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Tobizuru
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Posted - 2006.06.07 20:03:00 -
[1]
With the coming BIG expansion to the EVE Universe and the Graphics upgrade on the way to the end of the year one could only expect the population and subscription count of EVE-Online to climb to remarkable levels once people begin looking past their Set Bonuses and Dancing Night Elves to find such a fantastic game like this.
So with all these new things arriving current residents Computers will soon be outdated or prehistoric for all you subscribers trying to keep their computer on life support but what if one wishes to continue playing the Beatiful Kali but doesn't wish to purchase a new computer back rather see the game come to the Xbox 360 which has a very limited library of games as is. If not the 360 then possibly other upcoming Next Gen consoles or will ever make the transition to a Console system ever? 
*Braces for Impact* Please Don't Flame me! 
With Love, Tobizuru  --------------------
If I only had a Face... :'( |

HippoKing
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Posted - 2006.06.07 20:05:00 -
[2]
I severely doubt it. Btw, "don't flame me" is really a forlorn hope. I'm not going to bother because everyone else will 
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Tobizuru
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Posted - 2006.06.07 20:08:00 -
[3]
Originally by: HippoKing Btw, "don't flame me" is really a forlorn hope. I'm not going to bother because everyone else will 
Well atleast if it isn't started of with a "Shut up you Stoop-edd faced n00b!" Then I'm Happy! <3 Hip King <3  --------------------
If I only had a Face... :'( |

jbob2000
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Posted - 2006.06.07 20:39:00 -
[4]
Would be too hard to manage most of the ingame functions with a standard controller as-is.
If it was modded to include the ship movement with the joystick, it would be laggy as hell. Most games on consoles over the internet have like a max of 64 people per server. How can you have, in some cases 200+ people on one server all make slight movements with thier joystick? It's beyond realistic technological capabilities atm.
If eve was going console, i'd expect a dumbed down fighter style FPS thing.
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Valeo Galaem
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Posted - 2006.06.08 01:51:00 -
[5]
On a more serious note, there are console MMOs, and most make use of a keyboard and sometimes a mouse - FFXI for example.
However there is simple no easy way for EVE to be ported to another platform. In addition, the nature of MMOs and patches/updates make consoles difficult because of their limited storage space.
If the Devs even decide to invest time into any kind of port, it would most certainly be over to Linux or Mac OS.
Thar be Pirates
You are not authorised to hack into CONCORD's mainframe Your Wallet has been emptied!
CONCORD Encryption |

The Goblin
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Posted - 2006.06.08 02:07:00 -
[6]
Originally by: jbob2000 Would be too hard to manage most of the ingame functions with a standard controller as-is.
If it was modded to include the ship movement with the joystick, it would be laggy as hell. Most games on consoles over the internet have like a max of 64 people per server. How can you have, in some cases 200+ people on one server all make slight movements with thier joystick? It's beyond realistic technological capabilities atm.
If eve was going console, i'd expect a dumbed down fighter style FPS thing.
I disagree. There are quite a few devices for the Xbox that could easily handle Eves interface. A standard controller has a few analogue control sticks that can be used to move a mouse (EVE is mouse driven) theres no need for ship steering. Simply steer the mouse with the analogue controller, use X for left click, X,X for double left click, [] for right click etc etc.
Other then typing for chat channels, what else would you need?
Additionally, I played Aces high which was a real time flight simulator, there were 400-500 people on the server and each used a joystick, rudder pedals etc and it worked fine.
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Malthros Zenobia
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Posted - 2006.06.08 03:28:00 -
[7]
Originally by: Valeo Galaem On a more serious note, there are console MMOs, and most make use of a keyboard and sometimes a mouse - FFXI for example.
However there is simple no easy way for EVE to be ported to another platform. In addition, the nature of MMOs and patches/updates make consoles difficult because of their limited storage space.
EVE would easily fit on a PS2 HD, or x360 HD, or even an xbox HD (well, not mine, its filled with ROMs and TV shows and stuff_.
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Sosus Red
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Posted - 2006.06.08 04:08:00 -
[8]
you can use a USB keyboard with the 360. Id love it if eve would go 360....but I doubt it ever will. Sig must be under 24000 bytes - Cathath ([email protected]) |

Jacobz
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Posted - 2006.06.08 04:17:00 -
[9]
It wouldnt be that hard its DirectX after all!
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Helza Poppin
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Posted - 2006.06.08 10:35:00 -
[10]
It's very doubtful. if the game will go to other platforms. simply because the PC and games like Eve evlolve hand in hand. To port it so it can be used on other platforms will need a client application for each platform, with a new one every 4-5 years when a new version comes out and will probably have to deal with all sorts of legel crap with any number of manufactureres just to be able to play it on their consoul. While there is a real possibility that in the next few years consouls will start to out strip PC's there's just too much other legel crap to go with it, and also at the end of the day. There ar estill probably more PC's being used for gaming then all the other platforms put together
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Crumplecorn
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Posted - 2006.06.08 11:05:00 -
[11]
Edited by: Crumplecorn on 08/06/2006 11:05:24 It figures that someone who uses '4' in the place of 'for' would be an xbox supporter. Or should that be the other way around?
Also: No ---------- Sorry but that link contains nawty language. -wystler "Discussing moderation is not allowed" - Ivan K "Ranting is prohibited" - Teblin
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Oveur

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Posted - 2006.06.08 11:07:00 -
[12]
Our current client strategy for EVE Online does not include full console clients, we're focusing on a Windows Vista client (DX10), investigating possibilities with Transgaming and doing our EVE Lite PDA client.
Senior Producer EVE Online
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Miss Overlord
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Posted - 2006.06.08 11:09:00 -
[13]
keep people using windows will u - for this game i say i must agree console perhaps a solo palyer version well down the track otherwise keep it as is.
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Ortu Konsinni
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Posted - 2006.06.08 11:15:00 -
[14]
If you're worried you'll have to upgrade your computer when the new engine comes out, I think it's been said you won't have to. The new engine will be available for you to use but if your computer can't handle it you can keep using the current engine freely while enjoying the rest of the new features of the game. --- High quality pics of ALL EVE ships!
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wierchas noobhunter
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Posted - 2006.06.08 11:52:00 -
[15]
i want eve on sega!
join soar angelic
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elFarto
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Posted - 2006.06.08 11:52:00 -
[16]
Eve on a console, that'll never work. How are you supposed to smack in local without a keyboard?
Regards elFarto
npc.elfarto.com > Ingame NPC database Jayne: Shiny. Let's be bad guys. |

fairimear
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Posted - 2006.06.08 11:55:00 -
[17]
Originally by: elFarto Eve on a console, that'll never work. How are you supposed to smack in local without a keyboard?
Regards elFarto
thats simple, you use the new VOIP system built into eve to verbaly abuse them.
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Plutoinum
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Posted - 2006.06.08 12:07:00 -
[18]
Edited by: Plutoinum on 08/06/2006 12:07:47 If it doesn't have any consequences for the interface on the pc client, I don't care. Often developers make the pc version similar to the console version. If there is a nice complex pc game and the successor game is developed for both, console and pc, the game gets usually worse. Less complex = less fun and crappy interface on PC.
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MOAB DaBomb
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Posted - 2006.06.08 12:10:00 -
[19]
Edited by: MOAB DaBomb on 08/06/2006 12:11:06
Originally by: Oveur Our current client strategy for EVE Online does not include full console clients, we're focusing on a Windows Vista client (DX10), investigating possibilities with Transgaming and doing our EVE Lite PDA client.
Given that the EVE Lite PDA client appears to be using a SOAP stack to communicate with the game servers, is this API going to be opened up to the community for use in our tools / porting to other clients? (EVE on (c)rackberry anyone?)
Edit: Forum filters ftl
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Maya Rkell
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Posted - 2006.06.08 12:11:00 -
[20]
Originally by: elFarto Eve on a console, that'll never work. How are you supposed to smack in local without a keyboard?
Regards elFarto
By plugging a USB one in, maybe?
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Jenny Spitfire
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Posted - 2006.06.08 12:13:00 -
[21]
Originally by: elFarto Eve on a console, that'll never work. How are you supposed to smack in local without a keyboard?
Regards elFarto
When 360 dominates console world, you will eat back your words.  ---------------- RecruitMe@NOINT!
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Oveur

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Posted - 2006.06.08 12:15:00 -
[22]
Originally by: Ortu Konsinni If you're worried you'll have to upgrade your computer when the new engine comes out, I think it's been said you won't have to. The new engine will be available for you to use but if your computer can't handle it you can keep using the current engine freely while enjoying the rest of the new features of the game.
Yes and no. The DX9 engine, which is getting an upgrade, shouldn't be that much more intensive since we're lodding quite aggressively and might do more of that.
We're also looking into how much of it we can effectively have as optionally disabled. The will be determined by how much of it we can gracefully have turned off.
The Vista engine will look better and be more spiffy, while looking better.
Senior Producer EVE Online
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katz3
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Posted - 2006.06.08 12:16:00 -
[23]
Eve is too complex for a typical console player...so making a special version for xbox wouldnt pay off.
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Oveur

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Posted - 2006.06.08 12:17:00 -
[24]
Originally by: fairimear
Originally by: elFarto Eve on a console, that'll never work. How are you supposed to smack in local without a keyboard?
Regards elFarto
thats simple, you use the new VOIP system built into eve to verbaly abuse them.
Local, if that will exist in the same form as it is today, will not be voice enabled. Neither will newbie corp channels or other large public channels.
Senior Producer EVE Online
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Oveur

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Posted - 2006.06.08 12:17:00 -
[25]
Originally by: MOAB DaBomb Edited by: MOAB DaBomb on 08/06/2006 12:11:06
Originally by: Oveur Our current client strategy for EVE Online does not include full console clients, we're focusing on a Windows Vista client (DX10), investigating possibilities with Transgaming and doing our EVE Lite PDA client.
Given that the EVE Lite PDA client appears to be using a SOAP stack to communicate with the game servers, is this API going to be opened up to the community for use in our tools / porting to other clients? (EVE on (c)rackberry anyone?)
Edit: Forum filters ftl
We really want to, but whether that's feasible, only time will tell.
Senior Producer EVE Online
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Dark Shikari
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Posted - 2006.06.08 12:20:00 -
[26]
What's the point of recoding a game from scratch (taking tens of thousand of man-hours) for the benefit of a total of four people in the entire world who are too broke to buy a PC but somehow have the money to get an Xbox 360?
--Proud member of the [23]--
-WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II-
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rig0r
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Posted - 2006.06.08 12:22:00 -
[27]
Originally by: Oveur investigating possibilities with Transgaming
I lub you.
Eve on Linux |

Tachy
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Posted - 2006.06.08 12:44:00 -
[28]
Originally by: rig0r
Originally by: Oveur investigating possibilities with Transgaming
I lub you.
FanFest04: Dev: We're in contact with Transgaming to get EVE on Linux flying. Transgaming chat end of '04, End of '05: We tried to contact ccp a couple of times. They never even replied. --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |

Sensor Error
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Posted - 2006.06.08 12:53:00 -
[29]
1)
COMMAS ARE YOUR FRIEND!!!
2)
The architectural differences between PC's and consoles are significant - it can be very difficult to port from one to the other, that is ignoring the glaring problems with control methods and the horribly low resolution of TV's (HD excluded, obviously) compared to even a medium end pc.
3)
Most serious console gamers want fast furious action, very few would be prepared for the long waits and patience required for EVE...
RABBLE RABBLE RABBLE!!!
------------------------------------------ Dev Responses to common questions |

Tobizuru
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Posted - 2006.06.08 14:49:00 -
[30]
Wow my brain is filled with a wealth of information pertaining to the topic I have requested! Thanks to Oveur and everyone else for their valuable insights!  --------------------
If I only had a Face... :'( |

Roxors
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Posted - 2006.06.08 14:57:00 -
[31]
i personally cant wait to play eve on my 360.. very soon.. very soon indeed.
keep your eyes on the free60 project.. eve already works with wine from what i understand. once we get linux on the 360 it should just be a matter of time till we have eve on linux on 360..
then i can bust my second character off onto the other system.. (fyi several linux distro's already support the 360 controller..) -----------
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Kim Chee
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Posted - 2006.06.08 15:23:00 -
[32]
Originally by: Oveur We really want to, but whether that's feasible, only time will tell.
If the EVE Light client API were open, I'd forsee an almost immediate java port, as that would allow you to easily manage your training and financial empire from any web browser with a JVM installed.
Considering that a good chunk of the game is in python, porting to an apache server with mod_python seems a good probability too.
/me considers blowing dust off his java book for the future. :)
<=----=> Vila Restal: I'm entitled to my opinion. Kerr Avon: It is your assumption that we are entitled to it as well that is irritating.
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Orree
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Posted - 2006.06.08 16:09:00 -
[33]
Originally by: Kim Chee
Originally by: Oveur We really want to, but whether that's feasible, only time will tell.
If the EVE Light client API were open, I'd forsee an almost immediate java port, as that would allow you to easily manage your training and financial empire from any web browser with a JVM installed.
Considering that a good chunk of the game is in python, porting to an apache server with mod_python seems a good probability too.
/me considers blowing dust off his java book for the future. :)
That's really the biggest thing I'd like to see. Being able to take care of some administrative in-station things via a web browser would be great. Managing skill training without having to load the EVE client is something I reckon quite a few people would love to see...heheh.
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Selfe
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Posted - 2006.06.08 16:11:00 -
[34]
I doubt the PC will die out any time soon ______________________
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Joshua Foiritain
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Posted - 2006.06.08 16:54:00 -
[35]
Originally by: The Goblin
Originally by: jbob2000 Would be too hard to manage most of the ingame functions with a standard controller as-is.
If it was modded to include the ship movement with the joystick, it would be laggy as hell. Most games on consoles over the internet have like a max of 64 people per server. How can you have, in some cases 200+ people on one server all make slight movements with thier joystick? It's beyond realistic technological capabilities atm.
If eve was going console, i'd expect a dumbed down fighter style FPS thing.
I disagree. There are quite a few devices for the Xbox that could easily handle Eves interface. A standard controller has a few analogue control sticks that can be used to move a mouse (EVE is mouse driven) theres no need for ship steering. Simply steer the mouse with the analogue controller, use X for left click, X,X for double left click, [] for right click etc etc.
Other then typing for chat channels, what else would you need?
Additionally, I played Aces high which was a real time flight simulator, there were 400-500 people on the server and each used a joystick, rudder pedals etc and it worked fine.
-----
[Coreli Corporation Mainframe] |

Drizit
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Posted - 2006.06.08 17:15:00 -
[36]
What I'd want to know is that if the new Vista version is going to be teh all singing and dancing version, does that mean that the XP version is going to stagnate or will improvements still be made on it?
I'd like to see more of the GPU taking the load off the main processor. Many people run two accounts on the same machine and it stutters like mad due to high CPU load. Taking that load off the CPU and giving it to the GPU would solve a lot of that. Even on my dual processor PC, it is difficult to run two instances of Eve on dual screens because of the mouse lagging alone.
--
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Infinity Ziona
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Posted - 2006.06.09 05:50:00 -
[37]
Originally by: Oveur
Originally by: fairimear
Originally by: elFarto Eve on a console, that'll never work. How are you supposed to smack in local without a keyboard?
Regards elFarto
thats simple, you use the new VOIP system built into eve to verbaly abuse them.
Local, if that will exist in the same form as it is today, will not be voice enabled. Neither will newbie corp channels or other large public channels.
Could we at least have proximity voice Oveur? Ships within 50km radius or something? Or the ability to open blockable instantaneous comms with a ship in visual range.
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The Goblin
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Posted - 2006.06.09 06:15:00 -
[38]
Originally by: Drizit What I'd want to know is that if the new Vista version is going to be teh all singing and dancing version, does that mean that the XP version is going to stagnate or will improvements still be made on it?
I'd like to see more of the GPU taking the load off the main processor. Many people run two accounts on the same machine and it stutters like mad due to high CPU load. Taking that load off the CPU and giving it to the GPU would solve a lot of that. Even on my dual processor PC, it is difficult to run two instances of Eve on dual screens because of the mouse lagging alone.
Drizit I run 2 accounts windowed mode on the same pc using that window switching software (forgot the name) and its usually smooth as silk. The only problem I have is if I leave the system running overnight with one or more accounts active then it gets pretty laggy.
I'm running a 6600 Nvidia with a AMD 1.7 GHZ P4, 1 Gig of Ram. I run at 32 bit, sound on both or 1 only and 1280 x 1240.
I did find some of the complexes laggy come to think of it but they have 40 or 50 ships in the middle of a debris field spamming missiles and guns at you so its to be expected.
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SpaceDrake Storyteller
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Posted - 2006.06.09 06:19:00 -
[39]
Originally by: Drizit What I'd want to know is that if the new Vista version is going to be teh all singing and dancing version, does that mean that the XP version is going to stagnate or will improvements still be made on it?
Stagnate I suspect, tbfh. I'm not too keen on Vista in general, but a lot of the DX10 stuff, especially Geometry Instancing, sounds so powerfully sexy for EVE that it will simply make no sense to continue to heavily develop for older software. I mean, will EVE classic continue to get content updates for a while, sure. But eventually it'll be phased out because DX10 does in fact seem to be the code for Robot Jesus. -------------- What good are actions if there's no one to tell the tale afterward?
Player of the character "Andre Ricard". |

Scsiborg
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Posted - 2006.06.12 12:44:00 -
[40]
Pc Games are becoming less prolific as it is - let the pc have its swan song that is EVE online - The pc Loses out on most other game genres. Forget about the complexities of porting to differing systems, spend as much time as possible on making what we have even better.
To answer a previous post - An xbox 360 is based on directx, thats why it is called an "x"box. Most if not all the coding is based on ASCII, meaning it is much easier to port from a PC to an xbox than it is to port from anything to anything else.
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Sir Juri
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Posted - 2006.06.12 13:05:00 -
[41]
if it is to be done, then it have to be with 360, as it will be alot more compatible then compared to other consoles. Also the 360 will work with Vista. And IF they would do that they better do it like final fantasy online. Where PC players would play with console players.
But if it means alot of hours (year,) then its just better to wait for an EVE Online 2 in many years from now on xbox 4000...
damn need to make a new sig... |

BustyBounty
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Posted - 2006.06.12 13:47:00 -
[42]
Quote: And IF they would do that they better do it like final fantasy online. Where PC players would play with console players.
did you play ffxi when the console invasion began? it ruined that game.
"hey your 60 give me stuff, wow nice gear give me stuff, has anyone got any gil? can i have some stuff?" pretty much chanted in the citys by noobs. economy was ruined. loads of people who didnt know how to play ruining groups, people joining groups for 30mins then leaving because there casual gamers.
anyone who thinks wow is full of nubs should try ffxi.
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Sir Juri
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Posted - 2006.06.12 13:56:00 -
[43]
Originally by: BustyBounty
Quote: And IF they would do that they better do it like final fantasy online. Where PC players would play with console players.
did you play ffxi when the console invasion began? it ruined that game.
"hey your 60 give me stuff, wow nice gear give me stuff, has anyone got any gil? can i have some stuff?" pretty much chanted in the citys by noobs. economy was ruined. loads of people who didnt know how to play ruining groups, people joining groups for 30mins then leaving because there casual gamers.
anyone who thinks wow is full of nubs should try ffxi.
yeah, no casual gamers here, noone beggs here, ppl that just started playing the game are noobs (obviously.)
FFXI prolly got all those issues cause most ppl that got the game, got it for a great series of single player games. Meaning they never had any online experience at all, most of them. I dont see that problem on a console version of EVE. And as I played for many years competing on XBL, I know we would get alot of great pvp:ers.
damn need to make a new sig... |

TehPwnzor
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Posted - 2006.06.12 14:22:00 -
[44]
slightly off-topic...
the new ship graphics...are they coming in Kali One (sept. 06?) if not, when?
/ontopic
I dont think eve would work well on xbox 360...eve isnt a console game...there are things (like smacktalking, hell, even chat in general) that'd be really hard to do with a console controller...
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evistin
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Posted - 2006.06.12 14:37:00 -
[45]
Just wondering about Lua Scripting language.
In Wow, players could make mods which upgrade and add addtional funcationilty to the interface. This was all done using the Lua scrpipting language.
Does not have to be Lua, but I can imgaine the possiblilties even if you choose to use C++ files. ------------------- Sig removed, please stay away from extremely cute and cuddly sigs, email [email protected] if you have any questions |

BustyBounty
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Posted - 2006.06.12 15:29:00 -
[46]
Originally by: evistin Just wondering about Lua Scripting language.
In Wow, players could make mods which upgrade and add addtional funcationilty to the interface. This was all done using the Lua scrpipting language.
Does not have to be Lua, but I can imgaine the possiblilties even if you choose to use C++ files.
god please no! , i would hate for this games pvp to be like wows! where people are depending on mods to win or have an unfair advantage. wow has some good mods but most of them are just about gaining an advantage over people who dont have them installed
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Quutar
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Posted - 2006.06.12 15:37:00 -
[47]
i can attest that full modding (as WoW) would ruin eve... i wrote decursive... i know.
that being said... an xml format to redesign the display might be good...
but no macro or any scripting language... trust me... or people like me will break it.
sonofabeachballbouncingmarymotherfiretrucker |

Jobie Thickburger
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Posted - 2006.06.12 15:38:00 -
[48]
Your worried about Price? Sorry but I'll buy a new computer (or upgrade) rather than get the 360' version.
Has anyone here mentioned the resolution on a standard TV?
720x576 is average, some go at 680x460... Personally I like my 1280x1024 a lot better. Now imagine that 720x576 on a 20" TV.... UGLY!
So now your looking at buying an HDTV to go along with your 360' to get good resolution. Woot! Now you have it at 1920+1080 MAX on the Best TV you can buy. So your looking at 1000-2000 simply to get a good Widescreen HDTV.
Personally, I'm not a big fan of Consoles anymore (after sega, to many buttons) My PS2 has shown more DVD's than hours i've played games with it. I want a 360, but If I get one, won't be untill I have a HDTV, and an X2800 video card.
The Power of a PC will never be outdone by a Console. (think about it, what do they make the games on? Other 360's?). The difference is that the Consoles are cost effective because they are single purpose machines. Basically a Videocard straped to a rocket. The difference is most people don't upgrade their computer often, leaving them with a standstill, while the best grows beyond their computer. I guess you have to think of it in terms of Playstation as its been going out a little longer...
The PS1 came out, and was a great gaming machine. Did good. Whoohoo ETC. But once the PS2 came out, Everyone jumped to get it, Why, because the PS1 doesn't play PS2 games. The same thing is going to happen when the 3 comes out. Everyone is going to want to get a 3, because the 2 won't play the new games. On the other hand, Your X800 (that you got when it came out) is going to be able to run games for the next 5 years, so there is no real need to upgrade them as often. You arn't FORCED to change systems because of Incompatability like you are with a console. Therefor, when your son goes out and gets his PS4, you'll begin to think in these lines...
"Why dosen't that look this good on my computer" you ask?
Because your running on an older system.
Anyhow CCP keep things as is (and thanks Dev's for replying earlier) Keep up the good work on one of the best COMPUTER games out there 
New Mining Director- MGTTG
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Grigori Sokolov
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Posted - 2006.06.12 16:19:00 -
[49]
Originally by: jbob2000 Would be too hard to manage most of the ingame functions with a standard controller as-is.
*target locked* F1, F2, F3, ...oh crap...

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evistin
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Posted - 2006.06.12 21:34:00 -
[50]
Originally by: Quutar i can attest that full modding (as WoW) would ruin eve... i wrote decursive... i know.
that being said... an xml format to redesign the display might be good...
but no macro or any scripting language... trust me... or people like me will break it.
Bows to a legend.....
I can understand where you are comming from.
I agree with an XML interface redesign, that would be good. Most of the stuff you can automate is already automated in eve. ------------------- Sig removed, please stay away from extremely cute and cuddly sigs, email [email protected] if you have any questions |

ArmageddonX
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Posted - 2006.06.12 22:11:00 -
[51]
RABBLE RABBLE RABBLE!!! 
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Exiled One
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Posted - 2006.06.13 00:11:00 -
[52]
Go play halo, boy.
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Precusor
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Posted - 2006.06.13 01:04:00 -
[53]
Originally by: Scsiborg Pc Games are becoming less prolific as it is - let the pc have its swan song that is EVE online - The pc Loses out on most other game genres. Forget about the complexities of porting to differing systems, spend as much time as possible on making what we have even better.
Keep dreaming.
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Patch86
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Posted - 2006.06.19 11:51:00 -
[54]
Last i heard, XBox 360 is triple core 3.2 processor, and 500 mhz graphics card. My computer, now about 9 months old (and i didn't spend all that much on it in the first place, being a bit of a cheapskate) is a dual core 2.8 proccessor, with a 300mhz graphics card. How long do we think XBox will be cutting edge for? 6 months? A year? Then, all of a sudden, your friend will be running in shouting "I've just bought a new PC! Its got a 3.5 ghz proccessor, 1.5gb of RAM, and a graphics card ticking away at 800mhz! And it doesn't just play games! I can type documents, make presentations, code my own programs......". Then you'll be looking at that big lump off plastic under your telly, thinking "I wonder when the new XBox Ultra is coming out?". PC's have got longevity by the bucket full 
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