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Casualitis
State War Academy Caldari State
0
|
Posted - 2014.05.23 21:08:00 -
[1] - Quote
The beginning of the post primarily outlines my hopes for the future rorqual and then what a mining op of the future would look like
Rorqual
-Remove the useless survey scanner and cargo scan role bonus -Remove Capitol tractor beams (primarily use a mtu instead)
+ Add some sort of reinforced mode to the industrial core mode so that if a small roam group of sub caps warp in on your fleet you can stand your ground and have a chance to defend yourself with help from skiffs (more on this later) + Reduce cycle time of the industrial core so you can pick up and leave in a somewhat timely timeframe if the thunders comin (not instant at all maybe reduce to 3 min instead of 5) + possibly add the ability to field fighter drones but not be able to increase the max amount as to not step on carriers toes + Ability to fit warfare links to switch to once the fighting starts + Would kind of be like a less powerful triage carrier for miners through shield transfer and possibly warfare links
Here's my vision for the gameplay of mining fleets in the future:
You've carved out a nice area for you and your miner bros to setup you've got a nice pos setup in the area and you and your miner bros are eager to get to work. The Rorqual warps to the center of the belt and sets up his reinforced industrial core mode and then drops a mobile tractor unit next to himself so he can pull in jetcans for compression.
For the mining fleet youd bring covetors (hulks if you're space rich) for general purpose mining accompanied by skiffs to provide defense against rats and would be harassers instead of having people sitting around in combat ships being bored (new miner domis)
The Rorqual sits in the middle compressing all the ore brought to it by the mtu while having a great time talking about fun stuff while your t1 hauler picks up the compressed ore and brings it to the safety of your pos to be smuggled to market for later.
Suddenly local starts blowing up, it's a roam gang (oshi-) cruisers destroyers with frigates and maybe a battleship to two they see a bunch of industrials on their d-scan and a Rorqual outside of bubble aka instaboner.
Fortunately one of your miner bros notices this and sounds the alarm in time this is where current meta is to have everybody run to the safety of your pos and cowers inside the bubble for safety enduring taunting and name calling until they get bored and leave, demoralizing the fleet. And in the case of the poor rorqual pilot well, he's just a kill mail...
But what if there's another way? Instead of doing the usual your FC calls for the covetor/hulk pilots to refit into the skiffs you're carrying in your fleet hanger in the Rorqual. The Rorqual toggles his foreman links off and switches to warfare links readying for the inevitable confrontation between mortal enemies. He is surrounded by battleship ehp skiffs with drone bonuses supported by links and remote shield transfers from the Rorqual.
Then the inevitable happens you've been scanned down. Suddenly your overviews filled with enemy ships, do you stand and mine their hulls or cower like a "care bear". Fortunately this day the blood god demands blood and skulls your time has come, the Rorqual launches his squad of fighters and the skiffs have launched their mixture of sentries and drones. The FC calls targets and one by one the frigates, destroyers, and cruisers begin to melt off the overview. The enemy FC is panicking does he primary the reinforced Rorqual a seemingly unbreakable juggernaut while more and more of his fleet melts or does he attack the skiffs which are getting remote repped by the quick reactions of the rorqual. As the battle progresses a stalemate is reached only a few battleships and battle cruisers remain slowly their tank is breaking and the decision is made to extract away leaving the miners prideful of their hard fought victory over an impromptu raid by the roamers.
The idea for future mining ops is a solid unmoving entity unable to be deterred by lesser entities from their mission to keep the vibrant eve economy flowing providing everybody with ships to blow up and new stories to be told. But not overwhelming enough to destroy anything that draws their ire.
And if dreads show up, well then you're just blapped :) |

Casualitis
State War Academy Caldari State
0
|
Posted - 2014.05.24 05:28:00 -
[2] - Quote
last edit of the night, included redit link for feedback |

Mos7Wan7ed
Hardcore Industries
37
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Posted - 2014.05.24 06:07:00 -
[3] - Quote
Coming July 22nd their is no need to compress in a Rorqual at all. Compression jobs can be done in a POS module, become instant, and do not require BPOs.
Agreed - scanner roles removed. Agreed - Industrial core increases tank. Every other siege mode in the game includes tank increases. Add - Immune to EWar. Disagree - on cycle time reduction. If you get the extra tank then you need to be willing to take the 5 minute commitment. Disagree - on additional drone damage, ship already gets bonuses. Geckos are useless against small targets. Disagree - on scripts. This is a lot of dev time that tries to put a Rorqual on almost equal footing as a triage carrier. Disagree - on triage carrier like capital reps. If a pair of capital reps on shield buffer Exhumer is not enough then it is not CCP's fault they didn't buff a Rorqual to rep like a triage carrier. Disagree - on anchoring a Rorqual anywhere in the game. What? Maybe a mobile structure but not a capital ship.
Disagree - on the whole scenario...
PvP is for ships with guns not strip miners. To make vast changes to a capital ship to make it tank like a dread, rep like a triage carrier, increase it's damage by loads, just so you can get your buds to jump in skiffs to PVP... It would take tons of Dev time to make the changes and would be abused by being used in other scenarios.
You kinda miss the point. Your buds should warp to the POS while you happily tank your Rorqual. When they have re-shipped into conventional PvP ships they come in as a group and you apply some limited capital shield logistics and launch your bonus DPS drones or sentries and support where you can.
Side note. I own 2 Rorquals. I have siege'd in sites, it is cool. With a good intel, a good corp willing to jump in to PvP ships if you get in trouble, it is really cool to compress as ore is mined. After Jully 22nd it will be pointless to do. |

Xeator
soldiers.fi
29
|
Posted - 2014.05.24 07:22:00 -
[4] - Quote
Mos7Wan7ed wrote:
PvP is for ships with guns not strip miners.
https://i.imgflip.com/9263c.jpg |

Domanique Altares
Rifterlings Point Blank Alliance
2769
|
Posted - 2014.05.24 07:31:00 -
[5] - Quote
It'd be a ******* waste, since carebears wouldn't mine ships. Rifterlings pirate corporation is now recruitng members for lowsec PvP operations. Newbie friendly, free T1 frigate and dessy hangar, solo tutoring and PvP classes for new members. Join our in game channel 'weflyrifters' and speak to a recruiter today. |

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1423
|
Posted - 2014.05.24 08:57:00 -
[6] - Quote
Idea for capital tractor beam: tractors all targeted units that are tractorable at once.
Alternate idea: tractors everything tractorable within a specified radius of the target. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |

Casualitis
State War Academy Caldari State
1
|
Posted - 2014.05.24 16:53:00 -
[7] - Quote
Domanique Altares wrote:It'd be a ******* waste, since carebears wouldn't mine ships.
Or would they?? ;)
http://m.youtube.com/watch?v=ndWUlntJ58U
Thanks for the feedback on the idea of possibly being immune to ewar, added to the list and updating to match the reddit |
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