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Tibor Ferenc
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Posted - 2003.09.26 15:54:00 -
[1]
Edited by: Tibor Ferenc on 26/09/2003 15:55:10 Please can we have a system implemented to stop this. (could this be classed as an exploit) A simple idea would be to not have ships that are targeted vanish after 2 minuites.
TF. The LBC. http://mmogcenter.com/tiborsig.jpg
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darth solo
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Posted - 2003.09.26 15:56:00 -
[2]
Quote: This topic has been discussed before. I think the general answer is until CCP can resolve most CTDs it would be unwise to increase the timer - you can't differentiate between people cutting link and those who genuinely lost their connection, and allowing for more people to die after CTDs is the last thing we should be doing at this point in the game.
Agreed
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Veruna Caseti
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Posted - 2003.09.26 15:56:00 -
[3]
This topic has been discussed before. I think the general answer is until CCP can resolve most CTDs it would be unwise to increase the timer - you can't differentiate between people cutting link and those who genuinely lost their connection, and allowing for more people to die after CTDs is the last thing we should be doing at this point in the game.
Veruna Caseti Ishukone |
Lurk
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Posted - 2003.09.26 16:03:00 -
[4]
2 minutes are enough to kill a ship in most cases. the one who is dumb enough only gives his enemy the chance to pod him :P
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Chucky
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Posted - 2003.09.26 16:12:00 -
[5]
2 minutes is enough, you need to learn how to do damage
... you will see more and more marketing which in turn will bring you more players to torture. |
Kalhan
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Posted - 2003.09.26 16:17:00 -
[6]
I see you must have run into PFM. But you are lucky to even catch them on the run before they log.
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Scragg
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Posted - 2003.09.26 16:19:00 -
[7]
I have news for you. If it takes you two minutes to kill someone you have targeted they arent the whimps.
Scragg, Tyrell Corporation Vice-Director Military Operations |
Daesdemona
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Posted - 2003.09.26 16:24:00 -
[8]
bah, it could be argued that he might have been in a cruiser outfitted for EW and the other in a battleship with massive hardeners.
Of course, I agree that CTD is an issue too big to warrant this from happening.
----------------------------------------------- Bart: "Do you even have a job any more?" Homer: "I think its obvious that I Don't" ----------------------------------------------- |
Tibor Ferenc
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Posted - 2003.09.26 16:29:00 -
[9]
The most recent incident that prompted me to post, was a lone Scorpion which had a Megathron (equiped whith hardeners i belive) locked down tight. The only possible way's for the megathron pilot to escape was to call for backup or to log off. The scorpion in question was a new ship not completly fitted out with offensive loadout but had the game mechanics been different the end result would of been very different ( the scorpions backup arrived seconds after the megathron vanished).
TF. The LBC. http://mmogcenter.com/tiborsig.jpg
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SavX
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Posted - 2003.09.26 16:31:00 -
[10]
If you cannot kill a ship in 2 minutes, then you deserve to be logged out on.
I think modules SHOULD deactivate though.. Leaving shield boosters disabled. Warping and logging, nothing you can do.. Live with it, most online games with interaction have that.
Don't Kill The Corp.. Kill the Suppliers. |
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Vegeta
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Posted - 2003.09.26 16:44:00 -
[11]
With the extremely limited firepower of the scorpion against a megathron using 3 tactical shields and a L (or XL) shield booster.. killing the megathron in two minutes can be very hard. Raise the timer to 5 minutes OR maybe u can just i dunno.. fix ctd's? :)
2005.04.25 16:40:42 combat Your 1400mm Howitzer Artillery II perfectly strikes LawrenceNewton [WARAG], wrecking for 2706.9 damage.
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Faramir
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Posted - 2003.09.26 17:13:00 -
[12]
Why do pirates always condemn their own tactics? So weird....
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ChandraGupta
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Posted - 2003.09.26 17:26:00 -
[13]
These are not pirate tactics... Similar tactics are used by the scammer corp ... called BLI ... in the past they scammed a lot of ppl with unfair deasl buying rare ore adn stuff... also cheated their members...... as a result we have declared war on the heathens... and they log off whenever we haev them scrambled and locked down ... or they just stay in stations. didnt stop us from killing 1 of the heathen dominix'es though.
CCP kindly fix this issue soon so that we can eradicate BLI once and forever. They have menaced EVE long enough
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minesweeper
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Posted - 2003.09.26 18:18:00 -
[14]
I challenge everyone who claims that if you can't kill a ship in 2 minutes to come over and do a test with me.
I can assure you that you will NOT be able to kill me before my ship times out.
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NoHawker
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Posted - 2003.09.26 18:20:00 -
[15]
I prefer the earlier ideal of having logging out timer start after all locks have been dropped. People who CTD can easily log back in.
What are you going to do? I'm going to kill them all sir |
Daesdemona
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Posted - 2003.09.26 18:23:00 -
[16]
Quote: I challenge everyone who claims that if you can't kill a ship in 2 minutes to come over and do a test with me.
I can assure you that you will NOT be able to kill me before my ship times out.
Can we bring torpedos? Can we bring Mines? Can we bring Tachyons? Can we bring multiple ships?
----------------------------------------------- Bart: "Do you even have a job any more?" Homer: "I think its obvious that I Don't" ----------------------------------------------- |
Artegg
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Posted - 2003.09.26 18:32:00 -
[17]
i have to say i agree with tibor here.
for all you narrow minded people in eve not all fights are battleships vs battleships crusier vs crusier. Yes it does happen crusier vs battleship and i have to say it is not that hard but it is really annoying when a battleship pilot logs when it dawns on him that his arse has just been handed to him on a plate. Trying to take down a battleship in crusier in 2 mins is very hard work close to impossiable but it can be done
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Baldour Ngarr
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Posted - 2003.09.26 19:19:00 -
[18]
Quote: I prefer the earlier ideal of having logging out timer start after all locks have been dropped. People who CTD can easily log back in.
You're being sarcastic, right? It can take me anywhere from five minutes to over half an hour to log in to EVE. Hell, I wouldn't trust a battleship to fend off a Velator for as long as it can take me to log back.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |
Koda
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Posted - 2003.09.26 20:07:00 -
[19]
The timer is two minutes?
My corp did a test and we found it was more like one. Granted this was a patch or two ago so it might have changed. --------------
Share the love in the SNIGG Forums
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PussyCat
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Posted - 2003.09.26 20:14:00 -
[20]
Hmmmm
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GraveDigger
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Posted - 2003.09.26 20:58:00 -
[21]
Quote: This topic has been discussed before. I think the general answer is until CCP can resolve most CTDs it would be unwise to increase the timer - you can't differentiate between people cutting link and those who genuinely lost their connection, and allowing for more people to die after CTDs is the last thing we should be doing at this point in the game.
well said :)
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Tibor Ferenc
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Posted - 2003.09.27 00:54:00 -
[22]
Edited by: Tibor Ferenc on 27/09/2003 00:58:51 Edited by: Tibor Ferenc on 27/09/2003 00:58:25 Hey Rohann long time no see, hope your good. I would not put that tactic past Tank (lol) CEO. The guy's a ... Sorry almost (dont want to break forum rules) why do you think most of the cool guys from FOA are not with Tank any more. Another example of a combat situation where some ***** logged was when my BB had a Dominix locked down tight. Even with my torps and 650mm scouts scoring nice hits i still had no time to get him. So for all you "combat vets" who say you aint **** if you cant kill a guy in 2 mins not everyone thinks raw damage dished out in combat is the be all and end all. All the potential hit points in the world cant help you if you cant target the guy chipping away at you, so next time you log his pal may warp in a minute sooner and it'll be you in our graveyard.
TF. The LBC.
O BTW Faramir (or any 1 else) name 1 time i have ever logged in combat. And Faramir if you want some you know where to find me. http://mmogcenter.com/tiborsig.jpg
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zenquai
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Posted - 2003.09.27 01:30:00 -
[23]
Quote: This topic has been discussed before. I think the general answer is until CCP can resolve most CTDs it would be unwise to increase the timer - you can't differentiate between people cutting link and those who genuinely lost their connection, and allowing for more people to die after CTDs is the last thing we should be doing at this point in the game.
This would be true in the event of a CDT, loss of network link - pulling network cable/disabling NIC, os crash/power off. - I very much dubt that these examples represents the majority of incidents.
The event of a client logoff, or even if the user kills the eve process (I assume the Task manager does not perform a hard kill) can be differentiated, and as such the user that does this can and should be punished with an penalty. Of course this would probaly just result in worn out network jack's. "the road to hell is paved with good intentions" |
Rohann
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Posted - 2003.09.27 02:00:00 -
[24]
why was my post removed?
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