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Meridius
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Posted - 2006.06.14 23:57:00 -
[1]
Originally by: Sarmaul
Rule 7: Thou Shalt Try To Retain Thy's 50% Laser Cap Reduction Bonus
Because some people are never happy, and most ships inherit that bonus anyway.
I agree with most everything except this. It's just a waste, nobody is gonna use lasers on a Sac if these changes were to come in. I'm not too sure what should replace it, nothing too great. Perhaps a missile flight time or speed bonus.
btw, welcome to teh dark side young sarmaulidious
 - _____
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Meridius
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Posted - 2006.06.15 02:14:00 -
[2]
Originally by: Sarmaul
It was more to satisfy the idiots who scream "I dun wanna use missiles on meh sac". Anyway, Rule #7 has been updated :).
Darth Meridius, what would you have of me?
Gank those who would disgrace the Sacrilege with turrets.
or smack them with your cluesaber and tell them to use a Zealot - _____
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Meridius
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Posted - 2006.06.15 02:29:00 -
[3]
Originally by: Audri Fisher I was kidding....
Just say no to lasers and shield tanking.
Amen.
Yeah, lets make a ship use the 2 most cap intensive modules you can put on it - _____
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Meridius
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Posted - 2006.06.15 09:45:00 -
[4]
Originally by: Sarmaul
It's "Team Minmatar: Balance Police" 
It's spelt Amarr, not Minmatar - _____
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Meridius
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Posted - 2006.07.07 06:54:00 -
[5]
Originally by: Kaylana Syi
Originally by: Kaylana Syi
Originally by: Sniser
dont mix weapons, take off that energy turret capacitor and add 10% velocity with light missiles , heavy etc..
you know... that is the base stat for a cruiser 5 so it ISN'T going to get changed or I want a 5% damage to all missile damage on the Cerebrus instead of kinetic damage.
I am not griping about the cerb's performance. But if the guy I quoted says silly stuff like don't split weapons when obviosly the cruiser bonus is kept the same on the ships... then why would the SAC get special treatment? If it did... no reason not to change the kin damage bonus on the cerb to all damage types. And also give the DEVs a reason to take away the speed bonus on the Vagabond
Uhh how does the 5% kinetic damage the Cerb gets make it a split weapon bonus? It's a bonus for missiles. The Cerb gets 4 bonuses for missiles.
Changing that 5% kin bonus to generic dmg is just being greedy. The Sac will end up with a laser capacitor use bonus that will be 100% useless - _____
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Meridius
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Posted - 2006.07.07 12:42:00 -
[6]
Originally by: Kaylana Syi
Then lets change the whole way we deal with HACs... which is just short of ludacris. Because if you start adjusting the way they work bonuses you have reason to change others that you feel are over powered. Thus, no matter how you wrap your corn in tinfoil... changing the base cruiser bonuses on HACs will be just another reason to change the Ishtar or Vagabonds bonus to make them less uber. You wanna complain about a split weapon system? Typhoon... naglfar... nuff said.
You still lose.
The Typhoon and Nagflar get equal bonus's to both weapon systems which in turn have equal slots.
If the Sacrilege was turned into a missile boat it would have ZERO use for a laser capacitor use bonus. None of the ships you mentioned suffer as the Sacrilege would.
You keep mentioning the Vagabond yet it makes no sense at all. Whats wrong with the Vagas speed bonus? It's meant to be fast ffs and it uses it's bonus extremely well.
Key words here: Using it's bonus
The Sacrilege would have no use for a laser cap bonus if it turned into a missile ship, period the end.
- _____
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Meridius
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Posted - 2006.07.10 00:36:00 -
[7]
Originally by: Kaylana Syi
You can still go 3/3 or 4/2 or not even use my idea. The SAC is a hard ship to ballance but changing the bonuses begotten by the maller is simply out of the question in my book. And that was all I was defending... so no I don't loose. If it needs 7 highs to make it right then let it be so... but arguing with muppets over the t1 bonuses I am done with.
What possible reason would there be to go 3/3 or 4/2? What do lasers offer that missiles with more bonuses won't?
If a cerb had 3 turret points do you really think anyone would go 3/3 or 4/2 with that? Hell no, 5 launchers every time.
The laser cap bonus would be 100% useless. Things that are useless are bad from a game design perspective.
The only way the laser cap bonus would be usefull is if it got a 7.5% rof for lasers and missile. - _____
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