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Kijimea
Mulors
6
|
Posted - 2014.06.15 14:56:00 -
[31] - Quote
Good old days in Ultima Online. I miss them. And whenever i see stupid gatecamps in EvE, ppl camping for half a day waiting some shuttles to pass through and **** them with 5+ ships, i feel sad. Ultima Online PvP was really intense and ppl cared unlike here in EvE ppl must be horrible bored and lowskilled to camp and **** others like some stupid cowards and jita scam spam chat shows best how the community in EvE looks like. I wished the internet never had become so mainstream as it is today and i could enjoy my time online with AOL 56k with some nice ppl, without all those stupidos and especially playing Ultima Online with some legendary ppl. But no time changes so i got into EvE, playing alone of course since the community makes me vomit. At least its not as bad as the lol community. But what i really dislike are cowards, wannabe pvp elitists and yeah scam chat for having nothing better to do than talking **** in chat. Bring back UO :(( |

Brooks Puuntai
Solar Nexus.
1996
|
Posted - 2014.06.15 15:25:00 -
[32] - Quote
I would trade Eve for a modern UO anyday.
What's funny is Eve isn't even really that hardcore. Its mostly PVE, Alts, and a numbers game. PvP is generally dictated based off of numbers, most who engage in PvP do so only against defenseless targets(miners, haulers, etc) or only with superior numbers.
Loss is a bit harsh, but also depends on perspective and scale. In many "noob fantasy" mmos when you die you need to spend gold to repair, in Eve you need to spend ISK to buy a new ship. Same principle different scale, not really that hardcore of a difference. Scamming, Awoxing, Corp theft. etc is really what makes Eve "hardcore" however it also isn't what I would consider a good selling point either. In a game that is dependant on numbers and being part of a group, yet promoting general asshattery and paranoia of everyone, seems like a contradiction. CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE-á/ Dynamic New Eden |

Ramona McCandless
The McCandless Clan
5391
|
Posted - 2014.06.15 15:27:00 -
[33] - Quote
Brooks Puuntai wrote: In a game that is dependant on numbers and being part of a group, yet promoting general asshattery and paranoia of everyone, seems like a contradiction.
So... does that make it easy or hard? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Brooks Puuntai
Solar Nexus.
1996
|
Posted - 2014.06.15 15:33:00 -
[34] - Quote
Ramona McCandless wrote:Brooks Puuntai wrote: In a game that is dependant on numbers and being part of a group, yet promoting general asshattery and paranoia of everyone, seems like a contradiction. So... does that make it easy or hard?
Neither, it makes people avoid player interaction. Which is why there are so many solo miners/missionaries, 1man corps, NPC corp players, and alts.
CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE-á/ Dynamic New Eden |

Ramona McCandless
The McCandless Clan
5391
|
Posted - 2014.06.15 15:40:00 -
[35] - Quote
Brooks Puuntai wrote:Ramona McCandless wrote:Brooks Puuntai wrote: In a game that is dependant on numbers and being part of a group, yet promoting general asshattery and paranoia of everyone, seems like a contradiction. So... does that make it easy or hard? Neither, it makes people avoid player interaction. Which is why there are so many solo miners/missionaries, 1man corps, NPC corp players, and alts.
An MMO where making trusted friends is inherently difficult sounds pretty hard to me "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Qaping Pi
Solvent Green Recycling
10
|
Posted - 2014.06.15 15:49:00 -
[36] - Quote
Kijimea wrote:Good old days in Ultima Online. I miss them. And whenever i see stupid gatecamps in EvE, ppl camping for half a day waiting some shuttles to pass through and **** them with 5+ ships, i feel sad. Ultima Online PvP was really intense and ppl cared unlike here in EvE ppl must be horrible bored and lowskilled to camp and **** others like some stupid cowards and jita scam spam chat shows best how the community in EvE looks like. I wished the internet never had become so mainstream as it is today and i could enjoy my time online with AOL 56k with some nice ppl, without all those stupidos and especially playing Ultima Online with some legendary ppl. But no time changes so i got into EvE, playing alone of course since the community makes me vomit. At least its not as bad as the lol community. But what i really dislike are cowards, wannabe pvp elitists and yeah scam chat for having nothing better to do than talking **** in chat. Bring back UO :((
Dyam, need some baking soda to neutralize that post. |

Skurja Volpar
Tribal Liberation Force Minmatar Republic
94
|
Posted - 2014.06.15 16:09:00 -
[37] - Quote
Wow that comment section... so many crushed dreams and wasted lives.
Still its heartening to know that there's still places on the internet where bitter ex-L2 and FFXI players can vomit elf semen on each other all day. |

Mikhem
Taxisk Unlimited
137
|
Posted - 2014.06.15 17:45:00 -
[38] - Quote
Brooks Puuntai wrote:Ramona McCandless wrote:Brooks Puuntai wrote: In a game that is dependant on numbers and being part of a group, yet promoting general asshattery and paranoia of everyone, seems like a contradiction. So... does that make it easy or hard? Neither, it makes people avoid player interaction. Which is why there are so many solo miners/missionaries, 1man corps, NPC corp players, and alts.
Eve has the most amount of social interaction what I have seen. Yes other MMO games are forcing people to "interact" with each other. This interaction means running throught dungeons and raids as fast as possible without saying a word. If any words are said they are about telling how bad someone plays.
EVE has the most advanced chat channel system of any MMO game. Can you mention any MMO game that has language based channels for almost all world languages? One very important feature in EVE chat channels is ability to share links. EVE has two radio channels connected to EVE chat channels.
Eve has the best forums I have seen. Lots of interesting topics opening each week.
It's pity that EVE online social upgrade failed so bad. Social upgrade means Incarna. That would have brought social interaction to even bigger role in EVE.
Other MMO games build walls around players. These walls are called dungeons, raids, MMO arenas, servers with low player population and so on. EVE is one big sandbox. Everyone is on same server. Only Chinese have their own server. There are no walls in EVE. Even in station you are on local chat channel and lots of stuff happen there. Someone can scam you while you are sitting in Captain Quarters.
Lots of MMO games have level system that set people completely different power levels. This limits cooperation possibilities. Servers have people with different power levels and they basically can't interact with each other much. EVE has passive skill training system but this skill system has only limited effect on performance and new players can cooperate with old players.
Social interaction isn't all about joining in corporation. I hope you noticed that now.
Mikhem
Door is still closed. :(
|

Ramona McCandless
The McCandless Clan
5398
|
Posted - 2014.06.15 18:04:00 -
[39] - Quote
Skurja Volpar wrote:Wow that comment section... so many crushed dreams and wasted lives.
Still its heartening to know that there's still places on the internet where bitter ex-L2 and FFXI players can vomit elf semen on each other all day.
Damn, are you sure we arent related
I like the cut of your bile "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Wildmouse X
Clan McLoud Care Factor
1
|
Posted - 2014.06.15 18:06:00 -
[40] - Quote
I would say It's a good tie for first, with a game that didn't even get on their radar.
I was in the closed beta for 10Six, now known as Project Visitor, and that would be the other to share the #1 spot.
The basic concept of the game is that a rouge planet rich with resources came into our solar system and got caught in orbit of our sun. for the most part it's a FPS, with top down controls when in your own camp. You get a piece of land with 5 vents which you mine, this is how you buy stuff to build and what not. Once you venture out of your camp, you can be attacked and lose your camp 24 hours a day, 7 days a week - regardless of if you are online or not.
http://en.wikipedia.org/wiki/User:Ampre/Project_Visitor
It is recognized as the worlds first MMO. The name 10six stood for 10^6 or 1,000,000 people on one server. it was shut down by Sega when they abandoned P.C. content. Then it was purchased by the player base who maintained, patched, and improved it over the years. They recently added free play, and are working to add PvE elements. There was talk about Microsoft buying the game, not sure if anything became of it.
http://www.projectvisitor.com/
EvE is way more new player friendly then this game was back in it's early days.
|

Guttripper
State War Academy Caldari State
473
|
Posted - 2014.06.15 18:15:00 -
[41] - Quote
Xorth Adimus wrote:Often forgotten is the fact that Everquest was originally a bit of a cult MMO, it was pretty hardcore in that you had to work as a team and it was quite hard plus death hurt, if someone screwed up you could all die. If you died you could lose all your stuff or have to run a long way for it or somehow get it summoned and then rezed to regain some exp, sometimes this was a quest in itself.
It had devastating raids, stuff the developers never expected players to beat. Most of all it had some of the first big fun and organised player organisations which then defeated everything the developers tried to throw at them and you can trace this to eve I think this culture is still alive today. I remember those times when one mistake would wipe out the raiding partying just breaking into Plane of Fear. And then you prayed that your group would be able to find another raiding party to break into the plane and get you summoned back to your gear without that second party adding to the carnage your first party caused...
Meanwhile, you already decided sleep was out for that night and after regaining your gear and getting out of there, went about your regular daily routine of school or work (or both), feeling like a zombie and knowing potential riches were in your grasp but alas, one mistake ruined it all.
*nostalgia* |

PhalHell
Ransom Thrive
12
|
Posted - 2014.06.15 18:48:00 -
[42] - Quote
I think " Dayz" is moving in the right direction as a hardcore game. You really restart from scratch when you die. I died twice yet and it is frustrating, but you have the same adrenaline kick as EVE. Stil in alfa though. |

Jonah Gravenstein
Machiavellian Space Bastards
18765
|
Posted - 2014.06.15 19:09:00 -
[43] - Quote
PhalHell wrote:I think " Dayz" is moving in the right direction as a hardcore game. You really restart from scratch when you die. I died twice yet and it is frustrating, but you have the same adrenaline kick as EVE. Stil in alfa though. Is that before or after I've made you drink the Disinfectant? 
Nil mortifi sine lucre |

Erika Mizune
The Soul Society Brothers of Tangra
13
|
Posted - 2014.06.15 19:19:00 -
[44] - Quote
Chribba wrote:Spaceships are serious business!
This!
Tho from that list, the only one I ever got active into was Eve Online. I like my shiny space pixels  DJ Yumene of Eve Radio Like Music? Check this out!: Parody Listing: http://yumene.subspace-radio.net/listing Also check out [url]http://www.eve-radio.com/[/url]! |

Ralph King-Griffin
Var Foundation inc.
1996
|
Posted - 2014.06.15 20:21:00 -
[45] - Quote
Iv said it before and and ill say it again, EvE is the only interesting MMo out there. "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Ursula Thrace
Red Federation RvB - RED Federation
235
|
Posted - 2014.06.15 20:32:00 -
[46] - Quote
PhalHell wrote:I think " Dayz" is moving in the right direction as a hardcore game. You really restart from scratch when you die. I died twice yet and it is frustrating, but you have the same adrenaline kick as EVE. Stil in alfa though.
agreed. dayz is the only other game i play and it's unforgiving. i would consider it more hardcore than eve. eve online original intro
|

Arla Sarain
13
|
Posted - 2014.06.15 20:50:00 -
[47] - Quote
ashley Eoner wrote:Bloody Slave wrote:Hi guys and gals, I was missing you all. I'm ashamed of not being that loyal customer I would like to be, and here I am, again, playing the game I love since 2006. This time was a 6 month break and I would like to share what I saw yesterday in MMORPG.com: The List: The Top 5 Hardcore MMORPGsI didn't play the other games on the list but I agree with him about EVE and was one of the things that made me look for my account management page and reactivate my subscription. But the fact is: I really love this game, no matter family/friends/medical advice to avoid it, joke, no medical advice (yet)... I have to say, honestly, I was worried with CCP layoffs on Atlanta but knowing that the focus is back on EVE is very comforting. I don't know if my signature is showing as this is the 1st post after a long time, but I'm ready for the trolls, if they come, and all are welcome to put any additional thoughts. Lineage 2 used to put this game to shame when it came to being hardcore. FFA pvp everywhere outside of towns. No instances no deadsites just massive dungeons with massive pvp at any moment. Death means lost experience (you could delevel). Die to a mob (which most classes could train on to others) and not only would you lose experience but you would also drop items including that super rare +10 item you broke 20 versions of to get. One death could cost you a weeks worth of leveling (not even the bots were max level). Fighting bosses usually involved fighting other parties while fighting the boss. Not to mention castle sieges and stuff. That game was hardcore in ways eve could never imagine. And if you player-killed enough you'd be red for several deaths. And you'd respawn in Floran Village which was a dead obvious PK area and people camped it to kill PKs over and over. And the crafting system was utterly stupid where you'd need 2 recipes and anything of medium grade or up had only a 60% to succeed, and in the case of failure all your materials would get destroyed. You'd get 0.01% exp for 1000 mobs and then some clan that decided they want the farming spot more would gank you and you'd lose 0.5% exp.
Lineage 2 was my arch nemesis which I let beat me mercilessly with consent. |

Nick Starkey
Caldari Colonial Defense Ministry Templis CALSF
59
|
Posted - 2014.06.15 21:00:00 -
[48] - Quote
ashley Eoner wrote:Bloody Slave wrote:Hi guys and gals, I was missing you all. I'm ashamed of not being that loyal customer I would like to be, and here I am, again, playing the game I love since 2006. This time was a 6 month break and I would like to share what I saw yesterday in MMORPG.com: The List: The Top 5 Hardcore MMORPGsI didn't play the other games on the list but I agree with him about EVE and was one of the things that made me look for my account management page and reactivate my subscription. But the fact is: I really love this game, no matter family/friends/medical advice to avoid it, joke, no medical advice (yet)... I have to say, honestly, I was worried with CCP layoffs on Atlanta but knowing that the focus is back on EVE is very comforting. I don't know if my signature is showing as this is the 1st post after a long time, but I'm ready for the trolls, if they come, and all are welcome to put any additional thoughts. Lineage 2 used to put this game to shame when it came to being hardcore. FFA pvp everywhere outside of towns. No instances no deadsites just massive dungeons with massive pvp at any moment. Death means lost experience (you could delevel). Die to a mob (which most classes could train on to others) and not only would you lose experience but you would also drop items including that super rare +10 item you broke 20 versions of to get. One death could cost you a weeks worth of leveling (not even the bots were max level). Fighting bosses usually involved fighting other parties while fighting the boss. Not to mention castle sieges and stuff. That game was hardcore in ways eve could never imagine.
I agree, even if it didn't stay that way for very long. The current game is awful and only a shadow of its former self. However, scamming was never too prevalent in that game (and often banned), so EVe did have the upper hand in that part.
Sadly though it was mostly a bot fest during its prime time.
UO also deserves a special mention. .. |

Rende Crow
Divine Reform The Explicit Alliance
2
|
Posted - 2014.06.15 22:42:00 -
[49] - Quote
I have played plenty of MMO's and I personally think EVE is tough and hardcore, but EVE should not be in the #1 spot on that list. Maybe 4th or 5th, but not 1st.
Eve has a rough learning curve because many of the mechanics are different from other MMOs and that gives the illusion of being "very complicated and hardcore", but most of the mechanics are pretty simple once you learn them. A prime example of this is Jump Clones. They can be pretty confusing to most players because in most MMOs you don't have more than one body, but once you learn about how Jump Clones work it is easy to see just how simple they are. An outsider to the game might view jump clones as "complicated and hardcore", but they really are not. Its just unfamiliar mechanics.
As far as being the most "hardcore" due to permanently losing your stuff, this is not really true as much as outsiders to the game might think it is because is is VERY easy to get your stuff back. Sure you lose your ships when you die, but who honestly pvps in their top ship? Most people rat in a ship that can pull in 15 to 20 mil every 15 minutes, and then pvp in a throwaway 10 mil ship. Its no big deal if you lose 10 of the throwaway pvp ships. Sure if you lose your main ship it will stink, but most even halfway competent players wont lose their main ratting ships, and even if you do you should have ratted enough to easily replace it.
And for those that still say that EVE is hardcore due to permanent ship loss, you can just buy everything back with PLEX? 
EDIT: All that being said, EVE is still a really really good game!!!!! |

Ramona McCandless
The McCandless Clan
5404
|
Posted - 2014.06.15 22:44:00 -
[50] - Quote
Rende Crow wrote:And for those that still say that EVE is hardcore due to permanent ship loss, you can just buy everything back with PLEX? 
Maybe, but there's a LOT of crying about how unfair being killed is by a LOT of people "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Rende Crow
Divine Reform The Explicit Alliance
2
|
Posted - 2014.06.15 22:49:00 -
[51] - Quote
Ramona McCandless wrote:Rende Crow wrote:And for those that still say that EVE is hardcore due to permanent ship loss, you can just buy everything back with PLEX?  Maybe, but there's a LOT of crying about how unfair being killed is by a LOT of people
There is crying in lots of MMOs. Anyone who cries about losing a ship is probably relatively new or just lazy. Simply ratting a few hours each week gives enough money to replace most ships, and if you do lose a billion isk ship and can't replace it, it is your own fault for buying it before you can afford it. If you cant replace it a few times over, you should not fly it. |

Hasikan Miallok
Republic University Minmatar Republic
830
|
Posted - 2014.06.15 22:53:00 -
[52] - Quote
The most interesting thing about the recent trend to dumb down EVE and make it more "newbie accessible" is the changes have not really helped new players much but definitely are bringing in a new era of "cheap super effective disposable alts" . |

Rende Crow
Divine Reform The Explicit Alliance
2
|
Posted - 2014.06.15 22:56:00 -
[53] - Quote
Hasikan Miallok wrote:"newbie accessible"
lol, Eve is simple once you learn it, but it is anything but newbie accessible. The starting tutorials need a massive overhaul. Most new players don't understand eve and sum it up as eve being to "complicated or hardcore" when it is simply that things are not explained in an easy to understand way. Most things in eve are not hardcore, just confusing but relatively easy. |

Ramona McCandless
The McCandless Clan
5404
|
Posted - 2014.06.15 23:02:00 -
[54] - Quote
Rende Crow wrote:Ramona McCandless wrote:Rende Crow wrote:And for those that still say that EVE is hardcore due to permanent ship loss, you can just buy everything back with PLEX?  Maybe, but there's a LOT of crying about how unfair being killed is by a LOT of people There is crying in lots of MMOs. Anyone who cries about losing a ship is probably relatively new or just lazy. Simply ratting a few hours each week gives enough money to replace most ships, and if you do lose a billion isk ship and can't replace it, it is your own fault for buying it before you can afford it. If you cant replace it a few times over, you should not fly it.
SO you agree someone not familiar with it would consider it hardcore
Hench the list
Case closed "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Rende Crow
Divine Reform The Explicit Alliance
2
|
Posted - 2014.06.15 23:12:00 -
[55] - Quote
Ramona McCandless wrote:Rende Crow wrote:Ramona McCandless wrote:Rende Crow wrote:And for those that still say that EVE is hardcore due to permanent ship loss, you can just buy everything back with PLEX?  Maybe, but there's a LOT of crying about how unfair being killed is by a LOT of people There is crying in lots of MMOs. Anyone who cries about losing a ship is probably relatively new or just lazy. Simply ratting a few hours each week gives enough money to replace most ships, and if you do lose a billion isk ship and can't replace it, it is your own fault for buying it before you can afford it. If you cant replace it a few times over, you should not fly it. SO you agree someone not familiar with it would consider it hardcore Hench the list Case closed
Not really case closed. Is the game complex and confusing to a new player? Hell Yes. Is once you play the game for a few months is it really that much more hard core than other MMOs? No it is not.
Giving the ILLUSION of being hard core due to a crummy new player tutorial system and hype due to losing ships, is not the same thing as ACTUALLY being hard core. |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1462
|
Posted - 2014.06.15 23:13:00 -
[56] - Quote
Bloody Slave wrote:Hi guys and gals, I was missing you all. I'm ashamed of not being that loyal customer I would like to be, and here I am, again, playing the game I love since 2006. This time was a 6 month break and I would like to share what I saw yesterday in MMORPG.com: The List: The Top 5 Hardcore MMORPGsI didn't play the other games on the list but I agree with him about EVE and was one of the things that made me look for my account management page and reactivate my subscription. But the fact is: I really love this game, no matter family/friends/medical advice to avoid it, joke, no medical advice (yet)... I have to say, honestly, I was worried with CCP layoffs on Atlanta but knowing that the focus is back on EVE is very comforting. I don't know if my signature is showing as this is the 1st post after a long time, but I'm ready for the trolls, if they come, and all are welcome to put any additional thoughts.
Eve is an elite mmo, but I do worry that CCP is making it more theme park and as such more mainstream in an attempt to popularise it. Given the ass hattery at CCP in recent years I do think that they got enough hubris left to kill the golden goose by removing all of the harsher elements that make eve special and brutal in a special kind of way. Dumbing down of Eve Online will result in it's destruction... |

Hasikan Miallok
Republic University Minmatar Republic
831
|
Posted - 2014.06.15 23:16:00 -
[57] - Quote
I think the issue about cost of PvP ships revolves around how long they last in PvP versus how long they take to replace.
How long they last will partly depend on whether they are solo or in a fleet and what they are used for.
A Catalyst or 'nado in a suicide gank gang dies in under a minute but pays for itself straight away.
A faction frigate or AF solo can last from half an hour to a week or more and takes 10-20 minutes of level IV missioning to replace.
On the other hand a Bhargest solo in losec will die relatively quickly and would take a night or more of incursions or several nights of Level IVs to replace. |

Ramona McCandless
The McCandless Clan
5404
|
Posted - 2014.06.15 23:17:00 -
[58] - Quote
Rende Crow wrote:
Not really case closed. Is the game complex and confusing to a new player? Hell Yes. Is once you play the game for a few months is it really that much more hard core than other MMOs? No it is not.
Giving the ILLUSION of being hard core due to a confusing new player tutorial system and excessive hype due to losing ships, is not the same thing as ACTUALLY being hard core.
Exactly what I said "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Sibyyl
Gallente Federation
1650
|
Posted - 2014.06.15 23:33:00 -
[59] - Quote
The more I read Kaarous and others talk about how UO was, the more it makes me want to play it (although impossible at this point). .. when everything else is gone .. |

Vivec Septim
The Bene Gesserit Sev3rance
46
|
Posted - 2014.06.15 23:47:00 -
[60] - Quote
Its video games. Truly none of it is hardcore. Try mountain climbing. I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear.-á
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