
Rhombus
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Posted - 2003.10.02 08:56:00 -
[1]
Hi,
I've read this whole post and really don't know what improvement this discussion should bring to EVE... .
My first impression was that EVE is a project, where some programmers (or designers acc. to the CCP website) realize their personal PC game-o-rama by public funding... or how can you survive with 5500 players.
My impression is supported by the 'strange' ways how basic-technologies like the Miner II, Harvesters, etc. are introduced and controlled: Some corporations/high-profile players simply get them.
Thus, the force of the big ingame-'market' will not rule the game and the nice background-storys about (currently) the Amarr can't have any impact, because who's interested in the market prices at all: The trade-channel is the most powerful and maybe only means of trading goods.
What is needed is a really growing economy, not the actual growing 'amount of game stuff'.
To my mind...
... better technology has to be invented or researched ONLY (maybe with a randomized innovation-factor for technological breakthroughs).
... uncontrolled PVP-trading must be reduced! Sounds hard, but what is this big ingame-market worth? How else could the world of EVE be influenced by political or economical factors like wars, scarcities of raw materials, blockades, etc.? The prices of the market are all that counts, so please decide which market rules the gameplay.
... the price-scheme needs to be renewed. Production goods cost way to little and real trade - like in ELITE - does not appear at all. Consequently (the boring) mining is more profitable than performing long or dangerous trade runs. 
... the specialization of the characters MUST be more deterniming. Reward a 'Level-15 Scientist' with outstanding research capabilities and not all 5000 'Gunnery-Pros' with equal abilities. It's not the training time that counts, it's the possibility to find individual ways of making money through trading, invention and finally, after all other mining.
I know these changes mean to somehow restart the whole game. I don't see any other way to create some kind of 'fair' competition between corporations and players. Not believeing this will ever happen (in a private game-o-rama), I will mine myself a blister... ... dragging-and-dropping myself a BS.
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