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Daichi Yamato
Xero Security and Technologies
1722
|
Posted - 2014.06.26 21:31:00 -
[31] - Quote
I dont approve of denying docking.
Fluffers is right, u should be treating a FW dec just like any other dec. Use bookmarks, check local. If someone is camping u in, get friends, and play station games or leave. Getting kill after kill after kill is not a problem with mechanics. Its a problem with the players, if u can call it a problem at all.
But Navy forces could escalate over time. This should allow raids from within the area, but a lone legion sitting on an undock perma-tanking with local reps wouldnt be a thing, he'd have to dock intermittently. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

RavenTesio
Liandri Corporation Liandri Covenant
131
|
Posted - 2014.06.27 18:50:00 -
[32] - Quote
ShahFluffers wrote:Quote:I'm going to be completely blunt here too... either Faction Warfare is PURELY Low-Sec, meaning the Consequences of being part of it remain there; or it is as you say, a War that expands even in to High-Sec and Null-Sec; if that is the case then the exact same restrictions /MUST/ apply. Personally... I believe the rules must apply everywhere... but the station lock-outs must be abolished almost entirely because I do not believe they cause conflict... they stagnate it. As for my record... if you look at my killboards you will see I am a low-sec roamer which a penchant for risking expensive stuff. I have no direct stake in the high-sec games outside of my love of trolling the morons in my militia for letting themselves be caught by people playing station games (yes, they "LET" themselves be caught because they should have had bookmarks all over stations they frequent, whether it is high-sec or low-sec). And no... it is not an exploit if CCP does not deem it so. They left high-sec open to dock in SPECIFICALLY because they... - do not want to lock people out of half of high-sec and/or NPC stations in general (ask them why, not me... this is what we got from a FW roundtable during Fanfest) - so people have a way to prey on unsuspecting FW people... adding a layer of risk and uncertainty for the defender.
I would love to ask them why, but CCP barely if ever graces our damn presence; even when they do it's to make a blanket statement over what they're changes without ever considering the responses they get about what a terrible damn idea it is.
But here's the thing you're the one agreeing with them. And I'm saying that frankly you and CCP are completely bloody wrong here.
You speak of the "Risk and Uncertainty for the Defender"... but tell me where is the damn Risk for the Aggressor? And don't give me that bullshit "That's what the Navy is for..." because if you spent even an iota of time in enemy High-Sec; particularly WT Ally High-Sec you will realise that they nerfed the Navy so damn hard it that frankly they're a joke.
I can perma-tank the Navy in Rens and Dodixie, a Rattlesnake / Scorpion Navy Issue; is actually enough; throw in Crystal Implants and an OGB and you can tank the Navy and a handful of T3 long enough to kill a few people; de-aggress and re-dock.
Most of the Low-Sec PVP pilots that would be a challenge, will rarely (if ever) come to such systems; so there is very little to worry about. If went further down the pipe in to say a 0.5 - 0.6 things get even easier, because you want to sit there in a group of active Tank Hurricans, Myrmidons, etc... you can sit there for hours with 2-3 of you sharing the Navy aggro; killing them to the point where they don't re-spawn for a bit AND also slaughtering players en-mass who happen to be stupid enough to come through.
You're rarely going to get a big fleet going through High-Sec, but that's what Neutral Scouts and Logistics are for; you see anything you can't handle coming... just dock up until they get bored; then back to getting a bunch of killmails.
So remind me, where is the Risk? Now I personally don't do this because I find fighting FW and Pirates in Low-Sec more entertaining than feeling the need to boast about getting thousands of kills per month ... but honestly that option is open; and frankly I'm fine with that - yet it HAS to come with far greater RISK.
They should be FORCED to either have to run back to Low-Sec OR live out of a Starbase in that area; Starbases are Vulnerable, they /can/ be beaten plus it increases the COST of doing such action.
Regardless of if you personally believe that Docking Rights are a conflict driver, even in low; frankly isn't up for debate here, you will hear time and time again (there is plenty of evidence on this forums) from both Caldari and Gallente pilots that since the introduction of them; the fighting over systems have become far more fierce - it doesn't just drive conflict but it has pushed it to an all new level of aggression, where each Station system becomes a very important strategic resource to control and own.
If that isn't how the Amarr-Minmatar warzone works, then honestly you have to look at what you guys are ACTUALLY getting out of Faction Warfare; because the more I hear about it, the more it sounds like you just want legitimised piracy - which if that's the case /why/ even be in Faction Warfare? Why not just be Pirates?! |

Velicitia
Arma Artificer
2393
|
Posted - 2014.06.27 19:25:00 -
[33] - Quote
ShahFluffers wrote:It took me awhile... but I found my little piece about this subject from awhile ago... _____________
[drill sergeant voice](stuff) [/drill sergeant voice] __________________
so, I totally read that as if R. Lee Ermey was yelling it in my face ... One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

James Baboli
Ferrous Infernum
40
|
Posted - 2014.06.27 19:37:00 -
[34] - Quote
I could see maybe having active FW pilots locked out of the opposing faction's military and any FW stations in highsec, but thats about the end of where that logic gets you. Running missions for a hostile navy seems counter-intuitive to me. That crazy bag FC with the silly things on the hull that shouldn't but just did. |

Catherine Laartii
Providence Guard Templis CALSF
221
|
Posted - 2014.06.27 22:22:00 -
[35] - Quote
James Baboli wrote:I could see maybe having active FW pilots locked out of the opposing faction's military and any FW stations in highsec, but thats about the end of where that logic gets you. Running missions for a hostile navy seems counter-intuitive to me. And shooting down the equivalent of the national guard in the enemy's core systems without a problem, not having them escalate their reinforcements, then getting a free pass for docking in their stations makes sense to you, then? That's not counter-intuitive? |

Daichi Yamato
Xero Security and Technologies
1734
|
Posted - 2014.06.27 22:43:00 -
[36] - Quote
RavenTesio wrote: killing them to the point where they don't re-spawn for a bit AND also slaughtering players en-mass who happen to be stupid enough to come through.
Bolded key part.
RavenTesio wrote:but tell me where is the damn Risk for the Aggressor?
wtf? they have the exact same risk as the defender, and the same anyone has in any wardec, with added extra NPC dps. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1734
|
Posted - 2014.06.27 22:44:00 -
[37] - Quote
Catherine Laartii wrote: And shooting down the equivalent of the national guard in the enemy's core systems without a problem, not having them escalate their reinforcements, then getting a free pass for docking in their stations makes sense to you, then? That's not counter-intuitive?
Much like sansha incursions, it doesnt make any sense, its just about the game play. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Caleb Seremshur
The Atomic Fallout Kids
312
|
Posted - 2014.06.28 02:03:00 -
[38] - Quote
Daichi Yamato wrote:I dont approve of denying docking.
Fluffers is right, u should be treating a FW dec just like any other dec. Use bookmarks, check local. If someone is camping u in, get friends, and play station games or leave. Getting kill after kill after kill is not a problem with mechanics. Its a problem with the players, if u can call it a problem at all.
But Navy forces could escalate over time. This should allow raids from within the area, but a lone legion sitting on an undock perma-tanking with local reps wouldnt be a thing, he'd have to dock intermittently. Getting kill after kill and then ohshit something.that can hurt me DOCK and the fun . is . over. https://forums.eveonline.com/default.aspx?g=posts&t=348015 T3 OHing subsystem review and rebalance https://forums.eveonline.com/default.aspx?g=posts&t=290346 LP faction weapon store costs rebalancing
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Daichi Yamato
Xero Security and Technologies
1737
|
Posted - 2014.06.28 10:51:00 -
[39] - Quote
Caleb Seremshur wrote: Getting kill after kill and then ohshit something.that can hurt me DOCK and the fun . is . over.
yeah...just like any war dec. just like any station game. This isnt unique to FW. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
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