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Naomi Anthar
373
|
Posted - 2014.06.08 22:09:00 -
[31] - Quote
SPAWN RATE TOO HIGH ACTUALLY.
there is plenty of this stuff.
But yeah you may be unlucky - others may be first etc. Or just RNG gods hate you.
Yesterday i did check like 500 belts ^_^ ... and NOTHING not even wreck of one. Today logged in nabbed my 4th barghest ( YES really) and 20 minutes later Orthrus ... so i logged off. Too much free money
Too many spawning actually. How is that i already got my hands on 4 BS and 2 cruisers ?
CCP Please stop this madness.
/Trolling off
It's just random and i'm lucky. Keep looking ;)
Edit : but for sure don't increase spawn rate ... like what now i will find pack of frig + cruiser + bs on every belt ?
And OP ... don't worry - others found those. Now go jita and pay me ;) |

Niden
Moira. Villore Accords
52
|
Posted - 2014.06.09 09:25:00 -
[32] - Quote
I dunno man, I'm getting a lot more reports of people putting in great effort and coming up empty handed. Funnily enough I've heard of more Barghest drops than Garmurs. At least the frigs should spawn more often. Consider this: If the Garmur takes an average of say 20 man hours of searching through hostile LS space it's literally the worst ISK/hour in the game. Even if the ship went down to half the price it is on market today it would still be too expensive to see any real use in PvP. The spawn rates need to go up for the ship to actually be used by lowsec residents for PvP.
/N Moira. corp | Villore Accords alliance | Gallente militia | Crossing Zebras writer | @Niden_GMVA |

Catherine Laartii
Providence Guard Templis CALSF
206
|
Posted - 2014.06.09 09:49:00 -
[33] - Quote
Niden wrote:I dunno man, I'm getting a lot more reports of people putting in great effort and coming up empty handed. Funnily enough I've heard of more Barghest drops than Garmurs. At least the frigs should spawn more often. Consider this: If the Garmur takes an average of say 20 man hours of searching through hostile LS space it's literally the worst ISK/hour in the game. Even if the ship went down to half the price it is on market today it would still be too expensive to see any real use in PvP. The spawn rates need to go up for the ship to actually be used by lowsec residents for PvP.
/N What they need to do is add some damn encounter agents in lowsec for people to run missions for. I heard an idea awhile back about having encounter agents show up in random lowsec systems that cycle after a certain time. I think that would be a more stable way of getting these things, since they ACTUALLY thought it was a good idea to use the nullsec station for them for missions and these new site exchange things.
This being said, it is likely the only reason you're missing drops is because you're getting the rug pulled out from under you by pilots who devote their entire eve career to belt ratting. You'll keep getting the **** end of the stick until you find a different area that's not being overfarmed like the earlier person did. Shoot for genesis/aridia area; someplace outside of the normal FW battle zone would probably yield what you're looking for. |

Catherine Laartii
Providence Guard Templis CALSF
206
|
Posted - 2014.06.09 10:03:00 -
[34] - Quote
CCP Fozzie wrote:We haven't changed the spawn rates of the Mordu's Belt NPCs and they are definitely still spawning.
We may tweak the spawn rates in the future but for now they're the same as they were yesterday.
Have you given any thought about adding or ceding stations for mordus in lowsec? I was very alarmed at your decision to place such a high value on their only station in nullsec for the new pirate ship skins and the mordus ships themselves; having a few more stations or even just some encounter agents might assist with providing more market stability and accessibility for mission runners.
Even if you keep it in lowsec to maintain the 'danger' factor that seems to be being pushed here for the sites and turning things in at the station. I would be amazed if whoever had the idea to place any importance at all for getting any of these new items from the mordus station actually understood the lengths people go in this game for piracy. Giving the station any usability at all with the mordus ships is a blatant freebee to the powers that control that area of space, as independent mission running from that station is probably one of the most hazardous things to do in pve outside of wormhole space. |

Royally
Simply Wild. Mordus Angels
6
|
Posted - 2014.06.09 11:20:00 -
[35] - Quote
Catherine Laartii wrote: would be amazed if whoever had the idea to place any importance at all for getting any of these new items from the mordus station actually understood the lengths people go in this game for piracy. Giving the station any usability at all with the mordus ships is a blatant freebee to the powers that control that area of space, as independent mission running from that station is probably one of the most hazardous things to do in pve outside of wormhole space.
Seeing how CCP Rise was in 5Z on launch day, I'd say they knew the effects of this decision, and did it on purpose. That is also why they added an option to obtain these ships from lowsec. I dont see why it should be made easier to obtain these ships with less risk, why do you feel things have to be made easier for people not interested in pvp hazard, when you are trying to obtain pvp ships? |

Catherine Laartii
Providence Guard Templis CALSF
211
|
Posted - 2014.06.10 17:58:00 -
[36] - Quote
Royally wrote: I dont see why it should be made easier to obtain these ships with less risk, why do you feel things have to be made easier for people not interested in pvp hazard, when you are trying to obtain pvp ships?
...Are you actually serious? Every other ship in the game, EVERY SINGLE ONE is manufactured from the ground up, mostly from people with no interest in pvp. Why should these have to be any different? |

SurrenderMonkey
Space Llama Industries
926
|
Posted - 2014.06.10 18:15:00 -
[37] - Quote
Catherine Laartii wrote:Royally wrote: I dont see why it should be made easier to obtain these ships with less risk, why do you feel things have to be made easier for people not interested in pvp hazard, when you are trying to obtain pvp ships? ...Are you actually serious? Every other ship in the game, EVERY SINGLE ONE is manufactured from the ground up, mostly from people with no interest in pvp. Why should these have to be any different?
Not actually true at all - virtually everything in the game requires some player to endure some degree of PvP risk.
-Most things you can build require some minerals that are really only found in low or null sec. -All T2 requires moon materials, only available in .3 or lower, as well as morphite. -All T3 related materials come from WHs, which involve significant risk of pewpew. -I'm not aware of any high-sec source for any pirate battleship BPCs, and the cruisers are just barely available via 4/10s (unless that has changed). -Some BPOs (e.g., bargees) only come from null (and resellers).
People who want to build these things, but do not want to deal with the PvP risk, are welcome to buy the materials and blueprints from the market.
Same goes for the Mordus ships.
TL;DR: Bullshit.
Nobody cares that you're "very alarmed" by your own inability to farm mordus LP. That's the very definition of personal problems. Fix it yourself. "Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |

Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
215
|
Posted - 2014.06.10 18:33:00 -
[38] - Quote
If you chain belts all day long in lowsec you'll find them eventually unless the RNG really hate you. BLFOX is currently recruiting |

Catherine Laartii
Providence Guard Templis CALSF
211
|
Posted - 2014.06.10 18:44:00 -
[39] - Quote
SurrenderMonkey wrote:Catherine Laartii wrote:Royally wrote: I dont see why it should be made easier to obtain these ships with less risk, why do you feel things have to be made easier for people not interested in pvp hazard, when you are trying to obtain pvp ships? ...Are you actually serious? Every other ship in the game, EVERY SINGLE ONE is manufactured from the ground up, mostly from people with no interest in pvp. Why should these have to be any different? Not actually true at all - virtually everything in the game requires some player to endure some degree of PvP risk. -Most things you can build require some minerals that are really only found in low or null sec. -All T2 requires moon materials, only available in .3 or lower, as well as morphite. -All T3 related materials come from WHs, which involve significant risk of pewpew. -I'm not aware of any high-sec source for any pirate battleship BPCs, and the cruisers are just barely available via 4/10s (unless that has changed). -Some BPOs (e.g., barges) only come from null (and resellers). People who want to build these things, but do not want to deal with the PvP risk, are welcome to buy the materials and blueprints from the market. Same goes for the Mordus ships. TL;DR: Bullshit. Nobody cares that you're "very alarmed" by your own inability to farm mordus LP. That's the very definition of personal problems. Fix it yourself. Fair enough.
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Niden
Moira. Villore Accords
53
|
Posted - 2014.06.11 08:24:00 -
[40] - Quote
I thought that precisely the extreme PvP risk was the charm with the Mordu's ships. Putting them in belts only in lowsec was an awesome idea. But they're not going to be driving much conflict if they spawn so little that only hardcore PvE grinders can find them. Perhaps they should spawn more in systems that see a lot of PvP activity even - rewarding PvP, rather than hours of mindless searching, just a thought.
In any case: the spawn rates are too low. These ships were made for PvP and nothing else. At the moment they're little more than commodities and dust collectors in rich assholes hangars.
Here's my Lowlife article on the matter.
/N Moira. corp | Villore Accords alliance | Gallente militia | Crossing Zebras writer | @Niden_GMVA |

Syrias Bizniz
Zebra Corp The Bastion
299
|
Posted - 2014.06.11 12:39:00 -
[41] - Quote
Niden wrote:I thought that precisely the extreme PvP risk was the charm with the Mordu's ships. Putting them in belts only in lowsec was an awesome idea. But they're not going to be driving much conflict if they spawn so little that only hardcore PvE grinders can find them. Perhaps they should spawn more in systems that see a lot of PvP activity even - rewarding PvP, rather than hours of mindless searching, just a thought. In any case: the spawn rates are too low. These ships were made for PvP and nothing else. At the moment they're little more than commodities and dust collectors in rich assholes hangars. Here's my Lowlife article on the matter. /N
And if they started showing up more frequently in systems with a lot of pvp activity (read: Kills), i'd totally put myriads of t1 logi frigs into a station, grab them with a carrier and jettison them all over space, just to play whack-a-mole with a Zealot or whatever, while having someone grind the belts up and down.
I don't know if it would be possible to modify spawnrates by the actual value of destroyed ships, but i'm pretty sure that this could - and would - be abused as well.
Maybe make it more like incursions, where Mordus are laying assault on a certain constellation, and you can get that info via [whatevermakesyouhappy], and voila, this constellation in lowsec is kinda fairly seeded with Mordu's spawns.
...
And everyone wants them. |

Niden
Moira. Villore Accords
57
|
Posted - 2014.06.11 12:47:00 -
[42] - Quote
Hmm, I like the incrusion idea.
/N Moira. corp | Villore Accords alliance | Gallente militia | Crossing Zebras writer | @Niden_GMVA |

Ralph King-Griffin
Var Foundation inc.
1894
|
Posted - 2014.06.11 13:01:00 -
[43] - Quote
+1 to increasing the rate, i've been in low belt ratting for litteraly all my spare time since the patch, belt to belt to belt to belt to belt to belt to belt to belt to , nothing. not even a wreck to show there had been one. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Niden
Moira. Villore Accords
57
|
Posted - 2014.06.11 13:04:00 -
[44] - Quote
Ralph King-Griffin wrote:+1 to increasing the rate, i've been in low belt ratting for litteraly all my spare time since the patch, belt to belt to belt to belt to belt to belt to belt to belt to , nothing. not even a wreck to show there had been one.
Yep, that's been the experience for me and many others as well.
/N
Moira. corp | Villore Accords alliance | Gallente militia | Crossing Zebras writer | @Niden_GMVA |

Tyris Knight
Knysna Grim Reapers
0
|
Posted - 2014.06.17 08:35:00 -
[45] - Quote
Not 100% sure on how belt spawns works. But seems systems with low numbers of astroid belts is good for farming Mordus Angels and Faction spawns, I run a few systems belts all in the same region and 90% of faction spawns and Mordus npc i come accros is in a system with only 2 belts. Most times it is only wrecks but every now and again i get the rats. I know of 2 Barghest BPC which dropped in this system in last 3 days. One was picked up me and one by my friend. So they are still spawning.
Also most Mordus wrecks i come accros is in 0.4 space, Do they maybe spawm more in 0.4 then 0.3 0.2 etc? |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1406
|
Posted - 2014.06.17 09:46:00 -
[46] - Quote
Maybe ccp could remove the hauler spawns and replace it with valuable stuff like mordus and faction spawns. Not many people even bother retrieving the minerals anyway. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Niden
Moira. Villore Accords
65
|
Posted - 2014.06.19 15:46:00 -
[47] - Quote
Both CCP and CSM feel that the spawn rates are where they need to be FYI. I don't agree, but for now that issue has been looked at and ruled on.
/N Moira. corp | Villore Accords alliance | Gallente militia | Crossing Zebras writer | @Niden_GMVA |
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