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Thread Statistics | Show CCP posts - 15 post(s) |
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CCP Goliath
C C P C C P Alliance
2156

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Posted - 2014.05.14 10:57:00 -
[1] - Quote
Hi everyone,
Kronos will be deployed to Singularity today (Wednesday 14th) and we are really excited to hear about issues you find with them!
As usual, below will be feedback threads for specific features that teams want your thoughts on. Anything that doesn't have a linked thread can be commented on in this thread. If you are expecting a feature and it's not listed here, it might just not have made it into the build yet, so don't panic! This post will very much be a living document.
We will be running Mass Tests throughout the Kronos testing cycle. Details of upcoming tests will be posted here. Mass Test - Thursday 15th May
Relevant Devblogs
From Two Expansions to Ten Releases - CCP Seagull Delivering the Industry New Eden Deserves - CCP RubberBAND
Team Trilambda Factional Station Variants
Team Klang Audio Customization in the ESC Menu
Team Five-0 New Ship Skins
Team Pirate Unicorns UI Little Things CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
2156

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Posted - 2014.05.14 11:04:00 -
[2] - Quote
Japsert wrote:I think it should be the 15th of May.
When you're right, you're right! CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
2157

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Posted - 2014.05.14 11:26:00 -
[3] - Quote
This is now live. To keep things tidy and easy to read, I'm going to clip any posts from before this. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
2157

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Posted - 2014.05.14 12:23:00 -
[4] - Quote
Melana Emmagan wrote:It looks like prospects are not seeded on the market, nor are any of the new skinned ships.
Also the NEX Store on the login screen is gone again. Intentional?
Edit: The blueprints for the new ship skins aren't in the NEX Store as well.
Prospects are now seeded in 6-C. NEX store not being there, and new blueprints not being in old store, are both intentional. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
2158

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Posted - 2014.05.14 15:46:00 -
[5] - Quote
Lady Isabell wrote:Maybe edit to reflect that this is not yet on SiSi?
The reason I linked the blog is to show people that it isn't on Sisi. The blog explains the removal of Industry features from the Kronos release. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Sledgehammer
C C P C C P Alliance
91

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Posted - 2014.05.14 16:48:00 -
[6] - Quote
Sirinda wrote:At first I was like "Orthrus is listed on the market!"
Then I was like "Meh, placeholder model ;_; "
EDIT: You might wanna check the hardpoints on the new Raptor. Turret placement is a bit broken right now. The Crow seems to be fine, though.
In what way? Are you seeing a set of turrets sitting in the same position as another? If so a fix should be out on Sisi with the next update.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda |
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CCP Sledgehammer
C C P C C P Alliance
91

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Posted - 2014.05.15 10:19:00 -
[7] - Quote
Daenna Chrysi wrote:gah, got what I call "failure to thrive" on my mac.
thing is, it broke my tranquility installation as well, usually a reboot sorts the issue so it is not a big thing. BUT now, that doesnt help anymore. I try to launch tranquility, and regardless of how recent my boot was, the client never properly loads instead it just dies away from the processes. cache clearing was no use, and now I am trying full reinstall.
Hi Daenna,
There's a possibility that it may have changed a key value in the config file for EVE under Application Support. Could you try the following out for me please?
1. Open Terminal 2. Type GÇ£cd Library/Application\ Support/EVE\ Online/ 3. Type "open config" 4. In the resulting document (Which should be opened in a text editor), find this section: [Drive E] GÇ£PathGÇ¥ = GÇ£@tmp@GÇ¥ GÇ£TypeGÇ¥ = GÇ£hdGÇ¥ GÇ£LabelGÇ¥ = GÇ£tmpGÇ¥ GÇ£FilesystemGÇ¥ = GÇ£win95GÇ¥
5. Change the line GÇ£PathGÇ¥ = GÇ£@tmp@GÇ¥ to GÇ£PathGÇ¥ = GÇ£/tmpGÇ¥ 6. Save and close the file.
Run Singularity's launcher again and it should connect. Be sure that the " marks used are the same as other marks in the config file.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda |
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CCP Goliath
C C P C C P Alliance
2162

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Posted - 2014.05.15 11:23:00 -
[8] - Quote
Malakithos wrote:Just a question, will those people who have been able to use medium drones to tech 2 be given credit to being able to use medium drones in the next release since I cannot use medium drones from the Sisi release? Thanks!
This is listed in our known issues list in the top post. Worry ye not. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
2164

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Posted - 2014.05.16 15:58:00 -
[9] - Quote
Owen Levanth wrote:Weren't the redesign of Typhoon/Moa/Eagle and the Mordus-ships also promised for Kronos? The Moa still looks its ugly old self and the Mordus ships aren't there yet.
I hope this doesn't mean the redesigns and the new ships are pushed back, too?
Moa and Mordus ships will be coming in a build SoonTM. Not 100% on the Typhoon. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
2164

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Posted - 2014.05.18 17:44:00 -
[10] - Quote
Cptn Bagel wrote:And what about the dominix redesign? Will the space potato's days finally be numbered with kronos?
Nope, not slated for Kronos. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
2164

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Posted - 2014.05.19 09:57:00 -
[11] - Quote
Eli Hakomairos wrote:CCP Goliath wrote:Cptn Bagel wrote:And what about the dominix redesign? Will the space potato's days finally be numbered with kronos? Nope, not slated for Kronos. I take it from the lack of mention in the dev blog we wont see the beautiful new typhoon then? /disappointed Any estimated release time on them at least?
It's not entirely off the table, just a "if it makes it in" at this stage I believe. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Lebowski
Sebiestor Tribe Minmatar Republic
124

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Posted - 2014.05.19 11:04:00 -
[12] - Quote
Flashmala wrote:So, I drove all the exhumers on Sisi this morning.... I'm seeing cycle duration time for the Skiff and Mackinaws at 145.8s, and the Hulk at 122.4. This is intended? That is correct, the Hulk has a more substantial reduction to cycle time than the Skiff or Mackinaw.
Ncc 1709 wrote:Hi Ive tested on SISI and theres an issue with the cycle time bonus on the hulk capping out hulks with just the lazers and 2 invul running
is it possible to get the capacitor requirements for the lazers reduced to compensate for the faster cycle times please
many thanks I've checked this out and this is expected with the new design, you will not be able to run two inulvn fields and two mining lasers without worrying about your cap usage!
CCP Lebowski | EVE Quality Assurance | Team Five-0
https://twitter.com/ccp_lebowski |
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CCP Lebowski
Sebiestor Tribe Minmatar Republic
124

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Posted - 2014.05.19 14:45:00 -
[13] - Quote
Ncc 1709 wrote:so lower skilled players will be capping out without the invuls? that makes the hulk ineffective and lower skilled players unable to make isk effectly with it? is that whats intended? forcing newer players out of the hulk into the skiff? Also the hulk has 3 lazers, not 2...
My bad, I meant three lasers of course! 
And in regards to your other complaints, let me draw attention to the hulks description in game:
"Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Hulk's being mining yield. The additional yield comes at a price, as the Hulk has weaker defenses and a smaller ore bay than the other exhumers."
The exact role that the Hulk fills is sacrificing tank for yield, and the new changes don't change that. CCP Lebowski | EVE Quality Assurance | Team Five-0
https://twitter.com/ccp_lebowski |
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CCP Habakuk
C C P C C P Alliance
927

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Posted - 2014.05.24 20:07:00 -
[14] - Quote
Known issue for the latest patch on Sisi: Many item names and other texts are missing and [no messageID: xxx] is shown instead.
You can skip writing bug reports about this. CCP Habakuk | EVE Quality Assurance | Team Gridlock-á Bug reporting | Mass Testing |
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CCP Goliath
C C P C C P Alliance
2218

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Posted - 2014.05.30 10:58:00 -
[15] - Quote
Salpun wrote:Couple things are still messed up:
90% scale menu hack is still not working.
Using Look at cuts out when a ship goes into warp.
Even using the tracking camera does not last long enough to see where they warp to. It cuts back to fast.
Chat is jumping to the bottom of the list if you go to another channel and switch back and are not at the top to begin with.
NES store does not work cleanly with dual monitors. Does not offset.
90% menus should be fixed in current Sisi.
The other issues are sitting with teams now. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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