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Thread Statistics | Show CCP posts - 1 post(s) |

HippoKing
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Posted - 2006.06.25 09:16:00 -
[1]
The light-heavy-cruise skill tree needs fixing tbh, but until assault missiles come in, making a rocket-torp skill tree which isn't completely nonsensical will be difficult.
I think the t2 missile reqs were put like that at first because t2 launchers were introduced so far after t2 guns, and CCP wanted people to catch up as fast as possible. I remember just how many missile skills we all had to train all of a sudden when CWE hit to get neat competing again.
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HippoKing
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Posted - 2006.06.25 09:28:00 -
[2]
Originally by: Novarei They havent changed it and probably wont because in the beginning there was no T2 and missiles were much different to how they were now, if you changed it to a tree, those who had trained for tor spec without training the others would have a big advantage over the people who hadnt.
no they wouldn't, they would just be unable to use t2 launchers till they had trained the tree. Look at the compensation skills in this patch for a good example 
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HippoKing
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Posted - 2006.06.25 13:42:00 -
[3]
Edited by: HippoKing on 25/06/2006 13:42:29 I would do it this way:
- Introduce Assault Missiles
- Announce VERY publically that in 3months, a patch will be released in which the prequestites for t2 missiles will be increased, and if you do not have them, you will be unable to use the launchers.
- In that patch, once everyone has had fair warning and knows what is coming:
- Change the skill trees for t2 cruise to:
- Cruise Missile Specialisation I
- Cruise Missiles V
- Heavy Missile Specialisation IV
- Heavy Missiles V
- Standard Missile Specialisation IV
- Change the skill trees for t2 torps to:
- Torpedo Specialisation I
- Torpedoes V
- Assault Missile Specialisation IV
- Assault Missiles V
- Rocket Specialisation IV
- Laugh at the people who didn't pay attention and missed the changes
edit: that really was horrible list syntax 
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HippoKing
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Posted - 2006.06.25 19:02:00 -
[4]
Originally by: Malthros Zenobia
Originally by: Justcause The raven does to crazy dmg, but it can b counterd BUT!! my problem with the raven and t2 torps n cruise is they r the ezist t2 bs weapon to train for, its a compleat ****take at the req Missile Launcher Operation Level IV Torpedoes Level V Heavy Missiles Level III Standard Missiles Level III Torpedo Specialization Level I VS Large Hybrid Turret Level V Gunnery Level V Medium Hybrid Turret Level V Small Hybrid Turret Level V Motion Prediction Level V Medium Blaster Specialization Level IV Small Blaster Specialization Level IV
now neutron blasters can do more dmg then the torps but in 8 outa 10 cases raven wins and it requires less training to do soo this is unfair fix the damn training time for torps and cruise missiles make it follow a path like turrent n then im happy with the dmg they putout
the soul reason y every nub is flying 1 is cause its the ez route to get to t2 dmg
You fail and lose all credibility instantly for linking heavy missiles and standard missiles to torps.
He is quoting the current requirements. Torps do need heavy and standard missiles 
(edit it out and I promise I'll reduce this reply to something useless and probably against the forum rules. You are usually correct, you deserve the chance not to be mocked about this)
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HippoKing
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Posted - 2006.06.25 20:43:00 -
[5]
Originally by: Malthros Zenobia
Originally by: HippoKing cake 4tw
cake and bree?
yeah. But I ate all the cAKe, so now I'm eating cookies. its just not the same 
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HippoKing
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Posted - 2006.06.25 21:19:00 -
[6]
Its sad that the single biggest hinderance to an otherwise sensible argument is the guy who suggested it (well, this time at least. Its been up before. Several times) 
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HippoKing
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Posted - 2006.06.27 10:39:00 -
[7]
Originally by: Stamm Simple skill progression would be...
Standard missiles leads to heavy missiles and to rockets. Heavy missiles leads to cruise missiles and to torpedoes. Rockets, cruise (and assault missiles) do not lead to anything.
That makes no sense at all 
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