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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

ElQuirko
Protus Correction Facility Inc.
3311
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Posted - 2014.06.17 15:24:00 -
[1] - Quote
Brooks Puuntai wrote:What do you think could be changed/added to keep older players active, or bring them back?
My idea:
Nothing. Don't try. Reason being, the older players burn themselves out, rather than the game doing so. Everyone gets tired of their hobbies eventually; why should EVE be any different? Pandering to veterans is just going to draw focus away from the main game, whilst continually releasing new stuff would draw away resources needed for excellent initiatives such as tiericide.
The veterans have had their time and made their investment in the game. We're all told, day-in day-out to make our own emergent content. When it's their time to go, there's no point trying to keep them on life support. Sounds callous, but to act otherwise would cheapen the game experience for everyone. Dodixie > Hek |

ElQuirko
Protus Correction Facility Inc.
3311
|
Posted - 2014.06.17 15:41:00 -
[2] - Quote
TigerXtrm wrote:Brooks Puuntai wrote:TigerXtrm wrote:You'll be back. Trust me. So my good idea is this; don't give away your stuff. Doubtful, this isn't the first time I've quit and everytime I do come back I find no will to play. Last time I quit I gave away around ~30b to corpmates/friends, all of which have stopped playing now. While I won't go as far as biomassing, removing liquid assets would deter me from randomly plexing only to troll forums. Which I'm sure the ISD and CCP will be grateful for. Fair enough. Well if you really want to get rid if your stuff, I find that giving away small gifts in rookie systems and offering some advice can be quite rewarding. Not really a game improving idea, but a generous idea to drain your ISK.
What I think you wanna do is give most away on the forums, then buy some sort of shiny (maybe a capital?) and fill it with exotic dancers and spiced wine, then leeroy it somewhere Dodixie > Hek |

ElQuirko
Protus Correction Facility Inc.
3313
|
Posted - 2014.06.17 16:01:00 -
[3] - Quote
Can I post another idea? 
I feel that the role of leadership has been somewhat lacking recently. Why not have a system of proximity for leadership modules? Command ships have a radius on grid in which warfare links apply. You could then introduce another T2 destroyer which acts to "extend" the field by having its own radius which projects the same warfare link bonuses but ONLY when the command ship's links are running. IDK seems fun. Dodixie > Hek |

ElQuirko
Protus Correction Facility Inc.
3313
|
Posted - 2014.06.17 16:32:00 -
[4] - Quote
Solecist Project wrote:I don't want your money. Didn't you quit? Dodixie > Hek |
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