
Kather
Evil Proctologists
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Posted - 2007.07.29 15:02:00 -
[1]
Originally by: Xanos Blackpaw
Originally by: Kerfira Edited by: Kerfira on 29/07/2007 10:46:05 These changes most definitely suck for several reasons.....
It'll make the ships more in line with the Khanid pseudo-philosophy of.c., but it'll also seriously screw over people who fly Amarr today and HAVEN'T trained missiles (at least until they do... wow, timesink!!!).
In short, this'll take away the BEST (IMHO) Amarr small ships from the the people who haven't trained missiles (and yes, I'm one of them, 8m SP down the drain...).....
Heretic.... Great, we now can't use Amarr interdictors effectively until we've trained at least a couple of months!!! Malediction.... Great, we now can't use Amarr interceptors effectively (the crusader is not usable because of it's low number of mids)!!! Sacrilege... Great, take away the good Amarr HAC (it's survivable, Zealot isn't)!!
Secondly, why the hell not FIX lasers instead of removing them? In effect, this removes a good part of the reason for Amarr to train lasers at all. Can someone explain to me why exactly lasers need a NERF?
Let's see.... Caldari: 50% missile, 50% hybrid Gallente: 100% hybrid Amarr (new): 50% laser, 50% missile Minmatar: 75% projectile, 25% missile
Leaving lasers as the absolutely LEAST represented weapon type in the game (and of.c. in the process screwing over people who trained them).
The proposed Khanid ships are ok, but why the h*** add ANOTHER race that NEED to train missiles? This makes 3 out of 4... Gallente being the only one who doesn't, meaning they'll be the only ones who don't need to dual-train (wow, fly gallente and you need 6 months less training).
Does Gallente really need another advantage????
So, while this might add some worthwhile ships to the game, I seriously think it's bad for so many reasons. It takes away variety from the game (hey, lets use missiles everyone), which IMHO is bad for the game!!!
PS: I wonder whether this went on at CCP... Dev1: Damn, It's so annoying that people keep complaining over Amarr... Dev2: Yeah, why don't they just leave us alone... SeniorDev: Me too, let's punish them all... CCP: Hooray, NERF all Amarr!!!
lol i think sombody just maxed his laser skills^^ you know that you dont need to fly the khanid ships if you dont want to right?
lol yeah!! i have pretty maxed laser skills, and love amarr ships. currently training both minmitar and galente tho. i'll probably take time out of that training for missile skills if these changes come in. khanid ships have ALWAYS beem about missiles, and now they can actually be used properly (fyi i have about 3sp in missiles currently) also, gallente do need to cross train, as they're the only race i can think of that, with the exception of the curse and pilgrim, need to train up drones to a high level ---------------------------------------------
Long live the Evil Proctologists! |