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mazzilliu
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Posted - 2006.06.20 08:20:00 -
[1]
i know i havent been playing for THAT long compared to a lot of you, so obviously i don't know everything, but i swear killrights as they are right now are practically pointless. how many times has the victim actually taken advantage of this right to kill? and how many people with a significant list of killrights are not kill on sight to everything already?
all i've ever seen killrights used for is a punishment-by-lag to all the outlaws and people-that-get-killed-a-lot.
also to anyone that has a lot of killrights, what do you do when your character sheet opens to the killrights tab and there's so many it doesn't load? Or when you do a "show info" on your ship and it opens to the killrights tab? i don't have THAT many killrights but i'm curious to know if there is a way to skip loading it all. ---------
keeng's sentry guns KNOW WHERE YOU ARE. |

Grimwalius d'Antan
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Posted - 2006.06.20 08:23:00 -
[2]
Most of the people that die to unlawful combat are victims of piracy, and they don't tend to fight alot.
Griefing is to ruin a friendly game, which Eve is not. |

Jenny Spitfire
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Posted - 2006.06.20 09:37:00 -
[3]
Useful on weekend pirates. ---------------- RecruitMe@NOINT!
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Deja Thoris
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Posted - 2006.06.20 11:07:00 -
[4]
Killrights are useful.
I've had plenty and killed all but one. It's prolly 500mill+ I've been able to kill due to killrights.
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Piertaien Enanama
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Posted - 2006.06.20 11:34:00 -
[5]
Originally by: Grimwalius d'Antan Most of the people that die to unlawful combat are victims of piracy, and they don't tend to fight alot.
We definetely need kill rights transfers. Some ppl will even pay for them, i bet, rather then get paid for executing. More fun for both parties :)
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Jex Jast
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Posted - 2006.06.20 22:30:00 -
[6]
You've got enough killrights that you can't load em all?
You got a problem pal. Be careful where you go I guess, you apparently have been killed a lot. ___________________________________________
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Avoid
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Posted - 2006.06.20 23:28:00 -
[7]
killrights cant be used for annything imo. most of those who gank in low sec, are -10 annyway.
And if it is not a -10. then the chances to find him are slimm.
atm i think 3 have killrights on me, but doubt they will go find me. as what can a 2006 guy do towards a 2004 guy ?
I think i have killrights an a fix guy, who found it funny to nuke my shuttle in a 0.4 system. he was -10, so no need of killrights.
Tbh i think its lame to use killrights. I see it as can baiting. something lamers can use there time on but i dont bother.
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Akurion
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Posted - 2006.06.21 01:20:00 -
[8]
Originally by: mazzilliu i know i havent been playing for THAT long compared to a lot of you, so obviously i don't know everything, but i swear killrights as they are right now are practically pointless. how many times has the victim actually taken advantage of this right to kill? and how many people with a significant list of killrights are not kill on sight to everything already?
all i've ever seen killrights used for is a punishment-by-lag to all the outlaws and people-that-get-killed-a-lot.
also to anyone that has a lot of killrights, what do you do when your character sheet opens to the killrights tab and there's so many it doesn't load? Or when you do a "show info" on your ship and it opens to the killrights tab? i don't have THAT many killrights but i'm curious to know if there is a way to skip loading it all.
Story time!
I'm an anti-pirate for the most part, which means I don't usually get kill rights even when I die. However, every once in a while I'll end up in a fight where I don't manage to shoot back at some of the parties (usually because of ECM or being badly outnumbered), and I'll get a kill right.
The first time this happened was when I misjudged an encounter and ended up fighting a blackbird and two stabbers in my thorax. Oops. To make a long story short, my wingman got the blackbird, but the two stabbers took me down without too much effort.
Reship, rearm, undock. Chased the pirates around a bit more, but they weren't biting and once their flags wore off they jumped back into safe space. I was about to give up and head home when my wingman suggested I check for kill rights.
What ho! I had kill rights on one of the stabber pilots. I flew to the gate as quickly as my little engines could push me, and went through after them.
They were waiting on the other side, but warped off as soon as I uncloaked. I eventually caught up with them two systems over, in .8 space.
Apparently the stabber pilot didn't bother to check his kill rights, because he and his buddy (the other stabber) decided to have some fun orbiting my ship (a combat-fitted vexor) at 3km distance. Even sweeter, they tried to bait me into attacking them by locking onto my ship.
Well, alright. I opened up on the stabber I had kill rights for. It was probably a solid 30 seconds before he realized CONCORD wasn't coming to save him, and by then there wasn't much left of his ship but structure.
The best part, though? The other stabber pilot decided to help his buddy out by attacking me. The sentry guns blew his ship to atoms after just a few volleys.
I'm a big fan of kill rights to this day.
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gfldex
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Posted - 2006.06.21 02:25:00 -
[9]
A friend of mine lost a Sigil (and a lot ISK) to a Raven one jump befor Jita. The next day he came in a Raven and took this guy out. According to TS it was good fun for him.
-- $ perl -n -e 'print "Stop blameing pirates! Oveur is the root of all evil!\n" if m/podkill|lost my ship|gank|gate camp|Verone/;'
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Scoundrelus
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Posted - 2006.06.21 02:31:00 -
[10]
Originally by: Avoid as what can a 2006 guy do towards a 2004 guy ?
The same thing that I, a 2005 player, did to a 2003 player. I made him go boom.
SP ain't everything. It's something, but it ain't everything. =============================================== Don't say to me over a forum what you wouldn't say to my face. |
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Karille
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Posted - 2006.06.21 10:51:00 -
[11]
i have about 30 killrights where people can kill me and i've never had a single person collect.
OMG NERF ICECREAM |

Sergej
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Posted - 2006.06.21 17:52:00 -
[12]
I had a fun session once, had killrights on a guy, who I caught in empire in a Guardian, close to Amarr, but we were not in war. I was in my own cruiser, but the problem was that while I could scramble him, I couldn't web. Alot of scouting help from corpmates later and some serious bumping from friendly ceptors and I got the kill. It was no big thing, but it was fun. Next time he wants to kill a tackler in lowsec that's in empire war with his mate, he'll think twice.
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Trevedian
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Posted - 2006.06.21 20:33:00 -
[13]
I'm gonna use my kill rights soon...
I got ganked in a .4, and I really didn't lose anything valuable...
But the pirate kept making fun of me saying "OMFG Trev is in a hauler!"
And for that alone, he sucks and shall be destroyed!
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
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Zaphoniggan
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Posted - 2006.06.21 20:42:00 -
[14]
Originally by: Karille i have about 30 killrights where people can kill me and i've never had a single person collect.
Thats because youre scary ------------------------------------------ I refuse to use a sig until my avatar is up.
Wait, this is a sig.... |

Jim McGregor
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Posted - 2006.06.21 22:08:00 -
[15]
Originally by: Piertaien Enanama
We definetely need kill rights transfers. Some ppl will even pay for them, i bet, rather then get paid for executing. More fun for both parties :)
Yeah this would open up a whole new dimension to the game, specially in empire where you actually can travel to find someone pretty easy. Sounds like a very cool feature to me. --- The Eve Wiki Community Portal | Eve Tribune |

Jim McGregor
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Posted - 2006.06.21 22:11:00 -
[16]
Originally by: Akurion
Story time!
I'm an anti-pirate for the most part, which means I don't usually get kill rights even when I die. However, every once in a while I'll end up in a fight where I don't manage to shoot back at some of the parties (usually because of ECM or being badly outnumbered), and I'll get a kill right.
The first time this happened was when I misjudged an encounter and ended up fighting a blackbird and two stabbers in my thorax. Oops. To make a long story short, my wingman got the blackbird, but the two stabbers took me down without too much effort.
Reship, rearm, undock. Chased the pirates around a bit more, but they weren't biting and once their flags wore off they jumped back into safe space. I was about to give up and head home when my wingman suggested I check for kill rights.
What ho! I had kill rights on one of the stabber pilots. I flew to the gate as quickly as my little engines could push me, and went through after them.
They were waiting on the other side, but warped off as soon as I uncloaked. I eventually caught up with them two systems over, in .8 space.
Apparently the stabber pilot didn't bother to check his kill rights, because he and his buddy (the other stabber) decided to have some fun orbiting my ship (a combat-fitted vexor) at 3km distance. Even sweeter, they tried to bait me into attacking them by locking onto my ship.
Well, alright. I opened up on the stabber I had kill rights for. It was probably a solid 30 seconds before he realized CONCORD wasn't coming to save him, and by then there wasn't much left of his ship but structure.
The best part, though? The other stabber pilot decided to help his buddy out by attacking me. The sentry guns blew his ship to atoms after just a few volleys.
I'm a big fan of kill rights to this day.
Sounds amazing. I havent had anyone try to collect on me either, and im just a damn newbie. People are lazy. 
--- The Eve Wiki Community Portal | Eve Tribune |

pinewhoore
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Posted - 2006.06.22 14:03:00 -
[17]
Originally by: mazzilliu i swear killrights as they are right now are practically pointless.
Here's a lovely story for you. I was ganked by a group of 10, some real pirates and others were high sec status dudes that just got an itch to be bad. So now I have a nice long kill rights list.
I waited two weeks for their memory to fog, then went on the hunt, with some help from a locator agent. I didn't bother going after the -5 and below guys, since they will be on their toes in low sec space anyway.
Found the first in a Tempy. I was in a Tempy. Started to bust her up, but she jumped through the gate b4 I got to the structure. Then her corp mate showed up, whom I also had kill rights on! Opened fire on his Domi. Now this was dumb of me, vuz now I'm flagged to BOTH of them. She jumps back through and I have to jump the gate myself. They follow after a bit and now they are talcking MAJOR smack in local, how I suck, couldnt kill them blah blah blah. I said "Oh, I'll get you, don't worry."
Couple of minutes later I find them both sitting in a belt. I think they think they will be able to cover each other, not realizing you cant assist a guy I have kill rights on. So I take on the Tempest on Tempest first, as her structure peels away she says "****, I think I lost :("
Just as she gets her pod ride, the goof in the Domi opens fire! CONCORDOKKEN although I was able to get a couple of shots in.
Later, I found another dude in low sec in a Brutix and attacked him at the gate. Two of his buds (also in Brutixes) came to help, once again not knowing about kill rights, the sentries start to whack the sheett out of them. I got the kill rights dude and one of his buds, the other guy warped off.
Eventually, I cleared 9 of the 10 names off my list. Only one got away, because he went 54 jumps into 0.0
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Dark Shikari
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Posted - 2006.06.22 14:06:00 -
[18]
Originally by: pinewhoore
Originally by: mazzilliu i swear killrights as they are right now are practically pointless.
Here's a lovely story for you. I was ganked by a group of 10, some real pirates and others were high sec status dudes that just got an itch to be bad. So now I have a nice long kill rights list.
I waited two weeks for their memory to fog, then went on the hunt, with some help from a locator agent. I didn't bother going after the -5 and below guys, since they will be on their toes in low sec space anyway.
Found the first in a Tempy. I was in a Tempy. Started to bust her up, but she jumped through the gate b4 I got to the structure. Then her corp mate showed up, whom I also had kill rights on! Opened fire on his Domi. Now this was dumb of me, vuz now I'm flagged to BOTH of them. She jumps back through and I have to jump the gate myself. They follow after a bit and now they are talcking MAJOR smack in local, how I suck, couldnt kill them blah blah blah. I said "Oh, I'll get you, don't worry."
Couple of minutes later I find them both sitting in a belt. I think they think they will be able to cover each other, not realizing you cant assist a guy I have kill rights on. So I take on the Tempest on Tempest first, as her structure peels away she says "****, I think I lost :("
Just as she gets her pod ride, the goof in the Domi opens fire! CONCORDOKKEN although I was able to get a couple of shots in.
Later, I found another dude in low sec in a Brutix and attacked him at the gate. Two of his buds (also in Brutixes) came to help, once again not knowing about kill rights, the sentries start to whack the sheett out of them. I got the kill rights dude and one of his buds, the other guy warped off.
Eventually, I cleared 9 of the 10 names off my list. Only one got away, because he went 54 jumps into 0.0

This makes me want to go on suicide runs into low sec to get kill rights, and then track the weekend pirates down in empire 
--Proud member of the [23]--
-WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II- |

Nyabinghi
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Posted - 2006.06.23 04:16:00 -
[19]
For newer players killrights are completely useless. Basically you got a month to bring up your skills and buy a ship to match that of your aggressor which 95% of the time is impossible. You also have to find your aggressor logged in long enough and isolated enough that you can actually sucessfully execute your killright, good luck with that.
Seriously, if you hang around the Concord office long enough you can hear them snickering at you after they hand you the killright document.
I make cool banners for ISK.
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Epsilon 1
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Posted - 2006.06.23 06:50:00 -
[20]
They are pointless, because the KILLRIGHTS section in my character sheet doesn't load at all 
Originally by: Steven Gerrard Why do those minmatarians throw their ships together from toilet paper and junk?
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Quebber
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Posted - 2006.06.23 10:38:00 -
[21]
Edited by: Quebber on 23/06/2006 10:38:12 o/ i have that and ive founds its quite funny, this dude blew up ma shuttle who had kill rights, so i docked and go another, he tried to do it again... and got concorded :P i felt sorry for his bs 
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Flaming sambuka
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Posted - 2006.06.23 11:05:00 -
[22]
Edited by: Flaming sambuka on 23/06/2006 11:05:28 Ive found 2 uses for killrights:
1) Camp outside kisogo station and bait the noobs into stealing your cans then blow them up just for fun.
2) Trick macro miners into automatically taking your can by taking there can and replacing with your can then naming your can there cans name.
Apart from those i think there pretty useless.
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Rashmika Clavain
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Posted - 2006.06.23 11:09:00 -
[23]
it would be interesting if you could transfer kill rights by selling it to the BOunty Hunter mission list 
Now all we need are seeker droids and Arakyds so the fun can commence 
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Thut'ankh Amon
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Posted - 2006.06.23 12:33:00 -
[24]
Originally by: Quebber Edited by: Quebber on 23/06/2006 10:38:12 o/ i have that and ive founds its quite funny, this dude blew up ma shuttle who had kill rights, so i docked and go another, he tried to do it again... and got concorded :P i felt sorry for his bs 
golden
There can be only one Amon
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kessah
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Posted - 2006.06.23 13:43:00 -
[25]
Originally by: Trevedian I'm gonna use my kill rights soon...
I got ganked in a .4, and I really didn't lose anything valuable...
But the pirate kept making fun of me saying "OMFG Trev is in a hauler!"
And for that alone, he sucks and shall be destroyed!
hahaha Trev was in a hauler..
 --------------------------------------------------------
http://www.eve-files.com/media/0604/Forever_pirate.wmv[/ur |

Jim McGregor
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Posted - 2006.06.23 14:25:00 -
[26]
There is alot of confusion about kill rights, thats for sure. And how it works if you are in a gang getting attacked etc etc. Many newbies die to this, and even some oldtimers.
--- The Eve Wiki Community Portal | Eve Tribune |

Ratzap
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Posted - 2006.06.24 01:52:00 -
[27]
I personally think things would be a hell of a lot more fun if you could sell or give kill rights to another person (pass on only once for obvious reasons) - like designating a champion.
That would open up a whole new merc occupation: haulers and newbs who get suicided could hand over the kill rights to a selected person and they get an evemail when the right is cashed in so they have proof to pay.
Ratzap
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Deja Thoris
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Posted - 2006.06.24 04:01:00 -
[28]
Originally by: Flaming sambuka Edited by: Flaming sambuka on 23/06/2006 11:05:28 Ive found 2 uses for killrights:
1) Camp outside kisogo station and bait the noobs into stealing your cans then blow them up just for fun.
Apart from those i think there pretty useless.
People like you should be drowned in a quafe vat
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Mysterious Stranger
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Posted - 2006.06.24 20:29:00 -
[29]
Originally by: Ratzap I personally think things would be a hell of a lot more fun if you could sell or give kill rights to another person (pass on only once for obvious reasons) - like designating a champion.
That would open up a whole new merc occupation: haulers and newbs who get suicided could hand over the kill rights to a selected person and they get an evemail when the right is cashed in so they have proof to pay.
Ratzap
It would be great and would open up a new occupation but poses a couple of problems.
1. Contract system needed to ensure deal goes through. (If customer agrees to pay X isk to merc upon mission completion, make sure they pay once contract is fulfilled).
2. Kill right would have to be corp-wide for that to be of any benefit to merc corp, as one individual attacking the target wont be of much benefit (unless it's just a solo merc corp I guess).
/just tossing out things that would need to be addressed
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DoctorDanny
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Posted - 2006.06.24 22:26:00 -
[30]
Killrights should be tradable.
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