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Rajeet Achmar
Biohazard. WINMATAR.
26
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Posted - 2014.05.21 23:51:00 -
[1] - Quote
Just wanted to let everyone know they are in the server now, you can see lovely half textured battleships and cruisers siege a gruistas outpost.
Word of warning, it is EXTREMELY hard to complete, like the battleships are equivalent to buffer fit scorpion navys, and the cruisers are no joke either, I have yet to solo one in my Hamgus (800-1200dps) or anything else.
They show up in low sec systems as "besieged covert research facility" and the mordus ships dont leave wrecks when blown up, though I have yet to find out if they do if you save the facility.
Hopefully ccp makes these sites a little easier on full release, they are pretty much impossible to solo with subcaps at the moment in my opinion. |

Wedge Minner
Transcendent Sedition Protean Concept
1
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Posted - 2014.05.22 00:04:00 -
[2] - Quote
Cool, can't wait to find one and try one :) What sort of tank do you need to do them? |

Rajeet Achmar
Biohazard. WINMATAR.
26
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Posted - 2014.05.22 00:23:00 -
[3] - Quote
Wedge Minner wrote:Cool, can't wait to find one and try one :) What sort of tank do you need to do them?
Dont need a lot of tank, but you for sure need a lot of dps, there are mutliple waves and it ends in like 10 mins, It could be possible with maybe 10 alpha ships or more all focus'ing fire
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Wedge Rancer
Transcendent Sedition Protean Concept
2
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Posted - 2014.05.22 00:23:00 -
[4] - Quote
Rajeet Achmar wrote:Wedge Minner wrote:Cool, can't wait to find one and try one :) What sort of tank do you need to do them? Dont need a lot of tank, but you for sure need a lot of dps, there are mutliple waves and it ends in like 10 mins, It could be possible with maybe 10 alpha ships or more all focus'ing fire Hmm, Sounds like CCP finally gave us some mini Incursions :) |

Rajeet Achmar
Biohazard. WINMATAR.
26
|
Posted - 2014.05.22 00:33:00 -
[5] - Quote
Wedge Rancer wrote:Rajeet Achmar wrote:Wedge Minner wrote:Cool, can't wait to find one and try one :) What sort of tank do you need to do them? Dont need a lot of tank, but you for sure need a lot of dps, there are mutliple waves and it ends in like 10 mins, It could be possible with maybe 10 alpha ships or more all focus'ing fire Hmm, Sounds like CCP finally gave us some mini Incursions :) EDIT: Also, is it behind an acceleration gate? if not carriers and dreads and webbing ships might be an option for beating it.
No gate, and thats exactly what I think will need to happen to beat it at this stage, So far ive gotten to the 2nd wave before it blew up.
Wave 1: A: 1x Cruiser 3x Battlepancake B: 2x Cruiser 2x Battlepancake Wave 2: 2-4x Cruiser 2-4x Battlepancake ???
If anyone wants to fleet up and try and beat it and hopefully get a blueprint or something, or just to say i beat one of the harder anomalies in the game, feel free to message me. |

Wedge Rancer
Transcendent Sedition Protean Concept
2
|
Posted - 2014.05.22 00:43:00 -
[6] - Quote
Rajeet Achmar wrote:Wedge Rancer wrote:Rajeet Achmar wrote:Wedge Minner wrote:Cool, can't wait to find one and try one :) What sort of tank do you need to do them? Dont need a lot of tank, but you for sure need a lot of dps, there are mutliple waves and it ends in like 10 mins, It could be possible with maybe 10 alpha ships or more all focus'ing fire Hmm, Sounds like CCP finally gave us some mini Incursions :) EDIT: Also, is it behind an acceleration gate? if not carriers and dreads and webbing ships might be an option for beating it. No gate, and thats exactly what I think will need to happen to beat it at this stage, So far ive gotten to the 2nd wave before it blew up. Wave 1: A: 1x Cruiser 3x Battlepancake B: 2x Cruiser 2x Battlepancake Wave 2: 2-4x Cruiser 2-4x Battlepancake ??? If anyone wants to fleet up and try and beat it and hopefully get a blueprint or something, or just to say i beat one of the harder anomalies in the game, feel free to message me. Ill join you if your on when I get home. Also, them Battlepancakes :D |

Rajeet Achmar
Biohazard. WINMATAR.
26
|
Posted - 2014.05.22 02:03:00 -
[7] - Quote
The might mordus legion site was defeated, only took 3 carriers fit for max dps with tps.... and the can prize was empty T_T
CCP pls |

Wedge Rancer
Transcendent Sedition Protean Concept
2
|
Posted - 2014.05.22 04:21:00 -
[8] - Quote
Well, im not surprised it was empty considering they have not even announced the sites are out as far as I can tell |

Rajeet Achmar
Biohazard. WINMATAR.
26
|
Posted - 2014.05.22 05:42:00 -
[9] - Quote
was worth a shot anyway |

Darkblad
Hilfe is like Free Entertainment
236
|
Posted - 2014.05.22 08:42:00 -
[10] - Quote
The single Container in that site also doesn't trigger the minigame. Just the plain old cycling of Data/Relic Analyzer.
After successful breach, attempting to open the container results inClient wrote:08:30:35NotifyYou cannot access the Guristas Research and Trade Hub (Guristas Research and Trade Hub) while it is being guarded. While there's still NPCs on grid. Pretty different to the current Ghost sites, where the NPC are just an annoyance that needs to be tanked.
While the NPC have a decent tank, their damage isn't yet implemented (volleys of 0). They also don't leave behind wrecks. Once the site despawns, all that's left is a bug.
Let's see when there's a DEV note on the sites. EVE Infolinks -+-áOld and new-áPortraits |
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CCP Fozzie
C C P C C P Alliance
10564

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Posted - 2014.05.22 13:58:00 -
[11] - Quote
Feel free to test these sites, but the versions on sisi are not complete. The NPC balance in particular is not finished, as many of you may already suspect. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/ |
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Rajeet Achmar
Biohazard. WINMATAR.
29
|
Posted - 2014.05.22 14:17:00 -
[12] - Quote
CCP Fozzie wrote:Feel free to test these sites, but the versions on sisi are not complete. The NPC balance in particular is not finished, as many of you may already suspect.
Not that needing 3 carriers was any indication ;) |

Gilbaron
Free-Space-Ranger Nulli Secunda
1434
|
Posted - 2014.05.22 16:01:00 -
[13] - Quote
Rajeet Achmar wrote:CCP Fozzie wrote:Feel free to test these sites, but the versions on sisi are not complete. The NPC balance in particular is not finished, as many of you may already suspect. Not that needing 3 carriers was any indication ;)
Needing 3 carriers is a fantastic gameplay addition. Group pve content is one of the things that eve really lacks. Provides fantastic options for escalation, traps and all the things that make eve a great game (given the fact that taking the risk of bringing 3 carriers is justified by the rewards) GRRR Goons |

Marlise Chelien
Awesome Federation of Awesome
7
|
Posted - 2014.05.22 16:10:00 -
[14] - Quote
Gilbaron wrote:Rajeet Achmar wrote:CCP Fozzie wrote:Feel free to test these sites, but the versions on sisi are not complete. The NPC balance in particular is not finished, as many of you may already suspect. Not that needing 3 carriers was any indication ;) Needing 3 carriers is a fantastic gameplay addition. Group pve content is one of the things that eve really lacks. Provides fantastic options for escalation, traps and all the things that make eve a great game (given the fact that taking the risk of bringing 3 carriers is justified by the rewards)
3 carriers is a pretty ridiculous number though considering that even some of the highest difficulty Null-Sec anoms don't require that much firepower. |

Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
6250
|
Posted - 2014.05.22 16:54:00 -
[15] - Quote
That, and three carriers are enough to draw hotdrops like flies-- especially given that this'll be at an anomaly and won't require even cursory scanning. Priano Trans-Stellar: elegant solutions for the State's needs. |

Aliventi
Southern Cross Empire Flying Dangerous
708
|
Posted - 2014.05.22 16:57:00 -
[16] - Quote
CCP Fozzie wrote:Feel free to test these sites, but the versions on sisi are not complete. The NPC balance in particular is not finished, as many of you may already suspect. Keep it this hard. We need more content that is challenging and can't be soloed. Join [FIGL] Flying Dangerous Today! |

Eli Hakomairos
Creeper Co. Forkoff
11
|
Posted - 2014.05.22 17:37:00 -
[17] - Quote
Aliventi wrote:CCP Fozzie wrote:Feel free to test these sites, but the versions on sisi are not complete. The NPC balance in particular is not finished, as many of you may already suspect. Keep it this hard. We need more content that is challenging and can't be soloed. I'm inclined to agree with this. |

Nam Dnilb
Universal Frog
190
|
Posted - 2014.05.22 17:53:00 -
[18] - Quote
You don't need three carriers. Hyperbole to the max. It requires a group and good DPS, yes. |

FT Diomedes
The Graduates RAZOR Alliance
454
|
Posted - 2014.05.22 18:03:00 -
[19] - Quote
If they are intended for three carriers... They should at least have to be scanned down. This is my signature. There are many like it, but this one is mine. |

Arronicus
X-Prot Greater Western Co-Prosperity Sphere
984
|
Posted - 2014.05.22 18:17:00 -
[20] - Quote
Since when did carriers become 'super amazing dps'? Three carriers is not a large amount of dps required for something. By current numbers that's what, 1-1.5k dps per carrier? If CCP sticks with the current numbers, you'll be able to clear these sites with a group of 4-5 ishtars.
This is not cyno/hotdrop bait. This is not unreasonable. This is not excessive. This is a reasonable requirement to prevent a single player from coming in with a cloaky stratios or two and cleaning out any site with ease. Something that should help foster a little group play, and save sites for more social players. |
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MukkBarovian
Blackwater USA Inc. Pandemic Legion
18
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Posted - 2014.05.22 18:23:00 -
[21] - Quote
Site can be reliably completed with one carrier (archon), one cyno rapier (armor tanked with webs and TP), and one tracking dreadnought (we used a nag). I'm pretty sure this is the absolute minimum amount of people required to go into one off these. 2x caps + cyno ship. It may be possible for 2 highly skilled Thanatos to complete thus eliminating the need to siege, but I haven't tested that. In any case 1 carrier won't do it, the cyno ship is necessary, and if you don't bring at least 1 carrier you can't keep the rapier alive to web for the tracking dreadnought. The tracking dreadnought can't hit sometimes without the rapier.
This means that one good multiboxer can clear a site, or more reasonably 1 person pilots each cap and 1 of the two (probably the carrier) has a rapier alt. This means a two way split of whatever the goodies are. If these sites do indeed drop BPCs, and the cruiser sells for a relatively low 200mi,. each guy would get 100 mil for 5 minutes of work. But the risk is sky high. (Also there are minor fuel costs. If you stay in one near area with the capitals it might cost around 5 mil to got to a site. )
I've heard that 4 gank fit faction BS can clear a site. I don't know if they did it self rep or with a logi but lets assume self rep. That necessitates a 4 way split. While it is reasonable to expect a carrier to have a decently trained cyno alt, it is not reasonable to expect the average guy to multibox multiple battleships. So we really are talking about a 4 way split in most cases. Frankly, 4 faction BS won't stand a chance against a roaming gang. They're just as tackled until the thing ends as the capitals. And they're not much cheaper.
A 10 man fleet using relatively cheap ships should also be able to complete the site. This also means tiny shares.
I'm actually worried that people with noobships or unfit t1 frigates can go to a site, set off the timer and moonwalk out.
These mechanics seem to benefit people in isolated lowsec, and people with overwhelming firepower on call. These kinds of people do exist so I would not be surprised if supply wasn't terrible.That assumes that these sites are the source of the BPCs, and people aren't willing to suicide something cheap to destroy the site. It is also highly dependent on spawn rates. |

MeBiatch
GRR GOONS
1872
|
Posted - 2014.05.22 20:30:00 -
[22] - Quote
Makoto Priano wrote:That, and three carriers are enough to draw hotdrops like flies-- especially given that this'll be at an anomaly and won't require even cursory scanning.
Carrier dps is not that high. Use high dps battleships instead.
Or two new rattlesnakes. There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Sabriz Adoudel
Mission BLITZ
2937
|
Posted - 2014.05.22 21:40:00 -
[23] - Quote
Do these have some mechanic akin to capital escalations? EVE rule 1: Never undock anything you can't afford to lose. Rule 2: Never trust anyone in-game unless you are sleeping with them IRL. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. www.minerbumping.com - ganking miners and causing chaos |

Andy Koraka
Blackwater USA Inc. Pandemic Legion
37
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Posted - 2014.05.22 21:44:00 -
[24] - Quote
I really like the idea of a high risk, high reward site that encourages people to put their capitals in space, which creates a lot of interesting gameplay situations like traps/hot drops.
My main concern would be scarcity since random FW frigates will warp in to pop the site with no intention of running it. Maybe set the site up so that it despawns and resets unless you clear the first wave |

Arronicus
X-Prot Greater Western Co-Prosperity Sphere
985
|
Posted - 2014.05.22 21:47:00 -
[25] - Quote
MukkBarovian wrote:
These mechanics seem to benefit people in isolated lowsec, and people with overwhelming firepower on call. .
This is what I was thinking; some of the more established pirate corps should be able to warp a couple dreads, a vindicator, and an oneiros or something into a site, or some sort of small t3 ga |

Sven Viko VIkolander
Stay Frosty. A Band Apart.
227
|
Posted - 2014.05.22 22:00:00 -
[26] - Quote
CCP Fozzie wrote:Feel free to test these sites, but the versions on sisi are not complete. The NPC balance in particular is not finished, as many of you may already suspect.
Mate, the balance is actually good. Seriously. Like others have said, we need more PVE stuff in EVE that is hard and takes group work--if only for the added risk. But please Lord Fozzie, I beg you, do not make these easy enough to solo in stealth bombers--or solo in any other cloaky ship for that matter. Enough of potentially good low sec content is wasted because it can be farmed in a ship like a stealth bomber with near zero risk.
Seriously, it would actually be great for low sec gameplay if these sites took either a carrier or two or a bigger group of people. |

Dispossible
Pator Tech School Minmatar Republic
0
|
Posted - 2014.05.22 22:34:00 -
[27] - Quote
MukkBarovian wrote: If these sites do indeed drop BPCs, and the cruiser sells for a relatively low 200mi,. each guy would get 100 mil for 5 minutes of work. But the risk is sky high. (Also there are minor fuel costs. If you stay in one near area with the capitals it might cost around 5 mil to got to a site. )
Rise has stated that the new ship BPCs come from belt rats whilst Fozzie has posted that the new LG implants (worse than our current LGs) is part of "a new development in the saga of the pirate research efforts that take place at the Ghost sites." However difficult these sites are, the value of the loot will always be limited by the availability of MG and HG implants. |

MeBiatch
GRR GOONS
1874
|
Posted - 2014.05.23 00:52:00 -
[28] - Quote
so far i have unsuccessfully attempted one of these sites. i was getting the first one down to armor when the guritas site whent blammo.
i am unsure if its a time based or ramdon (since ghost site) or based or repping the actual station.
so now i am attempting to figure out if the nestor actually has a use. There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Rajeet Achmar
Biohazard. WINMATAR.
35
|
Posted - 2014.05.23 04:57:00 -
[29] - Quote
Used carriers because I cant fly a Vindi :P
Thanny with 3k dps > phoon with 1000.
This is all fine and dandy making them hard, but its basically forcing people to have friends/corp/alliance to complete sites to earn their own ship loot, which is a completely ridiculous notion, you shouldn't force needing groups on people.
I do like that its actually difficult, but The timer needs to be longer or not exist, or you need to be able to at least take it out with 2 ships max, otherwise you fall into the trap of having every one of these sites getting dominated by pirate groups who will take all the loots while you sit and cry yourself to sleep you cant solo it in a 1200 dps hamgu. |

Cyran Reinhard
hashtag WARDEC
10
|
Posted - 2014.05.23 05:31:00 -
[30] - Quote
are these the Mordu's Special Warfare Unit rats? |
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elitatwo
Congregatio
221
|
Posted - 2014.05.23 09:08:00 -
[31] - Quote
Aliventi wrote:CCP Fozzie wrote:Feel free to test these sites, but the versions on sisi are not complete. The NPC balance in particular is not finished, as many of you may already suspect. Keep it this hard. We need more content that is challenging and can't be soloed.
Hard is good but I'd rather have my level 4's unnerfed and at the difficulty level of 2007 before level 5 missions came out than a super difficult site in lowsec where I just wait to get ganked.
Remember lowsec is only unpopulated on SiSi and though there are quiter systems, most of them even have 'intel' that announce your boat and your fit from 20 jumps away to your presence.
And lowsec folks are so bad at pvp that they need capital support and 3000 gang mates to shoot one boat.
Maybe capital ships should remain capital in nullsec and wh space where they belong and all goon members rat in titans all day long. signature |

Kenneth Skybound
Gallifrey Resources
88
|
Posted - 2014.05.23 11:20:00 -
[32] - Quote
Rajeet Achmar wrote:Used carriers because I cant fly a Vindi :P
Thanny with 3k dps > phoon with 1000.
This is all fine and dandy making them hard, but its basically forcing people to have friends/corp/alliance to complete sites to earn their own ship loot, which is a completely ridiculous notion, you shouldn't force needing groups on people.
I do like that its actually difficult, but The timer needs to be longer or not exist, or you need to be able to at least take it out with 2 ships max, otherwise you fall into the trap of having every one of these sites getting dominated by pirate groups who will take all the loots while you sit and cry yourself to sleep you cant solo it in a 1200 dps hamgu.
You do realise incursions force groups right?
And sov?
Like hell is a single person putting together a full T2 production chain.
Not everything should be soloable.
Frankly a site that can be done by half a dozen guys in HACs or a 3 man capital team is fair game. A blops gang (as in actual blops, not just bombers) could also clear this more safely than caps. V.good. |

nahjustwarpin
SUPER DUPER SPACE TRUCKS
136
|
Posted - 2014.05.23 13:39:00 -
[33] - Quote
Kenneth Skybound wrote:Rajeet Achmar wrote:Used carriers because I cant fly a Vindi :P
Thanny with 3k dps > phoon with 1000.
This is all fine and dandy making them hard, but its basically forcing people to have friends/corp/alliance to complete sites to earn their own ship loot, which is a completely ridiculous notion, you shouldn't force needing groups on people.
I do like that its actually difficult, but The timer needs to be longer or not exist, or you need to be able to at least take it out with 2 ships max, otherwise you fall into the trap of having every one of these sites getting dominated by pirate groups who will take all the loots while you sit and cry yourself to sleep you cant solo it in a 1200 dps hamgu. You do realise incursions force groups right? And sov? Like hell is a single person putting together a full T2 production chain. Not everything should be soloable. Frankly a site that can be done by half a dozen guys in HACs or a 3 man capital team is fair game. A blops gang (as in actual blops, not just bombers) could also clear this more safely than caps. V.good.
Do you really think that a site that has a potential to drop only a ship bpc has to be done by a group of people? There is risk/reward and i don't see much reward here. Those sites either have to drop something more than bpc and be rewarding if they require a group or require 2-3 ppl max |

Cultural Enrichment
Jenkem Puffing Association
42
|
Posted - 2014.05.23 16:33:00 -
[34] - Quote
nahjustwarpin wrote:Kenneth Skybound wrote:Rajeet Achmar wrote:Used carriers because I cant fly a Vindi :P
Thanny with 3k dps > phoon with 1000.
This is all fine and dandy making them hard, but its basically forcing people to have friends/corp/alliance to complete sites to earn their own ship loot, which is a completely ridiculous notion, you shouldn't force needing groups on people.
I do like that its actually difficult, but The timer needs to be longer or not exist, or you need to be able to at least take it out with 2 ships max, otherwise you fall into the trap of having every one of these sites getting dominated by pirate groups who will take all the loots while you sit and cry yourself to sleep you cant solo it in a 1200 dps hamgu. You do realise incursions force groups right? And sov? Like hell is a single person putting together a full T2 production chain. Not everything should be soloable. Frankly a site that can be done by half a dozen guys in HACs or a 3 man capital team is fair game. A blops gang (as in actual blops, not just bombers) could also clear this more safely than caps. V.good. Do you really think that a site that has a potential to drop only a ship bpc has to be done by a group of people? There is risk/reward and i don't see much reward here. Those sites either have to drop something more than bpc and be rewarding if they require a group or require 2-3 ppl max An anomaly, that you can find simply by looking at the scanner (instead of, say, warping to each belt to find an officier/clone soldier) and clear in 5 minutes (unlike the half hour most plexs would require in null) dont sounds like it warrant multiple BPC. If the BS sells for 2b (and unlike the SoE BS, it's going to be in high demand without a highsec LP safety net), that's still a huge potential gain. |

MeBiatch
GRR GOONS
1875
|
Posted - 2014.05.23 17:47:00 -
[35] - Quote
Rajeet Achmar wrote:Used carriers because I cant fly a Vindi :P
Thanny with 3k dps > phoon with 1000.
This is all fine and dandy making them hard, but its basically forcing people to have friends/corp/alliance to complete sites to earn their own ship loot, which is a completely ridiculous notion, you shouldn't force needing groups on people.
I do like that its actually difficult, but The timer needs to be longer or not exist, or you need to be able to at least take it out with 2 ships max, otherwise you fall into the trap of having every one of these sites getting dominated by pirate groups who will take all the loots while you sit and cry yourself to sleep you cant solo it in a 1200 dps hamgu.
not one person is making you have to do the sites... if you wish dont do them... you cant solo an incursion... same with these...
FYI we all think group PVE is a good thing There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |

Cypherous
Liberty Rogues Aprilon Dynasty
84
|
Posted - 2014.05.23 23:54:00 -
[36] - Quote
Rajeet Achmar wrote:
Hopefully ccp makes these sites a little easier on full release, they are pretty much impossible to solo with subcaps at the moment in my opinion.
How dare CCP add content that can't be soloed in to a multiplayer online game
Has CCP at any point even suggested these are supposed to be soloable or did that not cross your mind :) |

Rajeet Achmar
Biohazard. WINMATAR.
38
|
Posted - 2014.05.24 01:34:00 -
[37] - Quote
I feel like you guys have never been to lowsec, oragnized big groups = hot drop, every time, all the time. Its a freaking anomaly, not a scanned site, not a DED site, literally something anyone can see and warp too. IIRC these dont drop blueprints copies, its the belt rats and LP stores that will have them. This isnt null sec, you cant make a big group and stay all safe in your system running these. This site is too hard, others however are far too easy. |

Zand Vor
Anomalous Existence Low-Class
3
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Posted - 2014.05.24 03:31:00 -
[38] - Quote
A few things I noted:
- Each Battleship is a 5 million bounty kill. There were 4 BSes in the first wave (I was alone so couldn't even kill 1 of the things). Do we know how many waves there are? 4-5 waves is going to be not horrible ISK for 4-5 players, ontop of whatever is in the loot box.
- The incoming dps was minimal, like....abysmally bad. i was in a purger fit Gila just fooling around and could tank it with no problems.
- Their tank on the other hand was extremely high, but strictly buffer (no reps).
- They do scram you immediately upon warp in so you're there for the duration of the fight.
So to me this just seems like a contestable content generator. The low incoming dps means the NPCs are almost a non-entity if you end up having to fight other players. You want to go in with high dps fleets that are prepared to fight an equivalent PvP force. I'd say just go in and be ready for a fight. Isn't that what most people in Low Sec want anyways?
I'd love it if my smaller group got hotdropped by a few carriers, I'd just start calling for the rest of my corp to come and we'd have a grand old fight :) |

Bohneik Itohn
Periphery Bound
144
|
Posted - 2014.05.24 04:35:00 -
[39] - Quote
There are apparently a lot of different types of these out there. I just tried two tonight messing around with nothing better to do, and my experience was different with both of them and nothing like what other people are describing.
I flew a Legion, and the first one went as expected. I was working on breaking the tank of the first ship when the site despawned. No surprise there. Bounties on the ships were 900k. Ships had active tank.
Second one was entirely different. It didn't despawn. I stayed and ran it by myself ( I regret that, it took forever) First wave of 4 ships had a ridiculous passive tank followed by a sizable armor buffer tank. Second wave had a mix of 7 ships. Some of them behaved and had the HP of cruisers despite having the same appearance and name. The BS's were split between the active and passive tank varieties I had observed earlier. Nothing did a significant amount of damage. 900k bounties all around.
I found a Blood Raider Prophecy BPC in the loot box after running the second one, so something resembling a loot table is in place. However, it's obvious these sites are so unfinished there's no telling how they'll turn out. |

ExookiZ
The Dark Space Initiative Scary Wormhole People
237
|
Posted - 2014.05.24 15:09:00 -
[40] - Quote
I dont spend much time in K space, as a high class wormholer, but I love the idea of difficult sites that me and my corpmates could occasionally find and run as a nice challenge.
I also love the idea of difficult sites that force people to actually stay and run, risks included. No more of this bot like " watch lcoal and run at first site of unfriendly" nonsense.
CCP also hasn't said what the loots supposed to be, so I am hoping/ assuming itll be something good to merit the difficulty/risk.
Finally, whats a "blood raider prophecy"? The Wormhole Kid |
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Nam Dnilb
Universal Frog
191
|
Posted - 2014.05.24 15:44:00 -
[41] - Quote
Zand Vor wrote:So to me this just seems like a contestable content generator.
Especially for Blops groups. The rats tackle without fail AND you can get Arazu into the site cloaked without starting the timer. If I where a low-sec hot dropper I'd be swimming in my own saliva right now. 
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Bohneik Itohn
Periphery Bound
148
|
Posted - 2014.05.24 16:00:00 -
[42] - Quote
ExookiZ wrote:I dont spend much time in K space, as a high class wormholer, but I love the idea of difficult sites that me and my corpmates could occasionally find and run as a nice challenge.
I also love the idea of difficult sites that force people to actually stay and run, risks included. No more of this bot like " watch lcoal and run at first site of unfriendly" nonsense.
CCP also hasn't said what the loots supposed to be, so I am hoping/ assuming itll be something good to merit the difficulty/risk.
Finally, whats a "blood raider prophecy"?
One of these. |

ExookiZ
The Dark Space Initiative Scary Wormhole People
237
|
Posted - 2014.05.24 18:27:00 -
[43] - Quote
i assume its just a re-skin? looks gorgeous The Wormhole Kid |

Bohneik Itohn
Periphery Bound
161
|
Posted - 2014.05.24 19:50:00 -
[44] - Quote
ExookiZ wrote:i assume its just a re-skin? looks gorgeous
Yep. There are 6 or 8 new skins out of the 20 or so coming with Kronos that only drop in low sec, no NES purchasing or LP store BPC's. |

Darkblad
Hilfe is like free Entertainment
239
|
Posted - 2014.05.25 14:35:00 -
[45] - Quote
Darkblad wrote:The single Container in that site also doesn't trigger the minigame. Just the plain old cycling of Data/Relic Analyzer. After successful breach, attempting to open the container results in Client wrote:08:30:35NotifyYou cannot access the Guristas Research and Trade Hub (Guristas Research and Trade Hub) while it is being guarded. While there's still NPCs on grid. Pretty different to the current Ghost sites, where the NPC are just an annoyance that needs to be tanked. While the NPC have a decent tank, their damage isn't yet implemented (volleys of 0). They also don't leave behind wrecks. Once the site despawns, all that's left is a bug. Let's see when there's a DEV note on the sites. Oh, and Warpin Message hints that there are NPC waiting (like the site name also suggest) Sisi Build 788467 brought some changes: Ghost site rats now apply damage and it appears like their tank also got lowered. The single container in that site contains loot now. The one I've found had http://i.imgur.com/DfXUwkj.png. As typeNames of new Kronos typeIDs are currently fubar: it's a Catalayst Serpentis Edition BPC. EVE Infolinks -+-áOld and new-áPortraits |

Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
6250
|
Posted - 2014.05.27 20:58:00 -
[46] - Quote
How tankable are the rats? And what sort of damage did you need to clear it? Priano Trans-Stellar: elegant solutions for the State's needs. |

Darkblad
Hilfe is like free Entertainment
242
|
Posted - 2014.05.27 23:05:00 -
[47] - Quote
I didn't investigate with too much detail. It was a total of (if I remember correctly) 4 Cruiser models and 6 BS models. I startet with a Barghest using RHML (Scourge Fury) Orthrus using RHML (Inferno Fury). That worked well with the Cruisers, they popped nearly instantly. The BS not that much. Got myself support from a Kronos and the two ships slowly brought them down one by one.
Tank wise I went for Kin/Therm resists as I assume that thei'll keep that damage profile. No big deal with standard PvE fitting.
But this may not only still be subject to change but also will require closer analysis with better known parameters 
I've got the Combat log analysis here:
Orthrus (frame in chart is for the Mordu's NPC) Kronos
Charts created using http://evelog.mikk36.eu/ EVE Infolinks -+-áOld and new-áPortraits |

Caval Marten
Fweddit I Whip My Slaves Back and Forth
14
|
Posted - 2014.05.28 04:30:00 -
[48] - Quote
Just to confirm.. Mordus BPCs will be found in Asteroid Belts.. has anyone had them drop yet on Sisi? What's the experience with the rats?
The Mordus anomalies are dropping different loot (not Mordus BPCs), is this correct? |

MeBiatch
GRR GOONS
1877
|
Posted - 2014.05.28 20:47:00 -
[49] - Quote
It would be nice if we could get a tad bit more info about these sites... that way we would know if they are working as intended or just really fubar. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |

Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
6253
|
Posted - 2014.05.28 22:00:00 -
[50] - Quote
Agreed with MeBiatch there. Rumor is that there's something coming? I figure we'll get a devblog tomorrow, and then crash testing over the weekend. Priano Trans-Stellar: elegant solutions for the State's needs. |
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MeBiatch
GRR GOONS
1878
|
Posted - 2014.05.30 03:51:00 -
[51] - Quote
so i actually finished one this time. much easier but still had to be in a snake with 1600 dps to do it :P
it dropped a vanity skin for a desi some research stuff that I assume will be used in some sort of new tech down the line and a slow grade slave alpha
Quote: Thank you for rescuing us, capsuleer! This is delicate research we've been doing, and these attacking forces might have ruined it completely. Plus taking our lives
Quote:These tools seem to have been prepared for use in low-level experiments of a highly cryptic nature. What exactly will be done with them is an open question, but they appear to be intended for some manner of data gathering under adverse and possibly explosive conditions.. There are no stupid Questions... just stupid people... CCP Goliath wrote:
Ugh ti-di pooping makes me sad. |

Unezka Turigahl
Det Som Engang Var
234
|
Posted - 2014.05.30 04:38:00 -
[52] - Quote
Quote:data gathering under adverse and possibly explosive conditions..
Sounds like ghost sites. |

Torgeir Hekard
I MYSELF AND ME
45
|
Posted - 2014.05.30 13:02:00 -
[53] - Quote
Got 2 sites. Was in ham ab orthus. Had only nova missiles.
First site was easy (only BSes take long to drill). Cruisers were applying warp disruption at about 20km and webs at about 10km. Passively tanked them without much scratching the shield. Got thukker thrasher BPC and the new warp speed module BPC.
Second site started easy (1 cruiser 2 or 3 BSes).But the second wave got a nasty BS with 25km webs and 35km point with strong damage. I was orbiting 5km when it spawned. By the time I got out of web and point range, I had my meds scorched to 80% and 3% shield left. Repaired in the next system, returned, orbited safely at 30, killed some BSes, and the site despawned on timer.
Also. The research stuff mentioned above are good old covert research tools like in regular ghost sites. They are like dedspace boxes, only sold to pirates instead of concord. |
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