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dfsgaergaerg
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Posted - 2006.06.06 14:48:00 -
[1]
Since i haven't seen a topic about it in the ships setup index i will start a fresh one.
The fitting will be for 1 vs 1/solo stuff. Low sec hunting no 0.0 stuff. Close to home so easy to refuel etc. (not that the last will matter, but anyway)
Here's what i came up with. I prefer to tank my ships pretty good so keep that in mind if you have critic on the setup. The fitting should fit. I am at work atm, but seems like it will fit. Most faction stuff is cause of cpu reasons (everybody knows you are limted with that on a mega). Some of it may be exagerated, but will chance it when i am fitting the mega itself. (i like having core x mwd on it)
high's 7x ion T2 1x dimished heavy nos
meds fleeting web faint warp scrambler (20km) shadow serpentis MWD electromechanical heavy cap booster (800 charges ofc)
lows 2x shadow serpentis large repper (i just love the fitting stats on those) 1x internal force field array I (best damage control) 1x shadow serpentis MFS (dam mod) 3x faction hardener (kin/ther/explo) ( hardeners like dark blood shadow serpentis etc) 1x RCU
so please let me know what you think, before i put this beauty into action....yarrr
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Callistus
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Posted - 2006.06.06 15:16:00 -
[2]
Just tested that setup on quickfit and even with all the faction stuff you're still 28 cpu short  --------------
[Coreli Corporation Mainfrane] |

madaluap
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Posted - 2006.06.06 15:33:00 -
[3]
Originally by: Callistus Just tested that setup on quickfit and even with all the faction stuff you're still 28 cpu short 
you used a -3% to turret cpu usage implant? because than it would work i guess _________________________________________________
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Callistus
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Posted - 2006.06.06 15:41:00 -
[4]
That'd only knock off about 10 cpu so its still no good. --------------
[Coreli Corporation Mainfrane] |

Gariuys
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Posted - 2006.06.06 16:17:00 -
[5]
IIRC that setup is nice, but ehm doesn't actually fit. The RCU needs to be a co-pro in which case you can't run a full rack of ions with a heavy nos. So either drop 1 or 2 ions down to electrons or drop the nos. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

dfsgaergaerg
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Posted - 2006.06.07 12:37:00 -
[6]
hmm you sure it doesn't fit cpu wise........cause i actually think it does. Never knew you had faction stuff in quickfit. I prolly have a old version that's the reasons why i haven't put it in quickfit.
and i want ions due to the range. electrons are okay, but ions are just way better. The nos will have to be in place cause i regurly encounter a BS+inty. inty webs me and i can't get into range. So i really need it.
i will just put the fittings down here so and will see if it fits :P. Could alwayz but domination web and scrambler. :P
high's --->> 334 cpu / 13837 pg ion blaster cannon II 56 cpu x0.75=42 each x7 = 294 cpu 1838 PG x 0.92= 1691 each x7 = 11837 pg heavy dimished nos 40 cpu 2000 pg
meds --->> 177 cpu 3002 pg fleeting web: 22 cpu 1 pg (-4 cpu possible with domination) faint warp prohibitor 32 cpu 1 pg (-13 cpu possible with domination) shadow serpentis MWD 83 cpu 1250 pg (-8 cpu possible with QUAD named MWD) electromechanical cap booster 40 cpu 1750 pg
lows --->> 204 cpu 4005 pg shadow serpentis MFS 20 cpu 1 pg internal force field array I 17 cpu 1 pg 3x faction hardeners 60 cpu 3 pg 1x rcu 20 cpux 0.75=15 cpu 2x shadow serpentis large reppers 92 cpu 4000 pg
total --->> 715 cpu 20844 pg
darn i am afraid you were right. 27.5 short can reduce it to 2.5 with the possibilties. I am gonna search for another goodie that needs lower cpu. Anybody got an idea???
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dfsgaergaerg
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Posted - 2006.06.07 12:42:00 -
[7]
ofc cpu implant :P
so 5% cpu plant. ship is expensive enough so why not a 5%.
guns take 294 cpu x 0.95 = 279.3
that's 14.7 cpu less
28.5 cpu - 14.7 cpu = 13.8 cpu. so either domination web and scram or domi web and quad mwd. Got a fitting there :D
now let's calculate the actual cost 
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Jin Entres
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Posted - 2006.06.07 12:49:00 -
[8]
This be what I use at the moment. Need to do some pimping gradually, of course. ---
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dfsgaergaerg
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Posted - 2006.06.07 13:06:00 -
[9]
I actually might have a better solution already. Cause that fit is pretty expensive and in pvp i will ofc will loose it some day.
Instead of a 5% implant a 3% implant for cpu >> that's 8.82 cpu less. So i would require to get another 19.7 cpu. So let's say 20.
If i drop the heavy nosferatu and replace it for a medium neutralizer (that will be even more effective as a nos. I would prolly take a faction cause of the range.
this will result in -20 cpu (cpu problem solved) and -1800 powergrid 20844-1800 = 19044 powergrid ---->> can drop the reactor control.
so a low to fill up with 0.7 cpu and 331 powergrid left (or another low cpu requiring modules. I could still fit a domination warp scrambler or something like that)
suggestions?
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Kaleeb
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Posted - 2006.06.07 14:06:00 -
[10]
7x Electron II 1x True sancha heavy nos
1x Gisti mwd 1x domi disruptor 1x domi webber 1x true sancha cap booster
2x true sancha large reps or 2x vizians/selynees 3x true sancha hadners (exp/therm/kin) 1x true sancha EANM 1x internal force damage control 1x SS mag stab
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KilROCK
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Posted - 2006.06.07 14:11:00 -
[11]
Edited by: KilROCK on 07/06/2006 14:11:19
Originally by: Jin Entres This be what I use at the moment. Need to do some pimping gradually, of course.
That not only needs pimping, you need better skills... 7.1x  
edit: Nice slave implants tho 
Petwraith ♥ me. I make sigs |

Jin Entres
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Posted - 2006.06.07 14:42:00 -
[12]
Originally by: KilROCK Edited by: KilROCK on 07/06/2006 14:11:19
Originally by: Jin Entres This be what I use at the moment. Need to do some pimping gradually, of course.
That not only needs pimping, you need better skills... 7.1x  
I know, I just finished the skills for large T2 less than a week ago (still working on rails). I've been specialized in cruisers and battlecruisers more, not to mention lacking behind from 5 to 8 million SP because of a high charisma. In short, I'm a noob.  ---
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dfsgaergaerg
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Posted - 2006.06.10 12:47:00 -
[13]
little bump for my topic.
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Lefevre
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Posted - 2006.06.10 13:09:00 -
[14]
Originally by: Jin Entres
I know, I just finished the skills for large T2 less than a week ago (still working on rails). I've been specialized in cruisers and battlecruisers more, not to mention lacking behind from 5 to 8 million SP because of a high charisma. In short, I'm a noob. 
A noob with a nice wallet then I've gotta say that armor is impressive though.. Wouldn't mind having that on my thron 
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LUKEC
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Posted - 2006.06.10 13:51:00 -
[15]
Originally by: Lefevre
Originally by: Jin Entres
I know, I just finished the skills for large T2 less than a week ago (still working on rails). I've been specialized in cruisers and battlecruisers more, not to mention lacking behind from 5 to 8 million SP because of a high charisma. In short, I'm a noob. 
A noob with a nice wallet then I've gotta say that armor is impressive though.. Wouldn't mind having that on my thron 
Ingame SP are one of the most overrated things ingame. --------- Dead already? |

DarkElf
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Posted - 2006.06.10 14:33:00 -
[16]
Originally by: Jin Entres This be what I use at the moment. Need to do some pimping gradually, of course.
mmm Risky setup with only 1 rep. personally i wouldn't fly a ship like that without better repping ability (unless ur only flying it for missions). the electron setup a few posts after looks more like the setup i use on my vindi. better tanking ability and still good dps
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Jin Entres
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Posted - 2006.06.10 14:55:00 -
[17]
Originally by: DarkElf mmm Risky setup with only 1 rep. personally i wouldn't fly a ship like that without better repping ability (unless ur only flying it for missions). the electron setup a few posts after looks more like the setup i use on my vindi. better tanking ability and still good dps
1600mm Rolled Tungsten = 3,360 * 1.5 hp (HU V, assorted slaves) = 5,040 hp Large Armor Repairer II = 800 hp / 11.25 sec (RS V) Thus, the plate equals 5,040 / 71.111... = ~71 seconds of continuous repping and 2,524 cap more. The mega suffers from cap issues because of high turret and mwd drainage and penalty. Can you even run dual reppers and guns for 71 seconds? What about when you get nossed? Most close range battleships have at least one nos. I might use even two plates but I like to be able to repair between fights, and it offers a certain degree of sustainability for fights that last longer so 1 + 1 works perfect.
P.S. I do have almost 22M SP, but I just haven't had the chance to train large T2 before ---
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LWMaverick
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Posted - 2006.06.10 15:05:00 -
[18]
Originally by: DarkElf
Originally by: Jin Entres This be what I use at the moment. Need to do some pimping gradually, of course.
mmm Risky setup with only 1 rep. personally i wouldn't fly a ship like that without better repping ability (unless ur only flying it for missions). the electron setup a few posts after looks more like the setup i use on my vindi. better tanking ability and still good dps
As he said, you cant run it for very long anyway, so a plate is alot better to have than an extra repper, and especially since he has a slave set.
Originally by: Lefevre
Originally by: Jin Entres
I know, I just finished the skills for large T2 less than a week ago (still working on rails). I've been specialized in cruisers and battlecruisers more, not to mention lacking behind from 5 to 8 million SP because of a high charisma. In short, I'm a noob. 
A noob with a nice wallet then I've gotta say that armor is impressive though.. Wouldn't mind having that on my thron 
Experience -> skill points
Poverty  |

Stamm
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Posted - 2006.06.10 15:07:00 -
[19]
Edited by: Stamm on 10/06/2006 15:13:36 Can you come onto our Vent server when you're going to lose it? I want to hear the wailing and gnashing of teeth :)
Edit : Actually this is an awful setup.
Don't try to fit a BS to handle everything. It won't.
Fit it to withstand a beating and hand out a beating, but rely on a tackler.
Or if you insist on having it try to do everything, don't have it cost several billion, because as soon as you meet a jammer you're screwed. Or as soon as you meet a nosboat you're screwed. Etc.
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Katsumoto
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Posted - 2006.06.10 15:21:00 -
[20]
Id sell the navy mega and get a vindicator.  .
"White light. Doo doo too doo. alcohol, alcohol, alcohol, white light!" |
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Jin Entres
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Posted - 2006.06.10 15:25:00 -
[21]
Originally by: Stamm Edited by: Stamm on 10/06/2006 15:13:36 Can you come onto our Vent server when you're going to lose it? I want to hear the wailing and gnashing of teeth :)
Edit : Actually this is an awful setup.
Don't try to fit a BS to handle everything. It won't.
Fit it to withstand a beating and hand out a beating, but rely on a tackler.
Or if you insist on having it try to do everything, don't have it cost several billion, because as soon as you meet a jammer you're screwed. Or as soon as you meet a nosboat you're screwed. Etc.
It's my money, and I risk it the way I want to tbh. ---
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Stamm
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Posted - 2006.06.10 15:27:00 -
[22]
Originally by: Jin Entres
Originally by: Stamm Edited by: Stamm on 10/06/2006 15:13:36 Can you come onto our Vent server when you're going to lose it? I want to hear the wailing and gnashing of teeth :)
Edit : Actually this is an awful setup.
Don't try to fit a BS to handle everything. It won't.
Fit it to withstand a beating and hand out a beating, but rely on a tackler.
Or if you insist on having it try to do everything, don't have it cost several billion, because as soon as you meet a jammer you're screwed. Or as soon as you meet a nosboat you're screwed. Etc.
It's my money, and I risk it the way I want to tbh.
Sure.
Just don't say I didn't warn you.
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LUKEC
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Posted - 2006.06.10 15:48:00 -
[23]
This thread is full of misconcepts and wrong thinking.
For instance lar + plate > 2x lar on thron(unless officer stuff is involved) as targets either die in < 60s and usually sooner. It is way easier to fit, doesn't use as much cap and also works well in omg camp maneouvres, where lars fail(end of cycle boost on reppers 4tl)
At Jim, it is ok setup, however you should look to get more faction stuff and full set of implants (or have really crappy mechanics skills:P ) --------- Dead already? |

Lefevre
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Posted - 2006.06.10 16:17:00 -
[24]
Originally by: LUKEC This thread is full of misconcepts and wrong thinking.
For instance lar + plate > 2x lar on thron(unless officer stuff is involved) as targets either die in < 60s and usually sooner. It is way easier to fit, doesn't use as much cap and also works well in omg camp maneouvres, where lars fail(end of cycle boost on reppers 4tl)
I would disagree partly with this statement.. IMO it fully depends on what you are fighting and what your goal is. When hunting NPC'ers in 0.0 you will often have to stay for a longer amount of time to break their heavy tanks and quite often they wont be alone. In cases such as this I would prefer another large armor rep. Of course this is only if I had acces to cap boosters or I would hardly have the cap for it.
In general purposes I would agree that a plate is the better choice.
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LUKEC
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Posted - 2006.06.10 16:53:00 -
[25]
npcer's tanks go down faster than pvp tanks these days. Those days when people were flying long range untanked battleships alone are pretty much over. Those you can find in groups of 20 :P --------- Dead already? |

Stamm
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Posted - 2006.06.10 17:00:00 -
[26]
I still think this is a suicide fitting. Lots of stuff that you will commonly find will kill you.
2 BSs will nail you. Anything that can jam you will nail you. Anything that can keep out of your blaster range can keep you scrambled.
Flying a BS around ganking stuff solo is risky, and if this isn't a solo setup, drop the webber/scrambler etc and have someone else do it.
I think it's just too expensive to risk, considering all the gaps in it's defences.
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Lefevre
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Posted - 2006.06.10 17:43:00 -
[27]
Edited by: Lefevre on 10/06/2006 17:43:33 Expensive is a relative term depending on the user of the ship and the fitting of it.
The risk is exactly what makes solo hunting in a battleship fun.. you'll never know whats behind that stargate or what lurks around the corner. This just adds the the entire fun factor and it gets even more satisfactory to take someone down when you manage to do it yourself.
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Jin Entres
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Posted - 2006.06.10 18:28:00 -
[28]
Originally by: Stamm I still think this is a suicide fitting. Lots of stuff that you will commonly find will kill you.
2 BSs will nail you. Anything that can jam you will nail you. Anything that can keep out of your blaster range can keep you scrambled.
Flying a BS around ganking stuff solo is risky, and if this isn't a solo setup, drop the webber/scrambler etc and have someone else do it.
I think it's just too expensive to risk, considering all the gaps in it's defences.
And if my tackler gets killed the enemy can keep out of range because I have no web or simply run away because I can't scramble him?
Of course it's risky - you never know what the enemy has fitted, whether or not there's a gank squad around the corner waiting to jump in or if Oveur will blow you up with his ion cannon. But, I judge by the situation and most fights in my line of work occur at gates where getting into blaster range is usually relatively easy.
P.S. Yeah I have a 3% RoF implant and Maverick I only have 4 LG slaves and a 3% hardwiring, Hull upgrades V. And Katsumoto, I was thinking of getting a Vindicator but I don't have the minnie skills required, and I prefer a low slot over a med slot. ---
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Verizana
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Posted - 2006.06.19 22:24:00 -
[29]
Originally by: Jin Entres
Originally by: Stamm I still think this is a suicide fitting. Lots of stuff that you will commonly find will kill you.
2 BSs will nail you. Anything that can jam you will nail you. Anything that can keep out of your blaster range can keep you scrambled.
Flying a BS around ganking stuff solo is risky, and if this isn't a solo setup, drop the webber/scrambler etc and have someone else do it.
I think it's just too expensive to risk, considering all the gaps in it's defences.
A bit late but whatever.
A extra med slot provides you the ability of target painting wich helps alot when you have t2 ammo and drones. extra low provides only the ability of like a extra adaptive nano or mag stab but hey the vindi has that before so screw extra low and use a target painter instead!
And if my tackler gets killed the enemy can keep out of range because I have no web or simply run away because I can't scramble him?
Of course it's risky - you never know what the enemy has fitted, whether or not there's a gank squad around the corner waiting to jump in or if Oveur will blow you up with his ion cannon. But, I judge by the situation and most fights in my line of work occur at gates where getting into blaster range is usually relatively easy.
P.S. Yeah I have a 3% RoF implant and Maverick I only have 4 LG slaves and a 3% hardwiring, Hull upgrades V. And Katsumoto, I was thinking of getting a Vindicator but I don't have the minnie skills required, and I prefer a low slot over a med slot.

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Yazoul Samaiel
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Posted - 2006.06.19 23:18:00 -
[30]
Originally by: Jin Entres This be what I use at the moment. Need to do some pimping gradually, of course.
This setup and stats make me feel sad on my T2 one  
Nice 1 indeed tbh . I am guessign ur usign null , that makes ur blaster range what ? 16 km ? "What ever that doesn't Kill me just makes me stronger"
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