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Darius Caliente
Certified. Affirmative.
78
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Posted - 2014.06.12 11:36:00 -
[1] - Quote
I'm a USTZ player, I'm seldom around for DT unless I pull an all-nighter and sitting here tonight, experiencing DT I realized that if I was Australian I'd be pretty upset. DT is during peak playing hours for them, which must be a complete pain. There must be a way to slightly adjust the schedule to better support Australia (shifting a few hours earlier shouldn't be too detrimental to any major timezones).
If not, then that's 7.6 days lost each year if your peak gaming time is during DT. Maybe that time should be given back to Australian players... Sign up for a 1 year subscription and get those 7.6 days added to your game time if your billing address locates you in Australia.
Just my thoughts after experiencing this. |
Meditril
T.R.I.A.D Ushra'Khan
369
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Posted - 2014.06.12 11:40:00 -
[2] - Quote
As far as I remember the long term goal of CCP is to completely get rid of downtime. They already reduced it to half hour and I think they even want to further reduce it to 15 minutes before finally getting it down to 0. There was some long long time ago a dev blog about this when they first time reduced it from one hour to half hour. |
Fer'isam K'ahn
None Of One
69
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Posted - 2014.06.12 12:31:00 -
[3] - Quote
I never have problems with DT no matter where I am, always good to use the time to get food, deliver wastes, check some mails or stretch the legs, feed the cats etc., though I do understand the feelings of disappointment from having to break up a good incursion fleet or other op, but hey, such is life.
And DT is very much minimzed as it is, in hte week usually less then 10-15 minutes and on the weekend even less then 5, since its juts a quick reboot.
The bigger issue of DT that I see is rather for people playing till DT, cause all the regular asteroid belts are empty like 6 hours before. I would rather see 2 DTs or a 12 hour respawn cycle for those, maybe with a bit less density. Or like Ice belts, 8 hours after depletion and on DT again.
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Kaarous Aldurald
ROC Deep Space The ROC
6983
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Posted - 2014.06.12 12:48:00 -
[4] - Quote
This game's downtime is hilariously low anyway. Even when I am on night shift times, I just use the time to take a bio break, make myself a cup of coffee, etc. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Arsine Mayhem
Tribal Liberation Force Minmatar Republic
201
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Posted - 2014.06.12 13:14:00 -
[5] - Quote
Kaarous Aldurald wrote:This game's downtime is hilariously low anyway. Even when I am on night shift times, I just use the time to take a bio break, make myself a cup of coffee, etc.
I would think the big problem is you can't just pick up where you left off.
Maybe rotating downtimes. |
Fer'isam K'ahn
None Of One
69
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Posted - 2014.06.12 13:19:00 -
[6] - Quote
Arsine Mayhem wrote: I would think the big problem is you can't just pick up where you left off.
Maybe rotating downtimes.
Why not ? I usually never dock up or warp out... everything disappears anyway... almost zero risk.. just be the first to log back in 8).
And why rotate downtimes, now its during early workhours for teh staff, why make em come in teh evening or the night for 10 minutes... |
Kaarous Aldurald
ROC Deep Space The ROC
6983
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Posted - 2014.06.12 13:20:00 -
[7] - Quote
Arsine Mayhem wrote:Kaarous Aldurald wrote:This game's downtime is hilariously low anyway. Even when I am on night shift times, I just use the time to take a bio break, make myself a cup of coffee, etc. I would think the big problem is you can't just pick up where you left off. Maybe rotating downtimes.
Aside from day long uber fleet fights, why would you need to? It's not like you are unaware of when downtime is. Just dock up a few minutes beforehand, come back, resume gameplay. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
Darius Caliente
Certified. Affirmative.
78
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Posted - 2014.06.12 13:36:00 -
[8] - Quote
Fer'isam K'ahn wrote:I never have problems with DT no matter where I am, always good to use the time to get food, deliver wastes, check some mails or stretch the legs, feed the cats etc., though I do understand the feelings of disappointment from having to break up a good incursion fleet or other op, but hey, such is life.
And DT is very much minimzed as it is, in hte week usually less then 10-15 minutes and on the weekend even less then 5, since its juts a quick reboot.
The bigger issue of DT that I see is rather for people playing till DT, cause all the regular asteroid belts are empty like 6 hours before. I would rather see 2 DTs or a 12 hour respawn cycle for those, maybe with a bit less density. Or like Ice belts, 8 hours after depletion and on DT again.
Today, for example, was 30 minutes of downtime.
I think extra downtime or added respawn for belts makes little sense... travel a little, I can show you plenty of systems with full belts. |
nGR RDNx
Beta Crucis Endeavour.
56
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Posted - 2014.06.12 13:37:00 -
[9] - Quote
I understand the challenges of DT more than most... and yes CCP have the long term goal of removing DT completely, which we (in the AUTZ) really appreciate.
However, realistically, from what I understand, DT is unlikely to be completely removed in the short to medium term (from my conversations with the technical people at CCP) for the foreseeable future.
Consequently, CCP "hiding behind" the excuse of "we are trying to get rid of DT" for the past 4-5 years still doesn't cut it or address the current issues of ...
1. DT varies between 6 minutes and 35 minutes! 2. DT happens at peak gaming time (ie 9pm - 9:30pm) for a large percentage of the AUTZ
Point 1.. how about if CCP can give us some indication of whether we can 1. just take a short bio break or 2. maybe make a three course meal :) .. any sort of predictability/guidance would be awesome!
Point 2.. move DT to a few hours earlier and interrupt the Tongan peak gaming time... cos I suspect the Aussies represent a larger player base than the pacific island nations... just asking?
OR
Thirdly .. as Darius suggests in the original post ... some sort of "discount" for the long suffering AUTZ players of EVE-Online - who, don't forget, get screwed over every time CCP introduce a patch/upgrade as the server is down for longer than normal!
Cheers
RD
EVE Down Under 2014,-áSydney, Australia,-á21 - 23 Nov 2014 www.evedownunder.com |
Fer'isam K'ahn
None Of One
69
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Posted - 2014.06.12 13:46:00 -
[10] - Quote
Darius Caliente wrote:Today, for example, was 30 minutes of downtime.
I think extra downtime or added respawn for belts makes little sense... travel a little, I can show you plenty of systems with full belts.
Well, thx for the offer ,)
And in regards for today... well, I had to eb at work at 11:00 so I missed the one time it was more, hehe. And I bet either a patch has been delivered or another issues was at hand. I would not take this as regular.
Anyway, with the foresight of DT rather being removed then moved, I think this whole thread is at an end....
at least for me o7 |
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Hasikan Miallok
Republic University Minmatar Republic
822
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Posted - 2014.06.12 13:46:00 -
[11] - Quote
Aussie Downtime is a mixed blessing
The Pros **********
1. You can farm a good mission by almost completing just before downtime and rerunning after. 2. If you are fast to login you can get out to losec and grab PI from Pocos, dock/undock from dangerous stations or setup a gatecamp before anyone else gets on. 3. For miners all the belts including Ice respawn.
The Cons ***********
1. You lose a small amount of playtime. 2. For PvPers things can be pretty quiet when you first relog 3. For missioners farming LP there is often a rush to complete a mission before downtime or waste time redoing it after reset.
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Dave Stark
6314
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Posted - 2014.06.12 13:46:00 -
[12] - Quote
not sure if i want to call it a "nicest beaches in the world tax" or some reference about australia being a prison.
either way, since the australian players are the lowest percentage of the player base, it makes no sense to move it in to any other timezone's prime time. |
nGR RDNx
Beta Crucis Endeavour.
56
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Posted - 2014.06.12 14:10:00 -
[13] - Quote
Dave Stark wrote:not sure if i want to call it a "nicest beaches in the world tax" or some reference about australia being a prison.
either way, since the australian players are the lowest percentage of the player base, it makes no sense to move it in to any other timezone's prime time.
Sadly you are wrong sir...
Australian Players are the 6th ranked country in the world with respect EVE-Online players (http://community.eveonline.com/news/dev-blogs/csm8-election-results/) ...
But all good... we are happy to "take one for the team" .. just the kinda guys we are :P
RD EVE Down Under 2014,-áSydney, Australia,-á21 - 23 Nov 2014 www.evedownunder.com |
Lucian Thorundan
Future Corps Sleeper Social Club
7
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Posted - 2014.06.12 14:13:00 -
[14] - Quote
Dave Stark wrote:not sure if i want to call it a "nicest beaches in the world tax" or some reference about australia being a prison.
either way, since the australian players are the lowest percentage of the player base, it makes no sense to move it in to any other timezone's prime time.
Funnily as NGR said, there is another time zone in the mid pacific where it would be better suited.
Just a few hours earlier would be brilliant and would not really affect anybody else in any adverse way.
EDIT: except maybe a few CCP staff members who might have to start earlier, but whats that cost compared the love and affection of a whole nation :) |
Velicitia
Arma Artificer
2367
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Posted - 2014.06.12 15:29:00 -
[15] - Quote
Fer'isam K'ahn wrote: The bigger issue of DT that I see is rather for people playing till DT, cause all the regular asteroid belts are empty like 6 hours before. I would rather see 2 DTs or a 12 hour respawn cycle for those, maybe with a bit less density. Or like Ice belts, 8 hours after depletion and on DT again.
nah, this would be bad.
Better that belts only spawn on Monday and Friday again.
You want that ore, you fight for it. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
nGR RDNx
Beta Crucis Endeavour.
56
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Posted - 2014.06.12 17:41:00 -
[16] - Quote
Velicitia wrote:Fer'isam K'ahn wrote: The bigger issue of DT that I see is rather for people playing till DT, cause all the regular asteroid belts are empty like 6 hours before. I would rather see 2 DTs or a 12 hour respawn cycle for those, maybe with a bit less density. Or like Ice belts, 8 hours after depletion and on DT again.
nah, this would be bad. Better that belts only spawn on Monday and Friday again. You want that ore, you fight for it.
DT only once/twice a week would make me a happy gamer ...
EVE Down Under 2014,-áSydney, Australia,-á21 - 23 Nov 2014 www.evedownunder.com |
baltec1
Bat Country Goonswarm Federation
11901
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Posted - 2014.06.12 17:53:00 -
[17] - Quote
CCP do it in office hours, no matter when they do it it will be in someones primetime. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Caldari 5
D.I.L.L.I.G.A.F. S.A.S Northern Associates.
344
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Posted - 2014.06.12 18:00:00 -
[18] - Quote
As has been mentioned in this thread, moved the DT to a less populated TZ would be good, or at Least indicating the Approximate length of the DT would be awesome(like to the nearest 5 or 10min)
My pet peeve for DT is the removal of wrecks/containers from space. Eg finished a few anoms and mid salvaging when DT hits, all that loot/salvage gone. or doing a mining op using Enormous Freight Containers, whoops didn't pick them up they gone :( , it would be good if these stayed in space and got removed as per normal de-spawn timers. eg Wrecks/Jet Cans 2 hours from creation. |
nGR RDNx
Beta Crucis Endeavour.
56
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Posted - 2014.06.12 18:07:00 -
[19] - Quote
baltec1 wrote:CCP do it in office hours, no matter when they do it it will be in someones primetime.
Indeed... and one of my key points being .. how about we move it to Tongan primetime.. not Australia... given AU is the 6th ranked EVE country in the world.. just sayin :)
EVE Down Under 2014,-áSydney, Australia,-á21 - 23 Nov 2014 www.evedownunder.com |
Kasife Vynneve
Capital Storm. Black Flag Society
45
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Posted - 2014.06.12 19:38:00 -
[20] - Quote
Put it in the mid of USTZ. |
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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2704
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Posted - 2014.06.12 20:19:00 -
[21] - Quote
Or, y'know, leave it in office hours when CCP will actually have people around to feed the hamsters? |
Ncc 1709
Fusion Enterprises Ltd Brothers of Tangra
30
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Posted - 2014.06.12 20:36:00 -
[22] - Quote
should have played years ago... downtime has been moved to be a less of a pain in the ass already, your also lucky its only 15 to 30 mins these days, it used to be rare if it was less than an hour, sometimes nearer 2 hours |
Hakaari Inkuran
State War Academy Caldari State
24
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Posted - 2014.06.12 20:40:00 -
[23] - Quote
There are many things you want to accomplish right after downtime that are advantageous to you. I'd say Aussies should be happy that they get to experience it during their primetime. Even if you never PVE its still a great window for establishing logoff traps, moving through hostile territory, etc.
I'm sometimes jealous of them. |
Gospadin
School of Applied Knowledge Caldari State
160
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Posted - 2014.06.12 21:28:00 -
[24] - Quote
Hakaari Inkuran wrote:There are many things you want to accomplish right after downtime that are advantageous to you. I'd say Aussies should be happy that they get to experience it during their primetime. Even if you never PVE its still a great window for establishing logoff traps, moving through hostile territory, etc.
I'm sometimes jealous of them.
Exactly true. As a USTZ player, I'd rather downtime was sometime between 5PM and midnight local time. |
Raiz Nhell
Veni Vidi Vici Reloaded Veni Vidi Vici Alliance
337
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Posted - 2014.06.13 00:27:00 -
[25] - Quote
As an Aussie TZ player I don't mind having DT in our zone... I live in the central Australian timezone so DT is smack bang in the middle of the evening...
DT allows me to: - Restock the beer fridge - Interact with other humans - Cook, clean, feed
And transporting stuff around is great just before and just after DT... and the PVP is suprisingly good, always someone up for a pew... There is no such thing as a fair fight...
If your fighting fair you have automatically put yourself at a disadvantage. |
Jint Hikaru
Truly Transdimensional Spaceship Samurai
1209
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Posted - 2014.06.13 08:18:00 -
[26] - Quote
Maybe you could use the downtime to brush up on your forum searching skills....
The DT is exactly when CCP need it to be so they can get to work prepare for, run the DT, and have the rest of the day to fix any problems.
Whoever suggested having a rolling downtime, this is even worse. Not only for CCP who would have to staff the office at all hours of the night at times, but also for payers who who are planning events etc, would have to work out what times the DT is going to be in two weeks time ect.
Seriously, think before you post!
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |
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