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Christian Xelas
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Posted - 2006.06.09 21:24:00 -
[31]
Edited by: Christian Xelas on 09/06/2006 21:24:51 certain lvl4 missions in low-sec?
WHY?
Gate Camps, Griefing, all for what?
Make all mission content avaialble to everyone, those who want to mission in Low-sec, get better LP's and mission bonuses as they do now.
If you want to ruin the game for everyone who mission runs in Secure space....you will loose a shed load of people, my self and many of my corp members as well...
DEV's Plz post only when you know for sure what is happening, guessing will not do
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Jadow
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Posted - 2006.06.09 22:42:00 -
[32]
Regarding the Worlds Collide Lvl 4 verion, I run missions out of Dodixie (.9) space, and have been offered the mission quite a few times, always decline it, but if has been offered
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Chepe Nolon
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Posted - 2006.06.09 23:47:00 -
[33]
Afaik, the level 5 agents can be put in low sec for all that I care. They will prolly need a corp to do anyway, and that is much more "fair". But level 4 should be left solo/small group agent runners. I like the way it works now. Lower sec = better lp rewards. Many do missions in 0.2 just to get the maximum output. Why force? The pvp'ers need more target practice?
Chepe Nolon -- My notes about agent missions. |

aquontium
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Posted - 2006.06.10 04:54:00 -
[34]
L4 Worlds Collide is one of the few missions that don't hurt your Caldari/Gallente/Min/Amarr standing and are a decent challenge. Moving this to low sec only might cause me to leave eve - what would you leave us? courier missions? Killing a battleship and 3 cruisers isn't hard. Soloing worlds collide in a brutix.........that's hard. why take the challenge out of the game?
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BrainStorns
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Posted - 2006.06.10 05:56:00 -
[35]
Edited by: BrainStorns on 10/06/2006 05:57:21
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Baldour Ngarr
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Posted - 2006.06.10 06:52:00 -
[36]
Originally by: Hephaesteus
Originally by: Rongar Maximus How is it out of reach? Low sec can be safe, if you know how to use the map to find gate camps.
That is probably the most ridiculous comment I have ever seen. If people are forced to do lvl 4 missions in low sec space the queue of griefer and gank squads will line up across the Eve universe to catch the mission runners.
How about asking the large number of us who *do* missions in low sec space, if this is true or not.
It isn't. ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

Chepe Nolon
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Posted - 2006.06.10 07:39:00 -
[37]
Originally by: Baldour Ngarr
Originally by: Hephaesteus
Originally by: Rongar Maximus How is it out of reach? Low sec can be safe, if you know how to use the map to find gate camps.
That is probably the most ridiculous comment I have ever seen. If people are forced to do lvl 4 missions in low sec space the queue of griefer and gank squads will line up across the Eve universe to catch the mission runners.
How about asking the large number of us who *do* missions in low sec space, if this is true or not.
It isn't.
I don't say all low sec are camped. I don't say that all is playing high sec. But some of us don't like to play watching local all the time. And I really don't have low slots left for wcs's or for an extra hardener of a dmg type the rats don't deal. (Imagine being scrambled by 4-5 guardian vets and aggroed the whole ds, when a group of pvpers arrive.)
Chepe Nolon -- My notes about agent missions. |

Baldour Ngarr
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Posted - 2006.06.10 08:00:00 -
[38]
Originally by: Chepe Nolon (Imagine being scrambled by 4-5 guardian vets and aggroed the whole ds, when a group of pvpers arrive.)
I've been in a heavily populated 0.1 system for over a year, and it hasn't happened yet. Why bother worrying about something which is so enormously unlikely? ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

Hephaesteus
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Posted - 2006.06.10 08:17:00 -
[39]
Edited by: Hephaesteus on 10/06/2006 08:18:17
Originally by: Baldour Ngarr
Originally by: Chepe Nolon (Imagine being scrambled by 4-5 guardian vets and aggroed the whole ds, when a group of pvpers arrive.)
I've been in a heavily populated 0.1 system for over a year, and it hasn't happened yet.
Maybe not now, but if lvl 4 agents are moved to low sec they will become very busy with gank squads and griefers. The fact of the matter is a mission set up is easy meat for a pvper with a pvp set up.
-----------------------------------------------
Knowing all, when all is unknown.
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Baldour Ngarr
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Posted - 2006.06.10 08:26:00 -
[40]
Originally by: Hephaesteus Edited by: Hephaesteus on 10/06/2006 08:18:17
Originally by: Baldour Ngarr
Originally by: Chepe Nolon (Imagine being scrambled by 4-5 guardian vets and aggroed the whole ds, when a group of pvpers arrive.)
I've been in a heavily populated 0.1 system for over a year, and it hasn't happened yet.
Maybe not now, but if lvl 4 agents are moved to low sec they will become very busy with gank squads and griefers. The fact of the matter is a mission set up is easy meat for a pvper with a pvp set up.
What do you mean IF????
There's twelve - count them - twelve, level 4, quality 20 agents in the system where I work. There's thirty-odd of us regularly running missions out of there. It still doesn't happen. We get the odd pirate ganking group at a gate but they're easy to avoid. You're inventing problems that just do not exist out here. ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

Hephaesteus
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Posted - 2006.06.10 09:02:00 -
[41]
Originally by: Baldour Ngarr
Originally by: Hephaesteus Edited by: Hephaesteus on 10/06/2006 08:18:17
Originally by: Baldour Ngarr
Originally by: Chepe Nolon (Imagine being scrambled by 4-5 guardian vets and aggroed the whole ds, when a group of pvpers arrive.)
I've been in a heavily populated 0.1 system for over a year, and it hasn't happened yet.
Maybe not now, but if lvl 4 agents are moved to low sec they will become very busy with gank squads and griefers. The fact of the matter is a mission set up is easy meat for a pvper with a pvp set up.
What do you mean IF????
There's twelve - count them - twelve, level 4, quality 20 agents in the system where I work. There's thirty-odd of us regularly running missions out of there. It still doesn't happen. We get the odd pirate ganking group at a gate but they're easy to avoid. You're inventing problems that just do not exist out here.
I was refering to the possibility of having no lvl 4 missions in high sec or just poor content stuff there. To restrict the quality of lvl 4 missions to low sec would be wrong imho and yes i know there are good quality agents in low sec, but look at the map and see where most people choose to do their missions.
What is needed is more good quality agents spread around a bit more in all security status's, not just change it to all low sec systems. -----------------------------------------------
Knowing all, when all is unknown.
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Diana Merris
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Posted - 2006.06.10 14:32:00 -
[42]
Originally by: Baldour Ngarr
Originally by: Hephaesteus Edited by: Hephaesteus on 10/06/2006 08:18:17
Originally by: Baldour Ngarr
Originally by: Chepe Nolon (Imagine being scrambled by 4-5 guardian vets and aggroed the whole ds, when a group of pvpers arrive.)
I've been in a heavily populated 0.1 system for over a year, and it hasn't happened yet.
Maybe not now, but if lvl 4 agents are moved to low sec they will become very busy with gank squads and griefers. The fact of the matter is a mission set up is easy meat for a pvper with a pvp set up.
What do you mean IF????
There's twelve - count them - twelve, level 4, quality 20 agents in the system where I work. There's thirty-odd of us regularly running missions out of there. It still doesn't happen. We get the odd pirate ganking group at a gate but they're easy to avoid. You're inventing problems that just do not exist out here.
30 odd people? Aunia is regularly at 150+ people. If there were 5 times as many mission runners in your system don't you think pirates would make a point of coming in to look for easy targets?
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Rod Blaine
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Posted - 2006.06.10 14:59:00 -
[43]
And find them how ?
You can't scan down any individual in a busy and somewhat large system (not to mention deadspaces are mostly placed outside the scannable plane of space inside a system), you cannot catch it undocking (invulnitimer) and you can't catch it docking (instadock).
The only risk is missions near gates. Those you can either decline or use to strike back at the 'gankers' if so inclined.
stop whining already if you haven't even tried.
Old blog |

Yossar
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Posted - 2006.06.10 21:15:00 -
[44]
My buddy and I have been running level 4s for Brutor Tribe in 0.4 for a few months and have never seen this come up. Is that normal?
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Nazzerin
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Posted - 2006.06.11 12:00:00 -
[45]
Originally by: Hephaesteus
Originally by: Rongar Maximus How is it out of reach? Low sec can be safe, if you know how to use the map to find gate camps.
That is probably the most ridiculous comment I have ever seen. If people are forced to do lvl 4 missions in low sec space the queue of griefer and gank squads will line up across the Eve universe to catch the mission runners.
We already do that 
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PauZotoh Zhaan
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Posted - 2006.06.11 13:52:00 -
[46]
Originally by: Zrakor The level 4 version is only available in low secure space, 0.4 and lower if I remember correctly. The level 1 version does not have those restrictions.
EEE sorry to disapoint you but I have this mission in 0.5 system:)
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Dewa
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Posted - 2006.06.13 07:41:00 -
[47]
Originally by: Zrakor The level 4 version is only available in low secure space, 0.4 and lower if I remember correctly. The level 1 version does not have those restrictions.
Sorry, that's wrong. Just got offered it 30 minutes ago by my agent in Dodixie, to be fought in Dodixie (0.9) - this is one of many times I have turned it down from this agent.
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Zrakor

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Posted - 2006.06.13 09:22:00 -
[48]
Please read my second post . There are a few versions of Worlds Collide level 4 out there, and only one had the restrictions I spoke of. The rest will get them eventually.
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JP Beauregard
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Posted - 2006.06.13 10:17:00 -
[49]
Edited by: JP Beauregard on 13/06/2006 10:17:50
As long as we get to whine about this, why not move all lvl 4s I hate to solo (personally) into low sec and let me farm the ones I like to solo in high sec with greater frequency? You know, get rid of the tedious ones that take too long to finish solo even if the outcome is never in doubt, like Vengeance, the bloody stupid extravaganzas, the faction missions, Worlds Collide, stuff like that.
Really wouldn't mind half a dozen Infiltrated Outposts a day instead.
**** PILCO - We Service Brains of All Sizes **** |

Chan'aar Ong'Kho
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Posted - 2006.06.13 11:36:00 -
[50]
Originally by: Zrakor Please read my second post . There are a few versions of Worlds Collide level 4 out there, and only one had the restrictions I spoke of. The rest will get them eventually.
As a lot of people have said above, I'd rather the restriction was removed from the Angel version than added to the other versions. High Sec mission runners get lower LP and lower rewards, surely thats enough ?.
If its done for RP reasons then why are not ALL the nasty lvl 4 missions (Midst of Deadspace, Vengence, Extravaganza) only available for low sec.
Please rethink this change.
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Saryn Lightyear
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Posted - 2006.06.13 11:53:00 -
[51]
In the midst of deadspace (1-5) and Right hand of Zazzmatazz should definitely be low sec only, IMHO.
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Fliewatuet
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Posted - 2006.06.13 20:20:00 -
[52]
Originally by: Saryn Lightyear In the midst of deadspace (1-5) and Right hand of Zazzmatazz should definitely be low sec only, IMHO.
Sure, but why? Let me guess, these two missions are exactly the ones you will reject every time? Just because you have to harden for different damage types on the Zazzmatazz mission? And because the midst of deadspace is a difficult and demanding mission as well? ;)
I don't think so. I really hope that NO lvl4 mission will ever be restricted to lowsec. Eve as a game has two possible parts a player can go - pve and pvp. If he chooses to go pve only, it would be injudicious to tell him that he won't be able to play that part of the game without doing pvp as well. Forcing players to go into lowsec to do a mission at all is a bad idea. At least with me - i just like to do things my way. i won't go into lowsec or 0.0 to do missions. I'm running missions for a long time now. I'm flying an expensive ship with an expensive setup which i won't fly into lowsec and risk to meet pvp'ers there. neither will i fly a cheap ship there since i earned the expensive equipment and i want to fly it, not look at it while i fly another cheaper fitting.
Regards, Fliewatuet -- If i win your auction, please be so kind and send me an evemail to remind me :-) |

Arrs Grazznic
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Posted - 2006.06.14 08:45:00 -
[53]
Originally by: Rod Blaine And find them how ?
You can't scan down any individual in a busy and somewhat large system (not to mention deadspaces are mostly placed outside the scannable plane of space inside a system), you cannot catch it undocking (invulnitimer) and you can't catch it docking (instadock).
The only risk is missions near gates. Those you can either decline or use to strike back at the 'gankers' if so inclined.
stop whining already if you haven't even tried.
Not true. I've been ganked while running a deadspace mission in a low-sec system. I don't think it is as rare an event as you suggest.
Cheers, Arrs.
Do you want a sig like this? EVE-mail me or convo me in-game.
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Hephaesteus
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Posted - 2006.06.14 09:37:00 -
[54]
Edited by: Hephaesteus on 14/06/2006 09:38:03
Originally by: Arrs Grazznic
Originally by: Rod Blaine And find them how ?
You can't scan down any individual in a busy and somewhat large system (not to mention deadspaces are mostly placed outside the scannable plane of space inside a system), you cannot catch it undocking (invulnitimer) and you can't catch it docking (instadock).
The only risk is missions near gates. Those you can either decline or use to strike back at the 'gankers' if so inclined.
stop whining already if you haven't even tried.
Not true. I've been ganked while running a deadspace mission in a low-sec system. I don't think it is as rare an event as you suggest.
Cheers, Arrs.
Agreed Arrs
It is NOT a rare event at all. I know loads of people this has happened to already, and if lvl 4 missions are changed to low sec it will become the norm. The question would then be, is running lvl 4 missions in low sec worth it. For me the answer would be no. -----------------------------------------------
Knowing all, when all is unknown.
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Mogubu
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Posted - 2006.06.14 10:01:00 -
[55]
Originally by: Zrakor Please read my second post . There are a few versions of Worlds Collide level 4 out there, and only one had the restrictions I spoke of. The rest will get them eventually.
That is simply a bad idea, and needs to be reconsidered.
There is already a difference when doing missions in safe space, that is, yuo get low LP, but at the same time you don't get blown up by your local unfriendly alliance 'this is our space get the **** out' or target practice for some local pirates.
I'm sure a lot of mission-runners run in lowsec, and survive every day. Good, and nice for them. They get more LP. As they should, since the risk is greater.
However, at the same time, there are a lot of runners in safe-space who plays eve their way, they do not want to get ganked or engage in pvp. Everyone with their own reason, they wanna soloplay, can play only an hour or so every session or whatever. Whatever their reason, they should be able to play their game.
At the end of the day, they pay the same amount as everyone else. Don't make lvl4s the same as alliance contolled, pirate infested plexes.
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Yurii Chan
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Posted - 2006.06.14 23:30:00 -
[56]
welcome to EVE, where you cant have Rewards without the Risk
if i was a GM (thank god i'm not) all LVL 4s would be in 0.4 and below... sure would cut down much of the lag we see in the mission systems of high sec.
and quit the whinning... everytime you whine, a baby kitten gets killed
oh and yarrr!

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Lorette
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Posted - 2006.06.15 01:26:00 -
[57]
Been running lv4's in low sec for 6 months and have only been 'ganked' once, Hardly a 'common' event. If i had used my head i wouldnt have had that one either (blockade and a -7.7 came through the gate, i warped off then came back soon after....bad idea).
I think its fair that missions like WC are only low sec, after all the whole game is about risk vs reward...who cares about 1mill more payout (bonus will lapse anyhoo) when they can farm 1mill BS all day, takes away any benefit of running them in low sec.
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JP Beauregard
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Posted - 2006.06.15 03:54:00 -
[58]
Originally by: Lorette I think its fair that missions like WC are only low sec, after all the whole game is about risk vs reward...who cares about 1mill more payout (bonus will lapse anyhoo) when they can farm 1mill BS all day, takes away any benefit of running them in low sec.
You people are making my brain hurt
Or can YOU think up a reason why limiting the number of missions in safe space to the ones you can do more easily is an example of a sensible correlation between risk and reward?
**** PILCO - We Service Brains of All Sizes **** |

Lorette
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Posted - 2006.06.15 11:35:00 -
[59]
Edited by: Lorette on 15/06/2006 11:39:11
Originally by: JP Beauregard
Originally by: Lorette I think its fair that missions like WC are only low sec, after all the whole game is about risk vs reward...who cares about 1mill more payout (bonus will lapse anyhoo) when they can farm 1mill BS all day, takes away any benefit of running them in low sec.
You people are making my brain hurt
Or can YOU think up a reason why limiting the number of missions in safe space to the ones you can do more easily is an example of a sensible correlation between risk and reward?
It has nothing to do with the difficulty, if the ships didnt respawn id have nothing bad to say about it, im just saying with (a quite quick) respawn you can get the same profits in 1.0 that you can in 0.1 with none of the downsides of being in low-sec but all the rewards.
...to make it painfully clear, in this SINGLE case (the only one i refered to in my first post) of worlds collide, you get 1.1mill bounty BS spawning quickly over and over...
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JP Beauregard
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Posted - 2006.06.15 11:46:00 -
[60]
Originally by: Lorette ...to make it painfully clear, in this SINGLE case (the only one i refered to in my first post) of worlds collide, you get 1.1mill bounty BS spawning quickly over and over...
So the problem is with the way the mission is set up, and not with the location...
Again, not a question of risk/reward. |
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