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Thread Statistics | Show CCP posts - 2 post(s) |

Phaade
Perimeter Defense Systems Templis CALSF
183
|
Posted - 2014.06.10 00:46:00 -
[1] - Quote
Links are still blatantly overpowered. They have been since their conception. They are game breaking. There is a general consensus on this point; anyone with any sense, that has been the victim of link stupidity knows just how bad they are.
The Garmur is a shining example of how broken links currently are. A ship that, otherwise, may have some semblance of balance, is utterly and completely overpowered when coupled with links. If you think a ship should be able to project 140 dps 60km while moving 8km/s (unhittable by ANYTHING, including missiles) while pointing almost 70km, you have lost your damn mind.
The utter lunacy of links is well demonstrated in numerous pvp videos, where a skilled pilot in a great fit is able to take on, sometimes, up to 10 times his numbers by simply brawling them down, due almost purely to links and their ridiculous bonuses. Without links, they would be in a pod perhaps taking 1-2 with them rather than clearing the field. Yes, it's THAT bad.
How this glaring problem exists right before CCP's eyes, with no resolution in sight, is baffling.
The suggestions to make links reasonable are already well known and well discussed. Please, implement the changes your community desires, and fix a broken piece of your game.
DEATH TO LINKS. |

Michael Ruckert
Federal Navy Academy Gallente Federation
146
|
Posted - 2014.06.10 01:45:00 -
[2] - Quote
I sense a disturbance in the Force. "No matter how well you perform there's always somebody of intelligent opinion who thinks it's lousy." - Laurence Olivier |

Adira Nictor
Sebiestor Tribe Minmatar Republic
76
|
Posted - 2014.06.10 01:48:00 -
[3] - Quote
It's like he is trying to tell us something. |

Ramona McCandless
The McCandless Clan
5080
|
Posted - 2014.06.10 01:54:00 -
[4] - Quote
140 DPS?
Wow Im scared for so' "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "Question asked, insults exchanged, solutions given, face palms had, problem solved, off topic posts posted, thread locked." - ISD Ezwal |

Antihrist Pripravnik
T-AFK and counting
333
|
Posted - 2014.06.10 02:11:00 -
[5] - Quote
This thread just got its own soundtrack My signature got stolen (o.0) |

Sweetsthehooker Zateki
Cloaked Goof Cascade Imminent
6
|
Posted - 2014.06.10 02:11:00 -
[6] - Quote
Link me up scotty |

L'ouris
Have Naught Subsidiaries
137
|
Posted - 2014.06.10 02:15:00 -
[7] - Quote
Have no fear, I'm on the case.
If history is any judge, links will be nerfed within the next 3 months.
I should be finishing up training for them by that time you see.
This has been a flawless tactic of mine for a number of years now with PI, datacores, FW, null sec anomolies and incursions under my belt.
Oh yeah, and the hurricane.... |

Antihrist Pripravnik
T-AFK and counting
333
|
Posted - 2014.06.10 02:18:00 -
[8] - Quote
L'ouris wrote:Have no fear, I'm on the case.
If history is any judge, links will be nerfed within the next 3 months.
I should be finishing up training for them by that time you see.
This has been a flawless tactic of mine for a number of years now with PI, datacores, FW, null sec anomolies and incursions under my belt.
Oh yeah, and the hurricane....
So true. I had the same impression since removal of torpedoes on Kestrels  My signature got stolen (o.0) |

BeBopAReBop RhubarbPie
Unleashed Pestilence
658
|
Posted - 2014.06.10 02:18:00 -
[9] - Quote
L'ouris wrote:Have no fear, I'm on the case.
If history is any judge, links will be nerfed within the next 3 months.
I should be finishing up training for them by that time you see.
This has been a flawless tactic of mine for a number of years now with PI, datacores, FW, null sec anomolies and incursions under my belt.
Oh yeah, and the hurricane.... I could quit eve temporarily annd come back right at that point to help increase the chances. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Dominus Tempus
Brave Newbies Inc. Brave Collective
150
|
Posted - 2014.06.10 02:22:00 -
[10] - Quote
To this day I still feel like links should have to be on grid to work, or at least to get their full effects, at the very least.
I don't really call having an afk alt buffing your attributes off-grid rewarding gameplay. It's a garbage gameplay mechanic and should be more intuitive than that. |

L'ouris
Have Naught Subsidiaries
138
|
Posted - 2014.06.10 02:25:00 -
[11] - Quote
Dominus Tempus wrote:To this day I still feel like links should have to be on grid to work, or at least to get their full effects, at the very least.
I don't really call having an afk alt buffing your attributes off-grid rewarding gameplay. It's a garbage gameplay mechanic and should be more intuitive than that.
I on that too. Nigh unprobable t3 link booster in the cooker.
After that.... On to supers.... Player driven world indeed! |

Scipio Artelius
The Vendunari End of Life
1839
|
Posted - 2014.06.10 04:09:00 -
[12] - Quote
Links are not brokem. Come Win At Eve - Join The Vendunari
. -á<- Argue this, not this ->-á( -í-¦ -£-û -í-¦) |

Nariya Kentaya
Phoenix funds
1323
|
Posted - 2014.06.10 04:12:00 -
[13] - Quote
Scipio Artelius wrote:Links are not brokem. They are incredibly powerful compared to the relative safety of employing them however.
I would do with links only having 50% power to people off grid, and 100% for people on grid. |

LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
410
|
Posted - 2014.06.10 04:15:00 -
[14] - Quote
Phaade wrote:Links are still blatantly overpowered. They have been since their conception. They are game breaking. There is a general consensus on this point; anyone with any sense, that has been the victim of link stupidity knows just how bad they are.
The Garmur is a shining example of how broken links currently are. A ship that, otherwise, may have some semblance of balance, is utterly and completely overpowered when coupled with links. If you think a ship should be able to project 140 dps 60km while moving 8km/s (unhittable by ANYTHING, including missiles) while pointing almost 70km, you have lost your damn mind.
The utter lunacy of links is well demonstrated in numerous pvp videos, where a skilled pilot in a great fit is able to take on, sometimes, up to 10 times his numbers by simply brawling them down, due almost purely to links and their ridiculous bonuses. Without links, they would be in a pod perhaps taking 1-2 with them rather than clearing the field. Yes, it's THAT bad.
How this glaring problem exists right before CCP's eyes, with no resolution in sight, is baffling.
The suggestions to make links reasonable are already well known and well discussed. Please, implement the changes your community desires, and fix a broken piece of your game.
DEATH TO LINKS.
combat probe the booster, force it off the grid - either kill it force it warp or jump - one t3 combat prober with guns and a scram is sufficient for the task.
however, that is not your problem.
your problem is, you didint bring the correct fleet composition. 2 remote damps = win. 1 logi ship = win. one curse with heavy neut = win. So many things that can beat the linked cruiser... its just the matter of covering your bases in advance. |

Liam Inkuras
Mafia Redux
1132
|
Posted - 2014.06.10 04:19:00 -
[15] - Quote
Keres I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3385
|
Posted - 2014.06.10 04:21:00 -
[16] - Quote
I actually agree with one thing here: links need to be on grid. For one, the drawback of multiboxing is supposed to be that your attention is split between two clients: a 'solo' pvp'er multiboxing a cloaky T3 booster alt that he can just sit in a safe afk is not a solo pvp'er. For another, I am a huge proponent of players having the ability to take care of their own problems in the game. Players can't mitigate the risks of their choices, or prepare for them, if the risks are unknown or not properly quantified. And offgrid booster alts are a risk that cannot be properly quantified.
On the other hand, we once successfully identified the off-grid booster of a wartarget, found it, and ganked it with out-of-corp alts in tornados. So it's not impossible, but I'm in favour of removing off-grid links altogether. You don't scare me. I've been to Jita.
[email protected] |

Saisin
State War Academy Caldari State
60
|
Posted - 2014.06.10 05:54:00 -
[17] - Quote
+1 Or make it that if you activate a link, you become a beacon in overview, forcing some kind of link defense action.... "surrender your ego, be free". innuendo.
solo? There is a new hope http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html |

l0rd carlos
Friends Of Harassment The Camel Empire
953
|
Posted - 2014.06.10 06:26:00 -
[18] - Quote
scan the link ship.
German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
539
|
Posted - 2014.06.10 09:12:00 -
[19] - Quote
The magnitude of maxed-out link bonuses does some a tad excessive to me, but I trust the devs in charge of balancing know a bit more about the game than me. Abusing links while pretending to fly 'solo' frigs is annoying but it's also not the only way links are deployed.
And as always, the simple solution is in the metagame. Don't engage a Garmur unless you have your own linked tackler (or any other effective counter), especially if the Garmur pilot is a known link-abuser. Let him have fun flying around at 8km/s all by himself. |

Grimpak
Shifting Sands Trader Cartel Bleak Horizon Alliance.
1570
|
Posted - 2014.06.10 09:18:00 -
[20] - Quote
Gully Alex Foyle wrote:The magnitude of maxed-out link bonuses does some a tad excessive to me, but I trust the devs in charge of balancing know a bit more about the game than me. Abusing links while pretending to fly 'solo' frigs is annoying but it's also not the only way links are deployed.
And as always, the simple solution is in the metagame. Don't engage a Garmur unless you have your own linked tackler (or any other effective counter), especially if the Garmur pilot is a known link-abuser. Let him have fun flying around at 8km/s all by himself. or, as said above, bring 2 damps? what good is a ship that goes 8km/s when it can't lock **** unless it goes into web ranges? [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
539
|
Posted - 2014.06.10 09:29:00 -
[21] - Quote
Grimpak wrote:Gully Alex Foyle wrote:The magnitude of maxed-out link bonuses does some a tad excessive to me, but I trust the devs in charge of balancing know a bit more about the game than me. Abusing links while pretending to fly 'solo' frigs is annoying but it's also not the only way links are deployed.
And as always, the simple solution is in the metagame. Don't engage a Garmur unless you have your own linked tackler (or any other effective counter), especially if the Garmur pilot is a known link-abuser. Let him have fun flying around at 8km/s all by himself. or, as said above, bring 2 damps? what good is a ship that goes 8km/s when it can't lock **** unless it goes into web ranges? Sure!
Also, while those stats are pretty impressive, a linked condor (or breacher, or any other light missile ship for that matter) is equally annoying and just as lethal if you're in the wrong ship. For a fraction of the price. Also, potentially 'sneakier' because I'd always expect links on a Garmur these days, but not necessarily on any ol' T1 frig (unless I know the pilot). |

Ab'del Abu
Atlantis Ascendant
49
|
Posted - 2014.06.10 09:48:00 -
[22] - Quote
Boosting was already nerfed in the last 'rebalancing'-pass, so I think OP is massively overstating this issue. Yes links are still very powerful, but they also enable solo pvpers and small gangs to punch over their own weight. I find it utterly hilarious when a bling-fit linked tengu breaks up a gate camp. It just feels right that there should be some mechanic to counter the omnipresent blob.
If you want to fight linked people maybe you should get some links of your own ;) |

Mildew Wolf
186
|
Posted - 2014.06.10 09:58:00 -
[23] - Quote
if you can think of some way to balance them that wont cost ccp a bunch of subs they might be interested. if not i doubt much is going to change anytime soonGäó
they should appear on killmail at least imo |

Remiel Pollard
The 0th Fleet A Rather Intimidating Group of Individuals
3387
|
Posted - 2014.06.10 10:58:00 -
[24] - Quote
Ab'del Abu wrote:...but they also enable solo pvpers and small gangs to punch over their own weight.
So does good piloting.
But, you're right of course about it enabling 'solo' players to break up blobs. So does having friends, though. You don't scare me. I've been to Jita.
[email protected] |

Cearain
Goose Swarm Coalition
1293
|
Posted - 2014.06.10 20:26:00 -
[25] - Quote
Mildew Wolf wrote:if you can think of some way to balance them that wont cost ccp a bunch of subs they might be interested. if not i doubt much is going to change anytime soonGäó
they should appear on killmail at least imo
Requiring players to pay for alt accounts that they then need to multibox and have sit in a safe spot can not be good for business in the long run.
Only those who take this game way too seriously will do this. Normal people will just see eve becoming less and less for them. It really is a horrible mechanic.
But yes put them on killmails. We hear often repeated but extremely vague claims that there are technical difficulties with putting them on grid (even though grid and area of effect works in plenty of other mechanics) but what is the problem with putting them on killmails? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

SurrenderMonkey
Space Llama Industries
932
|
Posted - 2014.06.10 20:28:00 -
[26] - Quote
Complaining about things that they are already working on fixing makes sense. "Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |

Carmen Electra
Drunk Chaos Blood.Drunk
464
|
Posted - 2014.06.10 21:09:00 -
[27] - Quote
Please buff links. These tears are priceless. |

Evil Brock Nelson
36
|
Posted - 2014.06.10 23:44:00 -
[28] - Quote
I think links are working perfectly |

Nevyn Auscent
Broke Sauce
1369
|
Posted - 2014.06.11 00:16:00 -
[29] - Quote
Well, go work for CCP and solve their coding issues of bringing links on grid for them. Then they can. |

Maeltstome
Twisted Insanity. The Kadeshi
482
|
Posted - 2014.06.11 11:54:00 -
[30] - Quote
Links should be limited to 1 active per ship (like a prop-mod) and on grid only - or, change the range to 250km or whatever and 99% of people will never have an issue.
To facilitate this, the idea of a 'booster' slot in fleets should be removed and the strongest gang bonus from any member in any squad should apply to the whole fleet. This would drastically reduce fleet logistics and provide bonuses to fleets who bring non-afk pilots with links on their ships.
The larger your gang, the more Ships with links you can bring. Having BC's use a spare slot for a link (remove all capacitor cost and drastically reducing fitting requirements) seems like an excellent incentive to use the ship these mods are designed for in open-combat situations.
Have strength bonuses for 'link hulls' instead of the ability to fit multiple links. Perhaps a ratio of BC's have links at 80%, Command ships have 100% strength. T3's with 90% on bonuses sub systems. Perhaps nerf link strength and make command processors increase effectiveness similar to damage mods.
It would also prevent someone with a single link alt doing 1vX fights. Instead they would need 2/3/4 Battlecruisers ON GRID. A change to E-War perhaps allowing Damps/Tracking-Disruptors to reduce link range/Effectiveness or ECM to turn off Link modules all together (or all of the above) would mean gangs with a few E-War mods could happily Deal with Fleet who have links and no redundancy.
I'd Happily fly a hurricane in fleets with a single skirmish link on it.
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