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Fluffman
Prophets Of a Damned Universe
1
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Posted - 2011.11.18 03:21:00 -
[1] - Quote
Copied and pasted from another thread as I'm curious to know if this idea has gravity or is just silly.
Player dockable Superstations, would be similar to current dockable npc stations.
Only anchorable by alliances in systems that have been held for a period of time, and only one per alliance.
Require multiple satellite pos in system to provide with power and shield/armour bonuses. Encouraging an enemy fleet to take down these first. New tactics would be needed to defend or attack.
Stations would be modular, so would need to be constructed like t3 ships are now. Once a station is anchored they can upgraded with better defences, offensive structures, capital hangers etc. Station would have player controllable defences same as Pos that would require skills and permissions.
Mineral requirements would be massive so only the biggest alliances would be able to do this.
Would need special ships with holds large enough to deploy in space and would take considerably longer to anchor than current pos. When stations are damaged in battles special ships would be needed to repair them. Logisitics take far too long to rep pos as it is. These would be very expensive ships, that can only be used on stations not posGÇÖ which would encourage them to be fielded when the station is not under attack so as to not make them even harder to take down. Or fielded during battle if you are that rich!
This would be a focus for an alliance to defend. A focus for an enemy alliance to attack.
Would mean lots of smaller conflicts, less CCP rage inducing lag, leading up to a main battle to save/take down the station. And if the station had many players ships/items/pods docked and stored the loss of one would prove a massive loss to that alliance.
IGÇÖm sure the idea is full of holes and generally is bollocks, but I keep picturing how epic this would be.
Massive gains, massive risks? |
Nezumiiro Noneko
Alternative Enterprises
14
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Posted - 2011.11.18 05:39:00 -
[2] - Quote
damn forum ate my post....
its that final system showdown that will kill this idea. Example: IT-NC war and H-w. their total numbers choked out that system for days on end. smaller batttles the lag clears out in hours and it workable to fight in. IT couln'd even leave H-w even if there was no bubbles prison in place. Lots of mofo's couldn't even log into the damn system lol.
your have to hit pos idea....done anyway. between tcu and station you got 2-3 days of ref time to wait out. You kill pos to take away safe places to hide in system.
something bigger than a freighter would be used to carry more than this. 0.0 is small enough. Ship this big bridged around would replace your average freighter fleets used now for bulk moves. Lets have the 0.0 peeps work a little to move stuff around. |
Pelador Rova
Blackstar Privateer Consortium
14
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Posted - 2011.11.18 05:40:00 -
[3] - Quote
Tears could fill lakes with the death of these things.
For fun:
CEO takes a phone call following a recent investment. |
Fluffman
Prophets Of a Damned Universe
1
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Posted - 2011.11.18 22:31:00 -
[4] - Quote
Nezumiiro Noneko wrote:damn forum ate my post....
its that final system showdown that will kill this idea. Example: IT-NC war and H-w. their total numbers choked out that system for days on end. smaller batttles the lag clears out in hours and it workable to fight in. IT couln'd even leave H-w even if there was no bubbles prison in place. Lots of mofo's couldn't even log into the damn system lol.
your have to hit pos idea....done anyway. between tcu and station you got 2-3 days of ref time to wait out. You kill pos to take away safe places to hide in system.
something bigger than a freighter would be used to carry more than this. 0.0 is small enough. Ship this big bridged around would replace your average freighter fleets used now for bulk moves. Lets have the 0.0 peeps work a little to move stuff around.
I think... I can interpret some of what you've said lol. So the system would be choked up and unsuable is that what you mean?
Thoughts Anyone else? |
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