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Thread Statistics | Show CCP posts - 0 post(s) |

Zephirz
Minmatar
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Posted - 2006.10.27 17:14:00 -
[1]
Yeah id also like to know any good setups with a probe launcher on it.
Would need a little survivability for when the gang arrives but main goal is to find and tackle the target.
so atleast
1 cov ops cloak, 1 probe launcher 2 webbies, 1 disruptor (probably faction)
Does anyone know something that works?
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Zephirz
Minmatar
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Posted - 2006.10.27 18:02:00 -
[2]
A combined setup would be for gangs i imagine.
Anyway this is what i came up with as combo.
highs: 2 x 650mm II 1 x cov ops cloak 1 x probe launcher (do these have named variants?)
meds: 2 x DG webifier (could use normal too) 1 x DG disruptor (24km hope i can afford that :S ) 1 x Sensor booster II 1 x Target painter II 1 x Named 10mn Ab
Lows: 1 x Med "accom" reppairer 1 x 800mm rolled tungsten 1 x Damage control 1 x Co-proc
Shame is that without the co-proc im 0.5 cpu short of fitting an internal force field (17 tf) Dunno if adv. weapon upgrades would solve that.
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Zephirz
Minmatar
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Posted - 2006.10.28 08:55:00 -
[3]
Originally by: DUFFMANX
Get a 3% reduction in turret cpu useage slot 10 gnome implant that costs 500k, helps alot 
<3 didnt think of that....
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Zephirz
Minmatar
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Posted - 2006.10.28 22:53:00 -
[4]
Yeah also noticed that one today...
Anyway been playing around in quickfit and this is one damn versatile ship :)
what i got is basicly:
highs: 3 x 720mm II 1 x cov ops cloak
med: 2 x DG web 1 x DG disruptor 1 x Sensor booster II
2 slots to play with either damps/painters/ecm something like that.
lows: 1 x Med "accom" repairer
3 slots to play, resistance plating/gyros
got about 20 pg and 190 cpu left when i leave all those playslots open so moore than enough room to do whatever u like.
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Zephirz
Minmatar
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Posted - 2006.10.29 16:40:00 -
[5]
Edited by: Zephirz on 29/10/2006 16:42:44 so your saying that i just bought all those dg webbers for nothing? :P
Anyway 70% or 90% doesnt really matter cause im dual webbing anyway.
(i suck at math and im tired) dg web: 70% + 30%-70% > 70+21 = 91% slowdown fleeting: 90% + 10%-90% > 90+9 = 99% slowdown or dg + fleeting which gives me 97% slowdown and the range...
anyway does that 8% really make so much difference
Ill make sure to buy some fleetings too :P
If I win anything in your auction, Please convo before escrowing so i can claim immediatly. |
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