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dfsgaergaerg
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Posted - 2006.06.06 14:48:00 -
[1]
Since i haven't seen a topic about it in the ships setup index i will start a fresh one.
The fitting will be for 1 vs 1/solo stuff. Low sec hunting no 0.0 stuff. Close to home so easy to refuel etc. (not that the last will matter, but anyway)
Here's what i came up with. I prefer to tank my ships pretty good so keep that in mind if you have critic on the setup. The fitting should fit. I am at work atm, but seems like it will fit. Most faction stuff is cause of cpu reasons (everybody knows you are limted with that on a mega). Some of it may be exagerated, but will chance it when i am fitting the mega itself. (i like having core x mwd on it)
high's 7x ion T2 1x dimished heavy nos
meds fleeting web faint warp scrambler (20km) shadow serpentis MWD electromechanical heavy cap booster (800 charges ofc)
lows 2x shadow serpentis large repper (i just love the fitting stats on those) 1x internal force field array I (best damage control) 1x shadow serpentis MFS (dam mod) 3x faction hardener (kin/ther/explo) ( hardeners like dark blood shadow serpentis etc) 1x RCU
so please let me know what you think, before i put this beauty into action....yarrr
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Callistus
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Posted - 2006.06.06 15:16:00 -
[2]
Just tested that setup on quickfit and even with all the faction stuff you're still 28 cpu short  --------------
[Coreli Corporation Mainfrane] |

madaluap
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Posted - 2006.06.06 15:33:00 -
[3]
Originally by: Callistus Just tested that setup on quickfit and even with all the faction stuff you're still 28 cpu short 
you used a -3% to turret cpu usage implant? because than it would work i guess _________________________________________________
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Callistus
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Posted - 2006.06.06 15:41:00 -
[4]
That'd only knock off about 10 cpu so its still no good. --------------
[Coreli Corporation Mainfrane] |

Gariuys
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Posted - 2006.06.06 16:17:00 -
[5]
IIRC that setup is nice, but ehm doesn't actually fit. The RCU needs to be a co-pro in which case you can't run a full rack of ions with a heavy nos. So either drop 1 or 2 ions down to electrons or drop the nos. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

dfsgaergaerg
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Posted - 2006.06.07 12:37:00 -
[6]
hmm you sure it doesn't fit cpu wise........cause i actually think it does. Never knew you had faction stuff in quickfit. I prolly have a old version that's the reasons why i haven't put it in quickfit.
and i want ions due to the range. electrons are okay, but ions are just way better. The nos will have to be in place cause i regurly encounter a BS+inty. inty webs me and i can't get into range. So i really need it.
i will just put the fittings down here so and will see if it fits :P. Could alwayz but domination web and scrambler. :P
high's --->> 334 cpu / 13837 pg ion blaster cannon II 56 cpu x0.75=42 each x7 = 294 cpu 1838 PG x 0.92= 1691 each x7 = 11837 pg heavy dimished nos 40 cpu 2000 pg
meds --->> 177 cpu 3002 pg fleeting web: 22 cpu 1 pg (-4 cpu possible with domination) faint warp prohibitor 32 cpu 1 pg (-13 cpu possible with domination) shadow serpentis MWD 83 cpu 1250 pg (-8 cpu possible with QUAD named MWD) electromechanical cap booster 40 cpu 1750 pg
lows --->> 204 cpu 4005 pg shadow serpentis MFS 20 cpu 1 pg internal force field array I 17 cpu 1 pg 3x faction hardeners 60 cpu 3 pg 1x rcu 20 cpux 0.75=15 cpu 2x shadow serpentis large reppers 92 cpu 4000 pg
total --->> 715 cpu 20844 pg
darn i am afraid you were right. 27.5 short can reduce it to 2.5 with the possibilties. I am gonna search for another goodie that needs lower cpu. Anybody got an idea???
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dfsgaergaerg
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Posted - 2006.06.07 12:42:00 -
[7]
ofc cpu implant :P
so 5% cpu plant. ship is expensive enough so why not a 5%.
guns take 294 cpu x 0.95 = 279.3
that's 14.7 cpu less
28.5 cpu - 14.7 cpu = 13.8 cpu. so either domination web and scram or domi web and quad mwd. Got a fitting there :D
now let's calculate the actual cost 
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Jin Entres
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Posted - 2006.06.07 12:49:00 -
[8]
This be what I use at the moment. Need to do some pimping gradually, of course. ---
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dfsgaergaerg
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Posted - 2006.06.07 13:06:00 -
[9]
I actually might have a better solution already. Cause that fit is pretty expensive and in pvp i will ofc will loose it some day.
Instead of a 5% implant a 3% implant for cpu >> that's 8.82 cpu less. So i would require to get another 19.7 cpu. So let's say 20.
If i drop the heavy nosferatu and replace it for a medium neutralizer (that will be even more effective as a nos. I would prolly take a faction cause of the range.
this will result in -20 cpu (cpu problem solved) and -1800 powergrid 20844-1800 = 19044 powergrid ---->> can drop the reactor control.
so a low to fill up with 0.7 cpu and 331 powergrid left (or another low cpu requiring modules. I could still fit a domination warp scrambler or something like that)
suggestions?
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Kaleeb
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Posted - 2006.06.07 14:06:00 -
[10]
7x Electron II 1x True sancha heavy nos
1x Gisti mwd 1x domi disruptor 1x domi webber 1x true sancha cap booster
2x true sancha large reps or 2x vizians/selynees 3x true sancha hadners (exp/therm/kin) 1x true sancha EANM 1x internal force damage control 1x SS mag stab
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KilROCK
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Posted - 2006.06.07 14:11:00 -
[11]
Edited by: KilROCK on 07/06/2006 14:11:19
Originally by: Jin Entres This be what I use at the moment. Need to do some pimping gradually, of course.
That not only needs pimping, you need better skills... 7.1x  
edit: Nice slave implants tho 
Petwraith ♥ me. I make sigs |

Jin Entres
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Posted - 2006.06.07 14:42:00 -
[12]
Originally by: KilROCK Edited by: KilROCK on 07/06/2006 14:11:19
Originally by: Jin Entres This be what I use at the moment. Need to do some pimping gradually, of course.
That not only needs pimping, you need better skills... 7.1x  
I know, I just finished the skills for large T2 less than a week ago (still working on rails). I've been specialized in cruisers and battlecruisers more, not to mention lacking behind from 5 to 8 million SP because of a high charisma. In short, I'm a noob.  ---
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dfsgaergaerg
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Posted - 2006.06.10 12:47:00 -
[13]
little bump for my topic.
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Lefevre
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Posted - 2006.06.10 13:09:00 -
[14]
Originally by: Jin Entres
I know, I just finished the skills for large T2 less than a week ago (still working on rails). I've been specialized in cruisers and battlecruisers more, not to mention lacking behind from 5 to 8 million SP because of a high charisma. In short, I'm a noob. 
A noob with a nice wallet then I've gotta say that armor is impressive though.. Wouldn't mind having that on my thron 
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LUKEC
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Posted - 2006.06.10 13:51:00 -
[15]
Originally by: Lefevre
Originally by: Jin Entres
I know, I just finished the skills for large T2 less than a week ago (still working on rails). I've been specialized in cruisers and battlecruisers more, not to mention lacking behind from 5 to 8 million SP because of a high charisma. In short, I'm a noob. 
A noob with a nice wallet then I've gotta say that armor is impressive though.. Wouldn't mind having that on my thron 
Ingame SP are one of the most overrated things ingame. --------- Dead already? |

DarkElf
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Posted - 2006.06.10 14:33:00 -
[16]
Originally by: Jin Entres This be what I use at the moment. Need to do some pimping gradually, of course.
mmm Risky setup with only 1 rep. personally i wouldn't fly a ship like that without better repping ability (unless ur only flying it for missions). the electron setup a few posts after looks more like the setup i use on my vindi. better tanking ability and still good dps
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Jin Entres
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Posted - 2006.06.10 14:55:00 -
[17]
Originally by: DarkElf mmm Risky setup with only 1 rep. personally i wouldn't fly a ship like that without better repping ability (unless ur only flying it for missions). the electron setup a few posts after looks more like the setup i use on my vindi. better tanking ability and still good dps
1600mm Rolled Tungsten = 3,360 * 1.5 hp (HU V, assorted slaves) = 5,040 hp Large Armor Repairer II = 800 hp / 11.25 sec (RS V) Thus, the plate equals 5,040 / 71.111... = ~71 seconds of continuous repping and 2,524 cap more. The mega suffers from cap issues because of high turret and mwd drainage and penalty. Can you even run dual reppers and guns for 71 seconds? What about when you get nossed? Most close range battleships have at least one nos. I might use even two plates but I like to be able to repair between fights, and it offers a certain degree of sustainability for fights that last longer so 1 + 1 works perfect.
P.S. I do have almost 22M SP, but I just haven't had the chance to train large T2 before ---
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LWMaverick
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Posted - 2006.06.10 15:05:00 -
[18]
Originally by: DarkElf
Originally by: Jin Entres This be what I use at the moment. Need to do some pimping gradually, of course.
mmm Risky setup with only 1 rep. personally i wouldn't fly a ship like that without better repping ability (unless ur only flying it for missions). the electron setup a few posts after looks more like the setup i use on my vindi. better tanking ability and still good dps
As he said, you cant run it for very long anyway, so a plate is alot better to have than an extra repper, and especially since he has a slave set.
Originally by: Lefevre
Originally by: Jin Entres
I know, I just finished the skills for large T2 less than a week ago (still working on rails). I've been specialized in cruisers and battlecruisers more, not to mention lacking behind from 5 to 8 million SP because of a high charisma. In short, I'm a noob. 
A noob with a nice wallet then I've gotta say that armor is impressive though.. Wouldn't mind having that on my thron 
Experience -> skill points
Poverty  |

Stamm
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Posted - 2006.06.10 15:07:00 -
[19]
Edited by: Stamm on 10/06/2006 15:13:36 Can you come onto our Vent server when you're going to lose it? I want to hear the wailing and gnashing of teeth :)
Edit : Actually this is an awful setup.
Don't try to fit a BS to handle everything. It won't.
Fit it to withstand a beating and hand out a beating, but rely on a tackler.
Or if you insist on having it try to do everything, don't have it cost several billion, because as soon as you meet a jammer you're screwed. Or as soon as you meet a nosboat you're screwed. Etc.
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Katsumoto
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Posted - 2006.06.10 15:21:00 -
[20]
Id sell the navy mega and get a vindicator.  .
"White light. Doo doo too doo. alcohol, alcohol, alcohol, white light!" |
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Jin Entres
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Posted - 2006.06.10 15:25:00 -
[21]
Originally by: Stamm Edited by: Stamm on 10/06/2006 15:13:36 Can you come onto our Vent server when you're going to lose it? I want to hear the wailing and gnashing of teeth :)
Edit : Actually this is an awful setup.
Don't try to fit a BS to handle everything. It won't.
Fit it to withstand a beating and hand out a beating, but rely on a tackler.
Or if you insist on having it try to do everything, don't have it cost several billion, because as soon as you meet a jammer you're screwed. Or as soon as you meet a nosboat you're screwed. Etc.
It's my money, and I risk it the way I want to tbh. ---
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Stamm
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Posted - 2006.06.10 15:27:00 -
[22]
Originally by: Jin Entres
Originally by: Stamm Edited by: Stamm on 10/06/2006 15:13:36 Can you come onto our Vent server when you're going to lose it? I want to hear the wailing and gnashing of teeth :)
Edit : Actually this is an awful setup.
Don't try to fit a BS to handle everything. It won't.
Fit it to withstand a beating and hand out a beating, but rely on a tackler.
Or if you insist on having it try to do everything, don't have it cost several billion, because as soon as you meet a jammer you're screwed. Or as soon as you meet a nosboat you're screwed. Etc.
It's my money, and I risk it the way I want to tbh.
Sure.
Just don't say I didn't warn you.
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LUKEC
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Posted - 2006.06.10 15:48:00 -
[23]
This thread is full of misconcepts and wrong thinking.
For instance lar + plate > 2x lar on thron(unless officer stuff is involved) as targets either die in < 60s and usually sooner. It is way easier to fit, doesn't use as much cap and also works well in omg camp maneouvres, where lars fail(end of cycle boost on reppers 4tl)
At Jim, it is ok setup, however you should look to get more faction stuff and full set of implants (or have really crappy mechanics skills:P ) --------- Dead already? |

Lefevre
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Posted - 2006.06.10 16:17:00 -
[24]
Originally by: LUKEC This thread is full of misconcepts and wrong thinking.
For instance lar + plate > 2x lar on thron(unless officer stuff is involved) as targets either die in < 60s and usually sooner. It is way easier to fit, doesn't use as much cap and also works well in omg camp maneouvres, where lars fail(end of cycle boost on reppers 4tl)
I would disagree partly with this statement.. IMO it fully depends on what you are fighting and what your goal is. When hunting NPC'ers in 0.0 you will often have to stay for a longer amount of time to break their heavy tanks and quite often they wont be alone. In cases such as this I would prefer another large armor rep. Of course this is only if I had acces to cap boosters or I would hardly have the cap for it.
In general purposes I would agree that a plate is the better choice.
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LUKEC
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Posted - 2006.06.10 16:53:00 -
[25]
npcer's tanks go down faster than pvp tanks these days. Those days when people were flying long range untanked battleships alone are pretty much over. Those you can find in groups of 20 :P --------- Dead already? |

Stamm
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Posted - 2006.06.10 17:00:00 -
[26]
I still think this is a suicide fitting. Lots of stuff that you will commonly find will kill you.
2 BSs will nail you. Anything that can jam you will nail you. Anything that can keep out of your blaster range can keep you scrambled.
Flying a BS around ganking stuff solo is risky, and if this isn't a solo setup, drop the webber/scrambler etc and have someone else do it.
I think it's just too expensive to risk, considering all the gaps in it's defences.
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Lefevre
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Posted - 2006.06.10 17:43:00 -
[27]
Edited by: Lefevre on 10/06/2006 17:43:33 Expensive is a relative term depending on the user of the ship and the fitting of it.
The risk is exactly what makes solo hunting in a battleship fun.. you'll never know whats behind that stargate or what lurks around the corner. This just adds the the entire fun factor and it gets even more satisfactory to take someone down when you manage to do it yourself.
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Jin Entres
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Posted - 2006.06.10 18:28:00 -
[28]
Originally by: Stamm I still think this is a suicide fitting. Lots of stuff that you will commonly find will kill you.
2 BSs will nail you. Anything that can jam you will nail you. Anything that can keep out of your blaster range can keep you scrambled.
Flying a BS around ganking stuff solo is risky, and if this isn't a solo setup, drop the webber/scrambler etc and have someone else do it.
I think it's just too expensive to risk, considering all the gaps in it's defences.
And if my tackler gets killed the enemy can keep out of range because I have no web or simply run away because I can't scramble him?
Of course it's risky - you never know what the enemy has fitted, whether or not there's a gank squad around the corner waiting to jump in or if Oveur will blow you up with his ion cannon. But, I judge by the situation and most fights in my line of work occur at gates where getting into blaster range is usually relatively easy.
P.S. Yeah I have a 3% RoF implant and Maverick I only have 4 LG slaves and a 3% hardwiring, Hull upgrades V. And Katsumoto, I was thinking of getting a Vindicator but I don't have the minnie skills required, and I prefer a low slot over a med slot. ---
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Verizana
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Posted - 2006.06.19 22:24:00 -
[29]
Originally by: Jin Entres
Originally by: Stamm I still think this is a suicide fitting. Lots of stuff that you will commonly find will kill you.
2 BSs will nail you. Anything that can jam you will nail you. Anything that can keep out of your blaster range can keep you scrambled.
Flying a BS around ganking stuff solo is risky, and if this isn't a solo setup, drop the webber/scrambler etc and have someone else do it.
I think it's just too expensive to risk, considering all the gaps in it's defences.
A bit late but whatever.
A extra med slot provides you the ability of target painting wich helps alot when you have t2 ammo and drones. extra low provides only the ability of like a extra adaptive nano or mag stab but hey the vindi has that before so screw extra low and use a target painter instead!
And if my tackler gets killed the enemy can keep out of range because I have no web or simply run away because I can't scramble him?
Of course it's risky - you never know what the enemy has fitted, whether or not there's a gank squad around the corner waiting to jump in or if Oveur will blow you up with his ion cannon. But, I judge by the situation and most fights in my line of work occur at gates where getting into blaster range is usually relatively easy.
P.S. Yeah I have a 3% RoF implant and Maverick I only have 4 LG slaves and a 3% hardwiring, Hull upgrades V. And Katsumoto, I was thinking of getting a Vindicator but I don't have the minnie skills required, and I prefer a low slot over a med slot.

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Yazoul Samaiel
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Posted - 2006.06.19 23:18:00 -
[30]
Originally by: Jin Entres This be what I use at the moment. Need to do some pimping gradually, of course.
This setup and stats make me feel sad on my T2 one  
Nice 1 indeed tbh . I am guessign ur usign null , that makes ur blaster range what ? 16 km ? "What ever that doesn't Kill me just makes me stronger"
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Ab Initio
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Posted - 2006.06.19 23:42:00 -
[31]
Edited by: Ab Initio on 19/06/2006 23:47:20 If you're gonna fly a ship like that in PVP, spend the isk and set it up to survive:
Note: Most of the faction gear can be swapped for something else. I just happen to use TS.
H: 7 x Electron II, TS NOS. M: Gist MWD, TS Cap Booster, Domination Web, Domination Disruptor. L: 2 x Centus X-Type Reps, 2 x Corpum A-Type Energised Adaptives, Damage Control, 3 x SS Mag Field Stabs.
I generally fly a vindicator, so I just took the normal setup, dropped the Domination scrambler (extra mid), and added an extra MFS.
Resistances: 84/64/74/74.. 2520 armor repped per cycle with both running. About 990dps with Ogre IIs.
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The Gate
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Posted - 2006.06.19 23:51:00 -
[32]
With the vindicator, with the minmitar bonus to it isn't minmitar bs lvl 4 good enough ? |

Ab Initio
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Posted - 2006.06.19 23:55:00 -
[33]
Originally by: The Gate With the vindicator, with the minmitar bonus to it isn't minmitar bs lvl 4 good enough ?
With it at IV, you are allready gaining cap instead of loosing it.. But more is always better.
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The Gate
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Posted - 2006.06.19 23:56:00 -
[34]
Asking cause i got gallente spec'd such as Large blaster specialization 4, bs 5 etc, but my minmitar bs is only lvl 4. Still easily good enough skills for vindicator though right ? |

Ab Initio
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Posted - 2006.06.20 00:00:00 -
[35]
Originally by: The Gate Asking cause i got gallente spec'd such as Large blaster specialization 4, bs 5 etc, but my minmitar bs is only lvl 4. Still easily good enough skills for vindicator though right ?
I've been flying mine for over a year now, still haven't gotten around to finishing up Minnie BSV.
The Vindicator actually works out better for lower SP players than the NM. For starters, the damage bonus is the same on the Vindi and the NM, except that you get the bonus on the Vindi without it being linked to the BS skill. The cap bonus is also useful without having to go all the way to Minnie BSV.
(not that I encourage people with low SP to fly billion isk ships, but meh) :)
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Zetaa
Amarr
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Posted - 2006.07.20 13:56:00 -
[36]
A wee question about this ship... how do you get it? I mean, these are NPC ships, right? All men can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved. |

Dahak2150
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Posted - 2006.07.25 19:54:00 -
[37]
Originally by: Zetaa A wee question about this ship... how do you get it? I mean, these are NPC ships, right?
Lots and lots of mission running for Serpentis agents, or find one on escrow.
May be a chat channel you can ask on too, but I'm not certain on that.
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Dahak2150
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Posted - 2006.07.25 19:54:00 -
[38]
Originally by: Zetaa A wee question about this ship... how do you get it? I mean, these are NPC ships, right?
Lots and lots of mission running for Serpentis agents, or find one on escrow.
May be a chat channel you can ask on too, but I'm not certain on that.
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JdJinator
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Posted - 2007.01.30 09:15:00 -
[39]
I wanna use my navy meg for missions, any help is welcome.
I'm not a really experienced mission runner, so laugh if ya want, lol, my setup now:
Hi: 6x 425mm prototype, 2x arbalast cruise Mid: 4x eutectic cap recharger (will become cap re II in 2 days, little short on pg and cpu to put something else in) Low: DMG CTRL II, Large arm II, med armor II, 2x active hardner II, 2x adaptive nano II, magnetic stab II. And 10 med II drones.
Comments please, ty.
JdJ Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Taiatia (mods@ccpgames) |

Debat
Gallente Phoenix Wing
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Posted - 2007.02.19 12:20:00 -
[40]
what rigs to choose?
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DarkElf
Caldari Veto. Academy
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Posted - 2007.02.19 12:30:00 -
[41]
Originally by: KilROCK Edited by: KilROCK on 07/06/2006 14:11:19
Originally by: Jin Entres This be what I use at the moment. Need to do some pimping gradually, of course.
That not only needs pimping, you need better skills... 7.1x  
edit: Nice slave implants tho 
That's not a full LG slave set is it? cos if i put a plate on mine i get about 27k armour hp
DE
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Ishanda
Freelancing Corp Confederation of Independent Corporations
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Posted - 2007.02.19 13:15:00 -
[42]
Check the date on the screenshot, its pre-Revelations.
Not that I have any idea about fitting a Navy Mega or Vindi. I'll fly one someday, just not soon. 
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DarkElf
Caldari Veto. Academy
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Posted - 2007.02.19 14:44:00 -
[43]
Originally by: Ishanda Check the date on the screenshot, its pre-Revelations.
Not that I have any idea about fitting a Navy Mega or Vindi. I'll fly one someday, just not soon. 
aha necro ftl
DE
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Nylian
Amarr
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Posted - 2007.02.19 16:45:00 -
[44]
Originally by: Jin Entres This be what I use at the moment. Need to do some pimping gradually, of course.
Call me a nub but... wouldn't an inty with just a T2 (24km) scram own ya? Well, I suppose anything that got there would have a hard time standing up to you punishment... but heck, if I got a faction mega locked down I'd just go make a sammich if I didn't have the firepower to whack it. :p
Although, suppose you wouldn't take it out with full support so I'm gonna go stfu now =D
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Horza Otho
Minmatar Infortunatus Eventus
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Posted - 2007.02.19 16:55:00 -
[45]
7x neutron II 1x quad lif mwd 1x faint 20k 1x ts web (cuz u can work out of 10km w/ null) 1x ts hvy cap injctr 3x SS MFS 4x 1600mm RT 1x DCU II 5x berserker II 3x trimark
imo is the most fun to fly, with HG slave you get some retarded HP like 50,000. --- Eris Discordia is miiiiiine |

Ghostshadow
Caldari Templars of Space
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Posted - 2007.02.19 17:25:00 -
[46]
Edited by: Ghostshadow on 19/02/2007 17:23:26 Edited by: Ghostshadow on 19/02/2007 17:22:14
Originally by: Horza Otho 7x neutron II 1x quad lif mwd 1x faint 20k 1x ts web (cuz u can work out of 10km w/ null) 1x ts hvy cap injctr 3x SS MFS 4x 1600mm RT 1x DCU II 5x berserker II 3x trimark
imo is the most fun to fly, with HG slave you get some retarded HP like 50,000.
IMO. even if you use HG slave.. and 3000hp plate.. is like what... 5500 hp a plate? (no idea).
anyways, removing 3 plates and adding 3 hardners (exp/kin/therm) would give you 69000 hp on those resists. assuming you started with 50k and it was 5.5k a plate. (and thats using tech 1 hardners). only place you'd be worse off his high EM damage, but considering anything that does EM damage also does thermal (amarr) or explosive/kin (minmatar).. i think it would still be overall better (or at least close)
EDIT: forgot about missiles able to do 100% em damage. but eh, caldari DPS sucks anyways.
_________________________________ He who laughs last Thinks slowest |

Tibrius Archer
hirr Morsus Mihi
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Posted - 2007.02.19 19:20:00 -
[47]
Originally by: Ab Initio Edited by: Ab Initio on 19/06/2006 23:47:20 If you're gonna fly a ship like that in PVP, spend the isk and set it up to survive:
Note: Most of the faction gear can be swapped for something else. I just happen to use TS.
H: 7 x Electron II, TS NOS. M: Gist MWD, TS Cap Booster, Domination Web, Domination Disruptor. L: 2 x Centus X-Type Reps, 2 x Corpum A-Type Energised Adaptives, Damage Control, 3 x SS Mag Field Stabs.
I generally fly a vindicator, so I just took the normal setup, dropped the Domination scrambler (extra mid), and added an extra MFS.
Resistances: 84/64/74/74.. 2520 armor repped per cycle with both running. About 990dps with Ogre IIs.
Nice, nice. How do you people afford this sh*t? T2 BPO's? Plex farming? I am jealous either way. I dream about 28% nano adaptives. BTW surely a 1600mm plate if it can squeeze on there as that extra magstab is only wacking 30 dps on(I use 2 and get 960dps). That plate could save you against a NOS domi. *****************************************
"Get in my way and I will burn your fleet from stem to stern" |

Exiled One
Amarr Imperial Shipment
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Posted - 2007.02.19 20:01:00 -
[48]
Plate is a no-no.
Vindi setup
7x electron t2 1x cosmos heavy nos (1,8k pg)
gist xtype 100mn mwd ts heavy cap booster domi web domi disruptor eccm/sensorbooster/2nd web/tracking disruptor.
2x centus/corpus xtype lar, 3x corpum a-type eanm, IFFA, 1x brynn's mod magnetic stab.
Should fit w/out cpu imps, but if you want to have a t2 dc better get a -5% one. For navy meg, just add a 2nd mag stab instead of the 5th med slot mod. Signature removed as it fails to comply with the rules. Also, please think of the epileptics :) -Ivan K
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Tibrius Archer
hirr Morsus Mihi
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Posted - 2007.02.19 21:53:00 -
[49]
Edited by: Tibrius Archer on 19/02/2007 21:54:08
Originally by: Exiled One Plate is a no-no.
Vindi setup
7x electron t2 1x cosmos heavy nos (1,8k pg)
gist xtype 100mn mwd ts heavy cap booster domi web domi disruptor eccm/sensorbooster/2nd web/tracking disruptor.
2x centus/corpus xtype lar, 3x corpum a-type eanm, IFFA, 1x brynn's mod magnetic stab.
Should fit w/out cpu imps, but if you want to have a t2 dc better get a -5% one. For navy meg, just add a 2nd mag stab instead of the 5th med slot mod.
3rd Enam will stack badly. Rather have some extra armor if the PG is availble or better yet more damage as a 2nd MFS will not stack that badly. basically don't stack 3 times!
P.S the base armor on these faction ships makes a 1600mm a worse %gain than usual. If you aready have a tank your satisfied with and 2 MFS and still have a empty consider a Named cap rely they really slow the cap injector burn rate. Espcially useful if you are in Enemy 0.0. *****************************************
"Get in my way and I will burn your fleet from stem to stern" |

Exiled One
Amarr Imperial Shipment
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Posted - 2007.02.20 02:17:00 -
[50]
Ok. Signature removed as it fails to comply with the rules. Also, please think of the epileptics :) -Ivan K
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Proxay
Gallente Fallen Angel's Xelas Alliance
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Posted - 2007.04.03 14:20:00 -
[51]
Vindicator:
7x Electron II 1x Corpum a-type med nos
1x Gist X-type 100mn MWD 1x Seleynes Heavy Cap injector 1x Domination Stasis Webifier 1x Domination Disruptor 1x Domination Scrambler/Web/SS Sensor booster/Backup array
2x Core X-type LAR 3x Corpum a-type EANM 1x Internal Force Field array 1x Setele's Mag stab
2x Aux Nano Pump (*.15 armor rep, *.14 armor rep) 1x Aux Nano Thruster
Slave set
Yeah...it works well.
FYI: EM:90.21402399196875 EX:77.9815539819296875 KI:84.097788986949 TH:84.097788986949
LAR: 1468.32 x2 = 2936.64 every 11.25s
God I hope this is under 24kb It is :) Kreul Intentions |

twit brent
Dark Centuri Inc. Firmus Ixion
|
Posted - 2007.04.03 14:35:00 -
[52]
I have used mine in fleet a little using a regular megathron setup exept with an extra EANM in the lows and SS mag field stabs. Wouldnt recomend doing this though because eveerytime i did it i was called primary damn fast. I loved mine to bits when i had it and it looks damn sexy.
Unfortunately I lost mine in the most emabrrassing way. Had it fitted with smartbombs and stabs to hit an enemy frigate gang. I took out a few and was warping out when my ship got caught on the edge of a station and got stuck. I then had to watch as my baby slowly died from 6-7 inties/AF and cruisers as it slowly died trying to align for warp     .
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Deathbarrage
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Posted - 2007.04.03 15:26:00 -
[53]
Originally by: Proxay Vindicator:
7x Electron II 1x Corpum a-type med nos
1x Gist X-type 100mn MWD 1x Seleynes Heavy Cap injector 1x Domination Stasis Webifier 1x Domination Disruptor 1x Domination Scrambler/Web/SS Sensor booster/Backup array
2x Core X-type LAR 3x Corpum a-type EANM 1x Internal Force Field array 1x Setele's Mag stab
2x Aux Nano Pump (*.15 armor rep, *.14 armor rep) 1x Aux Nano Thruster
Slave set
Yeah...it works well.
FYI: EM:90.21402399196875 EX:77.9815539819296875 KI:84.097788986949 TH:84.097788986949
LAR: 1468.32 x2 = 2936.64 every 11.25s
use centus x-type LAR's tbh...
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Proxay
Gallente Fallen Angel's Xelas Alliance
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Posted - 2007.04.03 15:34:00 -
[54]
Originally by: Deathbarrage
Originally by: Proxay Vindicator:
7x Electron II 1x Corpum a-type med nos
1x Gist X-type 100mn MWD 1x Seleynes Heavy Cap injector 1x Domination Stasis Webifier 1x Domination Disruptor 1x Domination Scrambler/Web/SS Sensor booster/Backup array
2x Core X-type LAR 3x Corpum a-type EANM 1x Internal Force Field array 1x Setele's Mag stab
2x Aux Nano Pump (*.15 armor rep, *.14 armor rep) 1x Aux Nano Thruster
Slave set
Yeah...it works well.
FYI: EM:90.21402399196875 EX:77.9815539819296875 KI:84.097788986949 TH:84.097788986949
LAR: 1468.32 x2 = 2936.64 every 11.25s
use centus x-type LAR's tbh...
Centus = 450 cap Core = 400 cap
Injector = 800 cap = sustainable tank.
Maths please.
God I hope this is under 24kb It is :) Kreul Intentions |

Temp Boi
|
Posted - 2007.04.13 07:11:00 -
[55]
Originally by: Proxay Vindicator:
7x Electron II 1x Corpum a-type med nos
1x Gist X-type 100mn MWD 1x Seleynes Heavy Cap injector 1x Domination Stasis Webifier 1x Domination Disruptor 1x Domination Scrambler/Web/SS Sensor booster/Backup array
2x Core X-type LAR 3x Corpum a-type EANM 1x Internal Force Field array 1x Setele's Mag stab
2x Aux Nano Pump (*.15 armor rep, *.14 armor rep) 1x Aux Nano Thruster
Slave set
Yeah...it works well.
FYI: EM:90.21402399196875 EX:77.9815539819296875 KI:84.097788986949 TH:84.097788986949
LAR: 1468.32 x2 = 2936.64 every 11.25s
I've tried that exact setup in quickfit with armor comp skills at 4. I'm only getting 84/65/75/75 resistances.
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Chronus26
Gallente Infinitus Odium
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Posted - 2007.04.13 07:24:00 -
[56]
Originally by: Temp Boi
Originally by: Proxay Stuffs
Slave set
Yeah...it works well.
FYI: EM:90.21402399196875 EX:77.9815539819296875 KI:84.097788986949 TH:84.097788986949
LAR: 1468.32 x2 = 2936.64 every 11.25s
I've tried that exact setup in quickfit with armor comp skills at 4. I'm only getting 84/65/75/75 resistances.
Quickfit ain't great at calculating resists, I find its a bit on the low side a lot of the time. If I wasn't half asleep right now i'd figure it out... -----
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Eamz
Endgame.
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Posted - 2007.04.13 09:35:00 -
[57]
Edited by: Eamz on 13/04/2007 09:31:45 well, proxay has said in a few threads things like "it works well" etc but he musnt actually be flying it as he is quoting resists without stacking penaltys taking into account. I still think im gonna go with a plate setup on my NM, got most of the stuff now anyway. 7x Ion II 1x Med Dim(if i fit cpu implant)
Standard mids including a heavy cap injector II (why do people always fit TS etc when you can fit 5 cap charges in this, or so im told, aint bothered to check).
1x Corpus Rep 3x 64% Hardeners 1x EANM 1x 1600mm 2x SS MFS
3x Trimark Armor Pump II ( although these are a bugger to get hold of, although possible just trying to wait a bit till cheaper).
Implants 5% ROF, some speed stuff, 3%dmg if dont use med nos, slave set.
42k+ armour, average resist around 80%, I think close to or around 1100 dps with void.
edit: but yes, the other guys are too low, quickfit has a stacking penalty on DCU which doesnt exist.
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Ione Hunt
Gekidoku Koroshiya Buntai
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Posted - 2007.04.13 12:28:00 -
[58]
T2 Neutrons Standard midslots 3x T2 Magstabs, T2 EANM, 3x 1600mm rolled tungsten, T2 DCU
Slave implants. _______________
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Sirus Ade
Knights of Chaos
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Posted - 2007.06.05 11:40:00 -
[59]
Originally by: Ione Hunt T2 Neutrons Standard midslots 3x T2 Magstabs, T2 EANM, 3x 1600mm rolled tungsten, T2 DCU
Slave implants.
If you fly that on a NM I'll see you in space haha
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Metacannibal
Viper Squad Triumvirate.
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Posted - 2007.06.05 11:51:00 -
[60]
Originally by: Sirus Ade
Originally by: Ione Hunt T2 Neutrons Standard midslots 3x T2 Magstabs, T2 EANM, 3x 1600mm rolled tungsten, T2 DCU
Slave implants.
If you fly that on a NM I'll see you in space haha
im sure you will regret that if you actually dare to loc agent and find him ;) ione > you
Your ******ation strikes [Thread]Decent perfectly well, spamming 99 useless replies! |
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Ione Hunt
Imperial Shipment
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Posted - 2007.06.05 13:05:00 -
[61]
Originally by: Sirus Ade
Originally by: Ione Hunt T2 Neutrons Standard midslots 3x T2 Magstabs, T2 EANM, 3x 1600mm rolled tungsten, T2 DCU
Slave implants.
If you fly that on a NM I'll see you in space haha
First of all, if I fly a gank setup like that I'm probably not solo. And if I am, I'd fly Farjung style with a covops/recon 
Secondly, that setup works only with top (top = lvl 5 and NOT lvl4) gunnery skills. In a decent gang this setup works, especially if you have 1-2 buddies with repper drones. They'll appreciate you doing more damage instead of just sitting there and tanking. If I remember correctly I ran into a similar setup by a BoBbit in Querious, and no, you can't tank that kind of damage unless you're flying a Gist Maelstrom...and how many ppl are flying those  _______________
*random sig with a hot chick*
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DHB WildCat
BURN EDEN
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Posted - 2007.06.05 13:11:00 -
[62]
My Navy Mega set-up
Highs - 7 T2 Ions
Mids - 1 Domi warp disruptor 1 Domi webifier 1 TS cap Injector 1 Cents X MWD
Lows- 2 SS Mag stabs 3 Centus X hardeners (Kin, Thrm, Expl) 1 Corpum A EANM 1 Centus X LAR 1 Core X LAR
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Ione Hunt
Imperial Shipment
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Posted - 2007.06.05 13:14:00 -
[63]
Originally by: DHB WildCat My Navy Mega set-up
Highs - 7 T2 Ions
Mids - 1 Domi warp disruptor 1 Domi webifier 1 TS cap Injector 1 Cents X MWD
Lows- 2 SS Mag stabs 3 Centus X hardeners (Kin, Thrm, Expl) 1 Corpum A EANM 1 Centus X LAR 1 Core X LAR
Didn't you sell yours?  _______________
*random sig with a hot chick*
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DHB WildCat
BURN EDEN
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Posted - 2007.06.05 13:17:00 -
[64]
Noone will buy it... and yes this ship two posts up is for sale!
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Kinsy
Celestial Apocalypse Insurgency
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Posted - 2007.06.05 13:20:00 -
[65]
Slaveset + Trimark armor pumps = stupid amounts of armor.
Considering with 3 pumps i can get 32-34k with gang bonuses on a Geddon, why would you want to use a load of reps?
On that basis, id do my usual Megathron setup...only with another mag stab.
7 Neutron II
Web, Scram, Quad Lif, Medium Injector (might be able to manage a Heavy, but cpu will probably limit you here)
1 LAR 2 EAN II Dmg Control II 2 1600 Tungsten 2 Mag Stab
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Ione Hunt
Imperial Shipment
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Posted - 2007.06.05 13:22:00 -
[66]
Originally by: DHB WildCat Noone will buy it... and yes this ship two posts up is for sale!
But...it's black (!!)...and sexy...how can you sell something like that? 
Sell one of your Caldari wanna-be faction ships instead  _______________
*random sig with a hot chick*
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DarkElf
Veto. Veto Corp
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Posted - 2007.06.05 13:47:00 -
[67]
Originally by: Kinsy Slaveset + Trimark armor pumps = stupid amounts of armor.
Considering with 3 pumps i can get 32-34k with gang bonuses on a Geddon, why would you want to use a load of reps?
On that basis, id do my usual Megathron setup...only with another mag stab.
7 Neutron II
Web, Scram, Quad Lif, Medium Injector (might be able to manage a Heavy, but cpu will probably limit you here)
1 LAR 2 EAN II Dmg Control II 2 1600 Tungsten 2 Mag Stab
the trouble is with a setup like that u have no chance of tanking just 1 or 2 bs for very long. what if u get jammed? 20 seconds against 2 well fitted pvp bs and ur half dead already. yes you do a lot of dmg but with a lot of isk in a ship like that i'd rather be able to tank a small fleet and do lower dps personally speaking
I'll take a screen shot of mine later and post it here if i can. u can see a tank that can survive a small fleet 
DE
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AnotherISK FarmerAlt
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Posted - 2007.06.05 22:12:00 -
[68]
I was just playing around with this ship a few days ago. Pretty expensive, but ISK is easy to make these days and this doesn't break the bank of anyone who rats in 0.0.
7x Neutron Blaster Cannon II 1x Large Remote Rep (Offline)
Gist X-Type MWD Heavy Cap Booster II Domination Warp Disruptor Domination Webber
DCU II 2x 1600mm RT Plates 3x Gallente Navy Magstabs 2x Gallente Navy EANMs
5x Ogre II
3x Trimark Armor Pump (t2 if you want)
Full set of slaves (Slots 1-6) Armored Warfare Mindlink (Slot 10) +5% Hull HP Implant (Some other slot)
I wouldn't take this out solo, its too easy to get ganked, and running in a gang, I would fit 2 sensor boosters instead of the tackling mods.
Running in a gang you can top out over 80k armor before resists, another 9-10k shields, and 10-11k hull. (Gang because the mindlink gives +15% armor)
With good skills, it still goes 1200-1300m/s despite the armor rigs.
Pulls out 1300 unresisted dps or so.
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Arakk
Caldari Vale Heavy Industries Molotov Coalition
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Posted - 2007.06.12 18:11:00 -
[69]
Originally by: AnotherISK FarmerAlt I was just playing around with this ship a few days ago. Pretty expensive, but ISK is easy to make these days and this doesn't break the bank of anyone who rats in 0.0.
7x Neutron Blaster Cannon II 1x Large Remote Rep (Offline)
Gist X-Type MWD Heavy Cap Booster II Domination Warp Disruptor Domination Webber
DCU II 2x 1600mm RT Plates 3x Gallente Navy Magstabs 2x Gallente Navy EANMs
5x Ogre II
3x Trimark Armor Pump (t2 if you want)
Full set of slaves (Slots 1-6) Armored Warfare Mindlink (Slot 10) +5% Hull HP Implant (Some other slot)
I wouldn't take this out solo, its too easy to get ganked, and running in a gang, I would fit 2 sensor boosters instead of the tackling mods.
Running in a gang you can top out over 80k armor before resists, another 9-10k shields, and 10-11k hull. (Gang because the mindlink gives +15% armor)
With good skills, it still goes 1200-1300m/s despite the armor rigs.
Pulls out 1300 unresisted dps or so.
the warfare link works without having a gang link in the highs? (real question) and i would assume it stacks the same way slaves do?. i was personally thinking of changing my setup to a massive passive tank.
with a passive setup it doesnt seem entirely necessary to have a hvy cap booster with the setup im thinking about as follows. let me know if thats ignorance or what...
7 neutron II's, hvy dimin nos
gist a 100mn mwd/domi web/domi disrup/ts MEDIUM cap inj
2x shadow serp mags/1600 tungst/ x-type exp hard/ centum a eanm/dcu II/ TS kinetic hardener/ TS thermic hardener
i know usually a medium injector is a taboo on bs, but with no repper the nos alone can take care of the guns and hardeners for like 4-5 minutes alone. so injector works fro that mwd need from tiem to time. hell i would think you could use 400's in it. input is appreciated.
that said i agree this ship is a gang ship, u dont wanna find urself alone vs EW ships
with this setup w/o the warfare link for 15% armor bonus according to quickfit 
Shield: 9316 hp 12.5/65/47.5/30 Armor: 60,233 hp 77.55/79.12/82.48/82.48 Structure: 14,062 hp 60/60/60/60
Having said that... ive noticed quickfit actually gives u less armor with 3 t2 trimarks than with 2 t2's and 1 t1...and thats before slaves. so i think the hp in at least my illustration is rather understated, could be wrong.
rigs: 3 t2 trimarks implants: slave high grade set, -5% turret cpu (kza2000)
i only have adv weap upgrades 4 and im left with 321.1 pg and 8.26 cpu. with this fit. 7 neuts and a nos + that tank seems nice, GIVE INPUT PLZ.
also if anyone knows what the hp would REALLY be (assuming quickfit is wrong) along with the warfare mindlink implant i'd appreciate that as well.
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FMarshal Montgomery
Caldari Mean Anglo-Danes
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Posted - 2007.08.05 15:49:00 -
[70]
how do fellas, just bought my Navy Mega, its my first serious gunboat. I can see everyones fitting ion guns, im wanting to fit hybrids for ranged attacks, whats the best to fit 350 or 425 guns? **** off with ur drakes tank! stop being a ***** and buy a raven with its massive sig radius and then TANK THAT! Pirates are pussies in Real Life - FACT! |
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FT Diomedes
Gallente Ductus Exemplo
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Posted - 2007.08.06 16:08:00 -
[71]
Originally by: FMarshal Montgomery how do fellas, just bought my Navy Mega, its my first serious gunboat. I can see everyones fitting ion guns, im wanting to fit hybrids for ranged attacks, whats the best to fit 350 or 425 guns?
It's a lot easier to fit 350s than it is 425s. I think you need AWU IV to fit a full rack of 425s + tank. ------------
Improvize. Adapt. Overcome. |

LUH 3471
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Posted - 2007.08.31 02:54:00 -
[72]
Edited by: LUH 3471 on 31/08/2007 03:00:22 how is this?
highs: 7x ions II ts heavy nos
mids: gist mwd domi disruptor ts web ts heavy injector
lows: 2x ts rep dmg ctrl centii a-type anm ts eanm 3x ss magstab
rigs: 2x aux nano pump pg rig
==================
~1240 dps (with faction am and imps) ~2340hp rep per cycle @ 81em 70therm 70kin 57exp
wondering if i should swap out one ss magstab for another ts eanm this would then give me 84em 74therm 74kin 64exp but around 120 dps less and now with the changes to nos does it make any sense at all to fit one in this case?
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Miss KillSome
Caldari School of Applied Knowledge
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Posted - 2007.08.31 07:28:00 -
[73]
little cheaper version of setup:
setup
How would this go? Ship will be used with tacklers ALWAYS and always will warp to 0km from target so i dont need MWD with that cap penalty and PG problems.
Differences in this two setups are: bottom rig and PDU/adaptive nano. Top fit repairs 1040HP each cycle while bottom fit repairs 900HP.
Is this 140hp more repaired and little higher cap recharge and capacity worth lower resists and 30mil more ISK?
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Linavin
Mercurialis Inc. Interstellar Alcohol Conglomerate
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Posted - 2007.08.31 08:04:00 -
[74]
Originally by: Miss KillSome Ship will be used with tacklers ALWAYS and always will warp to 0km from target so i dont need MWD with that cap penalty and PG problems.
Nothing is definate, I guarentee you'll find a situation where you'll wish you had a speed boost of any kind. You leave too much room for an enemy to exploit your lack of speed should your tacklers die and you get stuck in a bubble or some other unknown circumstance. ---
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Miss KillSome
Caldari School of Applied Knowledge
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Posted - 2007.08.31 10:06:00 -
[75]
well, ship wil be used in empire, so no bubbles and mainly for station camping.
reaproching g8s could be problem, but i'll take risk..
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Jin Entres
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.08.31 13:47:00 -
[76]
Edited by: Jin Entres on 31/08/2007 13:48:16
Here's a cheap fitting that I use:
6 Neutron II 1 Ion II
1 Gist C-Type MWD 1 Heavy Cap Injector II 1 DB Warp Disruptor 1 DB Web
1 DCU II 2 Amarr Navy EANM 1 TS Exp Hardener 2 1600mm Rolled Tungsten 2 SS Mag Stab
3 Trimark Pump I
3 Berserker II 2 Ogre II
682/687 CPU with -3% implant 19167/19375 PG with AWU IV
CN AM loaded, Null in cargo. Screenie of the setup.
Guns' DPS is around 890 and drones' about 280, totalling approx 1160 DPS (gun and drone specs IV, BS V, other gunneries V, DI V, 3% RoF implant)
46,7K armor with LG slaves, resistances 80.5 / 77.3 / 68.3 / 68.3
---
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Psycho Death
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Posted - 2007.09.05 01:00:00 -
[77]
What's the effective armor hp difference on using 3 1600mm RT + DB EANM + DCU II over 2 DB EANM + 2 Plates and a DCU?
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Thraxon
Black-Sun-Inventions
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Posted - 2007.09.11 09:50:00 -
[78]
Edited by: Thraxon on 11/09/2007 09:52:38
Originally by: Psycho Death What's the effective armor hp difference on using 3 1600mm RT + DB EANM + DCU II over 2 DB EANM + 2 Plates and a DCU?
It's a bit skill dependent. But let's say perfect skills: effective hp on 3 plates would be 162.067 and for 2 plates would be 170.398. This is without implants and a uniform damage type distribution.
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Athryn
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Posted - 2007.10.07 00:44:00 -
[79]
Someone just asked how would you fit a Navy Mega for level 4 missions? I know some people think that a domi is better to run level 4's with but I disagree if you' re crazy enough to spend billions of isk on mods hey you can run level 4' s on a navy mega just fine it will tank like ****e and still do good dps. So if you' re one of those rich folks out there on EVE here' s what I run level 4's with when I'm bored with my Command Ship.
Highs: 7 350mm T2 Railguns (Anti-matter Ammo), TECH 1 Named SB ( lower CPU fittings than T2 )
Mids: Domination Stasis Webifier ( or any web 90% A MUST ), 3 Euclectic Cap Rechargers
Lows: 2 CENTUS X-TYPE LAR, 4 Slots for Corpum A-Type Passive Hardners ( differs from the missions I run ), and 2 SS Mag Stabs
Drones:
10 lights ( depending on mission type ) 5 Mediums ( depending on mission type )
Optional: Drop 1 Centus LAR and Swap it for an SS Mag Stab and use a Heavy Electrochemical Cap Booster in the Midslot for continued LAR cycles till you run out of cap boosters.
Skills you absolutely need to fit this cuz its pretty tight on the CPU and GRID Advanced Weapon Upgrades level 5 Gnome KZA2000 Implant 5% CPU reduction per Turret
Now some of you maybe thinking to drop the Large Smartbomb for a cap booster in the mids?
DONT be stupid in some mission you' re dropped in the middle of warp scrambling / webbing frigates thats what the SB is for once they go under 5 km use it, and the light drones ARE for the Spider Drones that web outside of 5 km they orbit around 7. 5 km or so web em and they are screwed.
YOU web the cruisers and your 350 mm railguns have enough tracking to bring them down pretty FAST, Motion Prediction 5, and BS 5 will greatly help with your tracking skillz although you dont really need it since you' ve webbed the target.
EVEN if you' re in a sticky situation on a mission you have enough repairing power to get rid of the scrambling frigates and warp out so its an elite set up I'm not saying its for everyone but its only for those who CAN afford to risk a big amount of ISK cuz we all know megas are not any good to run missions without faction gear.
Thanks hope this helps ya a bit.
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lily virtese
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Posted - 2007.10.23 06:46:00 -
[80]
Personally... I think 350's are just sucky when you can get away with fitting 425's.
x6 425's (proto gaus) x1 425 II
x3 cap rechargers, x1 tracking comp LAR (of your choice, t2 or better) MAR (of your choice, t2 or better) 4 slots for active/passive resists x2 mag stabs (again, t2 or better)
rigs = x3 cap rigs drones = 5 light, 4 heavy.
At the mo, all my gear is t2, once i start racking up faction gear, and get a cpu implant i'm gonna start swapping proto's for t2 so i get more damage.
btw thats a mission setup.. (obviously)
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Letifer Deus
A Astroid Belt
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Posted - 2007.10.23 07:00:00 -
[81]
Edited by: Letifer Deus on 23/10/2007 07:03:46 go balls to the walls and fit your 600mil bs like I do!
7x neut 2s w/gal navy AM
100mn mwd2 TS web faint warp dis. heavy cap booster 2
3x gal navy mag stabs 2x 1600 tungs internal forcefield 2x TS energized adaptive nanos
3x trimark armor pump
Make sure you get all turret dmg and large hybrid dmg implants. Oh, and slaves too =)
rawrs!  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Leviathan9
Gallente Royal Hiigaran Navy
|
Posted - 2008.01.06 17:30:00 -
[82]
Edited by: Leviathan9 on 06/01/2008 17:35:44 Setup 1
Highs: 7x Electron IIs with Dread Guristas Antiamtter L.
Meds: 1x Quad Lif MWD 1x X5 Webber: 2x Electro Heavy Cap Booster with 800s
Lows: 2x DB LAR. 3x TS Hardeners (exp/kin/therm) 1x DCU II 1x TS EANM 1x SS MFS
Rigs: 1x Hybrid Burst Aertor 1x CCC 1x Trimark Pump
Drones: 5x Ogre IIs or Berserker IIs or Heavy Enerygy Neut
Only 966 DPS but resists of 74-80-80-73 and 14k armor.
Setup 2
Highs: 7x Neutron IIs with Dread Guristas Antiamtter L.
Meds: 1x Quad Lif MWD 1x Fleeting Prop Webber 1x Electro Heavy Cap Booster with 800s 1x Cap Recharger II
Lows: 1x DB LAR. 2x 1600mm Rolled Tungsten Plate 1x DCU II 1x TS Adaptive Nano Plate 3x SS MFS
Rigs: 1x Power Rig 2x Trimark Pump
Drones: 5x Ogre IIs or Berserker IIs or Heavy Enerygy Neut
30k Armor with this one and a DPS of 1262 (With dmg drones not EW) Resists are 72-56-56-39 ---------------------------- Long Live RHNVY!! |

Tregaron
Minmatar FinFleet Band of Brothers
|
Posted - 2008.01.09 16:43:00 -
[83]
my setup goes:
2x amarr navy energised adaptive nano 2x shadow serp mag stabs 3x 1600mm plates 1x dmg ctrl t2
1x domi 100mn mwd 1x domi warp dis 1x ts web 1x ts medium cap booster
7x blasters t2 1x large remote rep (if you can fit or whatever)
5x ogre t2
3x trimark armour pumps I
gets 42k armour without slaves gets 55k armour with low-grade slaves gets 64k armour with high-grade slaves
resists are: therm: 70% kin: 70% em: 81% exp: 59%
gang of 3x navy mega with 1x remote rep each is nice all have 55k+ armour and nice dps 
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Menzies Campbell
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Posted - 2008.01.09 21:18:00 -
[84]
Hmm, I was thinking of going like this with mine:
7x Ion Cannon IIs
1x Domination 100mn MWD 1x Domination Warp disruptor 1x Fleeting web 1x DB/TS Heavy Cap Injector
2x DB/TS LAR 3x DB/TS EANM 2x SS MFS 1x DCU II
3x Aux Nano Pumps
5x Ogre IIs
Used with a full low-grade Slave set and a 5% Turret CPU implant.
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