page |
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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Lair Osen
86
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Posted - 2014.05.14 06:45:00 -
[31] - Quote
For those having trouble seeing the ships at the EOH site, try http://www.caldariprimeponyclub.com/ Select ships by clicking on the debug 2 tab UI still WIP but the viewer works great :) |
Jarod Garamonde
Sardaukar Merc Guild General Tso's Alliance
1740
|
Posted - 2014.05.14 07:06:00 -
[32] - Quote
Lair Osen wrote:For those having trouble seeing the ships at the EOH site, try http://www.caldariprimeponyclub.com/Select ships by clicking on the debug 2 tab UI still WIP but the viewer works great :)
I want all of the Feroxes on that site. ALL of them. That moment when you realize the crazy lady with all the cats was right... |
Mizhir
Euphoria Released Triumvirate.
61668
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Posted - 2014.05.14 07:58:00 -
[33] - Quote
Grr. So close to one of the most sexy things in the EVE universe.
One Man Crew - Collective solo pvp |
bassie12bf1
Militaris Industries Northern Coalition.
45
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Posted - 2014.05.14 08:32:00 -
[34] - Quote
Not sure if I like gurista ships using rails and not missiles/drones.
My preference would be having them be actual faction ships as there are no actual pirate faction destroyers and battlecruisers. |
Abulurd Boniface
The Scope Gallente Federation
123
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Posted - 2014.05.14 08:59:00 -
[35] - Quote
Fozzie, beloved developer, sweet prince of dreams, Iam dying to finally spend some of my Aurum on a wonderful ship skin, if only there'd be one for the ships I fly [Dominix / Orca / Drake / Iteron V / Mackinaw / Tengu].
When oh when am I going to be able to engage with this beautiful content? |
Mashie Saldana
BFG Tech
1063
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Posted - 2014.05.14 09:51:00 -
[36] - Quote
Now can we plase have the option to add these skins to the T2 version of the hulls as well or will have to wait until we get a paint slot? Mashie Saldana Dominique Vasilkovsky
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Saede Riordan
Alexylva Paradox Low-Class
6528
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Posted - 2014.05.14 09:52:00 -
[37] - Quote
My concern with some of these designs is that they represent a closing of doors in some regards.
By releasing, for instance, a 'serpentis skinned brutix' that has regular brutix stats, you close the door on ever getting an actual serpentis brutix. By making these ships just skins, you make it so they can never be unique ships.
I would rather not get the skins, and get actual pirate destroyer and battlecruisers.
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Zapp McDouche
Science and Trade Institute Caldari State
0
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Posted - 2014.05.14 09:53:00 -
[38] - Quote
Omg they are beatiful!
That ferox makes me want to train hybrid guns |
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CCP Fozzie
C C P C C P Alliance
10021
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Posted - 2014.05.14 10:32:00 -
[39] - Quote
Saede Riordan wrote:My concern with some of these designs is that they represent a closing of doors in some regards.
By releasing, for instance, a 'serpentis skinned brutix' that has regular brutix stats, you close the door on ever getting an actual serpentis brutix. By making these ships just skins, you make it so they can never be unique ships.
I would rather not get the skins, and get actual pirate destroyer and battlecruisers.
These don't actually rule out future ships using similar skins. So far we have avoided overlap since we have so few skins anyways, but we reserve the right to make pirate battlecruisers and destroyers using these skins or variations of these skins sometime in the future.
However, we have no current plans to do so. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Harvey James
The Sengoku Legacy
801
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Posted - 2014.05.14 10:35:00 -
[40] - Quote
CCP Fozzie wrote:Saede Riordan wrote:My concern with some of these designs is that they represent a closing of doors in some regards.
By releasing, for instance, a 'serpentis skinned brutix' that has regular brutix stats, you close the door on ever getting an actual serpentis brutix. By making these ships just skins, you make it so they can never be unique ships.
I would rather not get the skins, and get actual pirate destroyer and battlecruisers. These don't actually rule out future ships using similar skins. So far we have avoided overlap since we have so few skins anyways, but we reserve the right to make pirate battlecruisers and destroyers using these skins or variations of these skins sometime in the future. However, we have no current plans to do so.
would be nice to get new ship models for all new ships .. and the current pirate ships... Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
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Max Kolonko
High Voltage Industries Ash Alliance
409
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Posted - 2014.05.14 10:47:00 -
[41] - Quote
Valterra Craven wrote:CCP Fozzie wrote:Turelus wrote:First?
Interesting... Has the program worked well enough yet that CCP wants to invest the time into making these skins something more like a rig slot rather than entirely new ships? We are indeed continuing to work towards tech that will allow possible future implementations. We showed some of the work going into the ship customization tech at the EVE keynote at Fanfest. Because its so hard to create a "special" rig slot just for ship skins? There's no reason to reinvent the wheel guys. Give everyone rigs in the store instead and this gets rid of that stupid bpc edge case as well (aka cost to produce the item in the new industry changes)
Its jot as easy as want it to be. How will the new skins be shown to other players.?You would have send part of fit (stored separatly from main repository) to everyone on grid. Will this cause more lag? Will this cause slowdowns of pc in large fights? If at some point static skins wilp be replaced by what we saw in fanfest you no longer have to store and send one identifier.
The skin became complex definition of colors, shapes and positions that as we know is not easy to put in an item.
You need to solve those and probably much more problems before you can release it to public. Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
Milton Middleson
Rifterlings Point Blank Alliance
481
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Posted - 2014.05.14 11:04:00 -
[42] - Quote
Bad news, guys. I've been talking to other lowsec residents regarding the exploration paint, and it appears that most of us are planning to use them as a cheap alternative to boosters, so you'll probably never see them on the market.
If CCP could implement this mechanically, that would be great. |
Rann Skir
Republic Military School Minmatar Republic
3
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Posted - 2014.05.14 11:27:00 -
[43] - Quote
Milton Middleson wrote:Bad news, guys. I've been talking to other lowsec residents regarding the exploration paint, and it appears that most of us are planning to use them as a cheap alternative to boosters, so you'll probably never see them on the market.
If CCP could implement this mechanically, that would be great.
the **** are you talking about? |
Captain StringfellowHawk
Forsaken Reavers Rim Worlds Protectorate
139
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Posted - 2014.05.14 12:15:00 -
[44] - Quote
Fozzie will their be anymore Industrial Skins coming out? I do love the Combat ship skins, But I think the Industrial Backbone of even should be allowed to shiny the ships up also besides from a Mystery Key used to Sell your collector kits. |
Darenthul
SUPERIOR RESOURCES
374
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Posted - 2014.05.14 12:50:00 -
[45] - Quote
As someone who's always wanted to RP a pirate faction character..
This brings a tear to my eye. "I find mining to be an incredibly relaxing thing to do after work. It's like fishing without waking up early. Or cold. But the beer, the beer is the same." - arramdaywalker |
Valterra Craven
228
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Posted - 2014.05.14 13:47:00 -
[46] - Quote
Nariya Kentaya wrote:Valterra Craven wrote:CCP Fozzie wrote:Turelus wrote:First?
Interesting... Has the program worked well enough yet that CCP wants to invest the time into making these skins something more like a rig slot rather than entirely new ships? We are indeed continuing to work towards tech that will allow possible future implementations. We showed some of the work going into the ship customization tech at the EVE keynote at Fanfest. Because its so hard to create a "special" rig slot just for ship skins? There's no reason to reinvent the wheel guys. Give everyone rigs in the store instead and this gets rid of that stupid bpc edge case as well (aka cost to produce the item in the new industry changes) It is, because right now, a different skin requires a different item in the database, and just making it "turns A->B" has alot of issues that can crop up. Theyd basically have to separate item ID from art/asset-ID. I dont know much about programming but i can bet theres alot of other annoyign crap aswell. Though I would like to see at soem point maybe a small price reduction to the skins, as it is, for someone on pvp-with-a-budget, cant really bling out a ship im likely to lose, if i could get 4 or 5 skins for the price of 1 right now though, id be buying a bunch.
Its only difficult because thats the way it was coded to begin with... |
Jennifer Maxwell
Crimson Serpent Syndicate Heiian Conglomerate
132
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Posted - 2014.05.14 14:37:00 -
[47] - Quote
CCP Fozzie wrote:Turelus wrote:First?
Interesting... Has the program worked well enough yet that CCP wants to invest the time into making these skins something more like a rig slot rather than entirely new ships? We are indeed continuing to work towards tech that will allow possible future implementations. We showed some of the work going into the ship customization tech at the EVE keynote at Fanfest. That customization demo was amaxing. It'll be fun to get ahold of that some time in the future :)
Also, please don't leave CCP, we'd really miss you :( |
Irregessa
Obfuscation and Reflections
106
|
Posted - 2014.05.14 15:41:00 -
[48] - Quote
Definitely need to have the "SOE" Moros and the Nike Megathron.
Also, can we please get away from using camo on a spaceship? The Thukker tribe, if not the rest of the Minmatar, should know better.
Also, whoever the Aesir Empire is, I want all their ships. |
Jarod Garamonde
Sardaukar Merc Guild General Tso's Alliance
1740
|
Posted - 2014.05.14 15:43:00 -
[49] - Quote
CCP Fozzie wrote:Saede Riordan wrote:My concern with some of these designs is that they represent a closing of doors in some regards.
By releasing, for instance, a 'serpentis skinned brutix' that has regular brutix stats, you close the door on ever getting an actual serpentis brutix. By making these ships just skins, you make it so they can never be unique ships.
I would rather not get the skins, and get actual pirate destroyer and battlecruisers. These don't actually rule out future ships using similar skins. So far we have avoided overlap since we have so few skins anyways, but we reserve the right to make pirate battlecruisers and destroyers using these skins or variations of these skins sometime in the future. However, we have no current plans to do so.
Pirate BC's should be unique hull designs, anyway. That moment when you realize the crazy lady with all the cats was right... |
Maximus Andendare
Future Corps Sleeper Social Club
884
|
Posted - 2014.05.14 16:49:00 -
[50] - Quote
I guess I'll go against the flow here and say that pirate faction "skins" need to be restricted for actual pirate faction ships only. It tremendously cheapens the actual pirate factions if I can take a regular, run-of-the-mill Prophecy and make it "a Blood Raider Prophecy."
If you guys want pirate BCs and Destroyers, then add in actual pirate BCs and pirate destroyers. Until then, reserve those hallowed paint schemes for those unique ships that straddle the lines between two ship lines. Normal, non-pirate paint schemes are fun, but cheapening those actual pirate ship lines with what amounts to knock-offs really isn't cool.
-1 CCP. Step onto the battlefield, and you're already dead, born again at the end of the battle to live on and fight another day.
>> Play Dust 514 FREE! Sign up for exclusive gear today! << |
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Saede Riordan
Alexylva Paradox Low-Class
6528
|
Posted - 2014.05.14 17:01:00 -
[51] - Quote
Jarod Garamonde wrote:CCP Fozzie wrote:Saede Riordan wrote:My concern with some of these designs is that they represent a closing of doors in some regards.
By releasing, for instance, a 'serpentis skinned brutix' that has regular brutix stats, you close the door on ever getting an actual serpentis brutix. By making these ships just skins, you make it so they can never be unique ships.
I would rather not get the skins, and get actual pirate destroyer and battlecruisers. These don't actually rule out future ships using similar skins. So far we have avoided overlap since we have so few skins anyways, but we reserve the right to make pirate battlecruisers and destroyers using these skins or variations of these skins sometime in the future. However, we have no current plans to do so. Pirate BC's should be unique hull designs, anyway.
All the pirate hulls should be unique designs.
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Jarod Garamonde
Sardaukar Merc Guild General Tso's Alliance
1742
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Posted - 2014.05.14 19:22:00 -
[52] - Quote
Saede Riordan wrote:Jarod Garamonde wrote:CCP Fozzie wrote:Saede Riordan wrote:My concern with some of these designs is that they represent a closing of doors in some regards.
By releasing, for instance, a 'serpentis skinned brutix' that has regular brutix stats, you close the door on ever getting an actual serpentis brutix. By making these ships just skins, you make it so they can never be unique ships.
I would rather not get the skins, and get actual pirate destroyer and battlecruisers. These don't actually rule out future ships using similar skins. So far we have avoided overlap since we have so few skins anyways, but we reserve the right to make pirate battlecruisers and destroyers using these skins or variations of these skins sometime in the future. However, we have no current plans to do so. Pirate BC's should be unique hull designs, anyway. All the pirate hulls should be unique designs.
In time..... in time... I trust that they're working on it. And T2 ships.... That moment when you realize the crazy lady with all the cats was right... |
Niko Lorenzio
United Eve Directorate
335
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Posted - 2014.05.15 00:45:00 -
[53] - Quote
Nice, but why the same 12 ships? Why not other variants of the same classes? |
Jai Valentine
Gendry's Leech Eternal Pretorian Alliance
3
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Posted - 2014.05.15 17:25:00 -
[54] - Quote
Maximus Andendare wrote:I guess I'll go against the flow here and say that pirate faction "skins" need to be restricted for actual pirate faction ships only. It tremendously cheapens the actual pirate factions if I can take a regular, run-of-the-mill Prophecy and make it "a Blood Raider Prophecy."
If you guys want pirate BCs and Destroyers, then add in actual pirate BCs and pirate destroyers. Until then, reserve those hallowed paint schemes for those unique ships that straddle the lines between two ship lines. Normal, non-pirate paint schemes are fun, but cheapening those actual pirate ship lines with what amounts to knock-offs really isn't cool.
-1 CCP.
They obviously have rank and file ships, it makes sense that there are unbonused pirate ships.
Saede Riordan wrote:Jarod Garamonde wrote:CCP Fozzie wrote:Saede Riordan wrote:My concern with some of these designs is that they represent a closing of doors in some regards.
By releasing, for instance, a 'serpentis skinned brutix' that has regular brutix stats, you close the door on ever getting an actual serpentis brutix. By making these ships just skins, you make it so they can never be unique ships.
I would rather not get the skins, and get actual pirate destroyer and battlecruisers. These don't actually rule out future ships using similar skins. So far we have avoided overlap since we have so few skins anyways, but we reserve the right to make pirate battlecruisers and destroyers using these skins or variations of these skins sometime in the future. However, we have no current plans to do so. Pirate BC's should be unique hull designs, anyway. All the pirate hulls should be unique designs.
Desperate much? They have unique hulls where it is in line with the lore...it isn't some half assed attempt to flesh out a lineup it is refreshingly appropriate.
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Pertuabo Enkidgan
Center for Advanced Studies Gallente Federation
80
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Posted - 2014.05.15 21:48:00 -
[55] - Quote
The fact that we're having a blood raiders cattlebruiser raises questions if we're ever going to have pirate cattlebruiseres, probably not. Unless they radically change the prophecy model or something. |
Aria Jimbojohnson
University of Caille Gallente Federation
36
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Posted - 2014.05.17 11:33:00 -
[56] - Quote
Why would you release 2 skins in a row for the same ships, rather than one of the other ships that currently have none? |
Twisted Chick
25
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Posted - 2014.05.17 22:53:00 -
[57] - Quote
GÇóFerox Guristas Edition <-----yes to this XD Title: She who hunts Pandas
I Heard there was Pandas around here? You have Pandas? Give me your Pandas. |
Darkblad
Hilfe is like Free Entertainment
231
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Posted - 2014.05.18 07:58:00 -
[58] - Quote
Sahriah BloodStone wrote:Can CCP please post its own screenshots of these? The EOH site refuses to load ships for me and i just get a black screen.
I am dying to see the serp brutix I've created an imgur album with Sisi changes that also shows these here
EVE Infolinks -+-áOld and new-áPortraits |
Darkblad
Hilfe is like Free Entertainment
231
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Posted - 2014.05.18 08:04:00 -
[59] - Quote
Does the lack of Angel Cartel ship skins for Minmatar ships have anything to do with the persistent issue of Gistatis NPC (Battlecruiser) being Cyclone hulls? EVE Infolinks -+-áOld and new-áPortraits |
Aikar Nahrnid
Hedion University Amarr Empire
9
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Posted - 2014.05.18 11:57:00 -
[60] - Quote
Angel skins will be too close to Brutor Tribe (Boundless Creation) skins in this case. Angel paint scheme needs complete rework. |
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