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Thread Statistics | Show CCP posts - 7 post(s) |

Toriessian
Helion Production Labs Independent Operators Consortium
306
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Posted - 2014.10.02 13:52:00 -
[1] - Quote
Martin Vanzyl wrote:I sincerely hope that the mentioned Stealth Bomber rebalance in the future is a sign that there will be a distinction between the jump fatigue/cooldown between Covert Jump Bridge, Covert Cyno, Blops Jump Drive and the normal Jump/Cyno etc.
Blops are hit and run affairs by their nature. Only stuff that fit covert ops cloaks can go through ie squishy bombers, low dps T3s, SOE ships cruiser and below, recons with crap tanks and poor cap, etc. You can't hold space with them or project that power from across the galaxy. You gank and run away.
So Blops and Covert Ops hulls, and T3 Covert Ops subsystem, should really get an 'Immunity to Jump Fatigue' role bonus on their ships, or at the very least the same 'fatigue reduction' bonus as the Rorqual is getting.
Everyone who enjoys doing black ops fleets is highly concerned. CCP mentioned Black Ops being up for discussion on this yesterday so I'm really hoping for something in the next day or two on this.
I'd propose to CCP to keep black ops fleets going... ******************************************************************** - Make any jumps/bridges to a covert cyno NOT accrue jump fatigue unless the pilot is in a T3. - T3s can be bridged but pilot accrues fatigue. - Black OPs BS can bridge/jump to a regular cyno but normal jump fatigue applies. |

Toriessian
Helion Production Labs Independent Operators Consortium
306
|
Posted - 2014.10.02 15:23:00 -
[2] - Quote
baltec1 wrote:The Slayer wrote:Question, if the Devs are still anywhere near this thread :
Gate use. Is gate use restricted to CAPITAL ships or will Supers be able to use gates too? And if they are - whats to stop a super dropping aggro, jumping through a gate and then jumping to a cyno before invuln timer is up on the other side? Yes to the first and nothing to the second.
super gate bait... I DO like that change lol.
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Toriessian
Helion Production Labs Independent Operators Consortium
307
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Posted - 2014.10.02 19:34:00 -
[3] - Quote
SFM Hobb3s wrote:baltec1 wrote:I already have a dread fit that can roam with cruiser gangs  Very cool. Also adding pods to overview.
Sounds like hes gonna need a few boots with that fleet to act as logi too now.
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Toriessian
Helion Production Labs Independent Operators Consortium
309
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Posted - 2014.10.02 21:19:00 -
[4] - Quote
Faith Marr wrote:Toriessian wrote:
Everyone who enjoys doing black ops fleets is highly concerned. CCP mentioned Black Ops being up for discussion on this yesterday so I'm really hoping for something in the next day or two on this.
I'd propose to CCP to keep black ops fleets going... ******************************************************************** - Make any jumps/bridges to a covert cyno NOT accrue jump fatigue unless the pilot is in a T3. - T3s can be bridged but pilot accrues fatigue. - Black OPs BS can bridge/jump to a regular cyno but normal jump fatigue applies.
Yes this is a good change. Prohibiting T3s would prevent T3 blobbing to project force
Hoping we hear some discussion on black ops soon.
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