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Thread Statistics | Show CCP posts - 2 post(s) |

el alasar
The Scope Gallente Federation
85
|
Posted - 2011.12.05 16:26:00 -
[91] - Quote
+1, i totally support this proposed change (allow podding during GCC.)
while we are just at it, furthermore i would like 1. kill rights to be extended to allow podding. implants are a noteable factor for success in pvp and as such should be also on the table. 2. allowance to attack players with bounty anytime everywhere, there is a reason they got bounty first place. concord should look away. 3. placing bounty should be always possible once a criminal act towards you has been committed, not only when the criminal has below -1 sec status. (*) 4. you should also be given kill rights on outlaws (< -5), because within your 30 days they might restore their sec status.
(*) we all know bounty hunting needs to be fixed, e.g. by YABS ... there should also be a way for the criminal to get rid of a bounty e.g. by paying back a multiple of the bounty to concord or the victim. and collecting bounty through alts needs to be stopped.
Jetset Movashaka wrote:By that logic, people who steal an apple should have their hands cut off. in eve, that is exactly what should be allowed, because in eve... 1. you can get new hands any time 2. new hands dont cost much 3. the crime you committed first place probably cost the victim much more than a new pair of hands for you
@Solstice Project: maybe add those 3 links explaining the game mechanics to your top post and/or summarize what is currently possible/not possible(allowed with sanctions). it is tricky and many posters seemed surprised that what you are proposing is not currently allowed. check the moderated little ideas/10000 papercuts/low hanging fruit article! comment, bump(!) and like what you like: http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts |

Solstice Project
Cult of Personality
243
|
Posted - 2011.12.05 17:02:00 -
[92] - Quote
Thank you for your contribution, el alasar.
Not want to talk anything you said down, but i believe that asking for one change per thread is what is wanted, so maybe you should open up another thread with your ideas and we can crosslink them ?
I really believe that people who are actually surprised about not being able to kill pods with GCC are a positive influence to the cause.
I will add the first two links to the top post after i have read the third one, which i have to go through first.
Inappropriate signature removed. Spitfire |

Solstice Project
Cult of Personality
243
|
Posted - 2011.12.05 17:05:00 -
[93] - Quote
Quote:The new bounty sytem is situational, the hunter gets what he shoots. If the bad guy flies in a shuttle with an empty clone, shooting him will pay out almost nothing.
I can not agree with that idea, simply because gankers use cheap thrashers and empty clones anyway.
Inappropriate signature removed. Spitfire |

Myrdraeus Keaunt
Physical Chaos
9
|
Posted - 2011.12.05 17:24:00 -
[94] - Quote
Had a longer, better post but the boards ate it. Apparently there's a lot of gankers slapping CCP net admins around like *****es.
As a ganker, I wouldn't notice the change in mechanic. You will not catch my pod. I assume someone's going to try for it anyway and I'm in warp before I'm exploded. If you did manage it, I'd be congratulating you and laughing at my own fail. The only people this mechanic change could possibly hurt are newbs who are surprised by their ship suddenly being replaced by a pod and sit around there waiting to be targeted. Me? I'm warped out and in a station before you realize what happened.
I've had all the experiences on the other side of this as well. I was annoyed. I did stupid newb crap. I didn't cry about it and try to get the game changed.
You've got a month to plot your revenge and catch them in something expensive. Why isn't that enough?
But yeah, go ahead and beg CCP to change it. They won't, and even if they did you'd not get me. Next thing you'll be asking for is, "CCP, could you nerf pods in hi-sec so we can catch them?" Because you're a bunch of ****ies that don't understand and can't handle this game. |

StillBorn CrackBaby
Caldari Provisions Caldari State
17
|
Posted - 2011.12.05 17:27:00 -
[95] - Quote
Solstice Project wrote:Tippia wrote:Yogsoloth wrote:Translation =
Please let me kill unarmed pods in high sec without repercussion, as I am too scared to go into low sec or null. Plus my KB is terribad and I could use some help. You seem to have missed the point. He wants to shoot unarmed pods in highsec as repercussion. Highsec dwellers everywhere should rejoice at the notion, since this brings risk to what they believe is a risk-free endeavour.  Are you really sure you understand ? Doesn't seem so. Tippia understands everything. She's one of my favorite posters...
Myrdraeus Keaunt wrote:As a ganker, I wouldn't notice the change in mechanic. You will not catch my pod. I'll catch you, you just wait and see...
(StillBorn waves his fist in defiance)... |

el alasar
The Scope Gallente Federation
85
|
Posted - 2011.12.05 17:30:00 -
[96] - Quote
Myrdraeus Keaunt wrote:As a ganker, I wouldn't notice the change in mechanic. You will not catch my pod. I assume someone's going to try for it anyway and I'm in warp before I'm exploded. If you did manage it, I'd be congratulating you and laughing at my own fail. The only people this mechanic change could possibly hurt are newbs who are surprised by their ship suddenly being replaced by a pod and sit around there waiting to be targeted. Me? I'm warped out and in a station before you realize what happened. probably very true. but then, you should not get punished for even trying to get your pod. not only noobs that got concorded by accident might be surprised, but also less experienced/skilled gankers not warping out in time. check the moderated little ideas/10000 papercuts/low hanging fruit article! comment, bump(!) and like what you like: http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts |

el alasar
The Scope Gallente Federation
85
|
Posted - 2011.12.05 17:37:00 -
[97] - Quote
@Solistice i agree, 1 thread per topic / change (as i preach in my ideas collection article ). just felt i needed to write it here once. so deep in the thread those lines will be lost soon anyways. just a little scared if i start threads on such "outrageous" ideas people will bash me just because of my sec status lol. just look at Myrdraeus Keaunt post lol.
this gets offtopic... all readers, ignore advised: Solstice Project wrote:Quote:The new bounty sytem is situational, the hunter gets what he shoots. If the bad guy flies in a shuttle with an empty clone, shooting him will pay out almost nothing. I can not agree with that idea, simply because gankers use cheap thrashers and empty clones anyway. i agree. it is not satisfying. i would also like to see some LP or isk from the system for doing successfull head hunting, but so far it has been quite impossible to come up with an idea to make it not easily exploitable. when you read my post #33, even this can be exploited, see #35. true head hunting also means putting your ship at risk - higher risk than doing pve. thus there should be some more reward to it. sadly no clue how to do it so far... still thinking...
on the other hand... maybe ganking in itself is part of the problem... that it is possible first place to deal so much damage in so short time with so little invest. some thoughts in this post #75...
Quote:usual ganker/pvp'er argument: if less ships got blown up, whom to sell any stuff to? well, either people carry on with doing lots of mining/industry/pve to afford some pve, or - if pvp ship loss rate wasnt as high - they could spend a lower percentage of their time in mining/industry/pve to do more pvp. this would mean more engagements, more adrenaline. how? increase the chance to survive engagements, e.g. by - overall increase of HP for all ships. favor hull HP, making them harder to utilize for logistics. new tactics, more variety. - make warp scrambling chance-based like ECM. (favors web+bounce tactics) - introduce first/new counter(s) to high alpha (e.g. new logistics: remote resistances or Chaff (reducing signature radius)) - factor victim's and attacker's sec status in to concord response times. make high standings give you an advantage! this would change balancing, making ganking harder - it needs more players or more expensive fitting to accomplish the job. and adds unforeseeable variables to the ganking game! i find it ridiculous how easy it is to gank a 170k EHP freighter in highsec. do the math what you are "allowed" to fit on a pve-BS not to be eligible for ganking. laughable.
check the moderated little ideas/10000 papercuts/low hanging fruit article! comment, bump(!) and like what you like: http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts |

Myrdraeus Keaunt
Physical Chaos
9
|
Posted - 2011.12.05 17:40:00 -
[98] - Quote
StillBorn CrackBaby wrote:Myrdraeus Keaunt wrote:As a ganker, I wouldn't notice the change in mechanic. You will not catch my pod. I'll catch you, you just wait and see... (StillBorn waves his fist in defiance)...
I find I'm on the fence here. On the one hand, I like a challenge and don't just hand pod kills to anyone. On the other hand, hearing the tears of those that got popped when they shot a flashy pod is quite laughable and would be sorely missed. |

Myrdraeus Keaunt
Physical Chaos
9
|
Posted - 2011.12.05 17:46:00 -
[99] - Quote
el alasar wrote:on the other hand... maybe ganking in itself is part of the problem... that it is possible first place to deal so much damage in so short time with so little invest. some thoughts in this post #75... Quote:usual ganker/pvp'er argument: if less ships got blown up, whom to sell any stuff to? well, either people carry on with doing lots of mining/industry/pve to afford some pve, or - if pvp ship loss rate wasnt as high - they could spend a lower percentage of their time in mining/industry/pve to do more pvp. this would mean more engagements, more adrenaline. how? increase the chance to survive engagements, e.g. by - overall increase of HP for all ships. favor hull HP, making them harder to utilize for logistics. new tactics, more variety. - make warp scrambling chance-based like ECM. (favors web+bounce tactics) - introduce first/new counter(s) to high alpha (e.g. new logistics: remote resistances or Chaff (reducing signature radius)) - factor victim's and attacker's sec status in to concord response times. make high standings give you an advantage! this would change balancing, making ganking harder - it needs more players or more expensive fitting to accomplish the job. and adds unforeseeable variables to the ganking game! i find it ridiculous how easy it is to gank a 170k EHP freighter in highsec. do the math what you are "allowed" to fit on a pve-BS not to be eligible for ganking. laughable.
A) PvE fit BS get ganked a lot. One made the news not too long ago because of how much the gankers made off him. It's a legit tactic.
B) If you mine in 1.0 space the difficulty of ganking you goes up quite a bit. Stay out of .5 to eliminate risk. Don't mine in .5 in a retriever. Stay aligned, etc...etc... It's not like those getting ganked aren't actually asking for it by bringing paper hulls into the least secure hi-sec they can find (because it makes them more ISK) and then go AFK. I'm sorry but....I'm just not sorry. If you were actively playing the game and using any amount of strategy or even tactics...I would not be able to gank you so easily. |

Malcanis
Vanishing Point. The Initiative.
1346
|
Posted - 2011.12.05 17:49:00 -
[100] - Quote
Speaking as someone who loves shooting pods, I support the OP wholeheartedly. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Killstealing
Broski Enterprises Elite Space Guild
189
|
Posted - 2011.12.05 17:50:00 -
[101] - Quote
please dont pod my 10 hour hero
he might lose high speed maneuvering |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
136
|
Posted - 2011.12.05 17:52:00 -
[102] - Quote
Great now whenever a 5 day old character goes GCC because he accidently shot a wreck in an asteroid belt I can pod him! |

el alasar
The Scope Gallente Federation
85
|
Posted - 2011.12.05 17:56:00 -
[103] - Quote
Myrdraeus Keaunt wrote:You've got a month to plot your revenge and catch them in something expensive. Why isn't that enough? because a ganker uses a ganking char who is seldomly used for anything else. just needs to be able to do circle ratting for a change.
and in the off chance, you do gank with your main, you would wisely only do so when you planned already to go back to null or WH the next 4 weeks anyways.
or, you decided you continue playing on another account for the next month - you dont just have 1 right?! 30days kill rights... *pfff* check the moderated little ideas/10000 papercuts/low hanging fruit article! comment, bump(!) and like what you like: http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts |

el alasar
The Scope Gallente Federation
85
|
Posted - 2011.12.05 18:01:00 -
[104] - Quote
Vimsy Vortis wrote:Great now whenever a 5 day old character goes GCC because he accidently shot a wreck in an asteroid belt I can pod him! actually i am unaware: shooting a wreck gives you GCC?! but even if it did, as pointed out earlier, getting podded as a noob is basically no extra cost. it is exactly made this way so you can learn without repercussions. the only loss is the ship+fitting. check the moderated little ideas/10000 papercuts/low hanging fruit article! comment, bump(!) and like what you like: http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
136
|
Posted - 2011.12.05 18:04:00 -
[105] - Quote
Shooting any "container" that dosen't belong to you makes you go GCC. As does shooting scary yellow people with bounties on them who warped into belt.
Podding newbies who spent half of all the money they ever earned on implants because that's what their corpmates told them was the best long term investment definitely hurts them.
Also lots of people go GCC when I am killing one of their friends and they don't have aggression on me. I will pod those people too. New players are also the people least likely to warp their pods out after being blown up too so it's good for me. |

Myrdraeus Keaunt
Physical Chaos
9
|
Posted - 2011.12.05 18:08:00 -
[106] - Quote
el alasar wrote:Vimsy Vortis wrote:Great now whenever a 5 day old character goes GCC because he accidently shot a wreck in an asteroid belt I can pod him! actually i am unaware: shooting a wreck gives you GCC?!
Cans also.
Quote: but even if it did, as pointed out earlier, getting podded as a noob is basically no extra cost. it is exactly made this way so you can learn without repercussions. the only loss is the ship+fitting.
You seem to argue both sides. On the one hand, gankers use these barely used, throw-away accounts and you need to be able to pod them to make them PAY FOR WHAT THEY'VE DONE!!! because expecting them to be huntable is a laughable proposition....on the other hand, podding newb toons costs them nothing.
So which is it? Are people out there ganking on their main, or another well trained, often used character that you could hunt down and get revenge upon....or are they ganking on toss-outs they don't care about and only play for this one purpose? |

el alasar
The Scope Gallente Federation
85
|
Posted - 2011.12.05 19:51:00 -
[107] - Quote
forum ate post. -º$&-º"$&/-º$/ **** **** ****. check the moderated little ideas/10000 papercuts/low hanging fruit article! comment, bump(!) and like what you like: http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts |

el alasar
The Scope Gallente Federation
85
|
Posted - 2011.12.05 19:57:00 -
[108] - Quote
ok, i went and checked... noobs... you get warned exactly what will happen before you do any such action. maybe add "you will get GCC" and adding a link to evelopedia page for GCC would be good...
concord wrote:This action is an attack on your target. Attacking this target is a crime, will result in a security status penalty for you and will bring CONCORD to enforce the law by destroying your ship. CONCORD will kill you!
Do you wish to proceed with this dangerous action?
Myrdraeus Keaunt wrote:You seem to argue both sides. On the one hand, gankers use these barely used, throw-away accounts and you need to be able to pod them to make them PAY FOR WHAT THEY'VE DONE!!! because expecting them to be huntable is a laughable proposition....on the other hand, podding newb toons costs them nothing.
So which is it? Are people out there ganking on their main, or another well trained, often used character that you could hunt down and get revenge upon....or are they ganking on toss-outs they don't care about and only play for this one purpose? i did not say gank chars were barely used, nor not skilled. to use a throw-away BS to deal 12k alpha needs some training. i was merely saying that this tempest/apoc/...+ratting char will probably never fly out in shiny faction BS to do pve or sit in a hulk in belt mining. and if this char did so additionally having kill rights on him he would be braindead.
neither did i say i want them "to pay for what they have done". i just feel, even if possibly not hurting the criminals very much, it makes no sense to punish a victim or 3rd party hunter for trying to hunt down the pod and have fun. not everyhthing you do in eve is for isk, but also for fun. just leave concord out of it once one side decided to force pvp on the other side and the other side has responded to it. or the criminal has not yet paid for his sins (e.g. open bounty. see my suggestions #91)
especially as you point out, that there usually is not much to be gained by podding a criminal, there should not be much at stake for the criminal to loose, if OP proposal was implemented. thus i do not understand your harsh objections. check the moderated little ideas/10000 papercuts/low hanging fruit article! comment, bump(!) and like what you like: http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
137
|
Posted - 2011.12.05 20:31:00 -
[109] - Quote
I never go GCC and if I did I'd be able to get my pod out so +1 because of all the newbies I'll get to pod kill because they clicked the wrong button. |

Solstice Project
Cult of Personality
245
|
Posted - 2011.12.05 21:54:00 -
[110] - Quote
Myrdraeus Keaunt wrote:As a ganker, I wouldn't notice the change in mechanic. You will not catch my pod.
That's what the others thought too. Your bloated self confidence will get you killed.
Myrdraeus Keaunt wrote:You've got a month to plot your revenge and catch them in something expensive. Why isn't that enough?
Completely irrelevant. Has nothing to do with what i'm asking for.
It's about people shooting criminals, not about people seeking revenge. Please think your words through, before you post.
Myrdraeus Keaunt wrote:On the other hand, hearing the tears of those that got popped when they shot a flashy pod is quite laughable and would be sorely missed.
Makes no sense, or i'm misunderstanding your words. If the pod was flashy, the shooter wouldn't pop.
Theres way too much hatred in your words.
Vimsy Vortis wrote:I never go GCC and if I did I'd be able to get my pod out so +1 because of all the newbies I'll get to pod kill because they clicked the wrong button.
It doesn't help if you keep repeating this over and over again. You'll just get ignored.
---
It's funny to see how much can be talked about such a mechanic and how much people can screw the simple logic behind it and completely derail.
El alasar... i'm sorry, but i'm not reading your links in connection with this thread. Not that i disrespect your effort, but i don't see the need to derail myself from what i want. It's really simple already and the KISS principle totally applies to what i'm asking for.
That said, i WILL read your ideas and suggestions, because it sounds interesting, but i won't bring them up in here because you'll do that anyway and i will react accordingly.
So ...
Noobs are not really an argument. Gankers kill pods of noobs too. A smartbomb doesn't care who's in range.
Also, there's the danger of bans in starter systems for harrassing and canflipping noobs. That's sufficient there already, same can apply to their virgin pods that have GCC. Every noob that leaves the starter systems has to live with the additional risk either way.
We should not forget that being uneducated can never be an excuse for anything.
If a noob GCC's, he learns it the hard way. Just like in every other case too.
If he manages to have +4 implants in his head, then he's already old enough to have realized what's going on ... or he's so stupid that his loss doesn't matter, because he would have left rather sooner than later anyway.
Younger noobs, on the other hand, with +3 implants only, don't lose that much anyway and considering the fact that it's damn easy to make much money in a really short amount of time, i don't see any issues.
Inappropriate signature removed. Spitfire |

Solstice Project
Cult of Personality
245
|
Posted - 2011.12.05 21:55:00 -
[111] - Quote
Malcanis wrote:Speaking as someone who loves shooting pods, I support the OP wholeheartedly.
Thank you for your acknowledgement, Mr. 100th Post. :) Inappropriate signature removed. Spitfire |

Solstice Project
Cult of Personality
245
|
Posted - 2011.12.05 22:02:00 -
[112] - Quote
Callic Veratar wrote:It would make Hulkageddon so much more interesting
I've just noticed this little gem, which is actually very, very true. Inappropriate signature removed. Spitfire |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
138
|
Posted - 2011.12.05 22:04:00 -
[113] - Quote
I'm not arguing against it, nor am I being sarcastic. I think it's a great idea because I will be able to get alot of free highsec podkills, it's just funny that this mechanic change would benefit my gameplay, hurt cute newbies and barely effect suicide gankers at all.
I'm all fot it. |

Solstice Project
Cult of Personality
245
|
Posted - 2011.12.05 22:48:00 -
[114] - Quote
Vimsy Vortis wrote:I'm not arguing against it, nor am I being sarcastic. I think it's a great idea because I will be able to get alot of free highsec podkills, it's just funny that this mechanic change would benefit my gameplay, hurt cute newbies and barely effect suicide gankers at all.
I'm all fot it.
Not want to crush your dreams, but i'm quite sure it won't be as easy as you wish it to be. :)
Anyway, you're quite contra-productive to your own wish, because it seems that noobs are the only real argument against it, although personally, i don't see the issue.
There's rather a chance you'll get banned for it, actually. Depends on how this goes through, if it ever goes through.
And, mind you, it WILL effect suicide gankers more than you want to believe ... ... especially, but not needfully, when combined with a better bounty system ... :) Inappropriate signature removed. Spitfire |

Myrdraeus Keaunt
Physical Chaos
10
|
Posted - 2011.12.05 23:03:00 -
[115] - Quote
Solstice Project wrote: Theres way too much hatred in your words.
Since inflection is impossible to receive over text, leaving you only 10% of the statement to interpret, your imposition of "hatred" on my voice is more a reflection of you than me. Wimps like you see hatred in everyone but themselves. I'll just take your finger pointing as an expression of self-disgust.
Carebears ALWAYS go there when you disagree with their silly mechanic change "ideas":
"Let's turn Risk into farmville." "I'd rather play Risk the way it is." "HATER!!!"
It's the same song over again. |

Solstice Project
Cult of Personality
245
|
Posted - 2011.12.05 23:23:00 -
[116] - Quote
Thanks for proving my point. You should ask somebody to read your post out loud, so you can hear it. No use talking to people like you. Your ego is too much in the way. Now please stop derailing the thread, else i will just ask a mod to remove your posts. Goodbye. Inappropriate signature removed. Spitfire |

Myrdraeus Keaunt
Physical Chaos
10
|
Posted - 2011.12.05 23:26:00 -
[117] - Quote
Solstice Project wrote:Thanks for proving my point. You should ask somebody to read your post out loud, so you can hear it. No use talking to people like you. Your ego is too much in the way. Now please stop derailing the thread, else i will just ask a mod to remove your posts. Goodbye.
LOL! |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
138
|
Posted - 2011.12.05 23:32:00 -
[118] - Quote
Solstice Project wrote:Vimsy Vortis wrote:I'm not arguing against it, nor am I being sarcastic. I think it's a great idea because I will be able to get alot of free highsec podkills, it's just funny that this mechanic change would benefit my gameplay, hurt cute newbies and barely effect suicide gankers at all.
I'm all fot it. Not want to crush your dreams, but i'm quite sure it won't be as easy as you wish it to be. :) Anyway, you're quite contra-productive to your own wish, because it seems that noobs are the only real argument against it, although personally, i don't see the issue. There's rather a chance you'll get banned for it, actually. Depends on how this goes through, if it ever goes through. And, mind you, it WILL effect suicide gankers more than you want to believe ... ... especially, but not needfully, when combined with a better bounty system ... :) Believe me I don't have any pre-disposition to side with suicide gankers, it's not something I do. I just honestly don't think that this would have any significant effect on their behaviour because of how easy it is to warp pods out in an environment with no bubbles. It strikes me that the people who would get killed most often are people who aren't aware of the risks.
If you have some information about what can lock a pod in highsec before it can align out I'd love to know about it because my sensor boosting interceptor has trouble sometimes.
Just FYI shooting newbies is not against the rules. |

Jack Cavanaugh
State War Academy Caldari State
0
|
Posted - 2011.12.05 23:55:00 -
[119] - Quote
Yogsoloth wrote:Translation =
Please let me kill unarmed pods in high sec without repercussion, as I am too scared to go into low sec or null. Plus my KB is terribad and I could use some help.
So, all these pirates hiding out in hi-sec and/or forming suicide ganking squads with throw-away ships and dragging on everyone else for being carebears are...gasp...carebears themselves?!
Shocking.
O_O |

Myrdraeus Keaunt
Physical Chaos
10
|
Posted - 2011.12.06 01:11:00 -
[120] - Quote
Vimsy Vortis wrote: Believe me I don't have any pre-disposition to side with suicide gankers, it's not something I do.
IMHO more people should try it. I think they'd be less inclined to:
a) think it's easy, free pvp b) try to get it nerfed or whatever.
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