
Solai
Jolly Codgers Get Off My Lawn
212
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Posted - 2014.05.15 08:38:00 -
[1] - Quote
I propose a slightly different paradigm of looking at things.
1) Determine if you want to live in highsec, lowsec, nullsec, or wormholes.
2) Determine if you want your corp to lean more towards industry, or more towards PVP. *Bare in mind that the scales are pretty imbalanced; most PVP organizations involve themselves in industry to some extent, maybe a large extent, often out of necessity. By contract, PvE groups have no reason to engage in PVP, and will not tend to have leaders who are solid when they do dabble in it. So I would therefore suggest targetting PVP corps, even if you've got a large industry appetite.
3) Find a group that fits what you enjoy socially. ie: are they rambunctious, are they disciplined, are they nice people, questions like that. You'll enjoy hanging with them no matter what activity they focus on if they fit you socially.
4) Do not specialize in anything. Avoid training rank 5's, or even rank 4 skills, unless they're absolutely necessary. As a newbie, you can't and wont offer potency for a long time. What you can offer, however, if flexibility. Train all small turrets and missiles to 2, train all frigates to 3, train all cruisers to 2. *You will see the best benefits from being able to involve yourself in any situation, and ship into any T1 cruiser that best fits the situation. Gunnery and drone skills and higher DPS are not important right now; Being able to get on the field, and offer ~70% of what a specialist offers is still a significant contribution that, more importantly, will be able to occur more often. The difference between 'bad skills' and specialization is actually not that big. CCP made the skill system in it's current form to work this way on purpose, for your sake, the newbie.
Per the above, I suggest that you don't focus on that list of skills so much. Those are core skills, so indeed they will be a priority for you, but they do not need to get in the way. I'd suggest ranking them up higher once you've got flexibility to ride with your crew in any situation.
5) Don't worry about mining. You'll be able to mine no matter where you go.
6) Ignore my point #1. Go to Null-sec. Null is better. ;)
7) If you've absolutely gotta specialize in something, get into Interceptors. Best applicability/power/utility oer time, hands down.
Jolly Codgers corp - Bloodthirsty old men of Null-Sec. -á PVP and organizational excellence through maturity, for pilots age 30+. |