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Bohneik Itohn
Periphery Bound
109
|
Posted - 2014.05.22 14:51:00 -
[31] - Quote
Richard Lohengrin wrote: Yep. That's a brilliant idea. One EVE for normal people, looking for fun and relax, another for hardcore-oriented, where they will be able to kill each other non-stop until the end of times. Unfortunately reverse engineering of blue framework is not an easy task. Will take some time... 
I love how you assume that PvP players aren't normal, looking to relax and have a bit of fun.... Or that we don't think people who mine or run missions every moment they're in the game aren't "hardcore oriented", which I think would be better defined as "Obsessively focused on repeating a single task continuously and efficiently." |

Daichi Yamato
Xero Security and Technologies
1575
|
Posted - 2014.05.22 14:51:00 -
[32] - Quote
Not this again.
Suicide ganking is part of this game. Dont like it? then maybe this game isnt for u.
here
join this game, then set ur PvP slider right down to the bottom. and never come back. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Corraidhin Farsaidh
Hello-There
490
|
Posted - 2014.05.22 15:01:00 -
[33] - Quote
Kaerakh wrote:...Highsec was never intended to support such a large percentage of the game's population. It was supposed to be a stepping stone to lowsec and then on to nullsec. Now of course, this isn't the case in actual practice...
This is the core of my belief that rather than try to coerce players to null by nerfing hisec CCP should embrace the fact that many many players wish to live in hisec. there should be viable livings to be made there but the rewards for combat PvP should always be lower than losec anf null. S&I on the other hand should thrive there, but the resources required (such as moongoo) come from losec and null thus guaranteeing that at l;east some players must live in null to produce the stuff.
The large chunk (and it must be lare for it to be a concern) of players who prefer hisec do so for a reason. If they choose to live there then they shouldn't be punished, they should rather be rewarded but less so than those who are in the losec areas or the null space regions. WH's to me are the truly dangerous area and this is reflected in them being the source of T3 goods.
Continually calling to nerf hisec will not push the players who want to live there into losec or null, it'll just push them out of the game. No matter how much the PvP centric players would think 'Great!' this would ultimately kill the game if enough players leave. |

Black Canary Jnr
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
107
|
Posted - 2014.05.22 15:09:00 -
[34] - Quote
Corraidhin Farsaidh wrote:Kaerakh wrote:...Highsec was never intended to support such a large percentage of the game's population. It was supposed to be a stepping stone to lowsec and then on to nullsec. Now of course, this isn't the case in actual practice... This is the core of my belief that rather than try to coerce players to null by nerfing hisec CCP should embrace the fact that many many players wish to live in hisec. there should be viable livings to be made there but the rewards for combat PvP should always be lower than losec anf null. S&I on the other hand should thrive there, but the resources required (such as moongoo) come from losec and null thus guaranteeing that at l;east some players must live in null to produce the stuff. The large chunk (and it must be lare for it to be a concern) of players who prefer hisec do so for a reason. If they choose to live there then they shouldn't be punished, they should rather be rewarded but less so than those who are in the losec areas or the null space regions. WH's to me are the truly dangerous area and this is reflected in them being the source of T3 goods. Continually calling to nerf hisec will not push the players who want to live there into losec or null, it'll just push them out of the game. No matter how much the PvP centric players would think 'Great!' this would ultimately kill the game if enough players leave.
TBH adjusting a few numbers won't change anything. If people really *love* hi-sec mission running they will still mission run, regardless of the rewards. If a nerf will push hi-sec people out of being able to afford a PLEX then my response is; 'Why the f*k are you playing the game to grind for your next PLEX'.
In fact i don't think we should nerf hi-sec. We should just buff Low and 0.0 to the point where Hi-sec is so ****** no-one wants to play there. It would be fun hearing the hi-seccers complain that their relatively safe game play style doesn't pay as much as in low, 0.0 or WHs. |

Bronson Hughes
6
|
Posted - 2014.05.22 15:16:00 -
[35] - Quote
Richard Lohengrin wrote: I'm going to ask you a very old question - how long injustice will take place in EVE? How long we are going to tolerate impunity of suicide-gankers? How long our universe will stay the paradise for griefers?
You are playing EVE. You spend your time and money. But some special characters flying an air-cheap destroyers are able to ruin everything. Ruin without any penalty and you will stay without any compensation. Using a very simple logic - you are paying money for subscription just to make someone else have fun in the game.
Do you like it? Do you like to waste your time and money? CCP is ok with it. Maybe they are people with heavy childhood, having their lunchboxes often taken away by hooligans. But are we the same then?
If you consider i'm sad - you're wrong. I'm tired. I find this boring and not funny. I hope non-CCP EVE will appear shortly. Free, opensource and clean.
There are three options when it comes to dealing with hisec suicide gankers: learn how to avoid getting ganked, learn to deal with being ganked, or get out of hisec.
As for justice, EvE is a sandbox, and anything goes in the sandbox. The only justice in EvE is that which you dish out yourself.
Have you considered trying to corner the market on Catalysts in your region and driving the prices up? Market PvP is still PvP, and if you can make ganking too expensive a pastime, maybe they'll move on.
Perhaps you could join one of their corps, chat channels, etc.? Masquerade yourself as one of them, and then gank them with impunity when the time is right.
Assuming you're a miner, maybe give up some of that yield and trade in your Hulk for a Skiff? The loss in mining yield will easily be made up by the cost of not losing your ship to gankers.
Or for that matter, have you considered operating somewhere where suicide gankers don't? EvE is a big place, and a lot of hisec is relatively quiet.
Fly smart and fit right and you'll likely find EvE a much more enjoyable experience. |

Richard Lohengrin
Citadel Space Exploration Agency
31
|
Posted - 2014.05.22 15:21:00 -
[36] - Quote
Bohneik Itohn wrote:Richard Lohengrin wrote: Yep. That's a brilliant idea. One EVE for normal people, looking for fun and relax, another for hardcore-oriented, where they will be able to kill each other non-stop until the end of times. Unfortunately reverse engineering of blue framework is not an easy task. Will take some time...  I love how you assume that PvP players aren't normal, looking to relax and have a bit of fun.... Or that we don't think people who mine or run missions every moment they're in the game aren't "hardcore oriented", which I think would be better defined as "Obsessively focused on repeating a single task continuously and efficiently."
Let's be fair - there are two different gameplay models, which are mixed in EVE - PVP and PVE. There are areas for PVP, one more time - Low Sec, Null Sec, WH. Correct? Now the question is - Why Empire Space must be a PVP space too if EVE is both about PVP and PVE? You are looking for PVP? More than half of galaxy is available for you. No, you will stay in high-sec instead of being a mighty PVP-master in the suitable area. Some people living in high-sec just because they wish to live in safety. They don't like to be a paranoids or maniacs. Otherwise if someone is looking for war he goes to null-sec and finds his war over there. But gankers are not looking for PVP, they are looking for an opportunity to do some harm, to humiliate someone. This is not about PVP, it's much often about inferiority complex.
I'm still not able to understand why supporting griefing is so important for CCP. |

Corraidhin Farsaidh
Hello-There
490
|
Posted - 2014.05.22 15:25:00 -
[37] - Quote
Richard Lohengrin wrote: Let's be fair - there are two different gameplay models, which are mixed in EVE - PVP and PVE. There are areas for PVP, one more time - Low Sec, Null Sec, WH. Correct? Now the question is - Why Empire Space must be a PVP space too if EVE is both about PVP and PVE? You are looking for PVP? More than half of galaxy is available for you. No, you will stay in high-sec instead of being a mighty PVP-master in the suitable area. Some people living in high-sec just because they wish to live in safety. They don't like to be a paranoids or maniacs. Otherwise if someone is looking for war he goes to null-sec and finds his war over there. But gankers are not looking for PVP, they are looking for an opportunity to do some harm, to humiliate someone. This is not about PVP, it's much often about inferiority complex.
I'm still not able to understand why supporting griefing is so important for CCP.
All activities in Eve are PvP, trade, manufacture, mining, PI are all PvP as you want to get the best minerals, materials, sales etc above other players. Even missions mean you are presenting yourself as a gank target unless you pay attention and fly fitted for PvP. Being in hisec usually puts off casual attacks except on miners, but that's gankers wanting easy targets. |

Bronson Hughes
6
|
Posted - 2014.05.22 15:28:00 -
[38] - Quote
Richard Lohengrin wrote:Let's be fair - there are two different gameplay models, which are mixed in EVE - PVP and PVE.
In EvE, there is no separation between PvP and PvE.
None.
Zero.
Once you understand this, you'll understand why suicide ganking is not only perfectly acceptable, but one of the best parts of EvE. |

Bohneik Itohn
Periphery Bound
109
|
Posted - 2014.05.22 15:29:00 -
[39] - Quote
Richard Lohengrin wrote:Bohneik Itohn wrote:Richard Lohengrin wrote: Yep. That's a brilliant idea. One EVE for normal people, looking for fun and relax, another for hardcore-oriented, where they will be able to kill each other non-stop until the end of times. Unfortunately reverse engineering of blue framework is not an easy task. Will take some time...  I love how you assume that PvP players aren't normal, looking to relax and have a bit of fun.... Or that we don't think people who mine or run missions every moment they're in the game aren't "hardcore oriented", which I think would be better defined as "Obsessively focused on repeating a single task continuously and efficiently." Let's be fair - there are two different gameplay models, which are mixed in EVE - PVP and PVE. There are areas for PVP, one more time - Low Sec, Null Sec, WH. Correct? Now the question is - Why Empire Space must be a PVP space too if EVE is both about PVP and PVE? You are looking for PVP? More than half of galaxy is available for you. No, you will stay in high-sec instead of being a mighty PVP-master in the suitable area. Some people living in high-sec just because they wish to live in safety. They don't like to be a paranoids or maniacs. Otherwise if someone is looking for war he goes to null-sec and finds his war over there. But gankers are not looking for PVP, they are looking for an opportunity to do some harm, to humiliate someone. This is not about PVP, it's much often about inferiority complex. I'm still not able to understand why supporting griefing is so important for CCP.
Your mistake is in thinking that the only way for PvP and PvE to exist in one game is as separate gameplay styles, and not for them to synergize and work well together.
High sec is not a PvE haven. It's where most of the PvE occurs, yes, but all of the good PvE content is outside of high sec. So in turn I could suggest to you that you do the same if you are looking to be the mighty PvE-master in a suitable area. Leave high sec and go ratting in low or null, or go mine there. That's where the good PvE content is.
You're missing the point. Eve is not separated into areas where one type of content or the other occurs. It's homogenous throughout. All areas are equally saturated with content for either PvP or PvE players, with the linear, low effort low reward content focused in high sec and increasing as you spread outwards. High sec is not focused on PvE, null sec is not focused on PvP. They are equal parts of the gameplay in all areas. |

Daichi Yamato
Xero Security and Technologies
1575
|
Posted - 2014.05.22 15:33:00 -
[40] - Quote
as others have said. EVE is PvP. there are PvE elements, but this is a PvP game through and through. and even the PvE is PvP.
When a barge gets ganked, the supply of minerals goes down, the demand goes up. When the barged next to u gets ganked, u make more money.
When a freighter gets ganked, the supply of what it was carrying goes down and the demand goes up. When the freighter next to u gets ganked, u make more money.
Ganking, when its not u getting ganked, makes u more money.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Richard Lohengrin
Citadel Space Exploration Agency
31
|
Posted - 2014.05.22 15:37:00 -
[41] - Quote
Bronson Hughes wrote:Richard Lohengrin wrote:Let's be fair - there are two different gameplay models, which are mixed in EVE - PVP and PVE. This I feel is the core of your problem. In EvE, there is no separation between PvP and PvE. None. Zero. Once you understand this, you'll understand why suicide ganking is not only perfectly acceptable, but one of the best parts of EvE.
Your problem i think is your misunderstanding of balance. One more time i will repeat myself - Eve is not a pure sanbox, Eve is not a pure PVP game. Pure PVP is all about non-stop killing. Frags, frags,frags, nothing more. Counter-Strike - pure PVP. Quake, Unreal, many others. EVE has a mixed gameplay model. According to this i'm not able to understand why besides of enormous PVP-areas we still don't have any quiet and safe PVE area? Who will suffer if we will have one? |

Richard Lohengrin
Citadel Space Exploration Agency
31
|
Posted - 2014.05.22 15:39:00 -
[42] - Quote
Bohneik Itohn wrote: They are equal parts of the gameplay in all areas.
Let's shut the Concord down then. This will make gameplay really equal for all areas.
|

Daichi Yamato
Xero Security and Technologies
1575
|
Posted - 2014.05.22 15:41:00 -
[43] - Quote
U dnt understand what PvP is.
PvP by definition is competition between players. its not just combat. This is EVE all over.
why should u be able to make money and create items safely and then COMPETE on the market with those items. ur affecting gameplay for everyone by making money.
So because ur interacting with other players, they must be able to interact with u. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Richard Lohengrin
Citadel Space Exploration Agency
31
|
Posted - 2014.05.22 15:50:00 -
[44] - Quote
Daichi Yamato wrote:U dnt understand what PvP is.
PvP by definition is competition between players. its not just combat. This is EVE all over.
why should u be able to make money and create items safely and then COMPETE on the market with those items. ur affecting gameplay for everyone by making money.
So because ur interacting with other players, they must be able to interact with u.
Are you kidding? All significant materials are outside of Empire Space. With imperial materials only you're not able to build even a frigate. Gravity anomalies with their insignificant volume of high ores change nothing. Living the Empire you're not able to COMPETE with someone who operates in low security locations. |

Kaea Astridsson
Yggdrasil Woodchoppers Noir. Mercenary Group
45
|
Posted - 2014.05.22 15:54:00 -
[45] - Quote
I'd say EvE is more pure PvP than any of the games you mention OP. When you engage someone you never know what trick they might have up their sleves.
And suicide ganking is as viable as tactics come - say I want to disrupt your tradelane. Should I not be able to pay some dastardly pirate to down every industial ship except my own? Or take matters into my own hand and chase you away from MY asteroids? |

Daichi Yamato
Xero Security and Technologies
1577
|
Posted - 2014.05.22 15:56:00 -
[46] - Quote
doesnt matter. the materials in high sec and the items u can make and find still allow u to influence the game as a whole. U dnt honestly think u should be able to go to a asteroid belt and steal the ore other ppl want to mine and get away with it do u?
this just isnt the game where u get to play ur own little world. it never will be that game. it should never be that game.
but theres always star citizen. set that PvP slider to zero and go enjoy a game where interaction is not the core game principle. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Richard Lohengrin
Citadel Space Exploration Agency
31
|
Posted - 2014.05.22 16:15:00 -
[47] - Quote
Daichi Yamato wrote:doesnt matter. the materials in high sec and the items u can make and find still allow u to influence the game as a whole. U dnt honestly think u should be able to go to an asteroid belt and steal the ore other ppl want to mine and get away with it do u? this just isnt the game where u get to play ur own little world. it never will be that game. it should never be that game. but theres always star citizen. set that PvP slider to zero and go enjoy a game where interaction is not the core game principle.
I'm not looking for anything else. And unfortunately, i like to be a man of my word. There will be non-CCP EVE. Free, opensource and clean. |

Bronson Hughes
7
|
Posted - 2014.05.22 16:16:00 -
[48] - Quote
Richard Lohengrin wrote:Bronson Hughes wrote:Richard Lohengrin wrote:Let's be fair - there are two different gameplay models, which are mixed in EVE - PVP and PVE. This I feel is the core of your problem. In EvE, there is no separation between PvP and PvE. None. Zero. Once you understand this, you'll understand why suicide ganking is not only perfectly acceptable, but one of the best parts of EvE. Your problem i think is your misunderstanding of balance. One more time i will repeat myself - Eve is not a pure sanbox, Eve is not a pure PVP game. Pure PVP is all about non-stop killing. Frags, frags,frags, nothing more. Counter-Strike - pure PVP. Quake, Unreal, many others. EVE has a mixed gameplay model. According to this i'm not able to understand why besides of enormous PVP-areas we still don't have any quiet and safe PVE area? Who will suffer if we will have one?
Until you understand the fundamental flaw in your thinking, you will be unhappy with EvE. There is no lack of balance between pure PvP and pure PvE in EvE. There is no pure PvE in EvE.
EvE = Everyone vs Everyone.
Fly safe. |

Kaerakh
Surprisingly Deep Hole
213
|
Posted - 2014.05.22 16:19:00 -
[49] - Quote
Bronson Hughes wrote:Richard Lohengrin wrote:Bronson Hughes wrote:Richard Lohengrin wrote:Let's be fair - there are two different gameplay models, which are mixed in EVE - PVP and PVE. This I feel is the core of your problem. In EvE, there is no separation between PvP and PvE. None. Zero. Once you understand this, you'll understand why suicide ganking is not only perfectly acceptable, but one of the best parts of EvE. Your problem i think is your misunderstanding of balance. One more time i will repeat myself - Eve is not a pure sanbox, Eve is not a pure PVP game. Pure PVP is all about non-stop killing. Frags, frags,frags, nothing more. Counter-Strike - pure PVP. Quake, Unreal, many others. EVE has a mixed gameplay model. According to this i'm not able to understand why besides of enormous PVP-areas we still don't have any quiet and safe PVE area? Who will suffer if we will have one? Until you understand the fundamental flaw in your thinking, you will be unhappy with EvE. There is no lack of balance between pure PvP and pure PvE in EvE. There is no pure PvE in EvE.EvE = Everyone vs Everyone. Fly safe.
This^
EVE is a game that embraces the MMO in MMORPG, and is built around player interaction and the consequences of such. If you don't want to play a game where you have to learn to adapt to other players then this isn't the game for you. |

Bohneik Itohn
Periphery Bound
111
|
Posted - 2014.05.22 16:23:00 -
[50] - Quote
Enjoy all of that empty space.
Enjoy the brilliance of the zombie spaceship AI as it charges toward you with guns blazing. You don't even have any friends to share this experience with anymore so I really do hope you enjoy it. Enjoy the isk you earn from those missions, you won't be spending it on anything outside of the LP store.
Enjoy your 1 man economy of mining the ore, refining the ore for yourself manufacturing the products yourself, buying them from yourself, and storing them in your item hangar in the only station you dock in, because there is no reason to visit any other system. Enjoy hoarding thousands of useless items. Useless because the majority of them were intended to be used to interact with other players, and you removed the other players from the game.
Open source Eve is already out there and no one cares. It's boring. |

Daichi Yamato
Xero Security and Technologies
1578
|
Posted - 2014.05.22 16:25:00 -
[51] - Quote
Richard Lohengrin wrote:Daichi Yamato wrote:doesnt matter. the materials in high sec and the items u can make and find still allow u to influence the game as a whole. U dnt honestly think u should be able to go to an asteroid belt and steal the ore other ppl want to mine and get away with it do u? this just isnt the game where u get to play ur own little world. it never will be that game. it should never be that game. but theres always star citizen. set that PvP slider to zero and go enjoy a game where interaction is not the core game principle. I'm not looking for anything else. And unfortunately, i like to be a man of my word. There will be non-CCP EVE. Free, opensource and clean.
SiSi server.
Have fun. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Kaarous Aldurald
ROC Deep Space The ROC
6473
|
Posted - 2014.05.22 16:40:00 -
[52] - Quote
Richard Lohengrin wrote: What if some players don't need this violent socialisation?
Too bad, that's pretty much the entire game.
Quote: What are you going to do? Shoot them? Are you shooting anyone who's asking you to leave him alone?
Yep. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Kaarous Aldurald
ROC Deep Space The ROC
6473
|
Posted - 2014.05.22 16:41:00 -
[53] - Quote
Richard Lohengrin wrote: I'm not looking for anything else. And unfortunately, i like to be a man of my word. There will be non-CCP EVE. Free, opensource and clean.
If you're suggesting that you can or will make a private server for this game, not only will you be banned, you will also find yourself with a lawsuit in short order.
And you would deserve both, you thieving scumbag. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Gizznitt Malikite
Agony Unleashed Agony Empire
3946
|
Posted - 2014.05.22 16:50:00 -
[54] - Quote
1.) I find suicide ganking fine. I don't suicide gank; I have been suicide ganked; and I find suicide ganking absolutely acceptable.
2.) I occasionally mine on my indy toon, and fly it and fit it with the full knowledge that suicide gankers will attack at some point. I assess the danger of the system, local, etc, and fit appropriately. My losses were from very dedicated ganking groups, and/or from tactical misjudgements on my part.
3.) I freighter stuff around highsec, and pay close attention to the value of my cargo, specifically because I know my freighter may be ganked. I'm very much looking forward to the freighter changes, and love the idea that I will have more control over my tank to cargo value ratio. I've moved stupidly expensive cargo holds, and plan my routes and use scouts specifically because I know others will attack when they see my loot pinata.
4.) I occasionally fly blingy missioning ships. I know that fully blinged out, I'm very much a loot pinata. As such, I keep an eye on local activity, often toning down the bling when I suspect its dangerous. I use insta undocks and docks, and take steps to be hard to kill.
5.) I also very much believe in balance. Balance does not mean your BS can fend off 30 destroyers. Quite the contrary, as balance to me means I can solo a rapier in a taranis by exploiting the weakness of his ship.
6.) Finally, I very firmly believe that EvE is a dystopia, and the ONLY justice you'll receive is the justice you personally enforce. This is as true in highsec as it is in nullsec, with the only difference being the type of help you receive from an attack.
|

Richard Lohengrin
Citadel Space Exploration Agency
31
|
Posted - 2014.05.22 16:59:00 -
[55] - Quote
There is not enough space for creativity. I'm sure EVE has an unlimited potential. In that case CCP is bounded by your sympathies and i'm not. |

Mattpat139 Sukarala
Brave Privateers
1
|
Posted - 2014.05.22 17:13:00 -
[56] - Quote
Richard Lohengrin wrote: I'm going to ask you a very old question - how long injustice will take place in EVE? How long we are going to tolerate impunity of suicide-gankers? How long our universe will stay the paradise for griefers?
You are playing EVE. You spend your time and money. opensource and clean.
you lost me here doesn't everyone just use PLEX anyway.
|

Sigras
Conglomo
772
|
Posted - 2014.05.22 17:13:00 -
[57] - Quote
Richard Lohengrin wrote:Bronson Hughes wrote:Richard Lohengrin wrote:Let's be fair - there are two different gameplay models, which are mixed in EVE - PVP and PVE. This I feel is the core of your problem. In EvE, there is no separation between PvP and PvE. None. Zero. Once you understand this, you'll understand why suicide ganking is not only perfectly acceptable, but one of the best parts of EvE. Your problem i think is your misunderstanding of balance. One more time i will repeat myself - Eve is not a pure sanbox, Eve is not a pure PVP game. Pure PVP is all about non-stop killing. Frags, frags,frags, nothing more. Counter-Strike - pure PVP. Quake, Unreal, many others. EVE has a mixed gameplay model. According to this i'm not able to understand why besides of enormous PVP-areas we still don't have any quiet and safe PVE area? Who will suffer if we will have one? This is your problem; what you dont understand is that everything in Eve is PvP. Literally Everything.
You run level 4 missions alone in a high sec system? You're doing PvP because you're inflating the economy making my ISK worth less.
You run factional warfare missions avoiding other people where you can? Youre doing PvP because your LP makes mine worth less.
You sit in a station trading things in Jita? Youre doing PvP because you're reducing my spread and/or profit margins.
Everything in Eve is PvP because everything you do effects me. It's one of the great things about Eve, but also the price you pay.
That being said, in order to become a gank target you must have had more value in your ship than 4x EHP * 1000 which is a fairly common gank threshold ... your fault. |

Itrala
Tycoon Innovations
0
|
Posted - 2014.05.22 18:00:00 -
[58] - Quote
I've been around for a while doing a lot of differents things, (except null sec which I,ve not tried yet)
Ganking is absolutly a good way to make money, it's the base of how cheap your cost is compared to what your target may have.
I've been ganked once when T3 where really expensive (1B and over for ships and subsystem) I didn't know any better so I send a petition and then I learned that is it a perfectly valid way to make money.
People in the REAL world do all the time. What do you think somalians are doing down in Africa? The're ganking on people. They seize the ships and sell or ransom the cargo to get money.
Is there justice done out there as well? Yes they are called Mercenaries (Or PMC) they guard you from other people. Well... Pay some in Eve also and be done about it.
Oh BTW I'm bored tonight I might actually go in high sec and see what target I could make money out of :P |

Daichi Yamato
Xero Security and Technologies
1578
|
Posted - 2014.05.22 18:02:00 -
[59] - Quote
Richard Lohengrin wrote: I'm sure, you will have enough bravery to visit my country and to hand over me the notice about this lawsuit. 
curious, he thinks ganking in a game is reprehensible and he shouldnt have to get justice on his own, but RL theft is fine and if u want justice u have to do it urself.
Richard Lohengrin wrote: Good luck and my best regards to all of you.
id say something similar, but i'd be lying. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
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ISD Ezwal
ISD Community Communications Liaisons
1357

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Posted - 2014.05.22 20:14:00 -
[60] - Quote
If and when you have a serious and well worded proposal for the betterment of EvE, please feel free to post it. This however is neither and as such gets a lock.
The Rules: 3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.
ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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