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Andski
GoonWaffe Goonswarm Federation
817
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Posted - 2011.11.16 18:47:00 -
[1] - Quote
Astrid Stjerna wrote:aircraft carriers [...] and the fact that most of their guns are designed for long-range bombardment
what |

Andski
GoonWaffe Goonswarm Federation
817
|
Posted - 2011.11.16 19:04:00 -
[2] - Quote
xxxak wrote:However, CCP has also just nerfed the "end game" of EVE.
Supercaps are not everyone's end-game. Flying a slow ship that requires you to multibox, isn't immediately replaceable in the event that you meet its destruction, gets you watchlisted by half of EVE the first time it shows up in a killmail, and is absolutely screwed when it meets a bubble isn't a terribly exciting prospect for a lot of us. |

Andski
GoonWaffe Goonswarm Federation
825
|
Posted - 2011.11.16 20:29:00 -
[3] - Quote
Vincent Gaines wrote:Andski wrote:Supercaps are ... absolutely screwed when it meets a bubble isn't a terribly exciting prospect for a lot of us. Bubbles interdict supers? 
this, my friends, is why RAWR has lost two regions within five months |

Andski
GoonWaffe Goonswarm Federation
826
|
Posted - 2011.11.16 20:38:00 -
[4] - Quote
Corina Jarr wrote:Don;'t use em, so not sure but aren't supers immune to EWAR (which would include bubbles right?)?
No, supers are not immune to bubbles. If you're bubbled, you cannot enter warp or jump to a cyno - you're stuck unless you manage to take the bubble down with your smartbombs or by neuting out the HICs. |

Andski
GoonWaffe Goonswarm Federation
826
|
Posted - 2011.11.16 20:44:00 -
[5] - Quote
Nova Fox wrote:YOu could fly out of a bubble unless the bubble moves!
you'll be out of the bubble in no time at the blazing fast speed of 66 m/s |

Andski
GoonWaffe Goonswarm Federation
837
|
Posted - 2011.11.17 10:05:00 -
[6] - Quote
loose lips sink ships, spy |

Andski
GoonWaffe Goonswarm Federation
848
|
Posted - 2011.11.18 01:15:00 -
[7] - Quote
Thomas Orca wrote:Mara Rinn wrote:Supercarriers are now immune to ECM burst. How much more of a buff do you need?
Wrong way, CCP! Go back! Supercapitals should not gain immunity to EWAR, just very high resistance to it.
Yes, but so are Titans and sieged dreads.
Difference is that titans can get tracking linked and remote sensor boosted while sieged dreads cannot. It's totally not a design flaw! |

Andski
GoonWaffe Goonswarm Federation
848
|
Posted - 2011.11.18 01:25:00 -
[8] - Quote
I don't see anything regarding that.
edit: Got "01:29:44 Notify You cannot activate that module on the target as interference prevents assistance from being given to them." when I tried to tracking link an Erebus, :toot: |

Andski
GoonWaffe Goonswarm Federation
853
|
Posted - 2011.11.18 14:32:00 -
[9] - Quote
Hemmo Paskiainen wrote:A lesson for u @ creating isk sink 101
Take something really expensive Make it really awesome Let ppl hop on the band waggon with hugh amount of isk invested (implants shiny mods) Nerf it so demand crashing and everything devalue-¦s: - characters lose billions of vaulue due less demand - ships due less demand, - implants, ect -mods going to crash due not worth fitting
This is about trillions of isk that is getting lost in kills and devalued
None of those things are ISK sinks, aside from a trivial amount of ISK that goes into getting implants for LP. |

Andski
GoonWaffe Goonswarm Federation
853
|
Posted - 2011.11.18 14:41:00 -
[10] - Quote
Jaroslav Unwanted wrote:Andski wrote:Hemmo Paskiainen wrote:A lesson for u @ creating isk sink 101
Take something really expensive Make it really awesome Let ppl hop on the band waggon with hugh amount of isk invested (implants shiny mods) Nerf it so demand crashing and everything devalue-¦s: - characters lose billions of vaulue due less demand - ships due less demand, - implants, ect -mods going to crash due not worth fitting
This is about trillions of isk that is getting lost in kills and devalued None of those things are ISK sinks, aside from a trivial amount of ISK that goes into getting implants for LP. Well its not isk sink .. but it takes trilions of ISK out of market just as easily. I dont care that much, since i am not an cap pilot and i never wanted to be one.
What? How so?
Aside from BPOs, there are very few ISK sinks involved. |

Andski
GoonWaffe Goonswarm Federation
869
|
Posted - 2011.11.19 04:33:00 -
[11] - Quote
Slye wrote:As I have not been in big wars and only know small gang fights, I have not really got an idea of what happens. But what do concern me is that if I do get there someday, is the fact that the end game ships is now nerved.
After read a huge amount of this thread I think that dev should compensate the nerving with skill bonuses and let you basic skills in armour or shield or gunnery combine with your capital ship ones.
Kind Regards Slye
PS as I am a reader and almost never post in the 4 years I have playing you must not expect a reply from me.
EVE isn't linear - there are no "end-game" ships. They're the biggest and most expensive ship hulls (aside from prize ships) but they're not "end-game." They're also not the most skillpoint-reliant ships in the game - although most the skills required (racial titan, DDO, jump skills, etc.) are high-ranked skills, the same could be said of Fleet Commands which require close to a year of training just to maximize the fleet bonuses from the particular hull (i.e. a Claymore: Skirmish Warfare V, Skirmish Warfare Specialist V, Wing Command V, Minmatar Cruiser V, Logistics IV, Command Ships V, etc.) and even more if you actually need to expose the ship to hostile fire. |

Andski
GoonWaffe Goonswarm Federation
874
|
Posted - 2011.11.19 05:26:00 -
[12] - Quote
Herzog Wolfhammer wrote:You can solo a level 5 wormhole in a Sleipnir to training for those ships is not a waste.
.. too bad they are specialized but hey we got....new..... battlecruisers....... oh darn....
Most of the grind for Fleet Commands isn't applicable to their Field Command counterparts. The Nighthawk and Sleipnir are PvE monsters, but the Vulture and Claymore wouldn't deal anywhere near the DPS. You also don't normally fit ganglinks on the former two, since most people use them as BC-sized HACs. |
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