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Thread Statistics | Show CCP posts - 3 post(s) |

Dibble Dabble
Capital Assets Inc
23
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Posted - 2014.05.29 21:39:00 -
[91] - Quote
Josef Djugashvilis wrote:Dibble Dabble wrote:Eye candy that's all. Waste of dev time and waste of a dev blog. Guess its a slow news day.
Move on, nothing to see here, its all rather dull. Don't know about you, but I spend a surprising amount of time actually looking at the computer screen whilst playing the game. Therefore, prettier is always better.
It pleases me that your eve life will be improved with the new eye candy.
Shame the same can not be said of the game which is going downhill fast a bit like my aging graphics card which is why I set the graphics to the lowest setting I can find.
I guess some will be impressed with the new graphics but when reading a book, I tend to focus on the contents rather than a nice bit of artwork on the front cover. CCP should do the same.
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Udonor
Native Freshfood Minmatar Republic
59
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Posted - 2014.05.29 22:53:00 -
[92] - Quote
Bah! Just tiny background detail that only 3 in 100 players ever notice on their own.
Here I thought EVE was getting something exciting like SOLAR FLARE = Damage + some temporqry WH special system effect (pulsar: armor resists down. etc)
Or maybe local chat and CONCORD jammed by natural effects for a short unpredictable time. |

Darin Vanar
Federal Navy Academy Gallente Federation
52
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Posted - 2014.05.30 05:38:00 -
[93] - Quote
Allright! Solar Flares! Too bad they are going to be obscured by, giant black boxes in space, coming to an EvE build near you.
On a serious note, my eyes have trouble with some of the effects currently in game. Trying to tank Amarr lasers in belts, for example, makes my eyes hurt - they have a frequency and a brightness to their beams that is just hard to look at. Zooming out, you can't even see your ship anymore, but you'll still see small versions of those beams, hitting towards a random point in space - this is how you find your ship.
There is also a TIII mining mission, that sends you into a hideously glowing, giant nebula of pure WHITE - it's like mining in a light bulb with it on and you have to stare at it. Painful. Zoom out time.
I hope you have not similarly overdone these solar flares. |

Gabriel Dube
Notorious Legion
6
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Posted - 2014.05.30 22:31:00 -
[94] - Quote
War Kitten wrote:Gabriel Dube wrote:asteroidjas wrote:hshshshshshshsh wrote:Tuned in expecting awesome cool feature creeping SOLAR FLARES!
Left disappointed over just finding Lens Flares... This. Lens. Flares. Are much MUCH different than "solar flares".....not sure how someone associated with anything "spaceship" related could get the two confused. It's the same people who design ships that don't have their thrust vectors in line with the center of mass. Cut them some slack, they never said they were going for scientifically accurate, did they?  And you know where the center of mass is on ships because it is always at the center of volume, right?
Things that take up volume generally also weight a lot. You won't keep large unpressurized gas tanks on a ship. It will be either solid or liquid. Even with a very heavy solid-core nuclear reactor, propellant tanks are suposed to make up a huge portion of the ship's volume and total mass. And the worst thing is that that their mass is reduced during travel, which would shift the center of mass around and cause your ship to change course on it's own if you don't continuously shift the thrust vector accordingly.
Spaceships are not boats. You can't just have the thrusters off-center and have it fly straight because your reactor has roughly the same mass as the rest of the hull minus the fuel and propellant. There shouldn't be much empty volume, except a negligible amount for crew space, if you do need a crew.
So yeah, when designing a spaceship, you try to at least have the center of mass be close to the center of volume and perfectly in line with the main thrust vector. Even if you're going for a "pull" type design (angled thrusters in front of the ship) instead of a "push" type one (engine-in-the-back), the same principles apply.
Good examples of this include, but are not limited to, the actual ship designs presented at Fanfest (the Orion and Daedalus): https://www.youtube.com/watch?v=eFJ2p8yhxvU |

Shamus en Divalone
Dip Dip Potatoe Chip
23
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Posted - 2014.05.31 19:26:00 -
[95] - Quote
Is there a chance we can have some of those gorgeous smaller images as wallpapers?
Pretty please  |

Angel Lightbringer
United Kings The Volition Cult
1
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Posted - 2014.06.01 14:23:00 -
[96] - Quote
DetKhord Saisio wrote:War Kitten wrote:They do look nice, but 99% of the time I'm orienting my camera away from the sun so as not to be blinded. ^This. An option to filter out bright spots (i.e. solar system star/sun and clouds/nebula/whatever) is needed. Think of this as a pair of sunglasses, like polarized lenses or similar. Now there's an idea for the AUR store 
Where's marketing when you need them? |

Angel Lightbringer
United Kings The Volition Cult
1
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Posted - 2014.06.01 15:13:00 -
[97] - Quote
Nolan Kotulan wrote:Hi, I personally don't want to see in-game content reflecting in it as if it was a real in-game camera.
Sorry to disapoint, but as a matter of fact everything you see in space is by ways of cameras. [1] Players, being refered to as "Pod pilots" or "Capsuleers" are, as you might know, within a Pod at all time while on their ships. [2]
Wether you "want" it or not is irrelevant, it is a matter acceptance of the universe you live in. |

DeMichael Crimson
Republic University Minmatar Republic
26511
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Posted - 2014.06.01 22:18:00 -
[98] - Quote

Came here expecting to see new content - Solar Flares with ranged system effects.
Actually saw remake of old graphic - Lens Flare now made more obtrusive and annoying.
Left here disappointed - just like the majority of those who posted in this thread.

DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |

Nolan Kotulan
The Scope Gallente Federation
2
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Posted - 2014.06.02 10:36:00 -
[99] - Quote
Angel Lightbringer wrote:Nolan Kotulan wrote: I personally don't want to see in-game content reflecting in it as if it was a real in-game camera.
Sorry to disapoint, but as a matter of fact everything you see in space is by ways of cameras. [ 1] Players, being refered to as "Pod pilots" or "Capsuleers" are, as you might know, within a Pod at all time while on their ships. [ 2] Wether you "want" it or not is irrelevant, it is a matter acceptance of the universe you live in. I didn't say anything opposite to these lore facts that I already knew. You would know it if you had read me correctly.
What I said is that having big, obtrusive and annoying lens flares on our screen is not a good thing for the gameplay and also not even a good thing for the graphics, whatever is in the lore, and so I don't want them, or at least more subtle ones like the older ones. And I think most of the other players will not be happy with them too when they are gonna be released on Tranquility tomorow.
And sorry to think that what we players think and want isn't irrelevant. At least, it shouldn't be... |

Josef Djugashvilis
Acme Mining Corporation
2413
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Posted - 2014.06.02 11:13:00 -
[100] - Quote
Dibble Dabble wrote:Josef Djugashvilis wrote:Dibble Dabble wrote:Eye candy that's all. Waste of dev time and waste of a dev blog. Guess its a slow news day.
Move on, nothing to see here, its all rather dull. Don't know about you, but I spend a surprising amount of time actually looking at the computer screen whilst playing the game. Therefore, prettier is always better. It pleases me that your eve life will be improved with the new eye candy. Shame the same can not be said of the game which is going downhill fast a bit like my aging graphics card which is why I set the graphics to the lowest setting I can find. I guess some will be impressed with the new graphics but when reading a book, I tend to focus on the contents rather than a nice bit of artwork on the front cover. CCP should do the same.
A better comparison would be for you to say that you tend to focus on the clarity of the print on the page you are reading.
I agree that the game has not had much in the way of new shiny content for a while, but I for one am quite happy that CCP are fixing much of what we already have, ship balancing, the new industry expansion etc.
Fix what we have, then new content.
Prettier equals better  This is not a signature. |
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Malcanis
Vanishing Point. The Initiative.
15749
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Posted - 2014.06.02 11:31:00 -
[101] - Quote
Dibble Dabble wrote:Josef Djugashvilis wrote:Dibble Dabble wrote:Eye candy that's all. Waste of dev time and waste of a dev blog. Guess its a slow news day.
Move on, nothing to see here, its all rather dull. Don't know about you, but I spend a surprising amount of time actually looking at the computer screen whilst playing the game. Therefore, prettier is always better. It pleases me that your eve life will be improved with the new eye candy. Shame the same can not be said of the game which is going downhill fast a bit like my aging graphics card which is why I set the graphics to the lowest setting I can find. I guess some will be impressed with the new graphics but when reading a book, I tend to focus on the contents rather than a nice bit of artwork on the front cover. CCP should do the same.
Just how much work do you think went into this? "It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" |

Malcanis
Vanishing Point. The Initiative.
15749
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Posted - 2014.06.02 11:34:00 -
[102] - Quote
I mean I kind of get the impression that you think CCP had a high level board meeting and decided to allocate resources to either update a minor graphical flourish or, say, do the long awaited POS rework, and now you're mad because they could have fixed POS instead.
Just a heads up: This was one guy's "20%" time project. "It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!" |

Angel Lightbringer
United Kings The Volition Cult
2
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Posted - 2014.06.02 11:46:00 -
[103] - Quote
Nolan Kotulan wrote:Angel Lightbringer wrote:Nolan Kotulan wrote: I personally don't want to see in-game content reflecting in it as if it was a real in-game camera.
Sorry to disapoint, but as a matter of fact everything you see in space is by ways of cameras. [ 1] Players, being refered to as "Pod pilots" or "Capsuleers" are, as you might know, within a Pod at all time while on their ships. [ 2] Wether you "want" it or not is irrelevant, it is a matter acceptance of the universe you live in. I didn't say anything opposite to these lore facts that I already knew.You would know it if you had read all my messages correctly... From your original post...
Nolan Kotulan wrote:Don't know about the lore, but I think we all want to forget the screen when we play
[..snip..]
Nolan Kotulan, a (new) player that found his first disapointment about the game. I am sorry you own words lead me to believe you were a new player and didn't know about the lore. I obviously stand corrected.
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Nolan Kotulan
The Scope Gallente Federation
2
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Posted - 2014.06.02 13:19:00 -
[104] - Quote
Angel Lightbringer wrote: I am sorry you own words lead me to believe you were a new player and didn't know about the lore. I obviously stand corrected.
Wasn't aware about this lore fact in my first post, you're right. But then, people answered and I did post again... So, looks like you didn't see this one:
Nolan Kotulan wrote:The point is, I think, most of the players don't want their screen being like a real in-game camera, even if it's in the lore. We want to forget the Fourth Wall, not to be remembered about it. And anyway, the lens flare effect actually changes depending of the solar system you're in, and so not anything that is camera related... ... But even more important than this, it doesn't make the "suns" look like "suns" anymore. The game now looks like a Christmas tree... |
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CCP Antiquarian
C C P C C P Alliance
85

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Posted - 2014.06.03 11:43:00 -
[105] - Quote
Oxide Ammar wrote:It's time to fry some graphic cards
Hopefully not! These have been performance tested and mother approved. |
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Mara Tessidar
Dark Star Safari Goonswarm Federation
1113
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Posted - 2014.06.03 13:44:00 -
[106] - Quote
When are these changes due to be released? With Kronos today, or some time in the future? |

Rek Seven
Probe Patrol Ixtab.
1561
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Posted - 2014.06.03 13:48:00 -
[107] - Quote
So is was just lense flare after all  +1 |

Rondee
Caldari Provisions Caldari State
2
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Posted - 2014.06.03 16:01:00 -
[108] - Quote
Dear Dev, please use the proper apostrophe character next time you write a blog.  |

Aineko Macx
Royal Amarr Institute Amarr Empire
295
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Posted - 2014.06.03 19:46:00 -
[109] - Quote
I mean it's nice CCP is embracing it's Michael Bay like love of flares, but they are a bit silly: First the fact that the lens flare is changing from system to system, as if we kept plugging on different lenses with each jump. The second and lesser known effect shown in both the old and new implementation is sensor bloom, which causes the extended bright horizontal line around sources of intense light (causing sensor photon wells to basically overflow into neighboring cells). This is all nice and dandy, but now you have a vertical version of it in some systems, as if you rotated your image sensor occasionally. |

Aiyshimin
Imperial Collective Unsettled.
33
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Posted - 2014.06.04 06:07:00 -
[110] - Quote
Looking great!
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Erin Crawford
79
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Posted - 2014.06.05 09:35:00 -
[111] - Quote
Jeremiah Saken wrote:This looks really good. Back in time when i was mining i used to focus my camera in star-ship line to admire the view. James Amril-Kesh wrote:The next step as others have said would be to implement a more realistic scaling of brightness and size with distance. The math is already there and it's really fairly simple. So much this. Sun is a bright dot from Pluto perspective.
Really enjoying the new flares and as James Amril-Kesh mentions above, better scaling over distances should be the next step: from the furthest reaches the star should look like a tiny dot growing much larger as one approaches and flies by through the solar system. |

Circumstantial Evidence
128
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Posted - 2014.06.09 07:38:00 -
[112] - Quote
I'd like to see a bit of lore about why I use a different camera drone for each of these different types of stars. Or why many different types of irises and lens elements are now simulated for me, by the standard camera drone. btw, nice work  |

Zorrkinae vonHui
Gnostics of the Sense of Life Sectio Aurea.
14
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Posted - 2014.06.10 21:58:00 -
[113] - Quote
yeah it-¦s nice.... but thats about 10% of what I expected^^ anyhow I hoped for "alife" looking stars, but they just got more shiny.... let-¦s hope thats one of some more steps!
but keep on that nice work! visualenchancing is a good thing to use our money on ;D (better than nerfs xD) "there are million ways to death, but only one way leads to life" |

Bob Maloooga
GoonWaffe Goonswarm Federation
0
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Posted - 2014.06.13 21:59:00 -
[114] - Quote
Please give us an option to turn off solar flares.
It looks like something is wrong with my monitor. Absolutely terrible. It looks the same no matter where you are and never moves. It's just this annoying blip on your screen as you move the camera. |

Vaju Enki
Secular Wisdom
1371
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Posted - 2014.07.17 09:12:00 -
[115] - Quote
Solar Flares should some times hit asteroid belts, and gank highsec themepark carebear miners. It would be a great "random" event. The Tears Must Flow |
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