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Paigan
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Posted - 2006.06.18 10:34:00 -
[1]
Some thoughts from a new Bomber pilot:
Long time ago, it was announced there will even be bomber frigates in eve. Everybody thought "wow cool, frigs that are designed to engage Battleships". Sadly, this is not what the Bombers we received actually are.
Today's Bombers with their special CM bonus are more like some long range extreme frigate counter. Kind of what the misdesigned destroyers should have been.
At first i thought "bah, nonsense". Meanwhile, i kinda like that 150km anti-frigate idea. (Okay, Nemesis is hardly useable due to 5PG too less and manticore is imba with its 3rd launcher. Turrets bonusses are of no use. But all in all it's okay)
BUT
they are still no Bombers
So my suggestion would be to add a 98.5% grid reduction bonus for siege launchers. Maybe with a penalty of -75% torpedo flight time or so.
That would make them real Bombers.
Raven f.ex. also gets a bonus to cruise AND siege launchers. And every turret ships gets a bonus for BOTH sub types of its weapon type. So why not bombers, as well?
Otherwise, please rename the class to "Anti Tackler" or "Artillery Frigate" or "Frig Killer" or something like that. .. and if you do so: how about introducing a bomber class frigate next? :-P
-- This game is still in beta stage |

HippoKing
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Posted - 2006.06.18 11:12:00 -
[2]
I've always wanted bombers to have torps with a huge volley damage and pathetic ROF and range. I've got that image from freelancer with the 2 german bombers de-cloaking and one volleying the battleship with torps in my mind.
Probably wouldn't be balanced, but would be cool 
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wierchas noobhunter
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Posted - 2006.06.18 11:15:00 -
[3]
Originally by: HippoKing I've always wanted bombers to have torps with a huge volley damage and pathetic ROF and range. I've got that image from freelancer with the 2 german bombers de-cloaking and one volleying the battleship with torps in my mind.

yeah thats was cooool 
join soar angelic
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Traeon
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Posted - 2006.06.18 11:18:00 -
[4]
The question is: do we really need more and better counters to battleships? Don't think so =/
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Testy Mctest
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Posted - 2006.06.18 11:19:00 -
[5]
I like the idea of T2 frigs as bombers. They could be very cool and a fair answer to BSes with frigs if done correctly. They'd be more like AFs with torps, though.
*able to mount 2 torp launchers *bonus to torp damage *negative RoF to Torps
Which would come out as:
Frigate Skill Bonus: Some racial crap, full T2 resists Bombers Skill Bonus: 10% to Torpedo damage per level Special: 99% reduction in grid usage and -50% to Siege Launcher rate of fire
/randomness off
Testy's Blog, Updated 15/06! Name Team Minmatar, Win A Vaga!
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000Hunter000
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Posted - 2006.06.18 11:20:00 -
[6]
imagine 2 or 3 manties sneaking up on a BS and 1 volleying it... 
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Jongo Fett
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Posted - 2006.06.18 11:26:00 -
[7]
give them a long lock time so taht BS has a chance to warp?
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Paigan
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Posted - 2006.06.18 11:32:00 -
[8]
Originally by: 000Hunter000 imagine 2 or 3 manties sneaking up on a BS and 1 volleying it... 
isn't that the idea of a bomber anyway?
What you describe wouldn't be overpowered imo. Because - Bombers are T2 - 3 players required to kill 1 - 3 Bombers (+cloak) are worth about the same than a T1 Battleship (with the naked BS being worth only around 20mil if you take insurance into account)
If that is not desired, then why is there a bomber class in the first place?
Apart from that, manticore is imba anyway. :-P 2-3 imba mantis equal 3-5 "normal" bombers. -- This game is still in beta stage |

Phish1
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Posted - 2006.06.18 11:35:00 -
[9]
hell yeah, i love this idea, im thinking this would be great, have a really bad ROF reduction, but loads of DMG increase, yeah.. i dig this!
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Aramendel
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Posted - 2006.06.18 11:49:00 -
[10]
Originally by: Testy Mctest I like the idea of T2 frigs as bombers. They could be very cool and a fair answer to BSes with frigs if done correctly. They'd be more like AFs with torps, though.
*able to mount 2 torp launchers *bonus to torp damage *negative RoF to Torps
Which would come out as:
Frigate Skill Bonus: Some racial crap, full T2 resists Bombers Skill Bonus: 10% to Torpedo damage per level Special: 99% reduction in grid usage and -50% to Siege Launcher rate of fire
/randomness off
Add to this a (for frigates) slow speed, high sig radius and low locking speed, though. Bombers aren't supposed to be the most nimble things.
Not that BS can hit them easily, but cruisers and smaller should wipe the floor with them.
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Novarei
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Posted - 2006.06.18 11:52:00 -
[11]
twould rock to be able to be in a group of 4 bombers, uncloak, set off volley, recloak, dead bs :D. They should be nukes or something :)
but probably imbalanced =/
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RedClaws
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Posted - 2006.06.18 12:00:00 -
[12]
make the torps go slow : 750m/s like they used to but for only this ship so either you can outrun them in a fast battleship (blasterthron) or smartbomb them (torps going 2000+m/s you can't smartbomb anymore :p)
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Testy Mctest
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Posted - 2006.06.18 13:00:00 -
[13]
Originally by: Aramendel
Originally by: Testy Mctest I like the idea of T2 frigs as bombers. They could be very cool and a fair answer to BSes with frigs if done correctly. They'd be more like AFs with torps, though.
*able to mount 2 torp launchers *bonus to torp damage *negative RoF to Torps
Which would come out as:
Frigate Skill Bonus: Some racial crap, full T2 resists Bombers Skill Bonus: 10% to Torpedo damage per level Special: 99% reduction in grid usage and -50% to Siege Launcher rate of fire
/randomness off
Add to this a (for frigates) slow speed, high sig radius and low locking speed, though. Bombers aren't supposed to be the most nimble things.
Not that BS can hit them easily, but cruisers and smaller should wipe the floor with them.
Agreed.
No other nerfs are really needed though; 2 or 3 of these wouldn't one volley a BS. 15 or so would. Which doesn't work in story terms, but is fine in game balance terms.
But this is just a pipe dream. So meh.
Testy's Blog, Updated 15/06! Name Team Minmatar, Win A Vaga!
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Grimpak
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Posted - 2006.06.18 13:04:00 -
[14]
Edited by: Grimpak on 18/06/2006 13:04:15
Originally by: HippoKing I've always wanted bombers to have torps with a huge volley damage and pathetic ROF and range. I've got that image from freelancer with the 2 german bombers de-cloaking and one volleying the battleship with torps in my mind.
Probably wouldn't be balanced, but would be cool 
or better: the torp ships in Starlancer.
"INCOMING TORPS! TAKE THEM DOWN!"
...man what a game it was -------
Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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Ithildin
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Posted - 2006.06.18 13:15:00 -
[15]
I approve of this topic and it's contents. New sig coming soonÖ Tuxford's good for EVE. |

Testy Mctest
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Posted - 2006.06.18 13:33:00 -
[16]
I think the best space bomber scene ever was the Pilgrim in the film version of Wing Commander coming out from behind the asteroids to bomb the Kilrathi battleship :)
So many people slate that film, it had it all! Guns, women, spaceships, a love story, and space tigers!
Testy's Blog, Updated 15/06! Name Team Minmatar, Win A Vaga!
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Grimpak
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Posted - 2006.06.18 13:45:00 -
[17]
Originally by: Testy Mctest I think the best space bomber scene ever was the Pilgrim in the film version of Wing Commander coming out from behind the asteroids to bomb the Kilrathi battleship :)
So many people slate that film, it had it all! Guns, women, spaceships, a love story, and space tigers!
no space herpes? -------
Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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Maya Rkell
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Posted - 2006.06.18 13:58:00 -
[18]
Because gank gameplay is so desireable
...
Oh wait, IT'S NOT.
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DarKDruG
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Posted - 2006.06.18 13:59:00 -
[19]
i wonder why people call a manti imba because it has 3 launchers. if it uses the damage type it gets a bonus to (kinetic), you don't do a whole lot more damage than the others. Kinetic is one of the, if not the most tanked resistance in the game (looking at ship resists)
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LUKEC
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Posted - 2006.06.18 14:02:00 -
[20]
Originally by: DarKDruG i wonder why people call a manti imba because it has 3 launchers. if it uses the damage type it gets a bonus to (kinetic), you don't do a whole lot more damage than the others. Kinetic is one of the, if not the most tanked resistance in the game (looking at ship resists)
Apart EM on frigs and battleships... It sucks vs gallente though. --------- Dead already? |

Paigan
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Posted - 2006.06.18 17:46:00 -
[21]
Edited by: Paigan on 18/06/2006 17:48:10
Originally by: DarKDruG i wonder why people call a manti imba because it has 3 launchers. if it uses the damage type it gets a bonus to (kinetic), you don't do a whole lot more damage than the others. Kinetic is one of the, if not the most tanked resistance in the game (looking at ship resists)
you do 150% damage of what the other bombers can do. and still fit a lots of stuff in the meds, even tanking if you like.
150% damage of all others with no disadvantage is what i call imba. Apart from that, kinetic is better than EM or explosive in PvP. And about the same as thermal.
...but that wasn't really the issue here, more like a side note. -- This game is still in beta stage |

Sobic Kurophsky
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Posted - 2006.06.18 18:04:00 -
[22]
I agree 100% with the idea and balance wouldnt be that hard. SB's are still paper thin and if 3 manti's can one solvo your BS.... well you deserve to die.
It would have to be nerfed in some way though so the SB's cant just fit T2 Javs and sensor dmps and wtf kick a fleets arse.
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Frakri Hogsto
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Posted - 2006.06.18 18:12:00 -
[23]
Originally by: HippoKing I've always wanted bombers to have torps with a huge volley damage and pathetic ROF and range. I've got that image from freelancer with the 2 german bombers de-cloaking and one volleying the battleship with torps in my mind.
Probably wouldn't be balanced, but would be cool 
would be cool 2bh, this game can use a something cool like that imo
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Vera Nosfyu
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Posted - 2006.06.18 18:31:00 -
[24]
For bombers to really be effective as, well, bombers, we need subsystem targetting. The Stealth bomber would be ideal for taking out turrets and whatnot because it does very high damage over a very small area. However, I still don't expect this to coem out any time soon. -----------------------------------------------------------
"Violence solves all problems, no man, no problem." --Josef Stalin |

Sarleena
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Posted - 2006.06.18 18:33:00 -
[25]
You know where this would fit perfectly? In the custom ship modifications/ship pimping system. Be able to swap out your cruise launcher PG reduction for a Siege launcher PG reduction, and add a penalty of some sort to the ship.
Or, as an even bigger mod for the ultimate gank option: Reduce the ships high slots to 2 slots, one launcher slot, and switch it to a PG bonus to citadel torpedo launchers, with large penalties to armor and structure, since the launcher would replace so much of the ship's internal structure. Switch it to a 19.992% reduction in citadel launcher PG needs per level, and the launcher needs just 40 PG. Instant flying, cloaking heavy, HEAVY bomber.
And citadel torps with 166m explosion radius would be awesome.
Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, champagne in one hand, strawberries in the oth |

Malthros Zenobia
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Posted - 2006.06.18 18:52:00 -
[26]
Edited by: Malthros Zenobia on 18/06/2006 18:52:54
Originally by: HippoKing I've always wanted bombers to have torps with a huge volley damage and pathetic ROF and range. I've got that image from freelancer with the 2 german bombers de-cloaking and one volleying the battleship with torps in my mind.
Probably wouldn't be balanced, but would be cool 
QTF
Bonuses:
-75% torpedo ROF
10% Torpedo damage, 5% velocity increase per level.
Give them some nice 1kish dmg torps that take a good 30 seconds or so to refire. Excellent alpha strike ship that would come in, cripple the target, and run, or die trying.
edit: And don't forget that in FL, your speed added dmg to torps.
AB at target, fire torp, watch it go boomb. You could kill Hammerheads from full armor with the crappy torps by ABing at them before firing.
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Ghoest
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Posted - 2006.06.18 18:55:00 -
[27]
What is needed is a T1(read cheap) fast frig with only 2 torpedo launchers.
A swarm of them could beet up a Battle ship but they would be useless against other frigs.
Wherever you went - here you are.
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Ithildin
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Posted - 2006.06.18 18:59:00 -
[28]
Doesn't need a ROF penalty at all. It's not like a Raven does decent damage with torps as it is, and that one has more launchers. New sig coming soonÖ Tuxford's good for EVE. |

Shinnen
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Posted - 2006.06.18 19:39:00 -
[29]
They need to have serious WTF torp bonuses.
Like :
static bonus: + 25% torp damage -75% ROF bonus
Reduction for torp launcher per frig level per cov ops level bonus: + 10% racial torp damage
They need to have sufficient PG/CPU for: -Cloak -t2 AB -3 Torp launchers -scrambler -EWar -Damage Mods -small plate / rep
Also give each of them the same number of missile hardpoints. and: Minmatar / Caldari - extra med Gallente /Amarr - extra low
Shinnen ------------------
  
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Tehyarec
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Posted - 2006.06.18 19:48:00 -
[30]
Pfft, while at it, let's go Battlestar Galactica (new series) and have a full frigate squadron with tactical nukes to spam at battleships 
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