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Stalking Mantis
Amarrian Vengeance Team Amarrica
498
|
Posted - 2014.06.12 15:42:00 -
[1] - Quote
Just a quick stroll down memory lane.
What ever happened to the proposed cyno jammer?
I don't understand how that proposed cyno jammer could have ruined 0.0 alliance logistic since it's only online for an hour.
Now all we get is one that is effective for 100 km.........
Seriously,,,,,this needs to be reconsidered and taken into account. Proud Member of 'The HotPocket' Crew. What It's Like in Militia Chat http://www.youtube.com/watch?v=GzYm3ig7tak |
Templar Dane
Amarrian Vengeance Team Amarrica
237
|
Posted - 2014.06.12 15:48:00 -
[2] - Quote
Don't you know? Lowsec is supposed to be the killing ground for everybody with a jump drive.
If it was up to me, they'd have been in the game, anchorable at a pos, and lasted forever or until destroyed.
Think of all the good fights that would come to the small pockets of space someone was willing to pay for the fuel/upgrades....people might ship down and/or stop hugging titans. |
Stalking Mantis
Amarrian Vengeance Team Amarrica
498
|
Posted - 2014.06.12 15:59:00 -
[3] - Quote
I agree it would be a great catalyst for small gang pvp. Currently any small gang pvp fc/corp etc. has to keep in mind if they bring out their bling cruisers/battlecruisers or (god forbid) battleships it will be hotdrop o clock sooner or later.
Putting on the tin foil hat I would say the only people NOT BENEFITING from this would be the titan huggers.
Putting on another tin foil hat might I ask what is more important to CCP at the moment:
a: Re invigorating small gang pvp in lowsec without said gangs having to worry about null blocs hot dropping them or;
b; appeasing titan huggers?
correct me if I am wrong but is there another way to look at this? Or am I too paranoid about the collective lobby power of titan huggers? Proud Member of 'The HotPocket' Crew. What It's Like in Militia Chat http://www.youtube.com/watch?v=GzYm3ig7tak |
Andre Vauban
Quantum Cats Syndicate Repeat 0ffenders
286
|
Posted - 2014.06.12 16:05:00 -
[4] - Quote
Stalking Mantis wrote:I agree it would be a great catalyst for small gang pvp. Currently any small gang pvp fc/corp etc. has to keep in mind if they bring out their bling cruisers/battlecruisers or (god forbid) battleships it will be hotdrop o clock sooner or later.
Putting on the tin foil hat I would say the only people NOT BENEFITING from this would be the titan huggers.
Putting on another tin foil hat might I ask what is more important to CCP at the moment:
a: Re invigorating small gang pvp in lowsec without said gangs having to worry about null blocs hot dropping them or;
b; appeasing titan huggers?
correct me if I am wrong but is there another way to look at this? Or am I too paranoid about the collective lobby power of titan huggers?
I agree with your description of the problem, but a cyno jammer is the wrong solution. CCP needs to nerf power projection, not install cyno jammers. Lowsec cyno jammers can be abused in so many ways it isn't even funny. QCATS is recruiting:-á https://forums.eveonline.com/default.aspx?g=posts&m=3896299 |
Maeltstome
Twisted Insanity. The Kadeshi
485
|
Posted - 2014.06.12 16:46:00 -
[5] - Quote
Templar Dane wrote:Don't you know? Lowsec is supposed to be the killing ground for everybody with a jump drive.
If it was up to me, they'd have been in the game, anchorable at a pos, and lasted forever or until destroyed.
Think of all the good fights that would come to the small pockets of space someone was willing to pay for the fuel/upgrades....people might ship down and/or stop hugging titans.
Umm... This seems trollish. The result is that one side has capitals and the other side doesn't.
Unless you camp a system for 36 hours solid (until a POS comes out of reinforced) then you wont be able to catch a defending fleet dropping a cyno-jammer and bringing in caps to laugh off the sub-cap fleet you will be using to try and finish off the POS.
Or am i missing something? |
Maeltstome
Twisted Insanity. The Kadeshi
485
|
Posted - 2014.06.12 16:47:00 -
[6] - Quote
Andre Vauban wrote:Stalking Mantis wrote:I agree it would be a great catalyst for small gang pvp. Currently any small gang pvp fc/corp etc. has to keep in mind if they bring out their bling cruisers/battlecruisers or (god forbid) battleships it will be hotdrop o clock sooner or later.
Putting on the tin foil hat I would say the only people NOT BENEFITING from this would be the titan huggers.
Putting on another tin foil hat might I ask what is more important to CCP at the moment:
a: Re invigorating small gang pvp in lowsec without said gangs having to worry about null blocs hot dropping them or;
b; appeasing titan huggers?
correct me if I am wrong but is there another way to look at this? Or am I too paranoid about the collective lobby power of titan huggers? I agree with your description of the problem, but a cyno jammer is the wrong solution. CCP needs to nerf power projection, not install cyno jammers. Lowsec cyno jammers can be abused in so many ways it isn't even funny.
Nullsec jammers have already turned caps into hot-drop vending machines apart from the once-a-year-fight that happens when everyone is so bored of stalemate that common sense is left behind and fun is sought.
j/k 90% TiDi. |
Maeltstome
Twisted Insanity. The Kadeshi
485
|
Posted - 2014.06.12 16:51:00 -
[7] - Quote
Stalking Mantis wrote:I agree it would be a great catalyst for small gang pvp. Currently any small gang pvp fc/corp etc. has to keep in mind if they bring out their bling cruisers/battlecruisers or (god forbid) battleships it will be hotdrop o clock sooner or later.
Putting on the tin foil hat I would say the only people NOT BENEFITING from this would be the titan huggers.
Putting on another tin foil hat might I ask what is more important to CCP at the moment:
a: Re invigorating small gang pvp in lowsec without said gangs having to worry about null blocs hot dropping them or;
b; appeasing titan huggers?
correct me if I am wrong but is there another way to look at this? Or am I too paranoid about the collective lobby power of titan huggers?
Jump-Bridge blockers would make more sense. Bringing capitals into losec isn't a bad thing, because there is ALWAYS people waiting to blob a capital with their own caps. But bridging an entire sub-cap fleet into losec is fairly uncounterable considering the ships coming through the bridge have already been replaced before they fire a single shot. |
Estella Osoka
Deep Void Merc Syndicate
395
|
Posted - 2014.06.12 18:58:00 -
[8] - Quote
Maeltstome wrote:Stalking Mantis wrote:I agree it would be a great catalyst for small gang pvp. Currently any small gang pvp fc/corp etc. has to keep in mind if they bring out their bling cruisers/battlecruisers or (god forbid) battleships it will be hotdrop o clock sooner or later.
Putting on the tin foil hat I would say the only people NOT BENEFITING from this would be the titan huggers.
Putting on another tin foil hat might I ask what is more important to CCP at the moment:
a: Re invigorating small gang pvp in lowsec without said gangs having to worry about null blocs hot dropping them or;
b; appeasing titan huggers?
correct me if I am wrong but is there another way to look at this? Or am I too paranoid about the collective lobby power of titan huggers? Jump-Bridge blockers would make more sense. Bringing capitals into losec isn't a bad thing, because there is ALWAYS people waiting to blob a capital with their own caps. But bridging an entire sub-cap fleet into losec is fairly uncounterable considering the ships coming through the bridge have already been replaced before they fire a single shot.
Fight on a PLEX gate or in a plex. Can't activate cynos there. Also, there is this cool new deployable that prevents cynos. Believe it is called a cyno inhibitor thingy. |
Flyinghotpocket
Amarrian Vengeance Team Amarrica
409
|
Posted - 2014.06.12 20:01:00 -
[9] - Quote
Estella Osoka wrote:Maeltstome wrote:Stalking Mantis wrote:I agree it would be a great catalyst for small gang pvp. Currently any small gang pvp fc/corp etc. has to keep in mind if they bring out their bling cruisers/battlecruisers or (god forbid) battleships it will be hotdrop o clock sooner or later.
Putting on the tin foil hat I would say the only people NOT BENEFITING from this would be the titan huggers.
Putting on another tin foil hat might I ask what is more important to CCP at the moment:
a: Re invigorating small gang pvp in lowsec without said gangs having to worry about null blocs hot dropping them or;
b; appeasing titan huggers?
correct me if I am wrong but is there another way to look at this? Or am I too paranoid about the collective lobby power of titan huggers? Jump-Bridge blockers would make more sense. Bringing capitals into losec isn't a bad thing, because there is ALWAYS people waiting to blob a capital with their own caps. But bridging an entire sub-cap fleet into losec is fairly uncounterable considering the ships coming through the bridge have already been replaced before they fire a single shot. Fight on a PLEX gate or in a plex. Can't activate cynos there. Also, there is this cool new deployable that prevents cynos. Believe it is called a cyno inhibitor thingy. fighting in a plex makes zero difference. it only delays them by 2 minutes cyno offgrid and warp to plex. does nothing. so does the cyno inhibitor. |
Stalking Mantis
Amarrian Vengeance Team Amarrica
501
|
Posted - 2014.06.12 21:29:00 -
[10] - Quote
Andre Vauban wrote:Stalking Mantis wrote:I agree it would be a great catalyst for small gang pvp. Currently any small gang pvp fc/corp etc. has to keep in mind if they bring out their bling cruisers/battlecruisers or (god forbid) battleships it will be hotdrop o clock sooner or later.
Putting on the tin foil hat I would say the only people NOT BENEFITING from this would be the titan huggers.
Putting on another tin foil hat might I ask what is more important to CCP at the moment:
a: Re invigorating small gang pvp in lowsec without said gangs having to worry about null blocs hot dropping them or;
b; appeasing titan huggers?
correct me if I am wrong but is there another way to look at this? Or am I too paranoid about the collective lobby power of titan huggers? I agree with your description of the problem, but a cyno jammer is the wrong solution. CCP needs to nerf power projection, not install cyno jammers. Lowsec cyno jammers can be abused in so many ways it isn't even funny.
You mean abused like they are in nullsec where the going strategy when they are in place is to crash the node? Proud Member of 'The HotPocket' Crew. What It's Like in Militia Chat http://www.youtube.com/watch?v=GzYm3ig7tak |
|
Yang Aurilen
The Mjolnir Bloc The Bloc
220
|
Posted - 2014.06.12 22:03:00 -
[11] - Quote
Flyinghotpocket wrote:Estella Osoka wrote:Maeltstome wrote:Stalking Mantis wrote:I agree it would be a great catalyst for small gang pvp. Currently any small gang pvp fc/corp etc. has to keep in mind if they bring out their bling cruisers/battlecruisers or (god forbid) battleships it will be hotdrop o clock sooner or later.
Putting on the tin foil hat I would say the only people NOT BENEFITING from this would be the titan huggers.
Putting on another tin foil hat might I ask what is more important to CCP at the moment:
a: Re invigorating small gang pvp in lowsec without said gangs having to worry about null blocs hot dropping them or;
b; appeasing titan huggers?
correct me if I am wrong but is there another way to look at this? Or am I too paranoid about the collective lobby power of titan huggers? Jump-Bridge blockers would make more sense. Bringing capitals into losec isn't a bad thing, because there is ALWAYS people waiting to blob a capital with their own caps. But bridging an entire sub-cap fleet into losec is fairly uncounterable considering the ships coming through the bridge have already been replaced before they fire a single shot. Fight on a PLEX gate or in a plex. Can't activate cynos there. Also, there is this cool new deployable that prevents cynos. Believe it is called a cyno inhibitor thingy. fighting in a plex makes zero difference. it only delays them by 2 minutes cyno offgrid and warp to plex. does nothing. so does the cyno inhibitor.
Yes because I'm sure PL and goons can bring their slowcats and domi fleets inside medium plexes right? What's that they're camping the accel gate with 200 instalockers well just slide in then. Got caught you're bad and you should feel bad no one should get caught on the accel gate. |
Flyinghotpocket
Amarrian Vengeance Team Amarrica
409
|
Posted - 2014.06.13 01:38:00 -
[12] - Quote
Yang Aurilen wrote:Flyinghotpocket wrote:Estella Osoka wrote:Maeltstome wrote:Stalking Mantis wrote:I agree it would be a great catalyst for small gang pvp. Currently any small gang pvp fc/corp etc. has to keep in mind if they bring out their bling cruisers/battlecruisers or (god forbid) battleships it will be hotdrop o clock sooner or later.
Putting on the tin foil hat I would say the only people NOT BENEFITING from this would be the titan huggers.
Putting on another tin foil hat might I ask what is more important to CCP at the moment:
a: Re invigorating small gang pvp in lowsec without said gangs having to worry about null blocs hot dropping them or;
b; appeasing titan huggers?
correct me if I am wrong but is there another way to look at this? Or am I too paranoid about the collective lobby power of titan huggers? Jump-Bridge blockers would make more sense. Bringing capitals into losec isn't a bad thing, because there is ALWAYS people waiting to blob a capital with their own caps. But bridging an entire sub-cap fleet into losec is fairly uncounterable considering the ships coming through the bridge have already been replaced before they fire a single shot. Fight on a PLEX gate or in a plex. Can't activate cynos there. Also, there is this cool new deployable that prevents cynos. Believe it is called a cyno inhibitor thingy. fighting in a plex makes zero difference. it only delays them by 2 minutes cyno offgrid and warp to plex. does nothing. so does the cyno inhibitor. Yes because I'm sure PL and goons can bring their slowcats and domi fleets inside medium plexes right? What's that they're camping the accel gate with 200 instalockers well just slide in then. Got caught you're bad and you should feel bad no one should get caught on the accel gate. this may be a shock to you but PL dont stick to battleships and caps ALL the ******* time nooblord. Amarr Militia Representative - A jar of nitro |
David Devant
CTRL-Q Iron Oxide.
158
|
Posted - 2014.06.13 08:50:00 -
[13] - Quote
Andre Vauban wrote:Stalking Mantis wrote:I agree it would be a great catalyst for small gang pvp. Currently any small gang pvp fc/corp etc. has to keep in mind if they bring out their bling cruisers/battlecruisers or (god forbid) battleships it will be hotdrop o clock sooner or later.
Putting on the tin foil hat I would say the only people NOT BENEFITING from this would be the titan huggers.
Putting on another tin foil hat might I ask what is more important to CCP at the moment:
a: Re invigorating small gang pvp in lowsec without said gangs having to worry about null blocs hot dropping them or;
b; appeasing titan huggers?
correct me if I am wrong but is there another way to look at this? Or am I too paranoid about the collective lobby power of titan huggers? I agree with your description of the problem, but a cyno jammer is the wrong solution. CCP needs to nerf power projection, not install cyno jammers. Lowsec cyno jammers can be abused in so many ways it isn't even funny.
^^ This tbh.
Power projection in this game is too easy for people with the means. Increasing fuel costs and/or reducing jump range would be preferable. |
Irya Boone
Never Surrender.
368
|
Posted - 2014.06.13 10:20:00 -
[14] - Quote
I always thought as cyno module is fitted on ship Why the cyno jammer is not a module you can fit on your ship to counter the cyno?
instead you have a structure that cost a kardashian'ass , you can't deploy it near a gate or structure ... useless !! At least increase the range .. or something ! RENAME WH systems With the name of REAL Universe Stellar Name like KOI-730 etc etc It will be awesome.
GalMIl>>ALL |
Templar Dane
Amarrian Vengeance Team Amarrica
238
|
Posted - 2014.06.13 20:29:00 -
[15] - Quote
Maeltstome wrote:Templar Dane wrote:Don't you know? Lowsec is supposed to be the killing ground for everybody with a jump drive.
If it was up to me, they'd have been in the game, anchorable at a pos, and lasted forever or until destroyed.
Think of all the good fights that would come to the small pockets of space someone was willing to pay for the fuel/upgrades....people might ship down and/or stop hugging titans. Umm... This seems trollish. The result is that one side has capitals and the other side doesn't. Unless you camp a system for 36 hours solid (until a POS comes out of reinforced) then you wont be able to catch a defending fleet dropping a cyno-jammer and bringing in caps to laugh off the sub-cap fleet you will be using to try and finish off the POS. Or am i missing something?
You'd have to have the capitals pre-positioned, and it's not like you couldn't just bring in subcaps and take down the jammer. Nulsec has cyno jammers and it doesn't make a system invulnerable.
And it's not like the titan huggers couldn't adapt and use black ops......
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Templar Dane
Amarrian Vengeance Team Amarrica
238
|
Posted - 2014.06.13 20:34:00 -
[16] - Quote
Andre Vauban wrote:Stalking Mantis wrote:I agree it would be a great catalyst for small gang pvp. Currently any small gang pvp fc/corp etc. has to keep in mind if they bring out their bling cruisers/battlecruisers or (god forbid) battleships it will be hotdrop o clock sooner or later.
Putting on the tin foil hat I would say the only people NOT BENEFITING from this would be the titan huggers.
Putting on another tin foil hat might I ask what is more important to CCP at the moment:
a: Re invigorating small gang pvp in lowsec without said gangs having to worry about null blocs hot dropping them or;
b; appeasing titan huggers?
correct me if I am wrong but is there another way to look at this? Or am I too paranoid about the collective lobby power of titan huggers? I agree with your description of the problem, but a cyno jammer is the wrong solution. CCP needs to nerf power projection, not install cyno jammers. Lowsec cyno jammers can be abused in so many ways it isn't even funny.
I'm sure the big blue donut can afford to pay a little more for fuel. Double prices? No change. five times? hardly
500 times? maybe
|
Kalihira
Ultramar Independent Contracting
20
|
Posted - 2014.06.20 08:12:00 -
[17] - Quote
You are absolutely right. Currently, Its hardly doable to roam in a fleet through low in anything bigger then a cruiser. In fact, i would advocate for an outright ban on titan bridges to lowsec. nullsec power projection into low is just rediculous atm... |
Dewa Pedang
Nocturnal Romance Cynosural Field Theory.
32
|
Posted - 2014.06.20 11:02:00 -
[18] - Quote
Why exactly should lowsec act like nullsec ? Just because you like your frigs does that mean your special snowflakes and people shouldnt bridge on top of you ? How are you in anyway more " right " then the guy using titan bridging and loving it ? Do you own sov in lowsec that im not aware off ? What exactly is your downside of putting a Cyno jammer in lowsec? I mean in null they have to OWN the system . Do you guys OWN any lowsec system and im not aware off ? Jammer is like what 2-3 bil a month if i remember correct ( might be wrong ) ? Fine , 10bil a month to keep the system cyno jammed and im fine with it . Titans cost money cyno jammers in lowsec should cost also . |
Loraine Gess
Confedeferate Union of Tax Legalists
402
|
Posted - 2014.06.20 11:07:00 -
[19] - Quote
Templar Dane wrote:Andre Vauban wrote:Stalking Mantis wrote:I agree it would be a great catalyst for small gang pvp. Currently any small gang pvp fc/corp etc. has to keep in mind if they bring out their bling cruisers/battlecruisers or (god forbid) battleships it will be hotdrop o clock sooner or later.
Putting on the tin foil hat I would say the only people NOT BENEFITING from this would be the titan huggers.
Putting on another tin foil hat might I ask what is more important to CCP at the moment:
a: Re invigorating small gang pvp in lowsec without said gangs having to worry about null blocs hot dropping them or;
b; appeasing titan huggers?
correct me if I am wrong but is there another way to look at this? Or am I too paranoid about the collective lobby power of titan huggers? I agree with your description of the problem, but a cyno jammer is the wrong solution. CCP needs to nerf power projection, not install cyno jammers. Lowsec cyno jammers can be abused in so many ways it isn't even funny. I'm sure the big blue donut can afford to pay a little more for fuel. Double prices? No change. five times? hardly 500 times? maybe
Yes make fuel 500x more expensive. Then null entities can afford the ocassional jump and everyone else is SOL. Good plan. |
Deerin
Murientor Tribe Defiant Legacy
252
|
Posted - 2014.06.20 11:54:00 -
[20] - Quote
Dewa Pedang wrote: Why exactly should lowsec act like nullsec ? Just because you like your frigs does that mean your special snowflakes and people shouldnt bridge on top of you ? How are you in anyway more " right " then the guy using titan bridging and loving it ? Do you own sov in lowsec that im not aware off ? What exactly is your downside of putting a Cyno jammer in lowsec? I mean in null they have to OWN the system . Do you guys OWN any lowsec system and im not aware off ? Jammer is like what 2-3 bil a month if i remember correct ( might be wrong ) ? Fine , 10bil a month to keep the system cyno jammed and im fine with it . Titans cost money cyno jammers in lowsec should cost also .
Dear Ignorant Nullbear,
There is sov in FW. It is obtained and held in a different way than what you nullbears usually do. It's effects are also different. Since you didn't really bother to read the link let me paste the relevant part for you: Note that it is only anchorable at I-hub uprade level 5, which requires considerable LP donation and needs to be maintained.
CYNO JAMMER
* Bought from FW LP stores as 1 BPC (total cost including manufacturing materials estimated around 100-130m ISK) * Has only 25% hitpoints of the null-security Cyno Jammer version (thus about 4 million HPs instead of 16) * Cyno Jammer is launched from the ship cargohold and deployed into space, requires the "config starbase equipment" role (this technically restricts all NPC militia members to launch such a structure - you have to be in an enlisted player made corporation) * Cyno Jammer requires a spool-up time (5 or 10 minutes) * Cyno Jammer automatically turn online once spool-up timer has passed, causing its effects to be activated for the specified amount of time * May only be anchored when proper system upgrade has been met * Only one Cyno Jammer may be anchored per solar system * Cyno Jammer needs to be launched near the system Infrastructure Hub (between 5 and 10km)
Working conditions:
* An anchored Cyno Jammer automatically turns online after the spool-up period and works for 1 hour * Deployed Cyno Jammer is automatically unanchored and destroyed if the solar system upgrade level goes below minimum requirements while it is active * Deployed Cyno Jammer automatically unanchors and self-destructs once their lifetime has expired * Cyno Jammers are considered as militia objects and may be shot by the opposing factions without any consequence (neutrals can shoot them but have to take a security status hit) * Has same effect than null-security version - prevents Cynosural Fields to be created in the solar system as long as it is active
So to actually maintain a perma cyno jammer in system, one would need to pay 100-130M ISK per hour, and people that continuously anchor it. Even then it is not perma as it has a spool-up time. This would create small windows as it is not possible to have 2 jammers anchored in the same time.
Current iteration of Cyno jamming in LS is the mobile deployable cyno jammer, which actually is useful. It doesn't really lock out the system, but it still can act as a deterrent. It has a quite low HP, so it can be taken off field farily easily. I would love the deployable to be more sturdy, so that it cannot be easily alphaed off the field.
|
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Dewa Pedang
Nocturnal Romance Cynosural Field Theory.
32
|
Posted - 2014.06.20 13:56:00 -
[21] - Quote
Deerin wrote:Dewa Pedang wrote: Why exactly should lowsec act like nullsec ? Just because you like your frigs does that mean your special snowflakes and people shouldnt bridge on top of you ? How are you in anyway more " right " then the guy using titan bridging and loving it ? Do you own sov in lowsec that im not aware off ? What exactly is your downside of putting a Cyno jammer in lowsec? I mean in null they have to OWN the system . Do you guys OWN any lowsec system and im not aware off ? Jammer is like what 2-3 bil a month if i remember correct ( might be wrong ) ? Fine , 10bil a month to keep the system cyno jammed and im fine with it . Titans cost money cyno jammers in lowsec should cost also . Dear Ignorant Nullbear, There is sov in FW. It is obtained and held in a different way than what you nullbears usually do. It's effects are also different. Since you didn't really bother to read the link let me paste the relevant part for you: Note that it is only anchorable at I-hub uprade level 5, which requires considerable LP donation and needs to be maintained. CYNO JAMMER * Bought from FW LP stores as 1 BPC (total cost including manufacturing materials estimated around 100-130m ISK) * Has only 25% hitpoints of the null-security Cyno Jammer version (thus about 4 million HPs instead of 16) * Cyno Jammer is launched from the ship cargohold and deployed into space, requires the "config starbase equipment" role (this technically restricts all NPC militia members to launch such a structure - you have to be in an enlisted player made corporation) * Cyno Jammer requires a spool-up time (5 or 10 minutes) * Cyno Jammer automatically turn online once spool-up timer has passed, causing its effects to be activated for the specified amount of time * May only be anchored when proper system upgrade has been met * Only one Cyno Jammer may be anchored per solar system * Cyno Jammer needs to be launched near the system Infrastructure Hub (between 5 and 10km) Working conditions: * An anchored Cyno Jammer automatically turns online after the spool-up period and works for 1 hour * Deployed Cyno Jammer is automatically unanchored and destroyed if the solar system upgrade level goes below minimum requirements while it is active * Deployed Cyno Jammer automatically unanchors and self-destructs once their lifetime has expired * Cyno Jammers are considered as militia objects and may be shot by the opposing factions without any consequence (neutrals can shoot them but have to take a security status hit) * Has same effect than null-security version - prevents Cynosural Fields to be created in the solar system as long as it is active So to actually maintain a perma cyno jammer in system, one would need to pay 100-130M ISK per hour, and people that continuously anchor it. Even then it is not perma as it has a spool-up time. This would create small windows as it is not possible to have 2 jammers anchored in the same time. Current iteration of Cyno jamming in LS is the mobile deployable cyno jammer, which actually is useful. It doesn't really lock out the system, but it still can act as a deterrent. It has a quite low HP, so it can be taken off field farily easily. I would love the deployable to be more sturdy, so that it cannot be easily alphaed off the field.
Dear ignorantspacepubbie .
Im aware how facwar works and the whole concept around it , i myself and few other players dont give a rats ass about your facwar pubbiness apart from killing and beeing killed and the " few more " that are in the current situation as me and LIVING IN LOWSEC probebly longer then youve been playing do enjoy using all ships ingame and the freedom lowsec offers . I dont mind at all if the cyno jammer is pure facwar based but why would i suffer for your wanabe farmfest pvp ? I fully support facwar get there own cynojammer that they can use in lowsec and only affecting them , other then that take your merlin somewhere elce lowsec aint just all about facwar .
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X Gallentius
Justified Chaos
2298
|
Posted - 2014.06.20 14:27:00 -
[22] - Quote
They opted for mobile cyno jammer instead. |
Princess Nexxala
Quantum Cats Syndicate
701
|
Posted - 2014.06.20 14:52:00 -
[23] - Quote
http://whyevolutionistrue.files.wordpress.com/2013/11/i-approve-of-this-post.jpg nom nom
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Princess Nexxala
Quantum Cats Syndicate
701
|
Posted - 2014.06.20 15:01:00 -
[24] - Quote
Dear ignorant null ***,
Eat a **** and learn to spell.
Dewa Pedang wrote:
Dear ignorantspacepubbie .
Im aware how facwar works and the whole concept around it , i myself and few other players dont give a rats ass about your facwar pubbiness apart from killing and beeing killed and the " few more " that are in the current situation as me and LIVING IN LOWSEC probebly longer then youve been playing do enjoy using all ships ingame and the freedom lowsec offers . I dont mind at all if the cyno jammer is pure facwar based but why would i suffer for your wanabe farmfest pvp ? I fully support facwar get there own cynojammer that they can use in lowsec and only affecting them , other then that take your merlin somewhere elce lowsec aint just all about facwar .
nom nom
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Flyinghotpocket
Amarrian Vengeance Team Amarrica
415
|
Posted - 2014.06.20 18:23:00 -
[25] - Quote
Dewa Pedang wrote:Deerin wrote:Dewa Pedang wrote: Why exactly should lowsec act like nullsec ? Just because you like your frigs does that mean your special snowflakes and people shouldnt bridge on top of you ? How are you in anyway more " right " then the guy using titan bridging and loving it ? Do you own sov in lowsec that im not aware off ? What exactly is your downside of putting a Cyno jammer in lowsec? I mean in null they have to OWN the system . Do you guys OWN any lowsec system and im not aware off ? Jammer is like what 2-3 bil a month if i remember correct ( might be wrong ) ? Fine , 10bil a month to keep the system cyno jammed and im fine with it . Titans cost money cyno jammers in lowsec should cost also . Dear Ignorant Nullbear, There is sov in FW. It is obtained and held in a different way than what you nullbears usually do. It's effects are also different. Since you didn't really bother to read the link let me paste the relevant part for you: Note that it is only anchorable at I-hub uprade level 5, which requires considerable LP donation and needs to be maintained. CYNO JAMMER * Bought from FW LP stores as 1 BPC (total cost including manufacturing materials estimated around 100-130m ISK) * Has only 25% hitpoints of the null-security Cyno Jammer version (thus about 4 million HPs instead of 16) * Cyno Jammer is launched from the ship cargohold and deployed into space, requires the "config starbase equipment" role (this technically restricts all NPC militia members to launch such a structure - you have to be in an enlisted player made corporation) * Cyno Jammer requires a spool-up time (5 or 10 minutes) * Cyno Jammer automatically turn online once spool-up timer has passed, causing its effects to be activated for the specified amount of time * May only be anchored when proper system upgrade has been met * Only one Cyno Jammer may be anchored per solar system * Cyno Jammer needs to be launched near the system Infrastructure Hub (between 5 and 10km) Working conditions: * An anchored Cyno Jammer automatically turns online after the spool-up period and works for 1 hour * Deployed Cyno Jammer is automatically unanchored and destroyed if the solar system upgrade level goes below minimum requirements while it is active * Deployed Cyno Jammer automatically unanchors and self-destructs once their lifetime has expired * Cyno Jammers are considered as militia objects and may be shot by the opposing factions without any consequence (neutrals can shoot them but have to take a security status hit) * Has same effect than null-security version - prevents Cynosural Fields to be created in the solar system as long as it is active So to actually maintain a perma cyno jammer in system, one would need to pay 100-130M ISK per hour, and people that continuously anchor it. Even then it is not perma as it has a spool-up time. This would create small windows as it is not possible to have 2 jammers anchored in the same time. Current iteration of Cyno jamming in LS is the mobile deployable cyno jammer, which actually is useful. It doesn't really lock out the system, but it still can act as a deterrent. It has a quite low HP, so it can be taken off field farily easily. I would love the deployable to be more sturdy, so that it cannot be easily alphaed off the field. Dear ignorantspacepubbie . Im aware how facwar works and the whole concept around it , i myself and few other players dont give a rats ass about your facwar pubbiness apart from killing and beeing killed and the " few more " that are in the current situation as me and LIVING IN LOWSEC probebly longer then youve been playing do enjoy using all ships ingame and the freedom lowsec offers . I dont mind at all if the cyno jammer is pure facwar based but why would i suffer for your wanabe farmfest pvp ? I fully support facwar get there own cynojammer that they can use in lowsec and only affecting them , other then that take your merlin somewhere elce lowsec aint just all about facwar . dear bridging noob,
Ive lived in the same system with you for the span of almost 1 year and in that time you never left the undock to only sit on your titan and bridge. you may have been in lowsec longer but you do play the game. stay docked and keep thinking your relevant killing that highsec noob raven that accidentally jumped into lowsec.
So your argument about knowing how faction warfare works is void. If you knew how it works you wouldnt be sitting on a titan 8/7 and the other 16/7 docked up. it is your 'pubbiness' that we dont care for. Since that study came out where idk some dude say most of eve pvp is in lowsec probably in faction warfare system you can sit down and shut up BRO.
If you fully support faction warfare as you said your invited to leave FW space and live somewhere else to bridge to your hearts delight. we will keep our merlins in our space. Amarr Militia Representative - A jar of nitro |
Flyinghotpocket
Amarrian Vengeance Team Amarrica
417
|
Posted - 2014.06.20 18:34:00 -
[26] - Quote
Maeltstome wrote: Jump-Bridge blockers would make more sense. Bringing capitals into losec isn't a bad thing, because there is ALWAYS people waiting to blob a capital with their own caps. But bridging an entire sub-cap fleet into losec is fairly uncounterable considering the ships coming through the bridge have already been replaced before they fire a single shot.
brining this thread on topic.
This post has made the most sense. nerfing power projection into lowsec would be the best way to rejuvenate our warzone with cap fights between each other instead of our caps getting dunked by some scrub lord pirates.
Not to mention being able to fly around battleships without having a stop watch one your desk set to 20 seconds to let you know 'hey its time to warp off that stargate a bridge is coming in.' Amarr Militia Representative - A jar of nitro |
Andre Vauban
Quantum Cats Syndicate Repeat 0ffenders
295
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Posted - 2014.06.20 18:59:00 -
[27] - Quote
Flyinghotpocket wrote:Maeltstome wrote: Jump-Bridge blockers would make more sense. Bringing capitals into losec isn't a bad thing, because there is ALWAYS people waiting to blob a capital with their own caps. But bridging an entire sub-cap fleet into losec is fairly uncounterable considering the ships coming through the bridge have already been replaced before they fire a single shot.
brining this thread on topic. This post has made the most sense. nerfing power projection into lowsec would be the best way to rejuvenate our warzone with cap fights between each other instead of our caps getting dunked by some scrub lord pirates. Not to mention being able to fly around battleships without having a stop watch one your desk set to 20 seconds to let you know 'hey its time to warp off that stargate a bridge is coming in.'
I kind of like this idea as well. CCP Greyscale said something like "I want to make lowsec like a back alleyway where nullsec alliances couldn't bring massive fleets to bear as they have no room to maneuver" at FanFest 2013. As long as it only impacts Titan bridges, it could work for most cases except PL dropping 100 archons.
I'm just tired of being Titan bridged from enemies who care nothing about killing me and wouldn't travel 30+ jumps to kill me if they didn't have the titan.
I still prefer the cooldown/system restricted jump idea. Before you lock onto a cyno in a system and jump to it, a special implant in your head has to study a certain area of space (could be a region or X light years from a given point in space.). This process would take serveral hours (4-6?). After it was done, you could lock onto and jump to any cyno in that area of space. Any cyno outside that area of and you couldn't lock onto the cyno and jump. This restriction would apply for both caps and subcaps being bridged ( ie each subcap pilot had to have their implant set tot he include the bridged to system). This would lock people into a fixed area of space for 4-6 hours. This way, null sec folks could still hot drop away from home, but doing so makes them less able to respond to threats at home. It also opens up some strategy to nullsec fights in that trying to lure the enemy fleet away from the true target (ie do something to make enemy caps jump outside the target area and thereby know for a fact that those same caps won't be able to get to the target system for several hours). QCATS is recruiting:-á https://forums.eveonline.com/default.aspx?g=posts&m=3896299 |
Dewa Pedang
Nocturnal Romance Cynosural Field Theory.
32
|
Posted - 2014.06.20 21:24:00 -
[28] - Quote
Flyinghotpocket wrote:Dewa Pedang wrote:Deerin wrote:[quote=Dewa Pedang] Why exactly should lowsec act like nullsec ? Just because you like your frigs does that mean your special snowflakes and people shouldnt bridge on top of you ? .................
Dear ignorantspacepubbie . Im aware how facwar works and the whole concept around it , i myself and few other players dont give a rats ass about your facwar pubbiness apart from killing and beeing killed and the " few more " that are in the current situation as me and LIVING IN LOWSEC probebly longer then youve been playing do enjoy using all ships ingame and the freedom lowsec offers . I dont mind at all if the cyno jammer is pure facwar based but why would i suffer for your wanabe farmfest pvp ? I fully support facwar get there own cynojammer that they can use in lowsec and only affecting them , other then that take your merlin somewhere elce lowsec aint just all about facwar . dear bridging noob, Ive lived in the same system with you for the span of almost 1 year and in that time you never left the undock to only sit on your titan and bridge. you may have been in lowsec longer but you don't play the game. stay docked and keep thinking your relevant killing that highsec noob raven that accidentally jumped into lowsec. So your argument about knowing how faction warfare works is void. If you knew how it works you wouldnt be sitting on a titan 8/7 and the other 16/7 docked up. it is your 'pubbiness' that we dont care for. Since that study came out where idk some dude say most of eve pvp is in lowsec probably in faction warfare system you can sit down and shut up BRO. If you fully support faction warfare as you said your invited to leave FW space and live somewhere else to bridge to your hearts delight. we will keep our merlins in our space. EDIT: After having looked at your battle clinic record your VERY first lowsec kill occured in 03/10/12. 2012 so any claims that you've been in lowsec longer than us is as baseless as your claim that FW only flys frigates. Almost everybody in fw has been pvping longer than you have in lowsec.
Hai
Its called alts / mains switching em around because they get stuck in other ships in regards to killboard and you`ll losse the debate .. Again as i asked/stated before why dont find a way to make it work within your own faction warefare . What makes you think people that are currently involved with facwar have the right to enforce such rules over the so called pirates ? Pirates have been in "lowsec" long before facwar was added does that mean they have a right to enforce and suggest changes to lowsec that impact facwar in a bad way ? No they do not . I dont enjoy war plexes , does that mean we should remove em , i mean by your logic they should right ?
Again : I fully support the cyno jammer idea if its only for the people that use faction warefare .
P.S: Those stupid pirates you mentioned have the inteligence+respect not to suggest stupid changes like remove war plexes or make ihubs have the ehp of the sov ones and other ******** suggestions that would ruin YOUR GAMEPLAY and make mine easyer . Please use your brains .... its lowsec , facwar doesnt own it and neither do pirates . |
SmokinJs Arthie
Justified Chaos
31
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Posted - 2014.06.20 21:32:00 -
[29] - Quote
Dewa Pedang wrote:PPS : Buy your own titans use your own caps and adapt like everyone elce just because you dont have em , cant use em , wont use em why the **** should i ?!
It's because we are too ADHD to hump a titan for 4 hours. |
Dewa Pedang
Nocturnal Romance Cynosural Field Theory.
32
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Posted - 2014.06.20 21:36:00 -
[30] - Quote
SmokinJs Arthie wrote:Dewa Pedang wrote:PPS : Buy your own titans use your own caps and adapt like everyone elce just because you dont have em , cant use em , wont use em why the **** should i ?! It's because we are too ADHD to hump a titan for 4 hours.
Everyone plays the game in hes own way and should be respected for it , cant judge someone elce`s enjoyment in a game , you can agree or disagree with it but thats about it . To me it looks like the people that suggest the cyno jammer are mentally challenged in irl , i dont understand how a sane person would make these types of suggestions with out even thinking it threw , maybe never finished 4th grade ? |
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