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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Josef Djugashvilis
Acme Mining Corporation
2412
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Posted - 2014.05.28 23:00:00 -
[61] - Quote
Dibble Dabble wrote:Eye candy that's all. Waste of dev time and waste of a dev blog. Guess its a slow news day.
Move on, nothing to see here, its all rather dull.
Don't know about you, but I spend a surprising amount of time actually looking at the computer screen whilst playing the game.
Therefore, prettier is always better. This is not a signature. |
James Amril-Kesh
4S Corporation Goonswarm Federation
10136
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Posted - 2014.05.28 23:07:00 -
[62] - Quote
Gaijin Lanis wrote:James Amril-Kesh wrote:But that's not what it means. Sun is a proper noun, a name, referring to one specific star. It doesn't mean the star we're closest to (wherever we happen to be), it means the star that Earth is orbiting.
What you're suggesting is the equivalent of calling every planet that we colonize Earth, or calling every city we build New York.
If we were to colonize a planet around a named star, we wouldn't start calling it the Sun. It's not like the Sun is the only star that has a name. We have names for thousands of stars. And we can easily name even more stars if they become important enough to us. What I'm suggesting is language evolves based upon usage. Were we to terraform and colonize mars, we would probably maintain such colloquialisms as "toiling in the earth" and referring to "dirt" as "earth." Rather than referring to martian dirt as "Mars" or what have you. That would not mean we're calling Mars, Earth, it would simply mean we're calling "dirt" "earth." There would always be "that guy" walking around screaming about people referring to "Mars" as "earth" or what have you, but like in the previous hypothetical, some mysterious accident would eventually befall him. Terms like "sun burn" and "sunlight" wouldn't change depending upon whatever solar system you're in, unless you're talking to "That Guy," who is mysteriously still alive, despite all his "accidents." But hey, if you want to get really, really pedantic (and I have a hunch, that yes, you do) the term "earth" and "sun" predates our definitions of planets/stars. Therefore it wouldn't be completely outside the realm of possibility to adapt said terms to what they referred to originally. Sun = bright hot ball in sky, earth = thing you're standing on. Also earth's proper name is "Terra," our Star is "Sol," our moon is "Luna," but all these terms get used in contexts not specifically referring to their Proper Noun namesakes. Yeah this is really cute and all but this is a dev blog aimed at us, not some masturbatory lore piece. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Gaijin Lanis
Astral Silence Surely You're Joking
25
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Posted - 2014.05.28 23:12:00 -
[63] - Quote
James Amril-Kesh wrote:Yeah this is really cute and all but this is a dev blog aimed at us, not some masturbatory lore piece. Wow, pedantic and condescending! Can we get married? The above was written and posted with nothing but love in my heart for all. |
Solecist Project
Center for Advanced Studies Gallente Federation
1872
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Posted - 2014.05.28 23:20:00 -
[64] - Quote
Holy **** this is so awesome, I have to post before I've even read it! O: https://forums.eveonline.com/default.aspx?g=posts&m=4492860 Killmails for Wrecks!! Ganker tears, best tears!
White light, shining bright! |
Solecist Project
Center for Advanced Studies Gallente Federation
1872
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Posted - 2014.05.28 23:26:00 -
[65] - Quote
I LOVE THIS! OMG! :D
Is that at the bottom right the EVE Gate?? O:
Greetings to the other Sol, CCP Solaris!
Happy Birthday! :D https://forums.eveonline.com/default.aspx?g=posts&m=4492860 Killmails for Wrecks!! Ganker tears, best tears! |
James Amril-Kesh
4S Corporation Goonswarm Federation
10136
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Posted - 2014.05.28 23:35:00 -
[66] - Quote
Gaijin Lanis wrote:James Amril-Kesh wrote:Yeah this is really cute and all but this is a dev blog aimed at us, not some masturbatory lore piece. Wow, pedantic and condescending! Can we get married? Your entire post could have been condensed to "they're too lazy to use the right words, but here's all sorts of excuses we can make." "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Nolan Kotulan
The Scope Gallente Federation
0
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Posted - 2014.05.28 23:44:00 -
[67] - Quote
Hi,
These new "stellar" flares are really very, very bad! They look nice on pictures but, hell, in game this is a whole other thing.
1st Like others have already said, these are cinematic lense flares which don't look like anything "stellar" related. Don't know about the lore, but I think we all want to forget the screen when we play and that being said, I personally don't want to see in-game content reflecting in it as if it was a real in-game camera.
2nd These flares are really too bright and intrusive, and so making the 1st point even a lot more obviously ridiculous. And so finally, these are really distracting and annoying and make the in-space screen sometimes barely unreadable.
You really can't let them go on the Tranquility server in that state.
Please, think about considering our feedback.
Nolan Kotulan, a (new) player that found his first disapointment about the game.
P.S.: I was looking forward the "god rays/casted shadows" we saw on the Fanfest, were are them? |
Gaijin Lanis
Astral Silence Surely You're Joking
25
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Posted - 2014.05.28 23:49:00 -
[68] - Quote
James Amril-Kesh wrote:Gaijin Lanis wrote:James Amril-Kesh wrote:Yeah this is really cute and all but this is a dev blog aimed at us, not some masturbatory lore piece. Wow, pedantic and condescending! Can we get married? Your entire post could have been condensed to "they're too lazy to use the right words, but we can make all sorts of excuses for that." Trust me, according to the version of you that existed before Gaelic evolved into English, you're using pretty much every single sound wrong because you're too lazy to speak proper Gaelic.
Language evolves. Writing kinda stopped it for a bit. But once we stopped thinking of words (and knowledge in general) as divine gifts from God, the processes started up a bit. The above was written and posted with nothing but love in my heart for all. |
Unezka Turigahl
Det Som Engang Var
232
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Posted - 2014.05.29 00:05:00 -
[69] - Quote
DetKhord Saisio wrote:War Kitten wrote:They do look nice, but 99% of the time I'm orienting my camera away from the sun so as not to be blinded. ^This. An option to filter out bright spots (i.e. solar system star/sun and clouds/nebula/whatever) is needed. Think of this as a pair of sunglasses, like polarized lenses or similar.
You mean you guys don't wear shades while playing EVE!?
I do, but with only one lens to block out the sun, clouds, and nebulae. I took the other lens out so I can still see my poorly lit spaceship. |
XxRTEKxX
That Escalated Quickly Nerfed Alliance Go Away
121
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Posted - 2014.05.29 00:33:00 -
[70] - Quote
These look great. However, when I warp to the sun, there's no noticeable difference in the lighting of the ship than when it's at the farthest planet from the sun. I'm talking about the side of the ship facing the sun. I assumed the light hitting the ship that close to the sun would be intense, but it looks the same. |
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Unezka Turigahl
Det Som Engang Var
232
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Posted - 2014.05.29 00:47:00 -
[71] - Quote
For those worried about performance, my Radeon 5870 (1GB) is still doing fine on the test server, running two clients, one at 1920x1080, the other at 2560x1440. The new SOLAR flares don't seem to have any additional impact on performance. The SUNS also seem to generally be smaller and less bright than they are on Tranquility, so you can't whine about that either, people. In some cases they could still stand to be toned down a tad further in my opinion, but I'm a weirdo and a fan of subtly, a quality that seems to be at odds with video game aesthetics and the dudebros who play games these days. Specifically, I'd lower the opacity on the part of the flare that reaches out to your ship in the shape of a hexagon or series of half circle thingies... and also the horizontal horizon line part towards the edges.
The SUN with the uhhh.... butterfly wings... is a bit weird. I think it would look better with the wings being static instead of moving around with the camera. Either that or make the movement extremely subtle.
But all in all the new SUNS look good, art devs. I can't wait to see the planned bounced light from all the EARTHS in the solar systems. I wonder if EARTHS will give different bounced light than the SATURNS and JUPITERS.
SUN. |
Ralph King-Griffin
Var Foundation inc.
1595
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Posted - 2014.05.29 00:58:00 -
[72] - Quote
Gaijin Lanis wrote:James Amril-Kesh wrote:Gaijin Lanis wrote:James Amril-Kesh wrote:Yeah this is really cute and all but this is a dev blog aimed at us, not some masturbatory lore piece. Wow, pedantic and condescending! Can we get married? Your entire post could have been condensed to "they're too lazy to use the right words, but we can make all sorts of excuses for that." Trust me, according to the version of you that existed before Gaelic evolved into English, you're using pretty much every single sound wrong because you're too lazy to speak proper Gaelic. Language evolves. Writing kinda stopped it for a bit. But once we stopped thinking of words (and knowledge in general) as divine gifts from God, the processes started up a bit. Oh i love this particular nerve of james's. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |
Nolan Kotulan
The Scope Gallente Federation
0
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Posted - 2014.05.29 01:00:00 -
[73] - Quote
Unezka Turigahl wrote: [...]
The SUNS also seem to generally be smaller and less bright than they are on Tranquility, so you can't whine about that either, people. In some cases they could still stand to be toned down a tad further in my opinion, but I'm a weirdo and a fan of subtly, a quality that seems to be at odds with video game aesthetics and the dudebros who play games these days. Specifically, I'd lower the opacity on the part of the flare that reaches out to your ship in the shape of a hexagon or series of half circle thingies... and also the horizontal horizon line part towards the edges.
[...]
You are finally saying exactly the same I said. The "suns" themselves maybe are smaller, but the whole global effect is really too much intrusive and visible (and out of place, but if it was more subtil like you said, it could be more acceptable)... |
Tarpedo
Incursionista
1349
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Posted - 2014.05.29 01:16:00 -
[74] - Quote
Do EVE clones/pilots have glass optics in their eyes? (or whoever represent players' view in the game)
Because in "real life" I don't see any flares around sun - besides moments when I use viewfinder of my Nikon camera. |
Ines Tegator
Towels R Us
476
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Posted - 2014.05.29 01:36:00 -
[75] - Quote
Sexy artwork.
But.
Can you please, please, PLEASE purdy pleasedy please give a graphics option to control the brightness of them?
For the love of all that is epic and EVEey, having them on screen gives me a headache. Without toning it down, they will continue to be nothing but that spot in the sky I do everything I can to avoid looking at. To say nothing about how many screenshots they've ruined.
edit: also, please? - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |
HeXxploiT
Rhongomiant Legion Industries The Explicit Alliance
31
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Posted - 2014.05.29 01:38:00 -
[76] - Quote
I must say I love this sort of attention to graphical detail. I'm an armature astronomer who began playing eve one night because I was rained out and couldn't use my scope. I sat down and began looking for a space sim that had nice graphics only to stumble upon an amazing mixture of astronomy, videogame & virtual reality that to this day lets me gaze on the heavens on those overcast nights.
Thanks so much for these wonderful graphical details. They truly are appreciated time & again. |
Kusum Fawn
State Protectorate Caldari State
471
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Posted - 2014.05.29 02:24:00 -
[77] - Quote
I would also like a general lightening up of game graphics and a dimming of stars WH are kind of the only place that you can see your ship in space while not parked at the sun. and then god help you if you happen to turn the camera at the sun,
Art Department needs to play the game more. dark stuff is too dark , bright stuff is too bright. and as always give us an option to turn this **** off. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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JamnOne
Jammin Corp Jammin Mad
15
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Posted - 2014.05.29 04:12:00 -
[78] - Quote
I might actually turn my audio on with this update. I haven't used it since I started playing so I might need help in trying to find the controls...lol |
dexter xio
TURN LEFT
61
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Posted - 2014.05.29 04:16:00 -
[79] - Quote
A really great visual when I'm flying around (I undock about once a week) great job guys! Dexter xio - That cool guy |
Gabriel Dube
Notorious Legion
6
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Posted - 2014.05.29 05:44:00 -
[80] - Quote
asteroidjas wrote:hshshshshshshsh wrote:Tuned in expecting awesome cool feature creeping SOLAR FLARES!
Left disappointed over just finding Lens Flares... This. Lens. Flares. Are much MUCH different than "solar flares".....not sure how someone associated with anything "spaceship" related could get the two confused.
It's the same people who design ships that don't have their thrust vectors in line with the center of mass. Cut them some slack, they never said they were going for scientifically accurate, did they? |
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Jeremiah Saken
The Fall of Leviathan
56
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Posted - 2014.05.29 06:09:00 -
[81] - Quote
This looks really good. Back in time when i was mining i used to focus my camera in star-ship line to admire the view.
James Amril-Kesh wrote:The next step as others have said would be to implement a more realistic scaling of brightness and size with distance. The math is already there and it's really fairly simple.
So much this. Sun is a bright dot from Pluto perspective. Bacon tastes so much better when it's marinated in vegan tears.-á |
James Amril-Kesh
4S Corporation Goonswarm Federation
10145
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Posted - 2014.05.29 06:22:00 -
[82] - Quote
Well... that in conjunction with surface textures and animations that look good instead of the vague monochromatic glowing spheres they are now. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Dun'Gal
Myriad Contractors Inc.
114
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Posted - 2014.05.29 07:49:00 -
[83] - Quote
Petition to rename to "lens flares" as I was thinking of something altogether different and crazy. Pretty cool otherwise though. |
War Kitten
Panda McLegion
5239
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Posted - 2014.05.29 11:19:00 -
[84] - Quote
Gabriel Dube wrote:asteroidjas wrote:hshshshshshshsh wrote:Tuned in expecting awesome cool feature creeping SOLAR FLARES!
Left disappointed over just finding Lens Flares... This. Lens. Flares. Are much MUCH different than "solar flares".....not sure how someone associated with anything "spaceship" related could get the two confused. It's the same people who design ships that don't have their thrust vectors in line with the center of mass. Cut them some slack, they never said they were going for scientifically accurate, did they?
And you know where the center of mass is on ships because it is always at the center of volume, right?
I find that without a good mob to provide one for them, most people would have no mentality at all. |
Droidyk
Maniacal Miners INC No Safe Haven
68
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Posted - 2014.05.29 12:17:00 -
[85] - Quote
I think they very well know that all these effects are caused by lens flares of the camera, many different cameras (camera drones) creates many different lens flares depending on how they' ve been manufactured and by what company.
I am pretty sure, they call them Solar Flares just because people can more easily relate to them. All the effects and elements that you see are caused by the camera lens, so the vertical effects are very possible, it creates kind of alien feel to it, and that is cool as there might be differently manufactured camera drones. Also when you turn the camera along the star (lens flare) it adds more light because the light bounces from the glossy surface of the camera, and you can also see stuff or dust on the camera. Try it yourself when you using your camera against a sun, you might see even weirder stuff. They' ve done incredible job on these effects, and the lens flares look really awesome. |
Zamyslinski
Rionnag Alba Triumvirate.
10
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Posted - 2014.05.29 12:50:00 -
[86] - Quote
three things than may need a bit of work,
Planets need a update especially the texture resolution,
Add sun rays into other systems not only incursions,
and fix cloud effects homeworld 2 has prettier clouds and dont couse GIGANTIC fps drops |
Nolan Kotulan
The Scope Gallente Federation
0
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Posted - 2014.05.29 13:42:00 -
[87] - Quote
Droidyk wrote:I think they very well know that all these effects are caused by lens flares of the camera, many different cameras (camera drones) creates many different lens flares depending on how they' ve been manufactured and by what company.
I am pretty sure, they call them Solar Flares just because people can more easily relate to them. All the effects and elements that you see are caused by the camera lens, so the vertical effects are very possible, it creates kind of alien feel to it, and that is cool as there might be differently manufactured camera drones. Also when you turn the camera along the star (lens flare) it adds more light because the light bounces from the glossy surface of the camera, and you can also see stuff or dust on the camera. Try it yourself when you using your camera against a sun, you might see even weirder stuff. I think they' ve done incredible job on these effects, and they look freaking awesome.
The point is, I think, most of the players don't want their screen being like a real in-game camera, even if it's in the lore.
We want to forget the Fourth Wall, not to be remembered about it. |
Freelancer117
So you want to be a Hero
213
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Posted - 2014.05.29 17:07:00 -
[88] - Quote
CCP Solaris = Reynir Har+¦arson ?
If so I will look forward to adding his corpse to my collection soonGäó Eve rule no.1: The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
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Darkblad
Hilfe is like free Entertainment
244
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Posted - 2014.05.29 17:32:00 -
[89] - Quote
Nolan Kotulan wrote:Hi, These new "stellar" flares are really very bad and out of place! They look nice on pictures but, hell, in game this is a whole other thing! 1stLike others have already said, these are cinematic lens flares which don't look like anything "stellar" related. Don't know about the lore, but I think we all want to forget the screen when we play and that being said, I personally don't want to see in-game content reflecting in it as if it was a real in-game camera. [...] P.S.: I was looking forward the god rays/casted shadows we saw on the Fanfest, where are them? To these points: We see our surroundings through camera drones, that may be the reasion for the lens flares. The Rays/Cast shadows showed an early design draft (like the dominix redesign and "littered" scenery at stations/gates of busy systems) with no given release schedule. And I really hope that the billboards in those shots are not to be used for McDonalds adverts (or Razer, that is) EVE Infolinks -+-áOld and new-áPortraits |
elitatwo
Congregatio
231
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Posted - 2014.05.29 20:21:00 -
[90] - Quote
Happy Birthday and thank you very much!! signature |
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