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Thread Statistics | Show CCP posts - 8 post(s) |
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CCP FoxFour
C C P C C P Alliance
3277
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Posted - 2014.05.31 09:02:00 -
[1] - Quote
Gordon Newman wrote:There still are some additional missing rows in the official SDE:
- PLEX market group missing as said before
- Arkombine faction missing, but referenced
- Static bloodline missing, but referenced
- Modifier bloodline missing, but referenced
Fix (with some dummy descriptions): https://gist.github.com/zweizeichen/680c812e51920b77837c
Those are missing from the official SDE???? CCP FoxFour // Game Designer // @regnerba
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CCP FoxFour
C C P C C P Alliance
3278
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Posted - 2014.06.01 08:17:00 -
[2] - Quote
Desmont McCallock wrote:CCP FoxFour wrote:Gordon Newman wrote:There still are some additional missing rows in the official SDE:
- PLEX market group missing as said before
- Arkombine faction missing, but referenced
- Static bloodline missing, but referenced
- Modifier bloodline missing, but referenced
Fix (with some dummy descriptions): https://gist.github.com/zweizeichen/680c812e51920b77837c Those are missing from the official SDE???? I'm not sure if adding the "Arkombine" faction and the "Static" and "Modifier" bloodlines are so important, the PLEX marketGroupID certainly is and it's missing for the third time in the official SDE release. If this makes you wonder, it makes us pissed. P.S. Pardon my harshness.
To be fair this is the first time I am hearing of this and I am not that hard to get ahold of.
I will look into this on Monday. Not a clue how those things could be missing but will track it down. CCP FoxFour // Game Designer // @regnerba
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CCP FoxFour
C C P C C P Alliance
3278
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Posted - 2014.06.01 20:24:00 -
[3] - Quote
Desmont McCallock wrote:CCP FoxFour wrote:Desmont McCallock wrote:CCP FoxFour wrote:Gordon Newman wrote:There still are some additional missing rows in the official SDE:
- PLEX market group missing as said before
- Arkombine faction missing, but referenced
- Static bloodline missing, but referenced
- Modifier bloodline missing, but referenced
Fix (with some dummy descriptions): https://gist.github.com/zweizeichen/680c812e51920b77837c Those are missing from the official SDE???? I'm not sure if adding the "Arkombine" faction and the "Static" and "Modifier" bloodlines are so important, the PLEX marketGroupID certainly is and it's missing for the third time in the official SDE release. If this makes you wonder, it makes us pissed. P.S. Pardon my harshness. To be fair this is the first time I am hearing of this and I am not that hard to get ahold of. I will look into this on Monday. Not a clue how those things could be missing but will track it down. It was not meant to be a personal attack post. I don't know who does or is responsible about releasing the SDE. Mostly this went out as a frustration post as CCP tents to 'fire and forget' (releases and doesn't follow) when it comes to the SDE and the API. Trust is hard to be gained back when it has been lost.
Going forward Steve is on CSM 9 and can contact us directly via several methods for the CSM. You can get me on twitter @regnerba along with a few other devs. There are a few channels on IRC.
The bottom line is just try and hit one of us up directly. We do try and follow the forums but there are a lot of posts and it's easy to miss a post there.
CCP FoxFour // Game Designer // @regnerba
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CCP FoxFour
C C P C C P Alliance
3279
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Posted - 2014.06.02 11:52:00 -
[4] - Quote
Gordon Newman wrote:There still are some additional missing rows in the official SDE:
- PLEX market group missing as said before
- Arkombine faction missing, but referenced
- Static bloodline missing, but referenced
- Modifier bloodline missing, but referenced
Fix (with some dummy descriptions): https://gist.github.com/zweizeichen/680c812e51920b77837c
I have made a fix for the PLEX market group. It wont go out with Kronos but should go out with the July release.
Arkomine, where are you seeing them referenced? They are a corporation, not faction. Your "fix" inserts them as a faction with ID 500021 which is reserved for the "Unkown" faction, used by Sleepers. That seems like a bad.
Still looking into the bloodline thing. CCP FoxFour // Game Designer // @regnerba
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CCP FoxFour
C C P C C P Alliance
3279
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Posted - 2014.06.02 12:05:00 -
[5] - Quote
Tracked the bloodline issue down as well. Should be fixed when the PLEX market group is fixed as well. CCP FoxFour // Game Designer // @regnerba
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CCP FoxFour
C C P C C P Alliance
3279
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Posted - 2014.06.02 15:37:00 -
[6] - Quote
Thanks for the heads up, I have forwarded this to the SDE guy. CCP FoxFour // Game Designer // @regnerba
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CCP FoxFour
C C P C C P Alliance
3279
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Posted - 2014.06.02 18:06:00 -
[7] - Quote
New version of the SDE is up: http://content.eveonline.com/data/Kronos_1.0_98534_db.zip
This just contains the fix for incorrect traits. CCP FoxFour // Game Designer // @regnerba
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CCP FoxFour
C C P C C P Alliance
3334
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Posted - 2014.07.07 06:44:00 -
[8] - Quote
Steve Ronuken wrote:Zifrian wrote:Found another data error.
In the invTypeReactions table, the output (input = 0) for all Metamaterials Reactions is 1 but the reaction in game provides 300 units.
reactionTypeIDs are 33363,33364,33365,33366 Reactions have always been a bit funky. https://github.com/fuzzysteve/reactions/blob/master/reactionmodifier.sqlThere's a reason I put together a table to handle the input/output multipliers.
Steve, remind me about this in August if you think it's worth me poking someone to get fixed. CCP FoxFour // Game Designer // @regnerba
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