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RubyPorto
Profoundly Disturbed RED.Legion
32
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Posted - 2011.11.25 22:47:00 -
[1] - Quote
0Lona 0ltor wrote:Scrapyard Bob wrote:0Lona 0ltor wrote: And there is the solution. Once a corp is war dec'd it should have it's joining and leaving mechanics delayed by 7 days for both players and allince. This gives both the war decers and those dec'd no excuse for corp hopping or allowing them to join or dismantle corp just because they are bears or horrible exploiting greifers.
7 days would be a bit long. And if you allow players to lock other players into a particular corp/alliance, then you open the door for serial griefing where you simply wardec them with alt-corps every N days until the players quit the game because they can never leave the wardec'd corp. They could just change it so you can't change corps again if you've changed corps within the past 24 hours. Which is similar to the cool-down required if you need to "drop roles". So once you join, you can't instantly leave corp until after the first 24 hours. Or make it so that joining a corp only takes effect at downtime. You misunderstand what I mean is a corp or player tries to leave they get a 7 day count down then they would drop or if the war ends then they could also drop. Trapping players in corps would not be fair but forcing players and corps to stay for at least 7 days is fair. EVE advertises itself as a game of consequence but the current war dec mechanics are void of all consequence.
Simpler solution. Disallow joining/leaving a corp unless docked/offline. From the time the button is pressed, the result of the button will come into effect next time one of those conditions are true (to ensure an unwanted player can be kicked). |

RubyPorto
Profoundly Disturbed RED.Legion
32
|
Posted - 2011.11.25 22:58:00 -
[2] - Quote
el alasar wrote:RubyPorto wrote:Simpler solution. Disallow joining/leaving a corp unless docked/offline. From the time the button is pressed, the result of the button will come into effect next time one of those conditions are true (to ensure an unwanted player can be kicked). that might solve this exploit, but as 0Lona 0ltor pointed out, adding timers to leave/join corp, especially when at war, adds consequence and might also help war decs. not sure if 7days were too harsh, but 3 days for sure sounds great.
What timer? If you're leaving a corp, simply dock/undock or if unable to, logoff-login. I suppose the 30second session change and the howeverlong it takes to log in are timers, but really? |

RubyPorto
Profoundly Disturbed RED.Legion
53
|
Posted - 2011.11.28 06:12:00 -
[3] - Quote
Iam Widdershins wrote:No, THIS is a HTFU post.
If someone joins a corp right next to you in space, it is an exploit. What Hooride does is not that, nor is his employment history particularly long.
Solstice Project, you are one of the worst posters in EVE. Congrats.
What do they do? Just join in station?
In that case, THIS is a HTFU post as well (also a learn to duck wardecs if you want to do something other than pew post).
Also, I am Spartacus |

RubyPorto
Profoundly Disturbed RED.Legion
53
|
Posted - 2011.11.28 06:27:00 -
[4] - Quote
Otocinclus wrote: Of course we can't just tell you, there's no fun in that.
Either it's a commonly known and used game mechanic: possibilities include but are not limited to Login Trap (doesn't quite look like that) Corp Change in Station (doesn't quite look like that) Suicide Gank (unlikely from his description) Preying on the inattentive (OP could be less than honest)
Or it's an exploit i.e. Changing corp in space in order to make a kill
Trying to be secretive just makes us suspect you're taking the exploit option. |

RubyPorto
Profoundly Disturbed RED.Legion
53
|
Posted - 2011.11.28 06:37:00 -
[5] - Quote
Otocinclus wrote: Trying to explain game mechanics you don't understand makes us suspect that you are a ******.
Well screw my sister and call me a Hapsburg. I believe this gentlemen has just told me. Told me what, I have no idea, but he had a hoot and a half telling me. ***8** indeed.
I'm perfectly fine not knowing hisec wardec mechanics. I asked you to specify which legitimate method of swapping corps you used, and you declined. I then suggested you pick out of the (admittedly incomplete) hat of possibilities for legitimate and gentlemanly bending some unsuspecting WT over a barrel and ganking the hell out of them, to which you replied with simple vulgar abuse, which is fine if you do it well. |

RubyPorto
Profoundly Disturbed RED.Legion
53
|
Posted - 2011.11.28 06:43:00 -
[6] - Quote
Otocinclus wrote:RubyPorto wrote:I'm perfectly fine not knowing hisec wardec mechanics. Good.
By which I meant I'm unconcerned with my present lack of knowledge, not that I do not seek enlightenment. |

RubyPorto
Profoundly Disturbed RED.Legion
56
|
Posted - 2011.11.28 08:21:00 -
[7] - Quote
Otocinclus wrote:RubyPorto wrote:Otocinclus wrote:RubyPorto wrote:I'm perfectly fine not knowing hisec wardec mechanics. Good. By which I meant I'm unconcerned with my present lack of knowledge, not that I do not seek enlightenment. You've squeezed it out of me, we've all been using an exploit this whole time, petition us all and we will be banned immediately within a day or two.
I don't have proper standing to do that. I don't see the ability to SUDDENLY be a WT next to me being a huge issue. But OP might be happy to hear it. |

RubyPorto
Profoundly Disturbed RED.Legion
59
|
Posted - 2011.11.28 21:35:00 -
[8] - Quote
Andski wrote:Herr Wilkus wrote:If:
1. Corp Infiltrator attacks in-corp high-value target (Jump Freighter/Orca) 2. Gets kicked from corp by director while fighting in space and gets Concorded. = Not an exploit???
Too bad that is not possible because you have to be docked or logged off in order to be kicked from a corp.
Also not possible because you would still have an agression timer a-la POS bashing a fail hisec war dodging corp. |
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