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Thread Statistics | Show CCP posts - 5 post(s) |

Bleedingthrough
Raptor Navy
33
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Posted - 2014.05.21 16:36:00 -
[1] - Quote
CCP SoniClover wrote:This change is not coming in Kronos, but we're looking at doing it in Crius (late July). The reason for this change is that combat scanning is too fast/easy right now and we want to rectify that. Since Odyssey we've been monitoring possible fallout from the scan changes, with combat scanning being one area we felt there was a risk of it becoming too powerful. Scanning while cloaked is very powerful right now and we want there to be more of a choice between staying cloaked, but be a little less efficient in scanning, or uncloaking and scanning faster.
No, don't do this!
Don't go from one extreme (delay for sigs showing up) to the other (make it even harder to catch ppl by actively looking for them). Both will not generate more content.
The drawbacks of combat probing are already enormous. There is no need to make this less efficient. Active hunting with combat probes is already a mechanic that does not generate much content/is not very useful in a lot of scenarios. Reasons are obvious: Probes show up on d-scan! They are like a big signal fire saying: I was too lazy to probe your sites down earlier but hey here I am now.
Even if you are clever with your probes, e.g. hide them outside d-scan range, they will show up at least for one full scan cycle and then you need to warp your fleet in which will show up on d-scan too. Really hard to catch someone paying attention off guard. I would estimate that less than 2% of my kills come from combat probing. 98% from having BMs, d-scaning and jumping into them on a WH.
WH guys will hate this! Probing down the pipe is part of the daily routine of w-space dwellers. While doing this you want to give potential targets as few intel on you as possible. Probing sigs without being cloaked is not an option for them!
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Bleedingthrough
Raptor Navy
33
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Posted - 2014.05.21 16:52:00 -
[2] - Quote
mynnna wrote:You know, for a group that prides itself on living in a place without easy risk free intel there sure seem to be a lot of people upset that maximizing their intel potential will mean putting themselves at risk. 
What risk does the guy take that notices the probes on d-scan?
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Bleedingthrough
Raptor Navy
33
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Posted - 2014.05.21 18:49:00 -
[3] - Quote
Sorry for being so persistent in this thread but I think CCP tries to fix something without having put enough thought into it.
-This changes clearly does not create fitting diversity or a real choice, e.g. between point/web and faster probing. -This change does not prevent one cycle hits (while cloaked) in most cases. Maybe this is what actually you feel is too strong. Who knows. -These modules become obsolete for the population relying on probing the most, the w-space dudes! -Even without these changes no one fits them on a cloaky prot anyways. So who will be hit by this change the most? Hint: It is not the guys with all probing skills at 5.
In order to provide any further constructive feedback it would be useful to know what the actual problem with these modules is.
1)In what scenarios/context are these modules too strong?
2)Does the intended change really get you what you want? Does it actually solve the problem?
3)What other activities are impacted by these changes?
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