| Author | Thread Statistics | Show CCP posts - 4 post(s) | 
      
      
        |  HerrBert
 V0LTA
 Triumvirate.
 
 408
 
 
       | Posted - 2014.07.03 11:37:00 -
          [1] - Quote 
 (FOCUS BERT THIS IS YOUR MOMENT FOOOCUS)
 
 I cast complicated Synapsis and Drugs:
 Wormhole Changes:
 
 -Lift C4 Space from the Unsocialpocket -¦
 = Dualstatics / Random Highsec connection but for the Love of Bob keep the Cap Limitations
 
 Reason: C2 Masterrace needs a hole to upgrade without having to force people to fly Capitals
 
 - PvE Randomness making organized Players earn more then 7b an Hour
 = The static Spawning of Escalations waves and Reinforcment waves made it to predictable, also the limited amount of ECM Warfare makes the PvE expierence very limited and not really RISKY
 
 Reason: Dear CCP your sleepers are broken, the exploitation for VAST AMOUNTS of MONEY is already happening while Contentwise it ranks behind Incursions
 
 - The ability to Instantly track opening wormholes is AMAZING
 = Honestly when I was sieging I just warped a crashing crew to the new hole and crashed it .. **** the fleet on the other side .. if they cant force a hic through as soon as the open right?....
 
 Reason: Took waaaaay too much of ********* Surprise away from Wormholes
 
 - The Game of MASS
 = The Game of Mass is my favorite Mechanic about Wormholes, essentially being the backbone of EVERY encounter... sadly its too easy, MORE STAGES and higher deviation
 
 Reason: Make it hard YO!
 
 - The Miner (aka Poor mans food)
 = Many low class dwellers already enjoy the occasional Highsec miner that dips his toe in a C2 Mining site... sadly there is no real "incentive" for miners to go deeper (ICE would be a good example). YES there are "better" belts in the Highclass Systems but "are they better" or just having more of the same **** ... (Where are the tier sized ores like condensed Veldspar)
 
 Reason: Increasing other "activities" in Wormhole Space and hmaking use of the upcoming crius expansion for wormholes
 
 - REMOVE THE ******* HACKING GAME FROM RELIC/DATA Sites
 
 JUST DO IT! Like really KILL It.....or show me the Number that Can Looting has increased since its implementation
 
 Reason: Do i really need to tell you how bad it is? Here a hint.. i have more Fun playing Minesweeper
 
 And my favorite and this is really gonna make some people ... Dafuq?
 
 - GIMME A 5th Propulsion Subsystem ... for MicroJumpDrive and make it 50km and the rest are Skilllevels .. soo per level 10Km...birthing a new breed of T3 ...
 
 Reason: Fights should be not on the Hole ... they should utilize the entire grid.
 
 
 
 Edit: The Camper
 = Basicly the Orca but Slimmer... you cant store as much 10k m-¦ for Ammo and maybe 3 cruiser Hulls, it has a refitting option and a Fleet hangar of 2000m-¦. It also has the nice Blackops Feature of moving faster when cloaked and should be in the BS - Size Hull family.
 
 Reason: I LOVE CAMPING
 My mind does not reflect my corp ... it just shows you what they care about...
 The Pontiff of Wormholes --áhttp://www.youtube.com/user/HerrBertism
 Jibbychiggawooooow - CSM 9 Corbexx
 
 | 
      
      
        |  HerrBert
 V0LTA
 Triumvirate.
 
 408
 
 
       | Posted - 2014.07.03 11:46:00 -
          [2] - Quote 
 
 Zara Arran wrote:People might get angry with me for this one but... oh well.
 Why are sleepers not affected by the system effect? If you take a system and use the advantages, you should also deal with the fact the sleepers have these advantages too.
 
 
 Coming from a C6 Magnetar thats BALLSY :)
 My mind does not reflect my corp ... it just shows you what they care about...
 The Pontiff of Wormholes --áhttp://www.youtube.com/user/HerrBertism
 Jibbychiggawooooow - CSM 9 Corbexx
 
 | 
      
      
        |  HerrBert
 V0LTA
 Triumvirate.
 
 410
 
 
       | Posted - 2014.07.04 11:29:00 -
          [3] - Quote 
 Chitsa and I were bullshitting around about me sperging some opinions like i always do....but during that process we may started coming up with a new type of PvE...
 
 While Chitsa said in his proposal something about "Special" Loot from sleepers in terms of modules, i highly disagreed with being .. just another Pay to Win Mechanic within Wormholes and would just increase Iskies but then again.
 
 Eve already has a really wierd Exploration Mechanic, many have tried in Nullsec. Its the one where you jump through Systems in between RedCrosses and you get one Escalation after another until you hit the end with an X-Type Dropping Thingy. it's a fun game if you are not the current resident of that region and have to go through dangerous terretory.
 
 Now lets get this into Wormholes? Well some minor changes would be implied and scaling needs to be definitly adjusted, but the general Idea goes like this:
 
 - Timer for Exploration: Many Wormhole Residents have prooven to be in Wormholes for the Longrun, so they actually manage to see the same system twice. Yes it takes time, but within a 3 Month period you can travel alot of Wormholespace. So instead of a 24Hour Deadline you have a 3 month Period of finding that system, to continue that "Exploration Quest".
 
 Now how would the challenge be shaped?
 This is an interesting question and definitly needs looking at but it should keep the theme of the Class it was started in while the actual quest leads you across all of new eden (High/ Low / Null / Wormhole Classes 1-6).
 So if you start your Arc in a Class 5 you can expect a "Core Garrison" Type Event in the Destination system (no matter which part of space it occupies). This would also mean that Sleepers are starting to venture into new eden, while only be accessable for Wormholers as the Defense Frontier, it gets supplemented by the Lore of the First Pilots of New Eden to explore wormholes themself.
 
 The glorious thing about it, while there is nice loot to be gotten, as you do the Class 6 / 5 arcs you will need a group enviroment to do them, almost like a minor expo crew. So you have the challenge of logistics and capital moving "maybe".
 
 Now the problem of a 3 month window would be to keep track of the missions in the individual player journals, this could be addressed by "Corp Exploration Journal", so that an unlocked mission goes there for everybody to follow up on the progress and goals (Location for example). Also a notification once a corp member enters a target system would be nice.
 
 Just checking in the Class 2 Arc would be doable in a Drake.. :D
 
 
 So what would be the endgame? Well this is where i can only give you my imagination which will exceed CCPs Budget but .. hey one can dream. What if in the end your Corp has a super narrow time window (24 hours) to gain access to a "Class 7" (the wormholers version not the CCP one) Sleeper dreadnaught... *Squuuueeeeeeeeel*
 
 But yeah the incentive to venture out to these sites definitly needs to be higher then the loot payout of a core garrison type event (Special Loot??????) "otherwise this idea would sound pretty stupid like... NOW YOU CAN SHOOT SLEEPERS IN DIFFERNT PLACES... for one site... yeah no..."
 
 
 Of course your corp in time aquires more access to those missions ... so you have 10 - 20 destinations...
 My mind does not reflect my corp ... it just shows you what they care about...
 The Pontiff of Wormholes --áhttp://www.youtube.com/user/HerrBertism
 Jibbychiggawooooow - CSM 9 Corbexx
 
 | 
      
      
        |  HerrBert
 V0LTA
 Triumvirate.
 
 427
 
 
       | Posted - 2014.07.08 02:06:00 -
          [4] - Quote 
 ISDs First Day in the Wormholeforum
 Community-Challenge: Make Jack Miton sing a Duett with me.
 http://www.youtube.com/user/HerrBertism
 Jibbychiggawooooow - CSM 9 Corbexx
 
 | 
      
      
        |  HerrBert
 V0LTA
 Triumvirate.
 
 465
 
 
       | Posted - 2014.07.26 10:34:00 -
          [5] - Quote 
 
 Jack Miton wrote:Kynric wrote:Please move boosters (drugs) to the charged items category. It is anoying to have to clean the cargo holds before storing the ships. ^this. also would making drugs contractable be so bad? every time i need to move a dread between chars i need to fly to whatever arse end LS **** hole i left it in, gets old. PS: yeah i know it's not a WH issue 
 
 Would you like to by a Blue Pill?
 Community-Challenge: Make Jack Miton sing a Duett with me.
 http://www.youtube.com/user/HerrBertism
 Jibbychiggawooooow - CSM 9 Corbexx
 
 | 
      
      
        |  HerrBert
 V0LTA
 Triumvirate.
 
 474
 
 
       | Posted - 2014.07.29 18:39:00 -
          [6] - Quote 
 
 Kynric wrote:corbexx wrote:One of the main things of a invasion is to pod people out, Defender already has a huge advantage of loads of ships and capitals and more pos's etc etc. I am not advocating the OP position, however, the statement that the defender is in general advantaged is not correct either. When thinking back through the history of system assaults which I have been involved with I can not think of a single one where the defender had the advantage. The nature of New Eden is that the attacker withholds pressing forward with the operation until he believes that he has not just a superior position but a vastly superior one. I do think that the difficulty of getting forces back in contributes to the unwillingness to fly ships that are already likely lost. As such when given the choice of logging valuables off or of fighting most pick logging their stuff out. Allowing the defenders or attackers re - entry via a clone jump might not be the best answer but that inability is central to why invasions are the way they are. Perhaps running the other side out of ships would be more interesting than the current lack of engagements. Instead of dismissing it based on the idea that it eliminates the current tactic of victory via the other side not having any pilots, perhaps we should look at the bigger picture of what would be more interesting gameplay. 
 
 You Sir
 
 And people think i m random...
 
 
 But corbexx so you understand Kynrics point:
 
 Wormhole Sieges 2012 to 2014
 
 
 Almost 2 years and i only got better at editing xD
 Community-Challenge: Make Jack Miton sing a Duett with me.
 http://www.youtube.com/user/HerrBertism
 Jibbychiggawooooow - CSM 9 Corbexx
 
 | 
      
        |  |  |