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Thread Statistics | Show CCP posts - 19 post(s) |
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CCP Punkturis
C C P C C P Alliance
5267
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Posted - 2014.06.10 13:30:00 -
[1] - Quote
Hi,
so far we have two new very nice little things for you
Flag exempt from fleet warp Good for scouts and people in Titans (I guess).. you can now flag yourself exempt from fleet warp. Nice little icon is added next to your name, so the rest of the people in fleet know why you don't follow into fleet warp. If you change your mind, you can switch back to the default setting of following to fleet warp.
Fit modules without the required skill Good for those massfitting ships for other people. You can now fit modules without having the required skills but you cannot online them. When you undock in a ship with modules you don't have skills for, you will get a warning (suppressible) saying that you can't online some of your modules because of lacking skills.
Please have fun trying these little things out for us on the test server and let us know if you're having any issues
<3 Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Punkturis
C C P C C P Alliance
5267
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Posted - 2014.06.10 13:37:00 -
[2] - Quote
Mangala Solaris wrote:Love them both.
Especially the second one. Being in RvB and doing events with lots of ships involved just makes that one a must have.
yay! that feature was mostly made for those wonderful people that add so much fun to the game for a lot of other players <3 Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Punkturis
C C P C C P Alliance
5268
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Posted - 2014.06.10 13:48:00 -
[3] - Quote
Anjanka wrote:Do you still need the skill for the ship ? It would be nice if you could fit ships (or rig modules in ships) you can't fly yourself.
yeah sorry Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Punkturis
C C P C C P Alliance
5268
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Posted - 2014.06.10 13:50:00 -
[4] - Quote
Elly Artrald wrote:CCP Punkturis wrote:Hi, Fit modules without the required skillGood for those massfitting ships for other people. You can now fit modules without having the required skills but you cannot online them. When you undock in a ship with modules you don't have skills for, you will get a warning (suppressible) saying that you can't online some of your modules because of lacking skills. Is this also true for rigs?
You can also fit rigs Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Punkturis
C C P C C P Alliance
5271
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Posted - 2014.06.10 14:00:00 -
[5] - Quote
Agrakari Saraki wrote:CCP Punkturis wrote:Elly Artrald wrote: Is this also true for rigs?
You can also fit rigs Hang on - doesn't that entirely negate the minimum required skill level for rigs?
you could already have someone else fit rigs on your ships for you and then fly it Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Punkturis
C C P C C P Alliance
5271
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Posted - 2014.06.10 14:05:00 -
[6] - Quote
Agrakari Saraki wrote:Thanks super friends!
Two questions:
1) Does the fleet warp speed take into account the non-warped members? Put simply, if I am in a fleet of two members with a no-warp flagged cruiser and an interceptor, does the fleet warp at the speed of the interceptor? (Hint: please yes please!!!)
2) If I initiate a fleet warp, but *I* am tagged no-warp, will I avoid the warp myself? This would be invaluable for combat probers / bombing commanders.
1) the people who are in the warp affect the warp, so no (interesting question though)
2) yes you will avoid it yourself
go play with the feature yourselves!!! don't be asking me about everything Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Punkturis
C C P C C P Alliance
5271
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Posted - 2014.06.10 14:06:00 -
[7] - Quote
Jassmin Joy wrote:CCP Punkturis wrote:Agrakari Saraki wrote:CCP Punkturis wrote:Elly Artrald wrote: Is this also true for rigs?
You can also fit rigs Hang on - doesn't that entirely negate the minimum required skill level for rigs? you could already have someone else fit rigs on your ships for you and then fly it Yea but i still needed the rigging skills to four before i could fit them myself, so are you saying that i can now fit any rig regardless of the skill? because if that's true you've just made every skills under "rigging" redundant, the only reason to train it now is to reduce drawbacks...
ok hold on, looking into this Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Greyscale
C C P C C P Alliance
2345
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Posted - 2014.06.10 14:16:00 -
[8] - Quote
Franky Saken wrote:CCP Punkturis wrote:Agrakari Saraki wrote:CCP Punkturis wrote:Elly Artrald wrote: Is this also true for rigs?
You can also fit rigs Hang on - doesn't that entirely negate the minimum required skill level for rigs? you could already have someone else fit rigs on your ships for you and then fly it Yes, but now most people dont need to train it to iv at all anymore, there's only a very small subset of fits that actually need the lvl iv or higher to make them fit (due to drawbacks). Are you going to be removing the requirements from the rig modules as well as they are now irrelevant aside from affecting the drawbacks.
Reasonable point. The skills themselves have value, obviously, but the requirements are more or less moot at this point. We will likely keep them on at 1 to achieve certain back-end things (we often check "modules requiring this skill"), but the 4s are misleading at this point. |
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CCP Punkturis
C C P C C P Alliance
5307
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Posted - 2014.06.10 21:34:00 -
[9] - Quote
CarbonFury wrote:For the warping thingie:
Does it only stop fleet warps or will it stop squad warps too? I.E. can it be made so that a character can avoid fleet warps but still be able to take warps activated by a squad commander.
no, it stops squad warps too Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Punkturis
C C P C C P Alliance
5307
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Posted - 2014.06.10 21:34:00 -
[10] - Quote
Arya Regnar wrote:Fleet warp flag gets reset every time you leave fleet right?
It would be annoying if it saved.
Preventing all those fleet invite kills :<
yeah it resets every time. and the default is that you take fleet warp (of course) Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP SoniClover
C C P C C P Alliance
665
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Posted - 2014.06.11 15:46:00 -
[11] - Quote
Regarding rig fitting, the skill requirement has never made a whole lot of sense there as it can so easily be bypassed by simply having another character fitting the ship for you. So we want these new changes to apply to rigs as well. The long term plan for having the skills be more meaningful is to increase the drawback, but increase the effectiveness of the skills in reducing the drawback, similar to some of you have been suggesting. This change would also involve giving drawback to rigs that don't currently have any drawback (like the Ancillary Current Routers). The Jury Rigging skill can probably remain as is, as it is requirement for other skills and used in production. This change will not happen in Crius, but sometimes in the following releases. |
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CCP Punkturis
C C P C C P Alliance
5324
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Posted - 2014.06.11 21:59:00 -
[12] - Quote
Nicen Jehr wrote:CCP Punkturis wrote:Agrakari Saraki wrote:1) Does the fleet warp speed take into account the non-warped members? Put simply, if I am in a fleet of two members with a no-warp flagged cruiser and an interceptor, does the fleet warp at the speed of the interceptor? (Hint: please yes please!!!) 1) the people who are in the warp affect the warp, so no (interesting question though) Say I am in a 8au/s Crow. my fleetmate is in a 2.5au/s Drake. Neither of us have no-warp flag checked. Can you clarify what speed I warp in these situations, both currently and after this change? A) Fleet boss fleet warps us from standstill. I enter warp first, then the drake enters warp later. We are both warping but are not in the same warp tunnel. B) Fleet boss warps us from standstill. Drake cancels warp. C) Fleet boss warps us from align, we are in the same warp tunnel. I know for sure that case C will make me match the drake for 2.5au/s. What about the others?
there's no change in warp speed, it's just the ships in warp that affect the speed as before
(you should go and play around with this on Sisi yourself though ) Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Punkturis
C C P C C P Alliance
5332
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Posted - 2014.06.12 16:33:00 -
[13] - Quote
Apaolo Miros wrote:CCP Punkturis wrote:Hi, so far we have two new very nice little things for you Flag exempt from fleet warp Fit modules without the required skill<3 Both area really welcomed changes. Thanks very much for all the work.
thank you! Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Punkturis
C C P C C P Alliance
5349
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Posted - 2014.06.27 09:53:00 -
[14] - Quote
Amarisen Gream wrote:As this is the new "Little Things Post"
it's not
it's a feedback thread for the little things we're introducing now Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Punkturis
C C P C C P Alliance
5349
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Posted - 2014.06.27 10:00:00 -
[15] - Quote
I updated the original post with more little things Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Punkturis
C C P C C P Alliance
5349
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Posted - 2014.06.27 11:11:00 -
[16] - Quote
Firvain wrote:Anyway we can have modules in cargo added to fits? that would be a godsend for people who fit ships together that require extra modules with them
due to technical reasons that's not possible right now Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Punkturis
C C P C C P Alliance
5349
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Posted - 2014.06.27 15:29:00 -
[17] - Quote
Firvain wrote:CCP Punkturis wrote:Firvain wrote:Anyway we can have modules in cargo added to fits? that would be a godsend for people who fit ships together that require extra modules with them due to technical reasons that's not possible right now Damn thats bad, but not possible right now? Meaning it can be in the long run? :D
never say never - justin bieber 2010 Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis |
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CCP Ytterbium
C C P C C P Alliance
3673
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Posted - 2014.07.17 17:01:00 -
[18] - Quote
Unsticked and locked.
Please post feedback in the Crius consolidation thread, and don't forget we have a known issue thread as well. |
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