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Tippia
Sunshine and Lollipops
1553
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Posted - 2011.11.19 15:30:00 -
[1] - Quote
Ship upkeep. More costly LP stores. Cargo fees and market density fees (just to screw up the hubs both ways at the same timeGǪ )
Large Collidable Object wrote:As a matter of fact, pend insurance is one of the largest isk faucets in the game... GǪand by GÇ£one of the largestGÇ¥, you mean GÇ£the second smallestGÇ¥ (since it's #3 on a list of four main faucets). GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Tippia
Sunshine and Lollipops
1553
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Posted - 2011.11.19 15:45:00 -
[2] - Quote
Large Collidable Object wrote:I'd still call being in part of the top three 'one of the largest' - anyway - just a matter of perspective - your point is? My point is that being the second smallest kind of clashes with it being one of the largest.
Still, you're quite right. It's probably better to adjust the faucets rather than add sinks, since sinks have a tendency to hit unevenly and since people will just do whatever they can to avoid them. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Tippia
Sunshine and Lollipops
1557
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Posted - 2011.11.19 17:17:00 -
[3] - Quote
Malken wrote:only if you fly cheap crap and insure them and have no slkills for expensive stuff. No, no matter the cost of the ship, ships being destroyed are always ISK faucets (wellGǪ always up until Crucible, when it will become possible to lose a ship without creating ISK in the process).
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Tippia
Sunshine and Lollipops
1558
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Posted - 2011.11.19 17:46:00 -
[4] - Quote
Skex Relbore wrote:There is no need to worry about isk entering the system. It's a self balancing equation, as the isk supply increases relative to raw materials other activities become more lucrative and people shift their activities to compensate. GǪexcept that as history has shown, they don't, because it's not as self-balancing as that and because people are not willing to switch to other activities.
Most importantly, those other activities don't become more lucrative, because they suffer from limitations of scale that the ISK-generating activities don't quite adhere to. As a result, people rather flock to the activities that further inflates the ISK supply, since that's the only way to stay ahead of the curve.
Quote:All this crying on and on about inflation are either idiots who don't understand how currency works GǪsuch as CCP's own economist, who is worried about how the ISK influx is not matched by a corresponding increase in materials generation and production. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Tippia
Sunshine and Lollipops
1562
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Posted - 2011.11.19 22:20:00 -
[5] - Quote
Skex Relbore wrote:uhuh once again if this were the case then why aren't prices increasing? Hoarding instincts and loss aversion. Also, the prices of what, exactly? What are your indices?
Quote:Obviously plenty of people are willing to switch to other activities or we would see those price increases I mentioned earlier. GǪexcept that people have been quite vocal about not wanting to do so. Yes, some might, but a lot of people are so stuck doing the same thing and will seemingly prefer to quit the game rather than do something else. Or, put another way, plenty of people might consider switching, but is it enough?
Quote:You know why more people aren't out mining? Because there is already an over supply of minerals relative to isk. No, because there is an over-supply of minerals relative to production, which is what the worry is all about: not enough stuff is being produced, and not enough is being destroyed. They also don't mine because mining has become relegated to a second-tier source of said minerals. You know why more people aren't out running L3s? Because there are L4s.
Quote:If the economic activity (all that stuff in the game economy other than farming isk) did not at least match the rate isk was coming into the economy then you'd see evidence of inflation. GǪwhich you do, in spite of the mitigating factors of standard MMO hoarding. Idiot.  GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Tippia
Sunshine and Lollipops
1600
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Posted - 2011.11.21 15:40:00 -
[6] - Quote
Slorge wrote:If ship insurance is an ISK faucet then why not make it player run. Because players wouldn't do it unless it made money, and the purpose of insurance is not to be a profitable business but to make it less costly to engage in combat.
Faucets are not bad GÇö in fact, they're required. It's too large and unevently distributed faucets that cause problems. Insurance is particularly not-bad since it very directly ties in with production of new ships.
Skex Relbore wrote:An ad hom is not an argument. Then why did you use it? Was your argument so week you felt the need to torpedo it before someone else got the chance?
Quote:All the arguments you give for the lack of any evidence of the inflation you tell us is so problematic are at best modifiers to the equilibrium point of when other activities become more lucrative than ISK farming. The only one who has all the data and who has any evidence for anything is the guy who says there is, indeed, inflation (or at least there was once they last presented any dataGǪ but they've stopped doing that, so meh).
Quote:All I see in all this inflation nonsense is a thinly veiled attempt to Nerf L4s. Then you should lay of whatever it is you consume because you're seeing things. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Tippia
Sunshine and Lollipops
1600
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Posted - 2011.11.21 16:03:00 -
[7] - Quote
Slorge wrote:Well, how do real world insurance companies manage to make money then? By not insuring people who get repeatedly blown up and definitely not insuring people who sign a contract with the express purpose of getting blown up (and by trying to pay out as little as possible to those who managed to get an insurance and who still got hurt).
In EVE, insurance is there to make you more likely to get blown up. IRL, being more likely to get blown up means you're not getting an insurance.
They're pretty much each other's exact opposites. The service Pend provides is not a business GÇö it's an incentive scheme to engage in insurance-generating behaviour.
Quote:if it were player run they would adjust to an appropriate level where people could make some small level of income I think. If it were player run, it would only be used by people who never got blown up, and who would therefore stop paying insurance since they're not getting anything for the money they pay. It wouldn't serve the same function as the insurance mechanic, and it would basically be a different skew of Jita local scam-spamming. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
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